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About Oxdale

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  1. OK, let's do this. Hi, I'm Oxdale, Founder and Associate at Huginn & Muninn Associates. I'm also the founder of the Old Guard of Gaia (this detail is important), an organisation for which I took a back seat some month ago (burn out), but the OGG values are still alive ! I made and deployed the BIRD. This is not my main service but an experimental system I'm still working on. The goal : As I said, I found the Old Guard of Gaia, whose values are independance, balance, immersion and respect. My ultimate goal is to live in an immersive world, where relatio
  2. What the... So much words for such innocent little birds. Let me read all of this, and I'll answer questions and explain if needed.
  3. In short, I feel this new features are incomplete : - We need element and product recycling to deal with almost destroyed elements, and not delete them (full destruction of resources in a world with finite resources, can't go well in the long term) - why can't we sell second hand elements ? It can be good enough for designers, ships galeries/museum, newbies ! - We should be able to "Replace" with a downgraded version/tiers/variant of the same element. We always should be able to replace a Giga Super XL Military Engine by a Basic XL Engine. - I c
  4. Totally agree with the initial post even if I DO believe that DU needs PvP, even the most sauvage version of it. But the game, on this aspect, is really unbalanced. Some ideas : - no exploitable external view while in PvP combat, for example no engine control or weapon activation => no more seat in voxel blobs, no more blind voxel blocks => add the need to design proper cockpits with usable view. - seats needs to be "inside" the ship. Totally possible as they are already able to detect it (for the sound) - currently, PvP is a huge an
  5. Like for Elite Dangerous, we will have plenty of external web tools with crowdsourced data like market, maps, org database and so on. Don't expect a direct link between ingame Lua Scripts and real world. You, as a player, will be this link. Use databanks as databuffers, that need to be dumped regularly in a real database (or just a spreadsheet)
  6. Le groupe est vraiment fier d'avoir atteint 50 membres, 50 Gardiens et Gaiens. Un long chemin a été parcouru ensemble et nous ne comptons pas ralentir le pas. Rejoignez-nous et veillez sur l'équilibre de cette nouvelle Humanité, avec votre créativité, votre désir de rencontres, votre ouverture d'esprit, votre diplomatie, et si nécessaire, votre volonté de combattre. The group is really proud to have reached 50 members, 50 Guardians and Gaians. We have come a long way together and we do not intend to slow down. Join us and watch over the balance of this new Humanity, with your creat
  7. Different vision of RP here. We think RP is just positioning his avatar and/or his organisation in the world, define identity and method and act accordingly with logic, lore and game mechanics. This is not playing an artificial role with full created background, lore and capacities (like "we are a people from another galaxies with telekinesis powers" or "we are a millenar empire".... No we are all All naked in a cryopods until the release, and coming directly from earth!).
  8. Our will : meet the Noveans, help and advise those who ask for it, collect and promote good ideas, hunt down and eliminate bad ones, always searching for the better and most immersive experience in Dual Universe. Our methods : erect a Temple on each planet and moon, build a Sanctuary in each city welcoming us, show our new civilization, in its best and worst aspect, always on the move from projects to projects, from cities to cities and, if needed, from battle to battle. Our players : mature, creative, laid-back and fun kind of people, wanting to play together on comm
  9. As you said, this idea opens too much space for exploits. PvP players would organize themselves to have the most toughness possible, defeating each other in friendly training. The only way to deal with the fact that there will be powerful and weak characters (because we need this, it creates a lively society...) is to enforce the inter-dependencies between all players. If industrious and carebear transporters players are necessary to PvP core game, they will be protected and encouraged to continue their business. In the opposite, if a player can be powerful AND autonom
  10. Better production for this introduction video :
  11. The Old Guard is honored to welcome Heldric and Shealladh as Brother and Sister of the Old Guard. Heldric is a very dedicated voxel builder, searching for the perfect technics. Shealladh's aim is to gather knowledge and build the first Library of DU ! - - - - L'Ordre des Gardiens de Gaia est honoré d'accueillir Heldric et Shealladh. Heldric s'intèresse de près aux voxels et compte en maitriser les arcanes. Shealladh souhaite tout simplement bâtir la plus grande Bibliothèque de DU pour y accueillir tout le s
  12. Guy, you are already losing weeks and months of your lifetime playing video games ... ?
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