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Comrademoco

Alpha Team Vanguard
  • Posts

    340
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  • Gender
    Male
  • Location:
    USA
  • Interests
    Space MMOs, Sci Fi, Trek, Star Wars, PC's and lots and lots of games!!!
  • backer_title
    Ruby Founder
  • Alpha
    Yes

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  • Website URL
    http://twitter.com/comrademoco

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Comrademoco's Achievements

  1. Sup DUveans, Just stopping by here to say my final farewell to everyone here, in discord, and in game that I had the privilege to be acquainted with or some, to even call friends. I had a blast being along side everyone of you these past 7 years, watching this community grow from literally 0 members to a whopping 50,000+ of you. I had many fond memories building premature alliances, making in game hostile moves, watching orgs rise and fall, overall, nerding-out over every aspect of Dual Universe. However, all good things must come to an end. I'm sad to say but due to recent announcements and the overall direction of community aspect of Dual Universe is partaking, per say, I must state my farewell from the community and Dual Universe completely (as a player and as Moderator, in Discord and other platforms). At this point, I'm not enjoying being part of a community that's not being nourished at its fullest or been ignored for so long. (That's just the tip of the iceberg) Regardless, I leave on good terms, hope you all have fun, wishing the best to everyone and Novaquark (Here's hoping for a fast recovery, community-wise) As always, Catch everyone on the flip, but most importantly; Have Fun! Remember: Comfort: is the enemy of progress o7
  2. Cause we all know JC is up to nefarious stuff up in there, secretly doing things against his game. ? Should we tell the OP he's the CEO and Creative Director of the game or nah??
  3. Is not that it won't* happen, It's more probable that perhaps NQ doesn't have any plans to release to GeForce Now as of now... But nobody really knows that, these guys have no special insight into that, so it just pure speculation from them, like my next one. If I'm correct GeForce only plugs in into existing game stores... Which devs have to individually publish to in the first place ... Steam, Uplay, Origin etc... Shadow is just a cloud based PC (a glorified but powerful VB that you pay for on top of your internet connection to which you can install to whatever you want and one which you can access anywhere...) See the difference?
  4. One Shard (not be confused with one single server) One Continuous Universe. There won't be dedicated shards per country per say but the server tech should allow for better connection and play experience even in areas like AU.
  5. Subscription-based at release with a DAC system... DACs is a PLEX-like (see EVE online) coupon ticket that lets you add time to your account. Tradeable in-game. So technically you can play and make enough to buy DACs in game and play without spending a single real world dime.
  6. They can DU DU however they want to DU, DU. You know? Kinda like my original post in here... They win by however they want to play the game and however they define their winning as. Just as I DU DU and you'll DU DU.
  7. But Nanoman, it's all about semantics. IMO ? You DU you, I DU me. Mkayyy?!
  8. In an MMO like DU... The answer to that question lies in everyone's own personal goals (and their own definition of winning as you've mentioned) You actually did answer your own question with the questions you asked in the OP. For some "winning" constitutes on; Economical Prosperity Military Advantage Political Standings Logistical Wellfare Explorational Knowledge Time Spent Etc... It honestly depends on the individual and what they are really after. Once they've achieved that, they've hypothetically "won"
  9. Mate, I'm probably one of the few here that's been here the longest, since before there was a forum, Kickstarter, or even a website about the game, but one thing is for sure, they've always been 100% clear that DACs will always be thing and buyable with RL currency. There's even an old blog with JC himself explaining why the company chose this model already. It's no one's else fault (and I'm not stating you are blaming others) for you not knowing about this before now, I've you've been here 4 years. As you already stated, you've made up your mind this game is pay to win to you, but that's not going to change the fact that well still be able to buy DACs with RL money and in turn sell them in game for Quanta. Many have already tried to explain the checks and balances already set in place to prevent serious imbalance that could lead to actual p2w, but you chose to be a wall and ignore those replies. (Why make a topic about this then, if you've already made up your mind). Anyways, I'll try to still mention that checks and balance again, in the hope of a better conversation. (Ultimately, how you reply to me afterwards will only show the purpose of this whole topic) 1. Yes, you'll be able to buy DACs with RL currency and sell in game 2. Yes, no one is denying the fact that a "space whale" "GTA shark" can buy thousands worth of DACs to sell in game 3. Yes, they can manipulate the in game economy this way (down or up - but is that the whole premise of "player driven economy?) 4. Yes, they can hoard billions, even trillions, of Quanta by doing this 5. Yes, they'll be able to buy hundreds of tonnes of materials and ores with that Quanta 6. No. They won't be able to do anything with that regardless because of the "talent system" What use will people have with materials/ores they use because they are locked behind skills? You'll need years of skills to be able to masterfully use certain aspects of those materials.(industry professions) and even then... you can't be 100% proficient in all skills as that's impossible. Everything, from mining ores to crafting to building to USING elements (small, medium, large, XL cores) are locked behind talent systems. Yeah, I'll be able to have billions of Quanta by buying and selling DACs, but I'll have no proper use for it because of skills. I've tried to understand that your definition of "Pay to win" but it really isn't clear to me - thus I can't really say much more about it. If you're defining p2w as an economical advantage in regards to Quanta hoarding, I can see you point (but it can easily be refuted by the talent system as I've explained above) If you're defining p2w as an logistical advantage in regards materials and ores, I can see you point (but again it's easily refutable by the talent system as I've explained above)
  10. I have many friends that don't own the game but are still part of certain orgs, and are waiting for beta/release ... Are you telling me that them joining an org they like is not validated by your "opinion" because they don't own the game? I'll make sure to tell them they are fake members of our community, on your behalf!
  11. You do realize the community portal has been on "phase 1" of it's development since it launch right, and it's not priority 1 for NQ at the moment? I don't see how this is an issue... Regardless if it gets "fixed" people will still join the biggest org in numbers... But that doesn't mean jack until the game release and those orgs can prove to be stable and active. That's why I voted for #2 Let people join and worry about it later.... But if you have DEFINITE proof that orgs are DELIBERATELY inflaitng their numbers by creating ALTS ... Point it to NQ... They'll do a investigation just like they did with DSI, NG, UL and mmtheboss...
  12. @WilburKit contact me personally when we get to beta I'll get you one, fam. I stand nothing to loose if you do decide not to continue playing. And welcome to our wonderful helpful friendly community ?
  13. You might be interested in these few topics; ?
  14. Oh I've seen this for sure in another MMO before, STO, market is so saturated with what we call "space whales" essentially players who amassed high insane amounts of the currency... It's so bad that the developers are at now at I believe 3 main currencies... Energy Credits Dilithium ZEN With at least 30 sub currencies. 12 from 12 different reputations Like 3 or 4 for Fleet (Organizations) currencies Lobi (a sub-currency obtained from ZEN a la lottery roulette gamble style lootboxes) GPL - a gamble like currency Essentially a pay-to-win model as well, players with money are able to buy bundle and bundles of these. I do want to see what other details NQ gives us in the upcoming AMA and Podcast, should be an interesting read/listen about the economics in DU... If they do discuss it of course.
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