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SirJohn85

Alpha Team Vanguard
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  1. Like
    SirJohn85 reacted to le_souriceau in This communities toxicity is getting out of hand.   
    Funny part, that whole this issue is already resovled for all parties (Blaze even admitted, that he gone overboard with this and apologized). I was little bit overjuiced with mortal sins too, yet humbly admitted it too. Other participants were relativly chill.
     
    It seems to me our guy just jumped on stage for some posing time in brand new shining armor. Defender of weak, punisher of shitdoers. Yet kinda rolled 1 on d20. 
  2. Like
    SirJohn85 reacted to joaocordeiro in This communities toxicity is getting out of hand.   
    Look, everyone is entitled to give their opinion. Even if it is one very aggressive and disconnected from reality like this one you just gave.
    Then other ppl are free to disagree like I am disagreeing with you
     
    So lets go in parts:
     
    Look, no matter who you are, you don't have the right to call ppl "shit stain".
    If you want don't want to be a "negative community member" you replace "shit stain" with "negative community member" and treat ppl properly. Or you become one of the ppl that you don't like.
     
    Completely agree with you. That guy, that made a privacy breach by exposing a LinkedIn profile of an NQ employee was wrong. Not just wrong, but very wrong.
    But he was not "very wrong" because of his opinion of the performance of NQ dev team. He was very wrong only on exposing private data on NQ.
    In your opinion, all those ppl that bashed NQ, but did not expose private information, should LEAVE?
    Who the hell do you think you are to say that someone who invested 400€ 5 years ago on the project and has been filling up bug reports ever since the bug report site went online are not welcome and should LEAVE?
     
    Should I tell you that your 6 days of account and 5 posts on the forum make you someone without any informed opinion? NO.
    You are a valid player. One that has the full right to have noob questions, noob ideas and zero experience on this game.
    You have the right to get an answer from us and a proper argumentation when we dispute your claim or opinion.
     
    BUT SO DO WE.
    If we feel like there is some kind of gain to tell that NQ sucked, we have EVERY RIGHT TO DO IT.
     
    Got it?
  3. Like
    SirJohn85 reacted to sHuRuLuNi in This communities toxicity is getting out of hand.   
    The word "toxicity" is very often abused in this day and age to silence any and all difference in opinion. No doubt a product of the terrible overly "politically correct" culture that has infested every aspect of media and social networks. I am politically incorrect to the core and will always be. People that in your opinion are "toxic" and "salty" have the right to be so if they so wish. And in my experience most of the "toxic" arguments come precisely from people who actually love the game and would want it to succeed, but are repeatedly let down by irrational decisions on the part of the developers or a complete disregard of any and all suggestions and constructive criticism which could in fact help bring the game to the right track.
     
  4. Like
    SirJohn85 got a reaction from Demlock in A German news outlet puts a false spin on DU's condition   
    This article is gold. Maybe Mr. Sattler should take a look at the NQs forums before he writes such nonsense.
     
     
    Thanks for the reminder, blazemonger.
     
    I was sceptical about this video when I saw who it was from and that it was labelled "contains paid advertising".
     
    "Yeah, hold on... " is what someone who has been around for a long time will think. "I know Bluedrake42! That was the guy who made those videos and doubted DU and got into a mud fight with NQ!" It's nice that he now profit from finding good words for the game. We live in a topsy-turvy world.
     
  5. Like
    SirJohn85 reacted to blazemonger in NQ Devs forced to play DU Solo   
    Those that did/do have left as the game NQ is creating currently doe snot reflect a MMO in the sense you'd expect. It is driven by the idea of one man who is convinced his idea is unique, will draw in millions and is so different it will succeed just because of that.
     
    Meanwhile it is increasingly clear that the game actually needs what is missing.. common and generally accepted elements of MMO style game that make them tick.
  6. Like
    SirJohn85 got a reaction from GraXXoR in A German news outlet puts a false spin on DU's condition   
    This article is gold. Maybe Mr. Sattler should take a look at the NQs forums before he writes such nonsense.
     
     
    Thanks for the reminder, blazemonger.
     
    I was sceptical about this video when I saw who it was from and that it was labelled "contains paid advertising".
     
    "Yeah, hold on... " is what someone who has been around for a long time will think. "I know Bluedrake42! That was the guy who made those videos and doubted DU and got into a mud fight with NQ!" It's nice that he now profit from finding good words for the game. We live in a topsy-turvy world.
     
  7. Like
    SirJohn85 reacted to ELX987 in A German news outlet puts a false spin on DU's condition   
    https://www.buffed.de/Dual-Universe-Spiel-57410/Specials/6-Monate-Beta-1366842/
     
    ^^ source article
     
    Buffed.de, mostly known for WOW articles, has written a few pieces on DU before, and have been mostly positive. However, I and a few friends saw a part in a translated version of this article that stated something that could bring a set of attention to DU that is not needed at this time, that is until NQ fix their game.
     
    1st section: "the world comes alive":
     
    "Although the rush was already high at the beginning of the beta phase, more and more players were added over time and slowly but surely filled the world of Dual Universe. That had several positive effects on the game. For one thing, the world feels much more alive now. We no longer only encounter strange players in the central marketplaces of Alioth, the largest of the planets, but everywhere in the universe. Even the tiny moons of smaller planets on the edge of the solar system are now well populated."
     
    keep in mind this was written on 02/13/2021, and right now that 3rd sentence cannot be any more wrong, alioth is a ghost town, madis and thades are abandoned, and any other planet besides maybe ion and lacobus have basically no inhabitants. That is all because of .23 and the major screw up NQ had. i might be blowing it out of proportion, but you get the jist'.
     
    2nd section: "Large organizations have grown":
     
    "But it's not just the individual players that make the world come alive. Giant organizations have been set up and grown over the months. Huge factories that produce spaceships on an assembly line and are operated by dozens of players are not uncommon. Huge freight transporters fly from moon to moon with a crew of several men, buy cheap resources there and deliver them to the many thousands of players who have established their home on Alioth. There is organized trade, a flourishing industry, and the first political intrigues between the largest of the organizations."
     
    "giant organizations"... what, like 100-200 active players making up 5 different major orgs? compared to the 30K ish+ we had since launch in total? (in reference to sanc moon tiles), if you go to any market in the game, even the district markets on alioth, they are all dead, no one visits them anymore.
     
    3rd section: "Schematics ensure more trade"
     
    "The schematics in particular are responsible for the flourishing of trade. In the alpha and at the beginning of the beta, everyone was still able to produce everything, provided they had the resources and had the appropriate industrial equipment built beforehand, is no longer possible. More complex modules, which you cannot manufacture in your personal nanocrafter, but only in industrial plants, now require a so-called schematic. This is practically a set of instructions that you can use to explain to your industrial plant which module is manufactured and how. Without a schematic, even the most sophisticated production line is just a pile of scrap metal. You can get the schematics on the marketplaces for a chunk of the in-game currency Quantas. The more complex the module, the more expensive the schematic. You also need a separate schematic for each system. Anyone who wants to manufacture silicon from quartz in ten melting systems not only needs ten systems, but also ten schematics - which can quickly turn into money in large factories."
     
    Excuse me, what? Anyone who has played the game most likely quit over schematics, or permanent destruction. why? schematics are 1. expensive, 2. tedious to setup, and 3. has almost entirely killed production of any goods not tier one. when schematics came out, a 7m item (anti-gravity generator S) had a schematic required to build it worth hundreds of millions, now that schematic is worth 76m as of the time of writing this, 10x the items worth is fair, ok, but the way they implemented them was ridiculous. 
     
    you can read more on the article and see for yourself, but here is something i noticed, none of that was labeled as opinion...
     
    i have the feeling this was a commissioned article by NQ to Buffed.de, if it was, I read someone say that its illegal by German law to publish paid pieces, however i may be incorrect. (correction, if the article is noty labeled as a sponsored article and its found out to be then it is illegal, no where on the article does it mention sponsorship)
     
    regardless of the legality, NQ needs to come clean because if this was paid that is scummy, make me feel like this game was a cash grab.
    NQ I'm begging you, come clean and stop hiding that your game is dying, you still have a chance to dig out of the hole you made, please!
  8. Like
    SirJohn85 got a reaction from ELX987 in A German news outlet puts a false spin on DU's condition   
    This article is gold. Maybe Mr. Sattler should take a look at the NQs forums before he writes such nonsense.
     
     
    Thanks for the reminder, blazemonger.
     
    I was sceptical about this video when I saw who it was from and that it was labelled "contains paid advertising".
     
    "Yeah, hold on... " is what someone who has been around for a long time will think. "I know Bluedrake42! That was the guy who made those videos and doubted DU and got into a mud fight with NQ!" It's nice that he now profit from finding good words for the game. We live in a topsy-turvy world.
     
  9. Like
    SirJohn85 reacted to blazemonger in A German news outlet puts a false spin on DU's condition   
    There have been several rather positive publications around DU from sources I'd really expect to show amore realistic view of the state of the game. I'd agree that the sense this is all paid advertising more than truthful reviews is not misplaced IMO.
     
    Another good example was a YT post by Bluedrake42 recently where I listened with amazement on what he was describing as it was nothing like what DU is currently and this guy is generally very realistic on his videos. Oddly he used only old, pre beta footage so I can only assume he never really played the game to create footage post beta.
     
     
    Frankly, I would not be surprised at all if NQ is pulling some strings to try and paint a better picture for the game than where it actually is.. I also expect we will start seeing paid actors in game not too long from now, (game)designers NQ does/will pay to build "player made cities and communities" ..
  10. Like
    SirJohn85 got a reaction from Deathknight in [Announcement] Support transitions fully to ticket system.   
    Wait, people pay money monthly for an mmorpg and get no technical support on weekends? What kind of service is that?
  11. Like
    SirJohn85 got a reaction from Robkin in Schematics   
    The moment when your nanoformer is more advanced than the machine that has a function like melter or refiner and doesn't work without a recipe.
    No seriously, the machines should be able to do at least what your nanoformer can do.
  12. Like
    SirJohn85 got a reaction from Hellxtrem in Schematics   
    The moment when your nanoformer is more advanced than the machine that has a function like melter or refiner and doesn't work without a recipe.
    No seriously, the machines should be able to do at least what your nanoformer can do.
  13. Like
    SirJohn85 reacted to JohnnyTazer in DU as Civilization Gone Wrong (Poor game design)   
    The reality is, you can't have this dynamic universe filled with "emergant gameplay" (something that JC says over and over) when you cant effect the gameplay of someone else.  Thats just the way it is.  Is the current combat completely broken and unbalanced? Yes.  But even if they fix that, they need to drop the majority of the safe zones.  Alioth + Sanc at max.  
  14. Like
    SirJohn85 got a reaction from Musclethorpe in What are your thoughts on 0.24?   
    Actually, I wonder what your problem is now? 
     
    Everyone knew from the beginning, when the Kickstarter campaign started, that it was going to be rough. To quote the video:
    "However, if you chose to cross the limit, you gonna have to start being careful. And you better know what you're doing." 
     
    Here is the link (with timestamp) to the video from the KS campaign 2016: https://youtu.be/TyWZsuLmloo?t=524
     
    We have had many discussions here in the forum about carebear, EVE comparisons, PvP content issues and whatnot. Feel free to search those out over the last 4 1/2 years, there are plenty of them. But I'm not doing your homework.
     
    PvP will never be fair. There will always be situations where you are outnumbered. There will be situations where you are hunted by pirates for fun because you are a high value target just to annoy you.(Everything that is allowed according to ToS and EULA in the game, not outside, of course) In EVE as an example it is common that you become a target of something.  But that's not the fault of the players, it's the game field that gives NQ here. In WoW as another example, they roamed as a group and hunted everyone.
     
    If you want to change the playing field now, then you have a problem: the players who made the game possible in the first place with the pledge gave money for a very specific reason.This is no longer the case, when the game changes from Kickstarter vision. And there are only two possibilities: Implement or Refund.
     
    But to stay with your ridiculous seal clubbing example:
    What's wrong with standing up to the attackers and looking for like-minded people? Why not fight back, why not form a society that frees itself from all violence and wants to create a PvP-free zone on the tiles? In principle, then, do exactly what Dual Universe should be. A game that encourages cooperation.
     
    Do you know how the pirates in the Caribbean became a thing of the past? Merchants armed themselves, bigger ships accompanied the convoy. Something you could also do, hire a mercenary organisation to accompany you. Instead, you want to go on your solo trip and see yourself as a victim here.
     
     
  15. Like
    SirJohn85 got a reaction from Scavenger in What are your thoughts on 0.24?   
    Actually, I wonder what your problem is now? 
     
    Everyone knew from the beginning, when the Kickstarter campaign started, that it was going to be rough. To quote the video:
    "However, if you chose to cross the limit, you gonna have to start being careful. And you better know what you're doing." 
     
    Here is the link (with timestamp) to the video from the KS campaign 2016: https://youtu.be/TyWZsuLmloo?t=524
     
    We have had many discussions here in the forum about carebear, EVE comparisons, PvP content issues and whatnot. Feel free to search those out over the last 4 1/2 years, there are plenty of them. But I'm not doing your homework.
     
    PvP will never be fair. There will always be situations where you are outnumbered. There will be situations where you are hunted by pirates for fun because you are a high value target just to annoy you.(Everything that is allowed according to ToS and EULA in the game, not outside, of course) In EVE as an example it is common that you become a target of something.  But that's not the fault of the players, it's the game field that gives NQ here. In WoW as another example, they roamed as a group and hunted everyone.
     
    If you want to change the playing field now, then you have a problem: the players who made the game possible in the first place with the pledge gave money for a very specific reason.This is no longer the case, when the game changes from Kickstarter vision. And there are only two possibilities: Implement or Refund.
     
    But to stay with your ridiculous seal clubbing example:
    What's wrong with standing up to the attackers and looking for like-minded people? Why not fight back, why not form a society that frees itself from all violence and wants to create a PvP-free zone on the tiles? In principle, then, do exactly what Dual Universe should be. A game that encourages cooperation.
     
    Do you know how the pirates in the Caribbean became a thing of the past? Merchants armed themselves, bigger ships accompanied the convoy. Something you could also do, hire a mercenary organisation to accompany you. Instead, you want to go on your solo trip and see yourself as a victim here.
     
     
  16. Like
    SirJohn85 got a reaction from XKentX in What are your thoughts on 0.24?   
    Actually, I wonder what your problem is now? 
     
    Everyone knew from the beginning, when the Kickstarter campaign started, that it was going to be rough. To quote the video:
    "However, if you chose to cross the limit, you gonna have to start being careful. And you better know what you're doing." 
     
    Here is the link (with timestamp) to the video from the KS campaign 2016: https://youtu.be/TyWZsuLmloo?t=524
     
    We have had many discussions here in the forum about carebear, EVE comparisons, PvP content issues and whatnot. Feel free to search those out over the last 4 1/2 years, there are plenty of them. But I'm not doing your homework.
     
    PvP will never be fair. There will always be situations where you are outnumbered. There will be situations where you are hunted by pirates for fun because you are a high value target just to annoy you.(Everything that is allowed according to ToS and EULA in the game, not outside, of course) In EVE as an example it is common that you become a target of something.  But that's not the fault of the players, it's the game field that gives NQ here. In WoW as another example, they roamed as a group and hunted everyone.
     
    If you want to change the playing field now, then you have a problem: the players who made the game possible in the first place with the pledge gave money for a very specific reason.This is no longer the case, when the game changes from Kickstarter vision. And there are only two possibilities: Implement or Refund.
     
    But to stay with your ridiculous seal clubbing example:
    What's wrong with standing up to the attackers and looking for like-minded people? Why not fight back, why not form a society that frees itself from all violence and wants to create a PvP-free zone on the tiles? In principle, then, do exactly what Dual Universe should be. A game that encourages cooperation.
     
    Do you know how the pirates in the Caribbean became a thing of the past? Merchants armed themselves, bigger ships accompanied the convoy. Something you could also do, hire a mercenary organisation to accompany you. Instead, you want to go on your solo trip and see yourself as a victim here.
     
     
  17. Like
    SirJohn85 got a reaction from IvanGrozniy in NQ No Longer Supporting Discord... Thoughts?   
    I quote myself here from the other post:
     
    Instead, we should rely on cheap labour community players that are not even capable of solving technical problems with the game? 
    To illustrate the problem, I have created a picture to capture the plight.
     
     
     

  18. Like
    SirJohn85 reacted to blazemonger in Comrademoco - A Fond Farewell   
    And then.. suddenly.. the lights go out and there is no more servers.. And some will look around wondering what happened and how the never saw it coming.
     
    There is one major difference between a game's community and "sociologists, economists, professional writers" .. one of these pay the bills, the other are the bills..
     
  19. Like
    SirJohn85 reacted to Comrademoco in Comrademoco - A Fond Farewell   
    Sup DUveans,

    Just stopping by here to say my final farewell to everyone here, in discord, and in game that I had the privilege to be acquainted with or some, to even call friends. 

    I had a blast being along side everyone of you these past 7 years, watching this community grow from literally 0 members to a whopping 50,000+ of you. I had many fond memories building premature alliances, making in game hostile moves, watching orgs rise and fall, overall, nerding-out over every aspect of Dual Universe.

    However, all good things must come to an end. I'm sad to say but due to recent announcements and the overall direction of community aspect of Dual Universe is partaking, per say, I must state my farewell from the community and Dual Universe completely (as a player and as Moderator, in Discord and other platforms). At this point, I'm not enjoying being part of a community that's not being nourished at its fullest or been ignored for so long. (That's just the tip of the iceberg) Regardless, I leave on good terms, hope you all have fun, wishing the best to everyone and Novaquark (Here's hoping for a fast recovery, community-wise) 


    As always,
    Catch everyone on the flip, but most importantly; Have Fun!

    Remember: Comfort: is the enemy of progress
     
    o7
  20. Like
    SirJohn85 got a reaction from JohnnyTazer in What are your thoughts on 0.24?   
    Actually, I wonder what your problem is now? 
     
    Everyone knew from the beginning, when the Kickstarter campaign started, that it was going to be rough. To quote the video:
    "However, if you chose to cross the limit, you gonna have to start being careful. And you better know what you're doing." 
     
    Here is the link (with timestamp) to the video from the KS campaign 2016: https://youtu.be/TyWZsuLmloo?t=524
     
    We have had many discussions here in the forum about carebear, EVE comparisons, PvP content issues and whatnot. Feel free to search those out over the last 4 1/2 years, there are plenty of them. But I'm not doing your homework.
     
    PvP will never be fair. There will always be situations where you are outnumbered. There will be situations where you are hunted by pirates for fun because you are a high value target just to annoy you.(Everything that is allowed according to ToS and EULA in the game, not outside, of course) In EVE as an example it is common that you become a target of something.  But that's not the fault of the players, it's the game field that gives NQ here. In WoW as another example, they roamed as a group and hunted everyone.
     
    If you want to change the playing field now, then you have a problem: the players who made the game possible in the first place with the pledge gave money for a very specific reason.This is no longer the case, when the game changes from Kickstarter vision. And there are only two possibilities: Implement or Refund.
     
    But to stay with your ridiculous seal clubbing example:
    What's wrong with standing up to the attackers and looking for like-minded people? Why not fight back, why not form a society that frees itself from all violence and wants to create a PvP-free zone on the tiles? In principle, then, do exactly what Dual Universe should be. A game that encourages cooperation.
     
    Do you know how the pirates in the Caribbean became a thing of the past? Merchants armed themselves, bigger ships accompanied the convoy. Something you could also do, hire a mercenary organisation to accompany you. Instead, you want to go on your solo trip and see yourself as a victim here.
     
     
  21. Like
    SirJohn85 got a reaction from Dhara in What are your thoughts on 0.24?   
    Actually, I wonder what your problem is now? 
     
    Everyone knew from the beginning, when the Kickstarter campaign started, that it was going to be rough. To quote the video:
    "However, if you chose to cross the limit, you gonna have to start being careful. And you better know what you're doing." 
     
    Here is the link (with timestamp) to the video from the KS campaign 2016: https://youtu.be/TyWZsuLmloo?t=524
     
    We have had many discussions here in the forum about carebear, EVE comparisons, PvP content issues and whatnot. Feel free to search those out over the last 4 1/2 years, there are plenty of them. But I'm not doing your homework.
     
    PvP will never be fair. There will always be situations where you are outnumbered. There will be situations where you are hunted by pirates for fun because you are a high value target just to annoy you.(Everything that is allowed according to ToS and EULA in the game, not outside, of course) In EVE as an example it is common that you become a target of something.  But that's not the fault of the players, it's the game field that gives NQ here. In WoW as another example, they roamed as a group and hunted everyone.
     
    If you want to change the playing field now, then you have a problem: the players who made the game possible in the first place with the pledge gave money for a very specific reason.This is no longer the case, when the game changes from Kickstarter vision. And there are only two possibilities: Implement or Refund.
     
    But to stay with your ridiculous seal clubbing example:
    What's wrong with standing up to the attackers and looking for like-minded people? Why not fight back, why not form a society that frees itself from all violence and wants to create a PvP-free zone on the tiles? In principle, then, do exactly what Dual Universe should be. A game that encourages cooperation.
     
    Do you know how the pirates in the Caribbean became a thing of the past? Merchants armed themselves, bigger ships accompanied the convoy. Something you could also do, hire a mercenary organisation to accompany you. Instead, you want to go on your solo trip and see yourself as a victim here.
     
     
  22. Like
    SirJohn85 got a reaction from Dhara in NQ No Longer Supporting Discord... Thoughts?   
    I quote myself here from the other post:
     
    Instead, we should rely on cheap labour community players that are not even capable of solving technical problems with the game? 
    To illustrate the problem, I have created a picture to capture the plight.
     
     
     

  23. Like
    SirJohn85 got a reaction from Lethys in What are your thoughts on 0.24?   
    Actually, I wonder what your problem is now? 
     
    Everyone knew from the beginning, when the Kickstarter campaign started, that it was going to be rough. To quote the video:
    "However, if you chose to cross the limit, you gonna have to start being careful. And you better know what you're doing." 
     
    Here is the link (with timestamp) to the video from the KS campaign 2016: https://youtu.be/TyWZsuLmloo?t=524
     
    We have had many discussions here in the forum about carebear, EVE comparisons, PvP content issues and whatnot. Feel free to search those out over the last 4 1/2 years, there are plenty of them. But I'm not doing your homework.
     
    PvP will never be fair. There will always be situations where you are outnumbered. There will be situations where you are hunted by pirates for fun because you are a high value target just to annoy you.(Everything that is allowed according to ToS and EULA in the game, not outside, of course) In EVE as an example it is common that you become a target of something.  But that's not the fault of the players, it's the game field that gives NQ here. In WoW as another example, they roamed as a group and hunted everyone.
     
    If you want to change the playing field now, then you have a problem: the players who made the game possible in the first place with the pledge gave money for a very specific reason.This is no longer the case, when the game changes from Kickstarter vision. And there are only two possibilities: Implement or Refund.
     
    But to stay with your ridiculous seal clubbing example:
    What's wrong with standing up to the attackers and looking for like-minded people? Why not fight back, why not form a society that frees itself from all violence and wants to create a PvP-free zone on the tiles? In principle, then, do exactly what Dual Universe should be. A game that encourages cooperation.
     
    Do you know how the pirates in the Caribbean became a thing of the past? Merchants armed themselves, bigger ships accompanied the convoy. Something you could also do, hire a mercenary organisation to accompany you. Instead, you want to go on your solo trip and see yourself as a victim here.
     
     
  24. Like
    SirJohn85 reacted to blazemonger in NQ No Longer Supporting Discord... Thoughts?   
    Well, I'm just not logging in anymore.
     
    Still going to be around the forum and Discord in the hope I'm an idiot for being wrong, which I do not expect to be the case though.
  25. Like
    SirJohn85 got a reaction from JohnnyTazer in What are your thoughts on 0.24?   
    Because the game suggests that you can do it.
    - JC said you can become a pirate
    - Aphelia says in the tutorial that you can become a pirate.
     
    This is not a test of strength. This is about enrichment. And some emulate that. 
    But nice analogy with seal clubbing. Has nothing to do with it. Maybe next time you'll use the pirates from the Caribbean as an example. No, not the film.
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