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DarkHorizon

Alpha Team Vanguard
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Posts posted by DarkHorizon

  1. 2 minutes ago, RadFallout100 said:

    Breaking away from game functionality, I absolutely HATE monthly payments. I'd rather make a one time payment of $5,000 than pay monthly fees. This is an area I have issues with, because there are so many quality services that I won't use because of subscription fees, like Netflix, other great games, software subscriptions such as security applications. I WOULD be willing to pay fees for a game like this, but any time I can pay once and be done, I will.

    2

    Well, earlier on there was a pledge (Ruby) where you could get a lifetime subscription for about one less zero than the value you stated. While that period is over now, you can still pay for the game subscription by doing enough things in the game to pay for your subscription. If you've played EVE online then you would already be familiar with this.

     

    Frankly I don't like it either, but like I said earlier, "will I find enough value in this game to deem it worthy of my playtime?", just switch "playtime" with "money" and you'll have your answer.

     

    It's kind of like asking if you value the internet and TV enough to pay your cable company for those services. You do value them so you'll pay to receive and use those services. If you don't pay up, well, no internet for you then.

     

    It's also like paying for a pizza and pop (or any food and drink). You pay for it, you eat it, it comes out the very next day. Was the flavor, the experience, the atmosphere, the entertainment, the nutrition worth paying for? If not, don't go there again, one star review on yelp, tell all your friends to never go there.

     

    How about electricity and sewage? Oh right, monthly fee, you value it so you'll pay for it to be connected to those services. I honestly could go on and while I see your point, it's just not how the world works.

     

    Maybe these are bad examples, but like I (and now blaze) have said, if you value it, then you'd understand the need to pay for it. There are people behind this game and, quite frankly, they need this money not only to provide for the game but also themselves. 

  2. 2 minutes ago, RadFallout100 said:

    I intend to try it out, it seems like it's going to be a very ambitious and promising game. I have had a few positive experiences in multiplayer, mainly Roblox games where teams are almost mandatory and I've helped create functioning communities, and the satisfaction in that accomplishment is nearly indescribable. I just hope this game will draw in the more formal players of the gaming world so that the experience can be enjoyed by all.

     

    Well, you already got one in me and we're still in pre-alpha. Give it enough time, they'll come.

     

    Maybe consider looking through the organizations and joining up with some like-minded folks that seem to fit your ideals. If you're looking for commadere , you'll definitely find it in an org.

  3. 2 minutes ago, Hades said:

    Right now we are just saying "because", which isn't always enough for everyone.

     
    7 hours ago, NQ-Nyzaltar said:

    it's not the vision of the game. The goal is to gather the whole community in the same game universe.

     

    Single player is not a stated goal of the game and it's been this way per my knowledge since kickstarter over one year ago.

    2 minutes ago, RadFallout100 said:

     The reason I don't get into multiplayer is that I usually fall behind in game progress, and in PVP situations I'm just not very good.

    1

    I'm not the best myself when it comes to PvP but I'm more the type that plays for fun and not necessarily for the win which, while it does add to the funness of the game, is not the point of me getting into the game. I play games to be entertained and to take a break from this thing that we call "real life" and I think I can safely say that the same would go for a great portion of the community that is currently testing, and those that will play in the future.

     

    Also, if you never get into a multiplayer game on the basis that you'll fall behind, then what is the point of you even playing the game five years from now when you'll still be behind those of us that started on day one?

    Yeah, there will be your competitive types seeing who can get the most skills the fastest, but they're just a part of the fabric that is woven into this game or any game for that matter. The real thing you should be asking yourself is "will I find enough value in this game to deem it worthy of my playtime?" and if you don't, maybe the game isn't for you like you had said, and there's nothing wrong with that.

  4. 10 hours ago, 0something0 said:

    Haven't really kept up with DU politics. I thought the entity exists but with a different name?

     

    The Aeonian Federation, yes the name has changed and from what I have heard as an outsider, the goal remains the same, an organization of organizations.

     

    I share similar concerns that outside the safe zone that there will be boogymen just on the other side ready to take my stuff, I also realize that until proper markets exist that I won't be worth stealing much from unless I go outside the safe zone.

     

    The way I see it, I can either choose to stay in prison where everything is black and white, strict, mostly controlled and predictable. On the other hand, I can elect to go out into the free and colorful world where the rules are created and enforced by those around you. Of course, we might be an advanced civilization 10000 years in the future but the player-run police don't dabble in pre-crime so some stranger might shoot you and steal your stuff, maybe they'll get caught, maybe not, sort of like the free world in the real world.

     

    I give, maybe it's a terrible analogy, feel free to come up with a better one. Whether or not you like it, shit will happen, and it will be up to you and whatever community you have around you to pick up the pieces after the last bomb drops. For some people, war is money. Money to be made in destroying something, money being made to rebuild it.

     

    Don't go out with what you can't afford to lose, if that means your ship gets destroyed and you value the time and effort you spent building it, blueprint it. You won't get your time and resources back, but at least you're not starting from scratch and if you get blown up and have to start from scratch, you're doing it wrong.

  5. On 10/14/2017 at 12:04 AM, Hades said:

    Ugg, I hate RGBs. Not a single one (except the power button) on my rig.  Including mouse and keyboard.

    Excuse the cringy quality, its past midnight here and my room is pitch black.

     

    lqb1RD.jpg

     

    Now I'm waiting for someone to post their backlit rgb keyboard and mouse...

     

    As for that desk, you made that all by hand? Very very cool stuff. I only got a two-and-a-half by one-and-a-quarter foot space to work with as far as a monitor, keyboard, and mouse space goes. My tower up there pretty much takes up the rest of the space.

     

    Tragic you couldn't get it up the stars... Have you tried to disassemble it IKEA style and rebuild it in your computer space?

  6. Lispy, I have five quotes of things you've said thusfar in the thread which I would love to reply to and help show you the error of your ways, but one major thing has jumped out at me here...

     

    If your brother is the one affected (which seems to have started this all), why didn't he make this post instead? Why is it only you posting on his behalf?

  7. 545387738_1280x720.jpg

    Quote

    The Latin name for the Sun, Sol, is not common in general English language use; the adjectival form is the related word solar.

    "Sun" - Wikipedia

     

     

    Throughout time, man has looked up to the sun in awe of its majesty and beauty. It brings light to our eyes and warmth to our skin. It allows trees to photosynthesize lethal gas into breathable air and beautiful flowering plants such as the sunflower face it as it makes its journey across the sky.

     

    The sun has been worshiped as a god and goddess, carried forth on a boat, then a chariot, and brought forth into war on shields and flags of the ancients.

     

    The sun has brought us life, fast forward a millennium or two to the year 2000 and humanity had, on the whole, ceased to regard it in their everyday life. It became, predictable, one might say. Expected to set and rise again the next day without fail. Many chose to forget about it as we looked not towards the stars above, but to the false stars we had created and risen up down below.

     

    Those who kept looking up above had given it many names over time, but before we left our cradle of life, we knew our home star as Sol.

     

    As denizens of a new world, what shall we call our home star?

  8. Keep

    It

    Simple
    Stupid

     

    A flat rate of fifteen dollars per month. Either play enough hours and feel satisfied that you got $15 worth of enjoyment out of it, or play fewer hours and feel like it was money wasted. A monthly sub is the price of 4  Caramel Macchiatos or almost a weeks worth of starbucks. Those four drinks can provide you with, oh let's say an hours pleasure if each drink went down in 15 minutes. A sub can give you at most ~720 hours for those of you no-lifers that have no social life, no job, don't sleep, use a bucket for a toilet, and whose diet consists of mt dew and doritos.

     

    Let's look at me personally... Being a modestly healthy person, I try to get eight hours of sleep a day. Boom 1/3rd of my day already gone. Time dedicated to studies, in-class time, working on my distance class homework, homework homework, and transport to and from college, ehhh that's 4 hours a day. Now half a day is gone. I'll be going back to work soon now that summer is over and I'm acclimated to my class schedule, that will be another 3 - 6 hours gone.

     

    Now I'm left with 6 to 9 hours of free time and let's say I dedicate 4 of those hours to DU to set aside the rest for personal care and social life. Let's multiply those hours out over the course of a month and to keep it nice and even, go with 30 days. That's 120 hours per month, 1440 per year.

     

    Is $15 a month,  $180 a year really all that much considering I can get two full months of entertainment over the course of a year?

     

    Considering a lot of the other entertainment choices out there, I don't go to bars personally but I have a friend who spent 200 with some friends at a bar one weekend and guess what. It either went down the toilet or ended up in the trash.

     

    What is $180 to you, two months of meeting a bunch of online people and hanging with your org and doing fun stuff, or is it a bad hangover and a soiled pair of jeans?

     

    Maybe it's a bad comparison, I don't know. If fifteen dollars a month is what you would call a stretch then I, like some have said already, would strongly urge you to reconsider your priorities.

     

    Edit: I got into such a rant I forgot about what I said about the pricing scheme at the start of my post.  -_-

     

    While what you have seems like an admirable idea, in hindsight it seems like a bad idea for reasons that have been already mentioned before. I cant endorse it. Keep it simple.

  9. Seems like ATV won't be getting their private pre-alpha access by the sound of it since it's being made public for all, or is that something still planned?

     

    Anyways, I don't mind this development. I feel like it might actually be something positive since NQ will have a heavier and more natural load to test their technology out as opposed to artificial loads. Not to mention more independent testers giving a wealth of information and insight that they wouldn't get out of their privately testing the game.

  10. While I can't say I'm explicitly for or against having orgs on a wiki, I won't say that I'm against it. Later on in the evolution of the game and wiki, I'm sure there'll be a page about the effects of war with pictures of derelict ships and space debris that were never collected and images of such would be posted with a footnote on the orgs that fought, where it occurred, how many players, etc. Orgs, due to their ever changing nature, might not be the best for the wiki, but any time one comes up then perhaps a link to their community portal could be provided?

     

    Then again that raises the exposure issue, some will get on the wiki and others will not. Perhaps it would be best to explicitly leave org names out of the wiki?

     

    I'm not entirely against cities and especially megalopolises being listed on the wiki. Pictures of particular structures and other player made content can add a bit of flavor and give people ideas for what they can do in the game. Again, however, this raises the issue of exposure. A lot of people will want credit where credit is due, but then that can lead to fights as to who gets seen on the wiki.

     

    As other folks have previously said, the wiki really should be for more permanent stuff, like a book that people can read to get a basic grasp on whats possible in the game alongside all the mechanics, requirements to do this and that and so forth...

     

    Perhaps the player created content would be better left in the forums, community portal, and youtube?

  11. -------------------- Our Purpose: --------------------  
     

    What we seek in the DU Holidays org is to construct in-game structures commemorating players, organizations, and in-game events as a physical documentation of historical events within the game universe.  

     

     

    -------------------- Our Story: --------------------  

     
     

    Some people prefer to memorialize history through digital means or through the venerable paper and ink. Us? We prefer to memorialize history through physical means. While paper crumbles, ink fades, and data corrupts, stone can last well beyond our lifetime.  

      
    Scientists of the old world dated rocks at billions of years old and some of man's greatest monuments that withstood the ravages were made of nothing more than stone. Storied texts meanwhile tell us of the man who built his house on sand and the man who built his house on stone. Our old societies before we even left Sol were built upon bedrock to ensure long term stability.  

      

    If we use all this material to ensure a strong foundation, why is it that we choose to save our history on something so frail? What was it that made storing our history in digital and paper media so prolific when compared to etching words on a slab of rock like the ancient times?  

      

    It was precisely those times that changed, we switched from ancient worlds stone tablets, to the old worlds infinitely more versatile digital tablets where not only could we write and preserve details of texts, the tablets of the old world brought knowledge, pleasure, terror, and all manner of human emotion together in a device so similar yet so different to the tablets of the ancients...  

      

    In today's new world, we will continue to record our history as a species, for it would be egregious for any civilized society not to. Since we are being given a fresh start, it is appropriate for our history to be recorded in any way possible. Although we are still in deep space, great things have happened among those of us that have been brought into our new worlds simulation to allow us to better prepare civilization for the trials to come.  

      

    In the short time that we have been activated, the true tests haven't even begun and members of our kind are already making choices that could very easily affect our budding civilization. Pacts have been made, friendships have been tested, and leaders of our first great organizations that were supposed to stick out prominently in our minds have fractured and faded from view.  

      

    Events like these will happen innumerable times, so much so, that it will be impossible, if not hardly worthwhile to record them all.  

      

    Yes, some leaders will build organizations of follower's instrumental to the new world, some soldiers will rise to fight for the people and ideas that they believe in, and some explorers will be brave enough to face the unknown. We will write many great stories about these people, but there are some, where a story isn't good enough.  

      

    Some leaders will rise up and inspire their followers to be something greater than themselves, some soldiers will walk into the jaws of defeat only to come out victorious, and some adventurers will make great discoveries that will change everything we know. These people deserve more than a story in the pages of a history text. These are the people whose names we pass from parent to progeny. These are the people who change history. These are the people who everybody can remember, regardless of who they are or where they come from. These, are the people of legends.  

      

    What better way to commemorate these people and events in time, than to memorialize them in history, through a structure dedicated in their honor that will stand ages after they are long gone.  

      

    What better way to learn our history, than to see artifacts of it laid out in front of you?  

      

    What better way to learn our history, than to see it so vividly that it looks like you were there in the middle of it?  

      

     

    -------------------- Our Purpose: --------------------  
     

    What we seek in the DU Holidays org is to construct in-game structures commemorating players, organizations, and in-game events as a physical documentation of historical events within the game universe.  

     

     

    -------------------- Our Hope: --------------------  
     

    DU Holidays, like Dual Universe Historical Society, wants to preserve such moments and artifacts of history. While the latter takes a more secure and user-friendly digital approach, we take a riskier approach at the creation of physical landmarks within Dual Universe.  

      

    In a perfect world, our finished products would be like a museum piece, look but don't touch. Unfortunately, we realize that like any museum, human malice and barbarism can invade and ruin our creations.  

      

    While not everyone would agree with us, we would hope that the greater society would see our monuments to history as worthwhile and not a target for needless destruction and vandals and that such historical sites would be preserved in the new world as they were in the old world.

     

     

    -------------------- Find Us: --------------------

      

    If you are interested in the preservation of history or like the thought of building something that will last long after you're gone, you are invited to sign up on our org page.

     

    Before sending in an application, new prospects are asked to read the first paragraph of the "Notes" section below, although it is recommended to read the entire section before submitting.

      

     

    -------------------- Notes: --------------------  

      

    Before signing up, I would ask that members of the DU Constructors Guild and Dual Universe Historical Society please note their membership in either or both orgs. It makes it easier to assign the "Partner" tag in our Discord should you choose to join. In addition, it is required that members have the same username (or at least nickname) on Discord as they do on the forums. This makes it so much easier to know who is who although that should be self-explanatory and a common courtesy. A small paragraph about our Discord can be found at the bottom of this post.

      

    As a mostly neutral organization, we will accept everyone regardless of what organization you come from or what history in the game or on the forums you might lead. In rare cases, individuals will only be excluded in the circumstances where the DU Holidays organization does not wish to be associated with your name.  

      

    Members of DU Holidays should not expect payment for their work unless they are a part of a major group project that has been contracted by an organization. Historical memorials and monuments that we create ourselves are considered a public service to the benefit of the community. Tips and personal donations, of course, will not be turned down.  

      

    If organization leaders that believe they and their followers have some ability to contribute to our organization and wish to become partners with the DU Holidays organization, you may get in contact with me either by PMing me here on the forums (Please refrain from using the Community Portal to send these messages) or by getting in contact with me on Discord. Just ping me @DarkHorizon in the Unofficial Dual Universe Discord and I will reply back to you on Discord via a PM. 
     

    Among our current partners are the DU Constructors Guild and the Dual Universe Historical Society. 
     

    Organizations that wish to have a monument made by us can do so by getting in touch with me through the means above. We are more than happy to follow through with your request provided that:  

    • You provide us with all the materials needed  

    • You provide the builders with a security detail during the construction process, personal or privately contracted  

    • You reimburse us in quanta for the time spent on the project, particularly if it is large/complex, needs multiple group members or needs to be done in a reasonable amount of time  

      

    Our Discord is closed for the most part to non-members. Visitors, prospects, and unconfirmed members are free to join our Discord, however, you'll only be greeted by the rules, a welcome channel, and a channel for non-members to communicate in. Non-members will remain separate from the general channel until their name is cross-referenced and are confirmed as a member of the organization. If you would like to enter the Discord channel, you can do so here.

     

    While the "Our Story" section is very much a playful jab at the DUHS, make no mistake, they are very much an integral part of this organization. c: 

     

    This post is subject to change at any time.

     

    If you have any questions, don't hesitate to leave a question below.

     

    Thank you.  o7

  12. 14 hours ago, Ardour said:

    Sincerely, mmtheboss/Ascend/Ardour/Darius Sanguna(its me you just don't believe it)

     

     

    29o4sv6.png

     

    Where do I even start?...

     

    As an outsider looking in since I wasn't in any high circles for the majority of this and was aloof to 99% of this only to be caught up later, there were a lot of choices that could have should have been made better. Posting pictures in the forums, acting out, picking fights you knew you wouldn't be able to win come game time. I'll admit that I'm all for a rebel, groups like goon/frogswarm and BOO, they're the alternate side that makes the game truly interesting.

     

    The path that you guys took, however, was nothing short of a meltdown. Your cuban missile crisis of sorts made a lot of people look down on you and the condemnation you received as nothing more than a couple of leaders kicking and screaming only tightened the noose which eventually led to your grand execution by the high priest.

     

    Hopefully, other orgs and their leaders and followers can learn something from all this.

     

    Don't be a dirtbag today, you'll only be a poop stain tomorrow.

  13.  

    Greetings... novaquarkians?... What are we called?

     

    Anyways based upon the response to my first piece of art, I've taken it upon myself to try and make this a weekly thing. As you can tell by the title, I'll be calling this "Wednesday Wickedness" for its pseudo evil yet funny take on events in DU. I would have posted this on Wednesday, but alas, life...

     

    Not too long ago I was a participant in a meeting of the infrastructure and development team in the Terran Union. We got down to official business, but lets just say that things didn't go entirely as planned...

     

    As usual, this is a humorous take on things and meant to be in good taste, enjoy. c:

     

    0eQrFc.jpg

     

    Link to a slightly lower res one just in case

     

    If you'd like to find my previous artwork, you can do so here.

    Alpha +1

  14. 3 hours ago, Pang_Dread said:

    "I had a flat-earther in one of my college classes" Sorry that bit you wrote at the end is what gets me the most. I mean how is it one could be smart enough to get into a college ( unless its some low rent community college I guess) and still be that ignorant... Just baffles the mind it does. To this day theres no way my mind can accept that people legitimately believe this. Its just some kind of weird fad thing like doomsday cults, its has to be.

     

    I live in America. If you've watched the news and seen the brainwashing that has gone on in college campuses then you'd know that this is completely normal.

  15. Pfft, no I don't, but as long as you're here now, why don't you pull up a chair and keep reading eh? I didn't find a thread on "flat earth theory" prior so here we go.

     

    https://www.youtube.com/watch?v=0-z7O7LddYs

     

    In the above video, someone sets out with a drone to demonstrate the curvature of the earth by recording the sun setting twice in a day at two different altitudes, first from the ground, the rising upwards after the sun has set and watched it set again at the higher altitude.

     

    In the comments I read after the video, numerous people had attempted to debunk the experiment by saying that and I'm not quoting "increased altitude clears away obstacles from the earth which allows for the sun to set twice from the perspective of two different yet perpendicular altitudes." I engaged one such person who actually decided to provide an example of such so I decided to set out my own experiment (mentally of course) in my rebuttal.

     

    Quote

    Ok! Lets use some basic skills to disprove your ball earth and this silly experiment that shows this video is incorrect! Get a penny put your eye level on the flat table, now slowly pull the penny away from you down towards the oposite end of the table. Now you will see the penny slowly disappear from your sight. Now get your pretend drone (use a second set of eyes) and slowly move your view from the flat table up and bam you get the same results as you did here, but now using a flat table. The table is not curved, so why does the penny come back into view from pretend drone?? Simple tools and simple thinking. :)

    4

     

    To which I replied:

     

    Quote

    I'm a simple person, so here are some simple thoughts. 

     

    In your own experiment Jamie, you say that the penny gets smaller and smaller the further the penny gets from your point of vision, and upon ascending to a higher position, the penny returns to view. This is true in one regard that any object with increasing distance will become smaller. After ascending the penny becomes viewable again. Since we are dealing with a flat object on a flat surface, from both a flat and elevated position, your statement makes sense.

     

    However, since we are dealing with a relatively flat object against a flat surface, I have to call this experiment into question. A flat penny on a flat surface will become harder to see at a short distance because its side profile isn't that great, hence why you would lose sight of it at a shorter distance. Yet, from an elevated position, you are looking at the penny from a new and larger side profile so the penny becomes quickly visible in your sight since a penny covers much more area when looking perpendicular to it as opposed to looking parallel to it.

     

    This should be understandable if you are seeing the mental image like I am, but if not then I'll provide it below.

     

    _ ... _  ///  _ 0 _  ///  _ O _
    parallel / angled / perpendicular


    Since you gave us an experiment to perform, I'll have you perform another one for us! It requires a ball (large exercise balls would work best, for scale the bigger the better), a penny, a piece of tape, a length of paper, and a friend or stranger willing to help.

     

    Set up the exercise ball and tape the penny to the end of the paper. Set the penny and paper on the ball so it is at an angle on the ball and position your head so that the penny is flat in your sights. Have your assistant pull the penny over the top of the ball until it disappears.

     

    Now for some more effort on your part. Pretend the ball is the planet (or flat surface) that you are standing upon. Move your sight at an upward angle that is perpendicular to the ball (so for example if you were at the top part of the ball, you'd rise straight up) until your sight is again flat with the penny.

     

    This is a small scale replication of the experiment done here in this video. Flat earthers who believe that you can see further due to the lack of obstacles are absolutely correct in their assumption that by ascending straight up from a location where the sun has set will cause the sun to reappear again.

     

    How are flat earthers correct in this assumption do you ask? The curvature of the planet is an obstacle in and of itself.

     

    Indeed, if the earth were flat then the sun would set and it would never be seen again from any point on the planet and from any altitude until it rose again the very next day. If the earth were indeed flat, then from its rising to its setting, every point on earth (assuming our axial rotation was at 0 degrees as opposed to 23) would see the sun rise and set at the same time.

     

    Flat earthers are also correct that the increased altitude clears away earthbound obstacles like buildings, trees, and geological features which would make it seem that the sun would set behind a tree from a ground based perspective, but upon rising up over the obstacle, makes the sun viewable again until it sets over the horizon.

     

    Flat earthers are absolutely correct in the above paragraph, but again they fail to account for the greatest obstacle of them all, the curvature of the earth.

    Such a theory is a horrible double-edged sword, but if people want to believe in such want to believe in a lie, so be it.

     

    You live in your lie, let me live in mine, and let's not hate each other for it. You seemed pretty decent in your post (contrary to what I often see in youtube) so I'm just returning the favor. c:

     

    And with that I smiled to myself thinking I'd provided a worth while explanation and I'm just awaiting a reply should one ever come.

     

    I had a flat-earther in one of my college classes over the spring semester and we have some good dialogue but I'm curious, what are your thoughts on the whole flat-earth theory? Do you believe in it, if so, why? If you don't, why not? On a side note, do you think this has any relevance to DU? Discuss.

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