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Hazaatan

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  1. Like
    Hazaatan reacted to blazemonger in Multiple characters   
    They are three separate characters/alts on one account. I'd expect NQ to follow the same "rules" as CCP does for EVE. on an account with a single sub you can have three characters but only one can train talents at a time, if you want to train multiple characters you have to basically add another subscription (or use a DCO/multitraining token) to the account.
  2. Like
    Hazaatan reacted to Daphne Jones in There are Still ways to Hijack Ships from Territorys   
    Basically, it's PVP in a safe zone. I assume there's something about that in the TOS or EULA.
     
    It's also just generally despicable behavior, being both an empty camp raid and an attack that can't be defended against by any means. I do hope they ban you for it, cause you should know better even without an explicit rule.
  3. Like
    Hazaatan reacted to Daphne Jones in There are Still ways to Hijack Ships from Territorys   
    Recently, we've seen a lot of cases of the old bug where parking a large ship near a small one causes the small one to dock to the large one. This happens accidentally all the time at space stations. I don't know of it happening on the ground, but that doesn't mean it can't.
     
    Why do we have this bug when it otherwise requires using the maneuver tool while standing on something static to get docked? Docking is currently both useless for legitimate player (i.e. carriers) and a truly annoying exploit used by griefers. NQ, please remove docking until you can get it working reasonably.
  4. Like
    Hazaatan reacted to Fra119 in There are Still ways to Hijack Ships from Territorys   
    Main concern should be finding how they did it. Ffs this is not rust, im not here to log in and find myself naked on a shore.
  5. Like
    Hazaatan got a reaction from Novean-51583 in How could they make the planets more interesting?   
    People want FFA PVP so they can destroy anyone at anytime, but we can't have rotation because a planet might destroy your ship??
    Jesus Christ, the priorities in this game are completely out of whack...
  6. Like
    Hazaatan got a reaction from CptLoRes in How could they make the planets more interesting?   
    People want FFA PVP so they can destroy anyone at anytime, but we can't have rotation because a planet might destroy your ship??
    Jesus Christ, the priorities in this game are completely out of whack...
  7. Like
    Hazaatan reacted to zaxzas in How could they make the planets more interesting?   
    make them bigger much bigger. and limit claims. add a solar system that's a free for all so the pvp fans can have at it.
     
  8. Like
    Hazaatan got a reaction from aliensalmon in How could they make the planets more interesting?   
    This would be good.  
    I would also add, Make the planets rotate around the sun.  Not constant.  But weekly resets will move them around their orbit a certain distance depending on planet and distance form the sun.  That way the warp cost would be different every week, and there would be an 'ideal' time to warp to certain planets from other planets.  
  9. Like
    Hazaatan got a reaction from Daphne Jones in NQ should ban all stolen IP events   
    Propaganda fail.  Thank you, come again.
     
  10. Like
    Hazaatan reacted to Atmosph3rik in NQ should ban all stolen IP events   
    My nephew drew a picture of the Millennium Falcon with crayons, should i call the cops?
  11. Like
    Hazaatan reacted to Elitez in NQ should ban all stolen IP events   
    Why do you care how others play the game ?
  12. Like
    Hazaatan got a reaction from le_souriceau in What kind of game is this to you?   
    This is a game of HOPE.  The game has all the variables to create an equation that can make an incredible game.  The current equation is bad, but I hope they can change it and make the game DU was always meant to be..  
  13. Like
    Hazaatan got a reaction from ELX987 in Helicopters   
    You can look at the current state of the game and think to yourself.. "where are the helicopters?"  
    You're that guy aren't you?... that guy that brings buns to a burning house and, with all sincerity, asks "so, who's got the hotdogs?"
    smh lol
  14. Like
    Hazaatan reacted to sHuRuLuNi in Helicopters   
  15. Like
    Hazaatan got a reaction from CptLoRes in Creative mode is coming.. Seriously NQ?   
    Don't look now, but NQ is putting 'Sustainment' on the top of the list.  I have been saying for weeks now that the PVE building community dwarfs the PVP building community.  You need to cater to them because they will pay to play.  
     
    That's not how it works.  You can only bring blue prints.  This is going to boost economy not hurt it.  Having to grind to test a build is demoralizing.  Grinding to build a ship you already tested is motivating.
    Space Engineers has the same set up. Never does creative take away form the survival game.  It gives goals to shoot for and farm for.
    It's just blueprints, not the material...
     
    This has the potential to being people back.  If only to have fun building and testing.  It's sustainability for the game.  Even if, big if here, the builders never come out of creative, they are paying for the game. Significantly more builders will be grinding to build there creations on live, so no need to worry... be happy.
    Builders will get excited for this, i'm already excited for this. Hope it comes sooner, than later.
  16. Like
    Hazaatan got a reaction from Maxim Kammerer in Creative mode is coming.. Seriously NQ?   
    Don't look now, but NQ is putting 'Sustainment' on the top of the list.  I have been saying for weeks now that the PVE building community dwarfs the PVP building community.  You need to cater to them because they will pay to play.  
     
    That's not how it works.  You can only bring blue prints.  This is going to boost economy not hurt it.  Having to grind to test a build is demoralizing.  Grinding to build a ship you already tested is motivating.
    Space Engineers has the same set up. Never does creative take away form the survival game.  It gives goals to shoot for and farm for.
    It's just blueprints, not the material...
     
    This has the potential to being people back.  If only to have fun building and testing.  It's sustainability for the game.  Even if, big if here, the builders never come out of creative, they are paying for the game. Significantly more builders will be grinding to build there creations on live, so no need to worry... be happy.
    Builders will get excited for this, i'm already excited for this. Hope it comes sooner, than later.
  17. Like
    Hazaatan got a reaction from DystopianSnowman in Creative mode is coming.. Seriously NQ?   
    Don't look now, but NQ is putting 'Sustainment' on the top of the list.  I have been saying for weeks now that the PVE building community dwarfs the PVP building community.  You need to cater to them because they will pay to play.  
     
    That's not how it works.  You can only bring blue prints.  This is going to boost economy not hurt it.  Having to grind to test a build is demoralizing.  Grinding to build a ship you already tested is motivating.
    Space Engineers has the same set up. Never does creative take away form the survival game.  It gives goals to shoot for and farm for.
    It's just blueprints, not the material...
     
    This has the potential to being people back.  If only to have fun building and testing.  It's sustainability for the game.  Even if, big if here, the builders never come out of creative, they are paying for the game. Significantly more builders will be grinding to build there creations on live, so no need to worry... be happy.
    Builders will get excited for this, i'm already excited for this. Hope it comes sooner, than later.
  18. Like
    Hazaatan got a reaction from blazemonger in This communities toxicity is getting out of hand.   
    I stopped reading after this.  You are so oblivious to your won ignorance it's scary.  Criticism is not toxicity.  Toxicity is not criticism.  You're just looking for brownie points.  When you try and group the two together, YOU are the problem.
    Toxicity is the word of the attention seeker, instigator, and power hungry teenager.  
    Those of us criticizing the game are frustrated, angry, confused, disheartened, unmotivated... but this is coming from the potential we see in the game.
    I have only seen one instance of something that can be called toxic, THIS POST. 
  19. Like
    Hazaatan got a reaction from OrionSteed in NQ No Longer Supporting Discord... Thoughts?   
    This thread has more to do with losing communication over discord, than moving support from discord.  lmao.... discord is a hellava drug...
    The way you all defend discord should be studied by a university somewhere.
    FYI: The ticket system is way better than discord help system
  20. Like
    Hazaatan got a reaction from OrionSteed in DU as Civilization Gone Wrong (Poor game design)   
    The 'no safe zone' game that you're talking about, doesn't work.  Not because of the PVP,  but because of griefers.  People forget that the most important variable in any game is sustainability. 
    This game has building.  Because it has building, it will attract builders.  In any building game, the PVE builders dwarf the PVP builders.  Without the safe zone, griefers will turn the game into ARK.  A griefing zergfest that keeps new players from getting a foothold.  That's not a civilization building game.  We all know what everyone wants.  We all know we can't have it.  We can't have nice things because grifers will ruin it. 
    So lets move the PVE builders to sanctuary moon?  You want PVE builders to pay for a game that is on one moon???  Are you serious? That makes no sense.  who is going to pay for that? Sanctuary moon should be a starting zone, that's it.
    Realize that THE GAME needs PVE builders.  PVPers can not, and will not, sustain a building game.  Everyone will move underground, unless you're stupid, then what's the point of building? Just remove the building system and make it PVP?  There is already a game that mastered that, Planetside 2 - kill, die, respawn, rinse and repeat.  And it's a really good game. If you have a hard on for real, no BS PVP, go play Planetside 2.  The also have safe zones... to combat the greifers...
    I get that the game needs work, I agree that the direction sucks.  But this idea of PVP everywhere just doesn't work in a building game because of griefers.  You may think there's not that many griefers, you may think they wont ruin the game, but you would be dead wrong.
    A better solution: a massive forcefield that covers linked territories so cities can be built.  Make the forcefield an endgame item so corporations can get them first.  You have to claim the center tile plus the petals around it in 5 layers to drop the forcefield.  Then corporations would have to defend it, and that defense would warrant the tax if you're not part of the corporation.  The force field would not be impenetrable, but just to hard to destroy for any small group of griefers.  It would have to be an actual armada, real corporation warfare, to break through that forcefield. You can shoot out, but you can't shoot in.  And as a bonus, the forcefield will slow down all the land grab, because you have to keep your tiles close to even put the forcefield down.  You can even make S-M-L forcefields.  5 layers for L with the most hp, and 2 layers for M, and just the first set of petals for S with the least hp.  It would be a race to build your defense towers before you build an actual city.  you would have to RDMS the entry so haulers/traders can enter, or build the trade depot just outside the forcefield with better prices inside.
    Anything that creates a place for PVE builders to build. Again, they are a huge advantage to have because they will pay to play if it's safe.  It doesn't have to bee 100% safe, just something to avoid the 'build, greif, rebuild' cycle.  
    I agree with a lot of things you said, and this game has massive potential, but none of this brainstorming will mean anything without a wipe...
  21. Like
    Hazaatan reacted to Haunty in NQ No Longer Supporting Discord... Thoughts?   
    I think it makes sense, especially with a limited support staff. If everything goes to the ticket system then things can be prioritized, anything else like instant chat takes away resources from the tickets and is not fair to people who use the ticket system. The operation of the ticket system and setting expectations is another challenge.
  22. Like
    Hazaatan reacted to le_souriceau in DU as Civilization Gone Wrong (Poor game design)   
    No, such gating is counter-productive, because "invested" people just go 10 accounts and will not give much muck about it. This is root mistake of 0.23.
     
    Key is not in characters, but in players -- they need to have motivations to be specialized not as character, but as players, with them finding their long-lasting gameplay niche, activities and ambitions they are gunuinly want to do. This something DU quite fails to provide right now for big chunk of population.
  23. Like
    Hazaatan reacted to Elitez in DU as Civilization Gone Wrong (Poor game design)   
    Last time i have checked JC
     
    1: Correct. Not even i with 10k+ survival ffa hours in games like Ark or Rust want another survival/ffa mmo.

    2: That linked forcefield will be a thing. Tiles with the same sinergy will have bonuses to defense.
  24. Like
    Hazaatan got a reaction from Lethys in So, about patch 0.24   
    Org wallets?????
    I hope that took 5min.  If they spend any real amount of time on that crap, this patch will be a joke.   The game needs optimization, period.  Everything else should be put on standby.  
     
    You can just set up dispensers to transfer money...  The priorities in this game are bat-shit crazy.
  25. Like
    Hazaatan reacted to Aaron Cain in A credible source said DU might wipe, heres the reasoning as well as my thoughts   
    Have you ever played a mmo with no wipe after beta?
    lets think of Aion, WoW, LoL,EvE  and then on day one when you enter the game planning to storm the PvP ladder you find out some players are already at max lvl.
    Frankly the promises there would be No wipe should never have been made if the staff knew they were not going to uphold their own rules and would accept any exploit or error on their part with No consequences what so ever.
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