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XKentX

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  1. Like
    XKentX reacted to Lethys in Has productivity increased now that JC has stepped down?   
    "wait for missions with update 0.24"
    "oh wait, we can't deliver them with 0.24 PART 1, but we will deliver them with some other part"
    no part 2 was ever done
    "we will deploy 0.25, as with the 0.24 incrementally"
     
    THIS is why ppl dont trust you NQ. this is why many think you lie. this is why you're ridiculed and shit on
     
    COMMUNICATE with your remaining ppl. TELL them ffs. Clearly, you learned nothing
  2. Like
    XKentX got a reaction from Revelcro in current player count / statistics ?   
    I am sure we have like 20-30 ppl playin
  3. Like
    XKentX got a reaction from JohnnyTazer in current player count / statistics ?   
    I am sure we have like 20-30 ppl playin
  4. Like
    XKentX got a reaction from Sabretooth in current player count / statistics ?   
    I am sure we have like 20-30 ppl playin
  5. Like
    XKentX got a reaction from JohnnyTazer in Is my stuf still in the Universe?   
    Rick Astley in a loop is like the only new content since beta start and surprise: it is made by a player, not NQ. Doesn't mean that NQ will not break it in their next "screen patch" tho.
    Oh, and you can't build anything as there is that schematics thingy if you didn't know.
     
    In the other news, there is about 1 warp per 6 hours to/from the outer planets so game is sky high on player activity and we should dedicate the next patch to performance tuning bringing no new content.
     
  6. Like
    XKentX reacted to GraXXoR in Is my stuf still in the Universe?   
    Yes. Even if you parked your stuff right in the middle of a market place platform and left it there for months...
     
    even if you were blocking other people from landing on the platform...
     
    even if you haven’t logged in for a quarter of a year and others’ numerous constructs were causing players’ computers to lag and their ship to plummet into the ground and explode...
     
    even if you left automated scripts running that cause players’ computers to act up and throw errors into the LUA session panel every time they try to pass by...
     
    even if it’s plastered with screens playing Rick Astley on loop...
     
    even if something like a corrupted voxel in your ship caused their client to crash to desktop every time they visit the site. 
     
    even if you pasted a randomly-generated, 24 character string that you could not possibly remember as your password, change your email address then delete the game from your hard drive... and swear never to touch the game again...
     
    even then, at this moment in time: Your.stuffz.will.still.be.in.the.game
     
    (I’m not saying *you* did all that, just giving an example) ?
  7. Like
    XKentX got a reaction from JohnnyTazer in What's the deal with Asteroids NQ?   
    Why don't they introduce a gun named "mining laser". You can lock an asteroid and turn the gun on. While it is on, it eats fuel (space fuel I guess) and ore appears in the cargo container you have linked it to...
    There is literally 0 stuff to implement as they can make an asteroid a type of "core" that is already able to be locked by space radar...

    If someone takes a spaceship, gets to an asteroid, pulls out a sci-fi gun-like-shovel and starts digging its just LOL.
     
    If NQ needs more details there is that game(hint:my avatar) they can check out, it has this part sorted since beta.
  8. Like
    XKentX reacted to le_souriceau in Why PVP is important to the game.   
    Without avid PvP scene (despite all difficulties to establish it) this game is good as dead.
     
    Because hardcore peaceful players (who can do their thing for years) are serious minority, more casual peaceful players have generaly "lifespan" of several months, they grind, do all what they wanted (or have patience to) and quit, often forever, because story is exausted for their short attention span.
     
    So, its mostly up to more or less involved PvP players to pay big chunk of "keeping game alive" money, with draggin in buddies, alts, ocasional returns to "check new combat balance", etc.
  9. Like
    XKentX got a reaction from Clipper in DEVBLOG: THE FUTURE OF DU - Part 3 - Discussion Thread   
    If you make at least 50% what's written there in coming months, you saved your game.
  10. Like
    XKentX got a reaction from blazemonger in How to add 2nd character to account?   
    They can't properly implement billing system when there is only 1 character. Let's them not focus on trying to make it work for 3 now...
    I fear for the linked container if they touch it.
  11. Like
    XKentX got a reaction from Lethys in What were you expectations of this game before you played it?   
    I expected that it's a space game where you shoot other people space ships exactly as the ad that brought me into this game has shown.
     
    Oh boy, I was wrong. Turns out the most popular PVP is alt-hex claiming.
  12. Like
    XKentX got a reaction from Daphne Jones in How to add 2nd character to account?   
    They can't properly implement billing system when there is only 1 character. Let's them not focus on trying to make it work for 3 now...
    I fear for the linked container if they touch it.
  13. Like
    XKentX reacted to JohnnyTazer in What were you expectations of this game before you played it?   
    This is what I expected, as it came directly from NQ.  Tired of being lied to, done with this game.  
  14. Like
    XKentX got a reaction from DiamondDog in DEVBLOG: THE FUTURE OF DU - Part 3 - Discussion Thread   
    If you make at least 50% what's written there in coming months, you saved your game.
  15. Like
    XKentX got a reaction from BlackFalcon375 in DEVBLOG: THE FUTURE OF DU - Part 3 - Discussion Thread   
    If you make at least 50% what's written there in coming months, you saved your game.
  16. Like
    XKentX got a reaction from DecoyGoatBomb in DEVBLOG: THE FUTURE OF DU - Part 3 - Discussion Thread   
    If you make at least 50% what's written there in coming months, you saved your game.
  17. Like
    XKentX got a reaction from Doombad in DEVBLOG: THE FUTURE OF DU - Part 3 - Discussion Thread   
    If you make at least 50% what's written there in coming months, you saved your game.
  18. Like
    XKentX got a reaction from DigitalNimbus in DEVBLOG: THE FUTURE OF DU - Part 3 - Discussion Thread   
    If you make at least 50% what's written there in coming months, you saved your game.
  19. Like
    XKentX got a reaction from Vifrevaert in DEVBLOG: THE FUTURE OF DU - Part 3 - Discussion Thread   
    If you make at least 50% what's written there in coming months, you saved your game.
  20. Like
    XKentX got a reaction from Shaman in DEVBLOG: THE FUTURE OF DU - Part 3 - Discussion Thread   
    If you make at least 50% what's written there in coming months, you saved your game.
  21. Like
    XKentX got a reaction from BlackFalcon375 in DEVBLOG: THE FUTURE OF DU - Part 2: Under the Hood - Feedback thread   
    What the hell is there to optimize ? Do people still play ?
     
    TLDR: No content anytime soon.
    Please keep paying as DB costs are high.
  22. Like
    XKentX reacted to JohnnyTazer in DEVBLOG: THE FUTURE OF DU - Part 2: Under the Hood - Feedback thread   
    Game isnt fun, and has been hemorrhaging players since 0.23  this devblog is them saying they got no more money. But they have no content to bring in new people.  Everything they implement doesn't work on first iteration.  Look at the threads talking about the new /unstuck and fetch not working.  
     
    Look at the facts, you have a skeleton crew trying to make a massive mmo, that doesnt have any money, and a huge portion of the player base has already moved on. This game is niche to begin with. The writing is on the wall. Bankruptcy. 
  23. Like
    XKentX reacted to Atmosph3rik in OUTSTADING FAILURE   
    10/10
     
    Would use as copy pasta
     
     
  24. Like
    XKentX reacted to IvanGrozniy in NQ: Could you please clearly clarify what is allowed and what is not?   
    yup.... ez ban bait.

    Generally speaking, fix the game mechanics. Written rules are going to be broken, there will never be enough case-by-case manpower in order to judge these things. Game mechanics should dictate what is feasible and what is not. Otherwise the devs are fighting their own sanbox because of broken mechanics to the point where the sandbox is not a sandbox anymore.
  25. Like
    XKentX reacted to IvanGrozniy in NQ: Could you please clearly clarify what is allowed and what is not?   
    This statement is an oxymoron... how do you play in a sandbox? However the hell you want! It's a sandbox  
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