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Zychov

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  1. Like
    Zychov reacted to MickSalvage in DAY ONE GAMEPLANS   
    Since I'm coming in as a complete noob I have no idea but that's what makes it so exciting!
  2. Like
    Zychov reacted to Novean-61657 in How to keep players after the wipe   
    Becasue it's imho the equivalent of planning our festivities for when we colonize Mars. It's way to far into the future and the technology will change significantly before it actually happens, meanwhile we have way bigger issues...
  3. Like
    Zychov reacted to Wyndle in How to keep players after the wipe   
    /donate 0.02 quanta to discussion
  4. Like
    Zychov got a reaction from Honvik in Join the PvP fleet - We pay a substantial payroll, organize training and provide equipment   
    Join the ranks of the space fleet
    We pay a substantial payroll 
    We organize training and provide equipment
     
    Are you tired of calibrating mining units?
    Pirates are making your life miserable on the asteroid?
    Are you looking for a new and interesting source of income?
     
    We organize regular training and skirmishes in the game. We need combat pilots and will pay you to take part in these events. 
    A single PvP event is fun that lasts from 1 to 3 hours. The amount we pay to participate depends on the skill level.
     
    2,000,000h Level 1 - No skills at all                            
    4,000,000h Level 2 - Piloting and gunner skills at level 2+                
    6,000,000h Level 3 - Piloting and gunner skills at level 3+ and adequate combat experience    
    9.000.000h Level 4 - Piloting and gunner skills at level 4+ and adequate combat experience    
    12,000,000h Level 5 - Piloting and gunner skills at level 5+ and adequate combat experience    
     
    We provide ships and supplies, the only thing you need to do is show up for maneuvers at the base in Alioth orbit.
     
    Join our discord https://discord.gg/J8cgcHCGh9
    or contact Zych#9850
     

  5. Like
    Zychov got a reaction from BiGEdge in How to keep players after the wipe   
    There are a lot of interesting things going on in the game that very few players know about.
     - Spaceship races
     - Pvp skirmishes
     - Combined mining operations on exotic asteroids
     - Alien core raids 
     - Constructs exhibitions
     - Did you knew, that you can earn money as a combat pilot and the organization provides you with all the equipment and pays you for the mere fact that you participate in maneuvers?
     
    Players often don't know about all these opportunities, and even if they have heard about them they don't know how to access them.
    Dual Universe is a game designed with the idea that players create their own content and entertainment, yet it doesn't have even the simplest system to reach other players with their events and content.
     
    What if we made a message board accessible from the TAB menu?
    Very simple. Location, time, contact player, event description, some kind of illustration and a list of categories by which such a board could be sorted.
  6. Like
    Zychov reacted to Kurosawa in RESET NEWS ANNOUNCEMENT - Discussion thread   
    Hey NQ
     
    you started this very active thread, perhaps, oh i don't know, answer some of the questions and do that communication thing
  7. Like
    Zychov reacted to NQ-Nyota in RESET NEWS ANNOUNCEMENT - Discussion thread   
    Hey Kurosawa!
     
    We are gathering up the questions on here as well as those being sent through the Ask Aphelia form and we'll do our best to answer as many as we can.  We appreciate your patience, our many thanks!
  8. Like
    Zychov reacted to Metallical in RESET NEWS ANNOUNCEMENT - Discussion thread   
    Cool. May those who remain have lots of fun. Bye!
     
    If anyone has gotten the 25 fonts I have made. I highly recommend you make your own core blueprints from them. It will be the only way to have them in the future. They are DRM-free, so it should be pretty a pretty simple thing to do.
     
    And yes, <whomever it may concern>, you can have my stuff.
     
     
  9. Like
    Zychov reacted to Vonboy in RESET NEWS ANNOUNCEMENT - Discussion thread   
    Thanks for sharing these details. I don't have any problems with these wipe details themselves.
     
    My only complaint is the current state of the Mining Units. They HAVE to be addressed before this wipe happens, at a minimum. They are currently too much of an infinite ore fountain for all tiers of ores, providing many times more ore, than can be used up in industry with the current way schematics are used as a limiter on production capacity. We have to hear from NQ very soon on how they are going to balance auto-mining, so that there will be spare demand left over, that can be filled by active mining, to give a reason to do it in the first place.
  10. Like
    Zychov got a reaction from Omukuumi in PLANNED HONEYCOMB CHANGES - Discussion thread   
    I see your point. And I hope that our game will manage to achieve that sweet spot that makes everyone content. I think this discussion went pretty off topic as we are in honeycomb thread. 
  11. Like
    Zychov reacted to Nayropux in PLANNED HONEYCOMB CHANGES - Discussion thread   
    I have not looked at the exact numbers, but increasing honeycomb EHP is something I have been asking for for a while, so I'm excited for this change. That said, please do not forget to increase the health of weapons smaller than L (and some other exterior elements)! They get one shot by the weakest viable weapon, small cannons. As long as this is the case, voxel tanking will not be that popular.
  12. Like
    Zychov reacted to Msoul in PLANNED HONEYCOMB CHANGES - Discussion thread   
    I really like how you spread out the resistances based on material. It helps to give each one a unique application and adds another layer of intel gathering and planning for more experienced pvpers. The mass changes along with the tradeoff between hitpoints makes perfect sense too. I can't comment on the particular values yet but I absolutely love the direction you have taken here. Even if balance adjustments are needed in the future, I hope you keep this overall strategy. Awesome Job Entropy! 
  13. Like
    Zychov reacted to GraXXoR in Using thrusters as adjustors   
    You can enable torque. And then they do rotate the ship. Problem is that you need to use LUA and engine tags to fire them independently.
  14. Like
    Zychov got a reaction from Belorion in Taking Alien Core Tutorial - How it works?   
    @Belorion Nice shooting we had there today
  15. Like
    Zychov reacted to Honvik in Taking Alien Core Tutorial - How it works?   
    Also there is nothing preventing the core to be re-placed in lockdown as soon as it is captured.
  16. Like
    Zychov reacted to Knight-Sevy in Taking Alien Core Tutorial - How it works?   
    You are pretty much obligated to annihilate your opponent's entire fleet before taking the alien core.
     
    Complicated task, but if you manage to take one, one day, all the other 9 will be completely free because you will have all your fleet + all the wrecks of your opponent and they will have almost no ship left to defend the following ones.
     
    Again a mechanism that starts from a good feeling, but very poorly thought out without the community having been consulted at the start of the development of this feature.
     
    For example, nobody at the Legion (we control all the cores) was consulted.
    It is contemptuous and profoundly weak-minded to have done so this way.
  17. Like
    Zychov got a reaction from Belorion in Taking Alien Core Tutorial - How it works?   
    Thank you
  18. Like
    Zychov reacted to Heartbeat1 in Taking Alien Core Tutorial - How it works?   
    In the Fight there will be an 10 Minutes Counter that will resett after every shot to the Core.
    You need to repair the Core with normal scrap and then its your core.

    Since right now every Alinecore has an Active shield on it and this shield didnt get completly destroyed it will automatically fill up his Life Points after that 10 Minute combat Timer is done.
    If it gets completly destroyed you need to replace it with an new one, but for that the combat timer also needed to be done so you can go into builld mode.
     
  19. Like
    Zychov reacted to Belorion in Taking Alien Core Tutorial - How it works?   
    @Zychov: Nice try, but you need more then 1 ship. Your Shipdesign is well for attacking aliencores.
  20. Like
    Zychov reacted to Heartbeat1 in Taking Alien Core Tutorial - How it works?   
    No Venting is not Possible for the Aliencore.
     
     
  21. Like
  22. Like
    Zychov reacted to Omukuumi in Alien Core Battle - Other side perspective   
    Thanks for your feedback,

    Actually the alien core system is clearly too easy for attackers, as you said, you are all in place before us, you can all focus the shield and core it and you will just need to hold 10 minutes, exact same time for a combat lock who block our warp too.
    Keeping us stuck on another core is smart and this clearly supports the above argument.
    In addition, if the only possibility to win was to burst down the core, repair it and the shield was instant up... That removes all the interest of the PVP fight, just burst down the shield and even if the defender is prepared he will never be able to defend the core, because the game does not allow you to prevent a shot, so everything will be played on a lot of afk people next to the core waiting to fix it, really not enviable as gameplay.
    About the alien core production during a lockdown... It can't be different actually, without a lockdown free timer after a lockdown, you can chain them and totally cancel their production in your case.
  23. Like
    Zychov reacted to Honvik in Alien Core Battle - Other side perspective   
    Note - Firstly we thought Alien Cores in lockdown don't produce items but apparently they do.  It still takes a significant amount of time to get it into lockdown but anyway not sure if thats correct or not.   A group of us have randomly been hitting cores on and off due to numbers.  Secondly from asking NQ we wrongly assumed if the Core/Base shield goes down and we capture it then the base shield goes up and we capture it
     
    The Preparation
     
    With the majority of the PvP base in Legion plans went on behind to secretly arm non-PvPer's to a huge event before the impending wipe decision, a lot of our PvP'ers have paused with NQ's post about a wipe.   For props Deadrank/Caerus contacted with a potential idea to gather a group of orgs and equally arm, provide logistics support for one final event but also a good way to give NQ feedback.  They had built warp sleds to carry vessels and other orgs built ships and poked their non-PvP players so a very raw and quick into PvP for many.
     
    The Day
     
    The day had finally come to give it a go.  Prep was completed and the gathering point confirmed.  Forces from multiple orgs were ready and an rough plan was formed.  A fake attack was made (maybe more too) but the bulk of the fleet was near the Alien Core.  Orgs/Groups were split into comms with A 'Siege wing' sole role to target the core (Reality is they should have just shot ships now what we know).  We knew Legion potentially had a 'Warp Beacon' Nearby so knew it had to be as quick as possible as unfortunately if your the attacker you really are limited compared to the defender who could keep warping more ships in.  We had around 30 people to start with which is a mammoth amount of people (this increased slightly as more joined in) but one of us was dropping off 'decoy' ships just to mess up the radar (they even had weapon looking stuff on them!).
     
    Transponders were broken still as NQ did not fix it in time so this was even more of a challenge with a huge list, people new to scripts/Lua.  
     
    The fight begun with one of us blasting in to spot a couple of Legion Ships.  We did call out core ID's to target but this was a newly formed force so no simple task at all.  I personally was chasing a L ship for a period and swung back to the core to assist.  The L cores of our group begun battering the Base shield with others targeting legion ships (core ID's).  Our channel had the bulk of people and it was a little chaotic.  I had personally split off with a few Legion ships and chased an L core which I successfully Cored and with more on radar for me it was to quickly get off grid to vent my shield (was low).  I rejoined the fold closely and we were still at that point successfully coring Legion allied ships but equally ours were slowly being popping off, then rapidly more and more Legion ships appeared.
     
    The tide had totally turned quickly.  Multiple ships, multiple double/triple seater ships (A lot of ours were single seater things) all targeting people with ease.  Some allied forces had already begun to flee unbeknown to the core group but the Alien core shield was still going down.   It was obvious without the people and ships it was only a matter of time before it was a full retreat.
     
    It was at this point a few ships named the same as Legion and strafed into the fold to keep hitting the core.  The shield was close to breaking point.  It was at this time at 1% shield I failed to escape and at 1.8SU away one final shot hit me and BOOM.............  I did however exit in time to float about in space.  I managed to fly to the core in case we needed to repair to capture it.
     
    At this time Lovoda finally made it on 'grid' his ship opened up onto the Alien Core and BOOM the core died.  A few of us frantically tried to repair the core and they did so we thought huzzar! we won the day.  Sadly this was not the case in fact Legion blew it up within minutes (we did delete some plasma and took 1 that's it).  Thinking it was a bug one of us kept coming back with a ship and kept re-coring it or we flew to a wreck and reactivated old ships that had cores stored in their containers.  Honestly we thought it was a bug so kept going!.
     
    Running out of throw away ships, wrecks to use we called it a day.  I guess we thought wrongly if the core died, repaired its yours with a shield.   So its good feedback to know that is not the case.
     
    Anyway this was a blast but that was the last made hussar from the group.  Reality is you equally needed a trained PvP group to combat another PvP group so well played to Legion it was an absolute blast and more importantly the SERVERS HELD UP WITHOUT MAJOR LAG!!!!!!!!
     
    Thank you to all who made it happen and turned up.
     
    NQ has lots to do but this certainly has given food for thought
     
    Honvik
    Premier of the Empire
  24. Like
    Zychov got a reaction from Messaline in Alternative to xolla   
    Hello. Can I pay for a game using different provider than xolla? 
  25. Like
    Zychov got a reaction from Haleksey in NPC enemies   
    NPCs  you can fight with would be a great addition to the game. Even the most basic type like in space engrneers where they simply spawn a group of ships that flies forward and shoot back at everyone that attacks them.
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