Jump to content

Samlow

Alpha Tester
  • Posts

    47
  • Joined

  • Last visited

Reputation Activity

  1. Like
    Samlow got a reaction from Shaman in “Marketplace Heist” Response   
    Man guys, be real. They didnt expose a bug. They broke down a market including its link to the market system which was never intended to be deleted. They never reported, they only intended to break and remove. 

    Hilarious would've been leave it intact but add something funny to it like a meme.
  2. Like
    Samlow got a reaction from NQ-Pann in Hi, I'm NQ-Pann! AMA!   
    Q: Can you get the social media team to centrally gather links to all dev interviews with summaries of their information after they happen, so that new info doesnt spread over the universe.

    Ill introduce myself too!

    I'm Samlow, or Anointed in wow. Im a long time gamer, and love these kind of games. Minecraft Infinite Skyblock, 4x, MMOs, love the long plays. I've been on the From the Depths dev team (indy company) for a year during its alpha phase as a game systems concept designer. The love of that game sparked my interest in this game as a Voxel builder thats not just tournaments and singleplayer.

    Currently Im working as a Video Producer and Director, due to covid with a focus on virtual and remote productions.
    Oh and Im dutch
  3. Like
    Samlow got a reaction from Emptiness in DevBlog: Element Destruction - DUscussion thread   
    I have yet to crash due to server problems tho since week 1.

    All my crashes were me misjudging my trajectory. Any server disconnects suspend your ship for now anyways.
  4. Like
    Samlow got a reaction from PeteComma in DevBlog: Element Destruction - DUscussion thread   
    I have yet to crash due to server problems tho since week 1.

    All my crashes were me misjudging my trajectory. Any server disconnects suspend your ship for now anyways.
  5. Like
    Samlow got a reaction from Zamiel7 in DevBlog: Element Destruction - DUscussion thread   
    Well, you can already workaround the current locking if youre smart.

    The main issue that is being removed is XS cores having all the advantages. Even with these few changes (and theres more thatll probably come after) you remove several key meta things:

    - XS cores can lock onto a L core at almost double the range that a L core can lock XS. This dissapears.
    - XS cores built to max out build zone get to double dip on maxing voxel armor into this. Maxing build area will now not always be the best answer, cross section will matter.

    Basically, core size will with these changes only determine your starting cost (bigger cores more expensive) and your weapon size lockouts. I see us choosing the smallest core that fits the job for a specific ship. Core size isnt as important anymore.

    Looking beyond this, I am personally not too happy with arbitrary lockouts for weapons to cores, but for me the only alternative is the later to come power management as the balancing factor. So till thats there Im ok with it, but I really hope that Tradeoffs with power management will be the limiting factor in the future rather then this.

    On radars I would rather have radar size unlinked from gunner seat size, and instead have radars be unique per size. eg: Small radar - short range but fast lock, Large - long range but slow lock. Then you as builder have to decide what radar fits your seat and gun loadout.

     
  6. Like
    Samlow got a reaction from Mornington in DevBlog: Element Destruction - DUscussion thread   
    p.s. with these changes, can we also have a no buildmode option in pvp? 
  7. Like
    Samlow got a reaction from Grimshok_ in DevBlog: Element Destruction - DUscussion thread   
    Well, you can already workaround the current locking if youre smart.

    The main issue that is being removed is XS cores having all the advantages. Even with these few changes (and theres more thatll probably come after) you remove several key meta things:

    - XS cores can lock onto a L core at almost double the range that a L core can lock XS. This dissapears.
    - XS cores built to max out build zone get to double dip on maxing voxel armor into this. Maxing build area will now not always be the best answer, cross section will matter.

    Basically, core size will with these changes only determine your starting cost (bigger cores more expensive) and your weapon size lockouts. I see us choosing the smallest core that fits the job for a specific ship. Core size isnt as important anymore.

    Looking beyond this, I am personally not too happy with arbitrary lockouts for weapons to cores, but for me the only alternative is the later to come power management as the balancing factor. So till thats there Im ok with it, but I really hope that Tradeoffs with power management will be the limiting factor in the future rather then this.

    On radars I would rather have radar size unlinked from gunner seat size, and instead have radars be unique per size. eg: Small radar - short range but fast lock, Large - long range but slow lock. Then you as builder have to decide what radar fits your seat and gun loadout.

     
  8. Like
    Samlow got a reaction from Billy_Boola in DevBlog: Element Destruction - DUscussion thread   
    I have yet to crash due to server problems tho since week 1.

    All my crashes were me misjudging my trajectory. Any server disconnects suspend your ship for now anyways.
  9. Like
    Samlow got a reaction from klobber in DevBlog: Element Destruction - DUscussion thread   
    I have yet to crash due to server problems tho since week 1.

    All my crashes were me misjudging my trajectory. Any server disconnects suspend your ship for now anyways.
  10. Like
    Samlow got a reaction from JohnnyTazer in DevBlog: Element Destruction - DUscussion thread   
    p.s. with these changes, can we also have a no buildmode option in pvp? 
  11. Like
    Samlow got a reaction from Ater Omen in DevBlog: Element Destruction - DUscussion thread   
    p.s. with these changes, can we also have a no buildmode option in pvp? 
  12. Like
    Samlow got a reaction from JohnnyTazer in DevBlog: Element Destruction - DUscussion thread   
    I have yet to crash due to server problems tho since week 1.

    All my crashes were me misjudging my trajectory. Any server disconnects suspend your ship for now anyways.
  13. Like
    Samlow got a reaction from YalomGeezenstack in “Marketplace Heist” Response   
    Man guys, be real. They didnt expose a bug. They broke down a market including its link to the market system which was never intended to be deleted. They never reported, they only intended to break and remove. 

    Hilarious would've been leave it intact but add something funny to it like a meme.
  14. Like
    Samlow got a reaction from TJFury in “Marketplace Heist” Response   
    Man guys, be real. They didnt expose a bug. They broke down a market including its link to the market system which was never intended to be deleted. They never reported, they only intended to break and remove. 

    Hilarious would've been leave it intact but add something funny to it like a meme.
  15. Like
    Samlow got a reaction from klobber in Thanks NQ   
    Also an honest thank you to the devs from me. 
     
    And dispite the bitterness of a few vocal people, I think most players enjoy the game.
    There are some issues that are on the road map to be fixed, and some actual ingame issues are quickly improving. 
     
    Going around insulting the developer tho, will actually make them ignore your opinion,and why should they listen? 
     
    A negative tone or jabs while giving actual feedback also dont encourage anyone to read your feedback. Im not saying you have to like everything said, but a negative tone just discourages reading. 
  16. Like
    Samlow got a reaction from Serbet in “Marketplace Heist” Response   
    One of the long time discord rules is that you dont DM NQ directly because they cant/are not allowed to read DMs. In fact, random tagging and DMing gets you muted on discord.
  17. Like
    Samlow got a reaction from Serbet in “Marketplace Heist” Response   
    Man guys, be real. They didnt expose a bug. They broke down a market including its link to the market system which was never intended to be deleted. They never reported, they only intended to break and remove. 

    Hilarious would've been leave it intact but add something funny to it like a meme.
  18. Like
    Samlow got a reaction from Kra in “Marketplace Heist” Response   
    I for one am happy they stuck with their decision. 

    Accept it and keep playing, or move along as you all proclaimed. But it's time to stop throwing a tantrum all over the community because you didn't get it your way.
    Its done, over. The amount of attention drawing is just really bad for any normal discussion. Heck, even Duscussion is back to normal and having good conversations again.
  19. Like
    Samlow got a reaction from vertex in “Marketplace Heist” Response   
    I for one am happy they stuck with their decision. 

    Accept it and keep playing, or move along as you all proclaimed. But it's time to stop throwing a tantrum all over the community because you didn't get it your way.
    Its done, over. The amount of attention drawing is just really bad for any normal discussion. Heck, even Duscussion is back to normal and having good conversations again.
  20. Like
    Samlow got a reaction from Heidenherz in “Marketplace Heist” Response   
    I for one am happy they stuck with their decision. 

    Accept it and keep playing, or move along as you all proclaimed. But it's time to stop throwing a tantrum all over the community because you didn't get it your way.
    Its done, over. The amount of attention drawing is just really bad for any normal discussion. Heck, even Duscussion is back to normal and having good conversations again.
  21. Like
    Samlow got a reaction from Sephiroth000 in Now on an important topic. Battle cubes! When will we see the death of them?   
    Theres been a lot of interesting discussion on options, and I hope they picked up a lot of the good suggestions. And Im thinking a good mesh of options is gonna be the way to go. My favorites:

    - Power budget tied to core size. 
       + All elements that affect combat should draw from this, with a reasonable pool to allow for ships to function well balanced, but also allow for specialisation by trading off. ie. Cant plaster with brakes&engines and still field large weapons on a XS core. So you choose, slow with big weapons, fast with smaller etc.
    - Rework on radar mechanics
      + dont know all suggestions here, but untie lock on range from core size, but rather move it to a formula based on Mass*power usage. Tie in some defensive systems that can reduce it (with the above tradeoff mechanic.
      + one sugestion I saw was to make radar size influence radar characteristics: Small radar has shorter lock on range, but is a lot faster locking on. Large radar has huge lock range but takes longer to lock. This encourages specialization again.
    - Hit chance being influenced by relative speeds, influenced by ship rotation and distance and cross section. Shoot a small ship at high speed far away? big chance to miss. This mechanic should be the replacement for core size bias (ie. the need to not have L cores nuke XS cores with no chance at long range) 
    - Weapons need to check for collision on receiving and firing end. Now they fire through other cores. If atmo combat comes, ground needs to collide weapons too. Else no use for closed carriers.

    There was more but this is what was on my mind. Oh and remove magical brakes  They need a trade-off

    There will always be some Meta, we just want it to be one that is fluid.
  22. Like
    Samlow got a reaction from Rikrizen in “Marketplace Heist” Response   
    I for one am happy they stuck with their decision. 

    Accept it and keep playing, or move along as you all proclaimed. But it's time to stop throwing a tantrum all over the community because you didn't get it your way.
    Its done, over. The amount of attention drawing is just really bad for any normal discussion. Heck, even Duscussion is back to normal and having good conversations again.
  23. Like
    Samlow got a reaction from Dinkledash in “Marketplace Heist” Response   
    Man guys, be real. They didnt expose a bug. They broke down a market including its link to the market system which was never intended to be deleted. They never reported, they only intended to break and remove. 

    Hilarious would've been leave it intact but add something funny to it like a meme.
  24. Like
    Samlow got a reaction from Luckso in “Marketplace Heist” Response   
    One of the long time discord rules is that you dont DM NQ directly because they cant/are not allowed to read DMs. In fact, random tagging and DMing gets you muted on discord.
  25. Like
    Samlow got a reaction from Luckso in “Marketplace Heist” Response   
    Man guys, be real. They didnt expose a bug. They broke down a market including its link to the market system which was never intended to be deleted. They never reported, they only intended to break and remove. 

    Hilarious would've been leave it intact but add something funny to it like a meme.
×
×
  • Create New...