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Comrademoco

Alpha Team Vanguard
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  1. Like
    Comrademoco reacted to Dark-Kraken in Organization count legitimacy   
    Exactly.
     
    No one "owns" the game. It's not their property but that of Novaquark's. Regardless of, if you've paid for testing access now or not, you will still have to pay a monthly subscription come release. 
     
    It would also be of courteous nature to stop classifying as "fake numbers" those whom have not paid for testing access but are part of said organizational entities. Not everyone is as malicious as some make it seem.
  2. Like
    Comrademoco got a reaction from Lethys in Organization count legitimacy   
    You do realize the community portal has been on "phase 1" of it's development since it launch right, and it's not priority 1 for NQ at the moment?
     
    I don't see how this is an issue... Regardless if it gets "fixed" people will still join the biggest org in numbers... But that doesn't mean jack until the game release and those orgs can prove to be stable and active.
     
     
    That's why I voted for #2
     
    Let people join and worry about it later.... But if you have DEFINITE proof that orgs are DELIBERATELY inflaitng their numbers by creating ALTS ... Point it to NQ... They'll do a investigation just like they did with DSI, NG, UL and mmtheboss...
  3. Like
    Comrademoco got a reaction from [BOO] Sylva in Organization count legitimacy   
    You do realize the community portal has been on "phase 1" of it's development since it launch right, and it's not priority 1 for NQ at the moment?
     
    I don't see how this is an issue... Regardless if it gets "fixed" people will still join the biggest org in numbers... But that doesn't mean jack until the game release and those orgs can prove to be stable and active.
     
     
    That's why I voted for #2
     
    Let people join and worry about it later.... But if you have DEFINITE proof that orgs are DELIBERATELY inflaitng their numbers by creating ALTS ... Point it to NQ... They'll do a investigation just like they did with DSI, NG, UL and mmtheboss...
  4. Like
    Comrademoco reacted to Lethys in Organization count legitimacy   
    Deception will always be a thing in DU. And, if it gets out of control, then NQ steps in. And did in the past.
     
    But I honestly can't see anything unusual in the top 20 (read: anything noteworthy or a huge scandal which will shine a bad light on du because of those horrible, horrible alt accs)
  5. Like
    Comrademoco reacted to [BOO] Sylva in Organization count legitimacy   
    To be honest, until the game goes live, it doesn't matter. I can't wait for the organizational implementation in game. 
  6. Like
    Comrademoco reacted to Agriope in Organization count legitimacy   
    The wording of the vote is a bit harsh, as there can be legitimate and active members of an organization that do not own the game. Despite that, I do agree that for a member of a Dual Universe org to be officially counted, it makes sense that they should have to be in the game.
  7. Like
    Comrademoco reacted to [BOO] Sylva in Organization count legitimacy   
    I think he's referring to the part where BOO is #2 in the org list with 500 accounts signed up, with roughly 200 currently paid backers.
     
    Are we being accused of hosting alts & spies? Certainly, NQ in the past has targeted orgs for having bad recruitment policies. They've made their feelings on the matter rather clear, I'd say. 

    Plenty of orgs have people waiting for Beta or full release. That's why I said it doesn't matter much what the numbers are. If you post to your org's wall, it shows up just like being in the top 5. It shows up in the same area. If you're worried about your org not being shown, then be active in the community. The forums, Reddit, and the DU official discord all have areas for org recruitment. 
     

     
    Regardless of that, we don't know what changes will come with the Alpha 3 RDMS for organizations in game (and what, if any, effect it will have out of game on the community). 
  8. Like
    Comrademoco reacted to NQ-Nyzaltar in PVP   
    Hi everyone.
     
    As some of you may wonder why this topic has been locked, here are some clarifications:
    As much as it is unacceptable to spam/derail an org recruitment thread just to taunt/harass the one who posted the said thread, it's also unacceptable to start a forum thread with the global idea of "You don't know what PvP is, let me teach you" (because this is how it can be interpreted). It's a highly provocative way of starting a discussion (whether it's intentional or not), and it clearly does not invite to constructive replies.
     
    @Daphne Jones
    You should really have stick to your point 1 (explaining what is your vision of PvP is totally understandable) and refrain of posting your point 2 (even if you put "imo").
    PvP vision varies from one player to another. You have a vision of PvP. Other players may have a different one. Don't put all PvP Combat players in the same bag and give them the nastiest intentions they don't necessarily have, or it will become a self fulfilling prophecy: if you put everyone in the same bag, why would they act differently as you already put them in the same category? If you want to unify them against you, you're indeed using the best manner to achieve this goal. If it's not your goal, now is probably the time to reconsider how you communicate with them. Furthermore, we already asked you to stop provocating PvP players by calling them "sociopaths". Calling them "mentally ill" fall in the same category. It's just as provocative as PvP players calling "Carebears" those who are not interested in PvP. 
     
    This is a the second warning (for people from both sides). Next time, we will start give temporary forum bans (and permanent ones if a temporary ban doesn't prove to be enough to some people involved). 
     
    We are totally aware that on some other game forums, it's something normal to taunt each other, and "bathing in carebear tears" is a common activity. This might be a deliberate choice and/or became one goal of those forums. We won't judge or comment on this topic here. It's a choice like any other and the dev teams are entitled to manage their platforms as they see fit.
     
    That's why we will give here a clear reminder of what is exactly the current goal of the official Dual Universe forum:
    As stated in the forum rules, you're not supposed to be provocative, meaning: this forum is a neutral ground. This is a platform to have constructive discussions to help improving the game, not to impose one's vision and/or denigrating others' visions. You are free to expose your vision, of course, but not to attempt enforcing it by denigrating the others.
     
    You may also have some (in-character or out-of-character) grudges with some community members, but if this is the case you're expected to leave all this at the forum's doorstep. If it's too difficult, just ignore the people you don't like and don't reply to their topics. Don't start provocations or add oil on an already existing fire, or you might be affected by moderation actions (even if you're not the one who started the trouble).
     
    We hope you'll understand Novaquark's stance on this matter.
     
    One final note regarding the narrative that "PvP Players will hunt players who are completely unprepared" is kind of a biased way of presenting the real situation: 
    Players not interested in PvP will have safe zones where they will be able to have various activities without risking being bothered by PvP Combat players. If they want to explore outside of the safe zones, they are implicitly accepting the risks and should prepare accordingly. If they don't, and get caught, it's on them. If they don't want to take any risk of being engaged in PvP, then they shouldn't go outside of the safe zones. On the opposite, if they're taking risks and prepare accordingly, bigger rewards will await for them. In the end, it's their choice, and the choice they made comes with consequences. Because players will have a choice, it's not accurate here to say that PvP Combat will be "non-consensual". On that topic, Dual Universe is already far more Non-PvP friendly than games like EVE Online (where you have to explore space even to mine the most basic ore, and where you can be attacked).
     
    Best Regards,
    Nyzaltar.
  9. Like
    Comrademoco got a reaction from Stan in N/A   
    @WilburKit contact me personally when we get to beta I'll get you one, fam.
     
    I stand nothing to loose if you do decide not to continue playing. 
     
     
    And welcome to our wonderful helpful friendly community ?
  10. Like
    Comrademoco got a reaction from Serula in N/A   
    @WilburKit contact me personally when we get to beta I'll get you one, fam.
     
    I stand nothing to loose if you do decide not to continue playing. 
     
     
    And welcome to our wonderful helpful friendly community ?
  11. Like
    Comrademoco reacted to TheSpartanCast in PVP   
    The only time I've mentioned you besides this thread was to say you "don't have any license to disparage people for complaining about something," which I still stand by. I hope you didn't find that block-worthy, because my god, that's blowing it way out of proportion. Either way, thanks for giving me more content.
    Genuinely, this sort of thought process makes you one of the most unlikable people I've ever had the displeasure of sharing a community with and is absolutely a minority opinion.
    You clearly aren't tolerating it, because if you truly tolerated PVP, you wouldn't make comment after comment after comment slamming PVP and those who enjoy it. You're sort of missing the "without interference" aspect of tolerance.

    Frankly, at the end of the day, you'll just feed the system you so vehemently hate on; and we'll all be sure to hear you complain about it when it happens.
  12. Like
    Comrademoco reacted to Beddhead in PVP   
    @Daphne Jones As a person with a "mental Illness" I find you throwing the term "Mental Illness" around like you do VERY hurtful! You are "hurting" me by throwing those words around! I am a high functioning autistic person I have Asperger's Syndrome. I DON'T PVP! But when i do I am not as good as others because of my "mental Illness" which causes me to be slower on reacting in PVP situations! I formerly request that you don't throw the words "mental Illness" around OR label the completely NORMAL people that DO PVP with those words! Those words are very demeaning! I know for a fact that I am NOT the only disabled person playing DU, these other players may take your words very hurtful as I do!!
  13. Like
    Comrademoco reacted to [BOO] Sylva in DU Memeserver is looking for more salt   
    The DU Memeserver is looking for more salt and memes. 
     
    Want to talk about PvP? Beacons? Talk smack to your rivals? Cry salty tears over your friend who betrayed you? Look no further!

    If you are 18+ and looking for a group of people to talk shit with and get mired in eyeballs-deep org political shittalking, this is the place!
     
    We are 100% unaffiliated with NQ or DU official, just a discord server dedicated to Dual Universe org politics. 
     
    You do not need to have the game to join, but you will definitely get more out of this server if you have it. 
     
    https://community.dualthegame.com/organization/du-memes/
    https://discord.gg/QsrNSDE
     

  14. Like
    Comrademoco got a reaction from CodePeon in Official Dual Universe Discord   
    Hello Noveans,
     
    Are you interested in talking about Dual Universe or just hanging out with Dual Universe members without necessarily being part of an organization? If so. Come join us in the Official Dual Universe Discord.

    What is it?
    The Official Community Discord (Now Official) was set-up by enthusiast members of the community to be the place to talk all things Dual Universe in real time and a place to hang out and get to know each other.
     
    Why Unofficial?
    It is unofficial because currently it is lead by community members like you who are excited to be part of Dual Universe. We also recently have had NQ guest join it to hang out and chat with everyone. 
     
    https://www.dualthegame.com/en/news/2018/09/10/dual-universe-official-discord-server/
     
    How do I join?
    Simple head over to one of the following links to join the 1000+ Noveans already part of it. 
     
    https://dualuniverse.chat
    https://discord.gg/FRDShpt
     
    So if you'd like to be part of this, we welcome you to join us in there any time. We look forward to seeing you in the DUniverse and in Discord.
     
     
    Cheers,
    Comrademoco
     
    p.s. We sometimes hold game giveaways 
     
     
    About Discord
    Discord is a free multi-platform application built by gamers for gamers. Chat in real time in text, voice or video calls. https://discordapp.com
     
     
     
  15. Like
    Comrademoco reacted to Shockeray in Shockeray's Dual Universe Community Map 1.1.x   
    hmm... what is this?
    Nodes: 6550
    Edges: 8816
     
    EDIT: https://i.imgur.com/YRD9YAr.jpg
     

  16. Like
    Comrademoco reacted to Geo in Animated Neon GIFs for Orgs & Ships, Signs & Screens   
    @Comrademoco Here's a 2nd rendering. Black Hole Sun:
     

     
    Cheers,
    Geo
  17. Like
    Comrademoco reacted to Geo in Animated Neon GIFs for Orgs & Ships, Signs & Screens   
    @Comrademoco I just completed the 1st rendering of The Freelancers Logo. I have some backstory for the effects selected which I'll share in a DM. Overall, it's a challenging (but really fun) project.
     

     
    Here's the HTML code to embed it into an in-game screen:
     
    <div align="center"><br /><br /><img src="https://cdn.discordapp.com/attachments/501571239710818335/534573557884387338/The_Freelancers.gif" width="90%"/>
        <br /><p style="font-size: 300%;">Signs by Geo</p></div>
     
    Cheers,
    Geo
  18. Like
    Comrademoco got a reaction from Geo in Animated Neon GIFs for Orgs & Ships, Signs & Screens   
    Font is Earth Orbiter

    Here's a version of it without the smoke or background texture in it: https://i.imgur.com/KVQ6Bwm.png
  19. Like
    Comrademoco got a reaction from Geo in Animated Neon GIFs for Orgs & Ships, Signs & Screens   
    Color me impressed... 
     
    Here's a challenging one; https://www.deviantart.com/comrademoco/art/The-Freelancers-671605292
     
    Can you animate that one ??? ???
  20. Like
    Comrademoco reacted to yamamushi in The Ryzen Empire   
    Reminds me of this video I made a few years ago 
     
  21. Like
    Comrademoco got a reaction from ShinyMagnemite in Void League   
    Welcome back mmtheboss.

    Hope this time we get to see Void League being ran properly without having to result to the problems that plagued the previous organizations. It would a be shame if it went there. But regardless, welcome back. Looking forward to seeing Void League prosper. 
  22. Like
    Comrademoco got a reaction from Warden in Void League   
    Welcome back mmtheboss.

    Hope this time we get to see Void League being ran properly without having to result to the problems that plagued the previous organizations. It would a be shame if it went there. But regardless, welcome back. Looking forward to seeing Void League prosper. 
  23. Like
    Comrademoco reacted to Kuritho in Void League   
    Brutal. Honest. Aggressive.
    Was this made by my ex by any chance?
    ---
    I totally think this org is actually a great idea. You're currently braver than almost everyone in the community.
  24. Like
    Comrademoco reacted to Lime in Void League   
    From the creators of Unity League - We now introduce Void League - a Dual Universe organization.
     



     
     
    If you too have been a victim of the Terran Union's dull and silly organization, we completely understand. It is time to ditch the Half Senders and be a part of something new.
     
    Dual Universe wasn't created to be an average game. And we aren't an average organization. 

    We are a group of gamers who enjoy Sci-Fi games. Even though our main involvement will be in Dual Universe, we also will be exploring No Man's Sky and other games. Join the Full Send squad and don't be a half sender (No one likes half senders).
     
    We will see you tomorrow with our Introduction Live stream video. Be sure to stop by.
     
    Site: https://community.dualthegame.com/organization/void-league
     
    Discord: https://discord.gg/pJPruS3
     
  25. Like
    Comrademoco got a reaction from Ben Fargo in Zero chance for collision/visible damage? What about moving parts, pistons/rotors, etc?   
    The following info can be found in the Sep 24, 2016 Kickstarter AMA Event Video: (Without getting into the whole biased PVP/PVE off topic debate I'll just give you the answers that came straight from JC)

     
     

    Answer at 9:56 into the video: https://www.youtube.com/watch?v=efu_129hI9o&t=596s

    Question: Damage: "What will the damage model be like? Will collisions damage ships? Will weapons blast holes in the voxel structure or will ships just have a health percentage?

    Answer: That way damage is gonna be implemented most likely in construct vs construct, is that we'll use the fact that every voxel is editable, so you could actually "edit" a hole in it. "an area of destruction." So we will implement a way to select the place where you want to shoot, then you shoot. Based on stats and other skills and the type of weapon damage that you use and the types of protections and the type of materials and all sort of things, there we'll be an amount of damage that happens to the ship. We may try to aggregate the overall level of destruction to give you a visual feedback so that you have an idea of a percentage of destruction, but it would be purely informative. 

    Things will actually be destroyed, or things will be deactivated if you loose an engine or if you loose a certain weapon. It will just cease to be operational in your construct. So this is aiming to being very realistic. 

    What we want to have is that collisions between constructs will actually create damage, we could do it technically, but the idea that in terms of gameplay, we don't want people to build some kind of torpedo ship and just slam ships over each other and I don't think this is going to be a great addition to the gameplay but it will certainly be a great addition to the load on the servers, so we favor, rather than that, we favor missiles that will formally be implemented and that will not actually involve physical objects flying. But again the usual "lock and fire" mechanism with the stats behind the scenes."
     

    See @supermega's answer above. 
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