"Any plans for silly stuff?" - First what I see in my mind is spaceship looking like a dick but It's not Minecraft and I hope there won't be this kind of stuff in DU
ESC for leave a ship is not the best idea I think. Many people will push ESC by mistake when they want to leave the game (or open options), not the ship.
I don't know by IMO it should be locked to prevent stealing ship projects. If not, someone could buy interesting project, add one voxel and create his own blueprint to sell it as his own project. It would be unfair.
Is there any info already about pre-alpha access in October? I know that pre-alpha starts on 30th of September and we won't have permanent access to the game 24 hours per day (and probably not every day). I'm sure we could play on Saturday (30th of September) and on Sunday (1st of October) because it's weekend but what next? I'm asking because I would like to take a vacation on Monday and Tuesday (2-3.10.2017) just to play DU and I wonder if I could play then.
Anyone play this little game?
It's free to play: https://cosmoteer.net
You can construct your battle spaceship and try it against other ships. You can also share your ships and watch a battle between your construct and ships created by your friends. Of course the game is very simple but for me it's a nice game to play waiting for DU pre-alpha.
One more question - during ship construction were You able tu use mirror building mehanics (symmetry) or You had to take care for both sides of Your ship to be the same?
Thanks for all informations. It's great that we can create atmospheric-only ships. I would like to create small and cheap atmospheric fighter for defending planets
It's also good I think that construct working spaceship won't be easy. But how hard it'll be? Do You think someone who is not handyman but was able to construct working things in games like SE or Kerbal Space Program would be able to go to space after few hours of building in DU pre-alpha?
And what about gravity inside big spaceships in space? If there will be any gravity there how during spaceship construct we'll decide where is up and where is down inside the ship?