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DogMinion

Alpha Tester
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  1. Like
    DogMinion reacted to LouHodo in thoramine?   
    It refines into unubtainium.
  2. Like
    DogMinion reacted to Underhook in Login timeout and How do we know if server is down   
    Hi, just had a forced 5 days offline due to PC dying and the replacement MB being faulty.  Lucky me.
    Just tried to get into the game.  You know, I have to check that at least talents are training.
    Anyway.  Login timeout, again and again.
    I thought maybe the server is down but then do they communicate that anywhere but in game?  How are we supposed to know if the server is down.
     
    So, is my server timeout issue an issue a lot of people are having and should I make a support ticket or is the server just down currently.  Cant find any info on the forum.
    EDIT:
    I since found a forum post about timeout.  I rebooted my modem and was able to login into the game.  Was that why, I dont know but if your having issues it might be worth a try.
  3. Like
    DogMinion reacted to Destrin in New Docking mechanic   
    @CptLoRes in build mode right click the hover, advanced -> disable thrust along gravity.
  4. Like
    DogMinion reacted to joaocordeiro in Why should i play this game?   
    Its not up to us to convince you to play the game. If you cant find a reason on your own, dont play. 
  5. Like
    DogMinion reacted to JudgementXY in Add Animations To Your Screens With Screen++ v3.0 (new update released)   
    Happy you guys like it, yeah css can be nasty sometimes ?
    Sure thing mate, i will leave some example codes that are commented in the upcoming updates.
    I will very soon release Screen++ version 3.0 with new features that has been added. I will post it here in this post, so stay tuned! 
  6. Like
    DogMinion reacted to GraXXoR in New Docking mechanic   
    None of my shuttles dock any more:

    If I just manoeuvre, of course that doesn't work... but even if i get in and get out, the ship starts to bounce around and jiggle. after a minute or so, it will stop moving or fall off entirely.
    However, moving the host leaves the smaller ship in place, undocked.

    My usual playstyle of heavy interplanetary hauler/local shuttle is no longer viable... For me, it is completely broken.
     
    Well, my fault for playing an alpha, I suppose.


    But damn, some of dem edgelord comments on dis thread, doe... talk about defensive. LOL.
     
  7. Like
    DogMinion reacted to Anopheles in PvP is Broken aka Pay to Win   
    "This house we started building 15 minutes ago has no roof!"
  8. Like
    DogMinion reacted to Mordgier in Was todays update a disaster . Or just me?   
    That should fix your buried base at the very least - it may not fix your ship as that is an issue I've not seen.
     
    If the cache clearing didn't seem to work, just try digging a single tile and it will hopefully all just magically vanish as it's not actually there - just your client thinks that it is.
  9. Like
    DogMinion reacted to HG_Dan in New Players Start Here!! Getting Started Hints and Tips!! [WIP]   
    YouTube video based off these tips. 
     
    Video 1
     
     
  10. Like
    DogMinion reacted to Majestic in Getting started for beginners September '20   
    Things have smoothed out a bit since the start of Beta, This is a few tips to help you get started. These are suggestions of course none to be taken as rules.
    This is an MMO, there is a vast amount of information to be absorbed, at first it will be overwhelming, just figure stuff out with baby steps.
    It's in Beta, there are bugs and glitches, expect disconnects and erratic behavior of items.
    There is quite a few guide videos appearing on Youtube now, some good some bad but if you like reading then here you go.
     
     At the beginning you are given a core tutorial for the basics, movement, interacting with things and what some items are etc. It's a good idea to go through this as it gives you your first territory claim unit and vehicle. If it seems to get stuck because you have already completed a step then use Shift + Page Down to skip a step. If you need to restart it, go to the start building again and hit the button on the top floor. The more in-depth Institute tutorials are still in development and are one of the more buggy parts of the game, it's advisable to avoid these for now but if you do decide you want to try them, make sure you have an empty inventory as things have a habit of going missing or you may need to force a re-spawn to get unstuck which is the same as killing your character and empties your inventory.
     
    You are given a basic hovercraft vehicle in the form of a blueprint through the core tutorial.  If you deploy this on the planet you start on(Alioth) you will need to dismantle it to take it to other planets in your inventory so decide which planet you want to start on before deploying it. If you need to dismantle it, it is highly likely parts of it will be bugged. There are fixes for the bugs. If you get an error relating to something called an ECU or a cockpit then right click the part of that name in your inventory and 'remove dynamic properties',  if you get an error saying you don't have enough material, simply add a little more of the same material into your inventory(a tiny amount) which you can collect from surface rocks on any planet. You will need to have claimed a territory on Sanctuary to be able to collect rocks there but not on other planets.
     
    The main chat channel is a support channel, ask any questions you like in there, players are very helpful. There are also  official Discord channels for Tech support help, in game help, LUA scripting help etc. A link for this can be found under the community tab here https://www.dualuniverse.game/.
     
     'Everything starts with a Core'. You will see this in a few places in the world. Buildings use a Static Core, Vehicles use a Dynamic Core and space stations use a Space Core. You obtain these either through crating or buying from the market, you will also be given a small one from the core tutorial to get you going. You deploy this and then you can add stuff to it to make your designs.
     
    Talents. Basically the longer you play the more talent points you build up. If you are training a talent these points increase faster than when you don't have anything queued, you also get points from completing tutorials and getting achievements and probably from quests later on when they are introduced. Because of this I would suggest starting something training asap.  Press F2 and you will see there is a huge list of available talents, each talent has a tier, higher tiers take longer. For the start a couple of very useful ones are to increase the number of cores you can have active and maybe some movement speed. These are found under the Mining and Inventory dropdown - Architect and Avatar dropdown menus.  Most of the lower Tier options only take minutes or a hour or so tops, no need to complete entire sections in one go.  You can have months of talents in a queue.
     
    All talents and build queues continue when you are offline, building a queue to keep going overnight or until the next time you can play is a good idea.
     
    To make some currency to get going, simply collect surface rocks for a little while, visit a market and use the instant sell option. You won't get rich doing this, unless you spend all day doing it but that's kind of boring and not really necessary. Currency will allow you to skip the learning process of how to make stuff by buying everything, your choice. 
     
    Everything you see in game, buildings, ships, signs are all craftable even a Bonsai tree.
     
    Planets. When you start you are given a STU(Sanctuary Territory Unit). This will allow you to set up a base on the Sanctuary moon for free. You can also buy or craft standard Territory units to set up base on other Planets. The price to deploy these increases the more you have, the first one on a new planet is free. At the moment there is no PVP on any planet so they are all safe, PVP is only in deep space, ship to ship combat but this will change in the future . Sanctuary has Tier 1 and Tier 2 ores for crafting but the ore veins underground are generally smaller than on other planets but will always be safe.
     
    You are in a space suit, you can breath underwater(you can't swim) and in space just fine and don't consume any resources doing so.
     
    Mining is a big part of the game and you will spend a fair bit of time underground and underwater looking for ore veins, I did a rough guide here.
     
    Once you have your first territory a few things to build first are an Assembly Unit S then an Assembly Unit M followed by a Refiner M and then maybe a container or 2. These 3 machines will allow you to transform your ore into ingots and to be able to craft several other machines. Which order you do them in after that is up to you, usually as and when needed is a good idea.  Press K this will open up your nanocrafter menu, at the top left uncheck 'nanocrafter only', this hides some of the things you want to build at the start, search for any of these items and it will give you a list of what you need.
     
    A couple of useful keybinds -
     
    ALT is the universal opposite action button, nearly all questions on how to do something like remove an item or fill a hole in are answered with use ALT + 'tool' , so to remove something you have placed when building you use the deployment tool you used to place it and ALT + click it, to fill a hole you use the mining tool and ALT + click it and so on.
    ALT + Z  - Auto Run.
    TAB - Allows you to select on screen buttons.
    V - Shows/Hides player name tags and territory boundaries.
    Alt + V brings up the filter window for icons.
     
    In a vehicle.
    ALT + R toggles cruise control.
    ALT + C or Spacebar lowers and raises your hover height.
    INSERT - 3rd Person view and SHIFT + Scroll is zoom.
     
    If you made it this far well done! Hope it helps.
  11. Like
    DogMinion reacted to Novean-71071 in Awesome interview with JC hosted by Markee! Thanks a lot to everyone involved!   
    The castle is great!
    The voxel library is amazing!
    The space truck fleet is perfect! ❤️




     
     
  12. Like
    DogMinion reacted to HangerHangar in When will the space safe zone be removed?   
    Was covered here:
     
     
    the 45min area to the 55 min area.  
     
    Essentially safe zones will remain completely unchanged until territory control is implemented.   After which point "at best" all of Alioth remains safe "at worst" only district areas remain safe, the devs being unsure what the final mechanics will be.   Though they're excited about the prospect of safezone boarder PvP.   (EDIT:  Estimated 6 months)
     
    Really seems kind of disappointing, the only real hook the game has is letting players see the scale the game actually operates at with the first flight and landing on another planet.  Telling new and returning players to hang out on this blighted space called sanctuary until you find a "sponsor" to be able to play elsewhere seems pretty anti-pattern to me.
  13. Like
    DogMinion reacted to Draghi in [FAQ] Anti-cheats and choosing EQU8   
    I am a Linux gamer. I got the Launcher running with Wine. It downloaded the game, unpacked, checked integrity and kept crashing and deleting its progress. Then I noticed the EQU8 integration in the updater. All the other games I play run perfectly fine on Linux. The ones that don't are usually the ones with DRM or anti-cheat integrations. I can get rid of DRM, but not anti-cheat in multiplayer games.
     
    Dual booting sucks. Now I pop up in your statistics as a "Windows Gamer". I guess there are many others like me. Please don't abandon your future plans about Linux.
  14. Like
    DogMinion reacted to _Webby_ in Impossible   
    If you have not finished the initial tutorial and gotten away from the starter station, then I would suggest trying that.
     
    For me, the stater station is basically a slide-show of terrible FPS. However, once a moved to the Sanctuary Moon and got away from the hub, the FPS improved dramatically.
  15. Like
    DogMinion reacted to Bayard in Impossible   
    For my part I got a 1050 Ti, an i7-4770 and 16GB of DDR3. The game is installed on a SSD.
     
    It's a "meh" config, which is enough to play all recent titles with decent quality and framerate in 1080p.
     
    With Dual Universe (low settings) I have around 10 fps in dense areas, and around 20/25 in the wild (which is graphically ugly).
     
    The game is absolutely not optimized, and is TECHNICALLY a rough alpha. In terms of gameplay, though, it seems quite advanced and "finished" (but I'm just discovering it).
  16. Like
    DogMinion reacted to Sh4d0ws in Hails   
    Welcome to the community! Always happy to see another programmer/LUA scripter around. The best I have got to work with is some GPS technology and the very rare satellite.
     
    Your post caught my interest, so I was hoping to see if I could catch yours. Check out my recruitment post to give you a general idea of what I do, and if it seems interesting I'd enjoy talking more to see if you will join with us. Feel free to PM me any questions you might have. Based on your post and our needs I expect the position of Scripter/Engineer would suit you best.
     
     
  17. Like
    DogMinion reacted to Cybrex in Hails   
    Welcome, I assume since you've been lurking you know good deal about DU, but if not, then I refer you to this link - 
    Welcome to the community.
     
     
  18. Like
    DogMinion reacted to Ben Fargo in Hails   
    Welcome to DU.  I was programming before I even heard of DOS, so I've been around a while myself.
  19. Like
    DogMinion reacted to Kurock in Hails   
    Welcome.  And you are not the only smelly one  You are in good company xD
  20. Like
    DogMinion got a reaction from Ben Fargo in Hails   
    Lurker, missed the other alphas.
     
    Design background retired acad/3ds from the dos days. Highlight Mars Pathfinder project and Gemini Binocs not that it matters. Looking fwd to being part of the wave LUA and stuff, more end user than front-runner. Zero voxel play experience.
     
    Old. Dos eh? cranky and squinty eyed with flatt feet an da bad odour. Not on a lot right now. Luck.
     
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