this game does have pretty realistic combat, assuming you ignore how short of range it is. Baseline humans are just not good enough for anything except giving “future orders” in space combat.
they really should do something about the approachability, or ease of access. Their competitor Starbase lets you get away with tossing a gun and some ammo at a newbie and letting them be essentially a turret, salvaging party, or boarding party. No skills to train over the course of weeks/months, the ability to forgo investing in a whole ship of you want, and the GUI is pretty much just First Person Shooter (compared to gunner seat, or messing with pilot widgets).