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Villspor

Alpha Team Vanguard
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  1. Like
    Villspor reacted to NQ-Nyzaltar in Kickstarter Pledge   
    @Pestilence
    @xTremePower
     
    No, your pledges are not wasted and were totally appreciated during the Kickstarter campaign.
    As Iron Founders, you will have two months of play time at the official release (the game itself being free, you won't have to buy it). You will have also some exclusive Kickstarter rewards.
     
    While Silver Founders and above getting automatically some perks from the most recent supporter packs as mentioned on this page, we are also planning to give something to our early backers with an Iron or Bronze status. Just be a bit patient, we are not forgetting you, and we still (and will always) greatly value your early support  
     
    Best Regards,
    Nyzaltar.
  2. Like
    Villspor reacted to Greenfox in Kickstarter Pledge   
    This should just be posted here.
    People don't like reading too much xD.
     
    If you have any of these packs, you get the corresponding acess of the new packs.
    If you want another supporter pack, you will need to buy that. No upgradeing possible.
  3. Like
    Villspor reacted to NQ-Nyzaltar in Gamescom 2018 MeetUp!   
    Hi everyone!
     
    Here's an update on the MeetUp taking place on Thursday, August 23rd, in Cologne:
     
    1) More members of the Novaquark team will join us for the MeetUp!
    For those coming to see us on site, you will be able to meet:
    NQ-Sophon (JC Baillie) NQ-Entropy NQ-Spiral NQ-Nyzaltar NQ-Nomad NQ-Oli NQ-Diesel 2) As an experimental test, we will try to organize a Live Stream (about 1-hour duration max). As we don't force anyone to be filmed, There will be two tables (one that will be filmed during the stream, and one that won't be). As we don't know yet if all the conditions required will be met, if it's not possible, we will make at least a video that will be uploaded on YouTube later (again, only those who are ok to appear on camera will be seen in this video).
     
    3) An AMA with JC will be organized during the event!
    If you won't be able to be participate in real time to the Live Stream, or in the case the Live Stream doesn't happen and you won't be able to come to the MeetUp, don't hesitate to pass your questions to those who will attend, or send your questions to us in advance at community@novaquark.com (you'll have until August 20th to submit your questions)!
     
    Best Regards,
    Nyzaltar.
  4. Like
    Villspor reacted to NQ-Nomad in New Novaquark logo   
    Hi guys, 
     
    Behoooooooold, the new Novaquark logo! Theatrical announcement aside, we hope you'll like it. 
     

     
    Thanks to you and our partners the company's growing and hiring. We felt we needed to reflect that with our logo. 
    We're more dedicated than ever to make Dual Universe a reality and we thank you for helping us shape this game every day. 
     
    The new www.dualthegame.com website is coming tomorrow and we hope you'll like it too!
     
    Cheers, 
    Nomad
  5. Like
    Villspor reacted to NQ-Nyzaltar in [Pre-Alpha Event] Build the first City!   
    Dear Pre-Alpha Testers,
     
    The goal of this new in-game event is to build the largest possible city in a combined effort from the community. You can build houses, buildings or even skyscrapers representing your home or your Organization headquarters in a civilian, urban environment! 
     

     
    When will start the event and will it end?
     
    It will start with the test tomorrow (Saturday, April 7th, 2018).
    It will end with the release of the upcoming new Client Build (ETA: May 2018)
    To get more info about the new build coming soon, you can read this blog post on our website.
     
    Where will it happen?

    On Alioth, at the following coordinates: pos{0,2,-37.2769,175.8497,0.0000}
     


    A teleporter will be set in front of the Hub, at the end of the bridge, near the Arkship.
    This will teleport you on the involved territory tile for the event.
    There, you'll find a small square and the goal is to build a city around it.
     
    Why a City Building event?

    While this event might seem similar to the “Building Outpost” contest, there are some important differences: this is not really a contest and more a global community effort to test how the server will behave with a real, fully detailed city built by players. 
     
    Why not a Spaceship Building event?

    We wanted to make a Spaceship Building event first. However, this would not have made a lot of sense, as we are planning very soon a revamp of the piloting game mechanics, as well as new interactive Elements to diversify the means to propulse dynamic constructs. We will plan to make a new contest for spaceships once we will have released the new build. 
     
    Will there be a reward?

    Not this time, as it isn’t a contest but more a global common goal for the following playtests.
    However, we might publish screenshots and/or a video of the best constructs on our social media and on our website
     
    Best Regards,
    The Novaquark team.
     
  6. Like
    Villspor reacted to NQ-Nyzaltar in MeetUp PAXWest 2017   
    Hi everyone,
     
    For those who will attend PAXWest and want to come and discuss with us outside the booth, we organize a MeetUp Saturday evening, September 2!
    It will take place at the Gordon Biersch Brewery Restaurant, starting 8.00pm
    For more information, check the event here!
     
    Best Regards,
    Nyzaltar
  7. Like
    Villspor reacted to CyberCrunch in Gamescom insights   
    The DU gameplay at Gamescom was really amazing. I learned so many new things from talking to JC and actually playing the game that I would like to share them with you.
    I’m very surprised no one else started a topic about the Gamescom jet, as there were people who spend much more time at the NQ booth then me…
     
    Disclamer: None of this information is official! It’s just my interpretation of the conversation I had with JC. Also none of the features are final! I got the impression that a lot of details are not fully thought out and will be changed during development.

    I hope we can freely discuss features “as seen in the Gamescom” without violating any pre-alpha NDA… I just think this will be interesting for those who were not there.
     
    Orbital mechanics:
    In space there are actual physics calculations like in Kerbal Space Program! I managed to catapult my ship into orbit with atmospheric engines, but it was pulled back in a parabolic curve by the gravity.
    JC said that atmospheric engines are actually a bit overpowered, as you could reach escape velocity with them and fly straight into space… without any control… because the engines only work in atmosphere… xD
    I have to say that I really liked the atmospheric flight mechanics; they felt very realistic just like a real airplane.
     
    Damaging system:
    Functional parts get damaged on impact and are supposed to lose their function until they get repaired by hand. (currently tweaked as it’s a little bugy)
     
    Lua Scripting:
    We already know about the minigames you can create in DU, but what about the multiplayer capabilities? Interestingly enough it’s already possible to connect multiple programming units together by just using global variables, which are shared inside one core unit.
    Thereby multiple sup-components on a big ship can be interconnected and exchange information between each other.
    In theory it could also be possible to communicate to another construct using the same mechanic, but with a growing distance the update rate of the data would be decrease…
    They are thinking about creating a component that can be accessed “globally” by any programming unit in range… but the whole topic about distributed systems will be another milestone that has not been considered jet.
    Another thing I asked was if we could use an external IDE for programming, as the ingame one was kind of limited… JC said in theory you could import an external library in the ingame interface, which should access the Lua scripts directly from your PCs hard drive.(not sure about the Lua limitations inside DU though)
    Or you just copy the code over to the game for testing.
    The Lua development is also tied to the ingame IDE as each connected component actually provides predefined event-function-blocks that are triggered by certain events (e.g. a switch has an on, and an off block) and you have to place Lua code in the corresponding function blocks.
    I’m sure in the long run NQ will develop a fully fledged IDE for the game, so this will become no issue at all….
    The breakout minigame was also simply some code executed in the “start” function that was able to receive keyboard inputs and generated svgs that were displayed on the screen-unit.
     
    Rendering/Performance:
    Ok, the game is not the prettiest rendering wise.
    All vegetation and functional components get only rendered up to a certain distance (few 100 meters) than they get de-spawned. Also all lighting and shadows are only active up to this distance.
    Further away voxels also get simplified a lot… I honestly don’t care about the visuals that much, but I’ll admit the space station looked kind of squashed from far away.  But JC said they are working hard on improving the rendering.
    On the flip side flying around was very smooth! In god-mode I flew to the moon of Alioth in 2 seconds without any noticeable frame drops!
     
     
    So, that’s all that was new/interesting about the game for me. Maybe most of this was already known, but it wouldn’t hurt to share it here…
    I actually did not have enough time to cover all my questions. But others are probably able to share a lot more insights from Gamescom, so feel free to post them to the rest of the community!
  8. Like
    Villspor reacted to NQ-Nomad in Pre-Alpha available for Gold Founder backers and above and ATV members on September 30th   
    Hi guys, 
     
    Live from Gamescom 2017 in Germany, we wanted to announce some news you have been anticipating for a long time now: Pre-Alpha will be accessible to Gold Founder backers and above and the ATV members on September 30th. We just announced the news via a Press Release that will soon be uploaded on the dedicated section of our website. 
    You probably noticed that we're calling this first public access "Pre-Alpha" and not "Alpha", as originally intended. Why? Because we are not quite ready yet to switch the game into Alpha, but we still wanted to honor our commitment to our backers. 
     
    This first public glimpse of the game won't feature a proper game loop as we originally wanted but, after postponing the release a few months ago, we felt like a new delay was not appropriate. We think any additional delays, even though the game is not in the true Alpha state we had anticipated, would not be in keeping with the spirit of our commitments to our community and backers. 

    We decided it would be better to give you access to the game at an even earlier state than to delay again. That it would be better to give you a look at where we are, rather than wait again for where we had hoped to be at this stage. We promised to be transparent and open and we think this decision is the best way to keep that pledge. 
    We're still actively working on a number of items that must be completed before we can truly call the game "Alpha" and bring you a better gaming experience. As with any pre-release software please keep in mind that the game is still in development and that the Pre-Alpha version, while as stable as possible at this stage, will still have a number of bugs, glitches, and unexpected issues. 

    Again, the game should be stable (as are the versions we are showing at Gamescom and next month at PAX West), and playable, but this version is very early and we ask you set your expectations accordingly. That said, we feel this is your game as well as ours and that your early feedback is necessary and vital to help drive our development in the right direction. 
     
    What does it change for you? Not much. All Gold backers and above prior September 7th (as previously announced) will have access to this Pre-Alpha and future Alpha 1. New backers pledging after September 7th will get access to Alpha 2 at a later stage. 
     
    The Pre-Alpha will not be accessible 24/7. Instead we will be announcing times and dates that the single-shard server will be available for testing. We’ll make sure to give you plenty of advance notice of uptimes so you can plan your play times and testing with friends and other players. 
     
    Because we are shifting from an Alpha to a Pre-Alpha test we may decide to ask all participants to sign an NDA and agree not to share information, screenshots or stream the game until the proper Alpha release. While we said there would be a high chance of not having any NDA for the Alpha, this Pre-Alpha is something else and we don’t feel it would be appropriate for streamers and viewers to judge Dual Universe based on this extremely early version. Once the game reaches a true Alpha stage the NDA will be lifted as we originally stated.

    However, to allow you to share your crazy stuff with us and the community, we’re currently considering creating a dedicated section of the forums for Pre-Alpha testers to share feedback, post images and videos, and other related materials. It will be the only authorized place to do that to keep it as private as possible at the beginning. Please know we aren’t doing this to hide any of issues we expect in Pre-Alpha, but to help us better focus the feedback and reaction from those who are actively participating in the tests to help us reach our true Alpha goal more quickly. 
     
    We know it's not ideal and that breaking the NDA will be very tempting but we wanted to give you access to the game on September 30th to keep our promise and decided to trust you guys, like you trust us everyday. 
     
    On a side note, as we're currently attending Gamescom, we won't be able to be as reactive as we usually try to be, so thank you for your patience and understanding. Nyzaltar and I will try to answer your questions whenever possible. 
    Thank you for your amazing support! We already have amazing help propositions from some of you to help us improve the game once it’s live and that matters a lot to us. 
     
    So this is it. See you soon in Dual Universe!
     
    Cheers, 
    The Novaquark Team
  9. Like
    Villspor reacted to NQ-Nyzaltar in Organizations deleted and the reasons behind   
    Additional information on the topic:
    While there was clearly a significant amount of ghost accounts created by a few people in the deleted organizations, there was also a significant number of legit players as well. As the current situation is the consequence of actions done by only a few players, there is a high chance that most former members of the deleted organizations have nothing to do with the incident. It seemed necessary to underline this point, as many probably don't deserve to be rejected by other organizations because of the mistakes of those responsible for the situation.
     
    Best regards,
    Nyzaltar.
  10. Like
    Villspor reacted to Anaximander in The Church Of Jay Cee!   
    Problem with this logic, is that Adolph is a normal name. Hitler is just a last name as well.

    See, if NQ allows for "Raptor Jesus", they will have to allow for "Jewhunter99", or "Hitler-Fuhrer-44" or whatever else 14yo angsty teen's going to come up with to say "F U" to the world.

    According to your logic, "Jews can be hunters! Jewhunter99 is not an insidious name! I don't see the problem!" So, let's drop the pretense on this sizzle. IT's silly.

    So, no, NQ should not have to tolerate such names. There's freedom of speech and then there's headaches to be avoided on a PR and litigatory level.
     
    Cheerios.
  11. Like
    Villspor reacted to NQ-Nunc in New Volunteer Forum Moderators   
    Once we get them set up we'll introduce them under their moderation names. Let me be very clear. By anonymous we mean their existing community names and identities will not be shared, not that the accounts will be hidden accounts you don't know about. They'll have easily identifiable names they'll use when moderating. You aren't going to suddenly have an action taken against you from an stealth account that you never saw.
     
    A moderator is still a part of the community, absolutely. That's why, in part, we decided they should be anonymous. Because if they aren't then they are constantly being seen as a mod and not as a person who is, first and foremost, a player trying to have fun just like you are. As soon as you know someone is a moderator your opinion and behavior towards them changes. Whether you do it consciously or not. We didn't want them to give up their enjoyment of being part of the community just because they wanted to help make the forums a better place for everyone.
     
    We also feel, since tensions can run high, that we need to protect these people from retaliation and any kind of bullying or personal attacks because they made a moderation decision someone disagreed with. Doxxing, Swatting, and cyber bullying are real issues that many in the games industry deal with. We accept that, to a degree, as part of the job and have ways to deal with it within the company. Moderators are volunteers who are giving up their own free time, without compensation, to help make the forums a welcoming place. They should never be placed in a position where they have to worry about any of that.
     
    Some things to be clear about:
    Moderators only have the abilities listed in the Moderation Guidelines. Moderators have NO ability to ban or suspend forum accounts. All moderator actions are logged. In the event of a dispute or questionable action, the Novaquark community team makes the final decision.  
    Hopefully that helps everyone understand why we chose to make the moderators anonymous.
  12. Like
    Villspor reacted to Eclipse913 in I had a sewing class.... xD   
    Hey guys!

    So I had a sewing class at school (mandatory and ew), but I guess attitude is everything cause I totally zoned out and made this lel!
  13. Like
    Villspor reacted to GalloInfligo in New fantasy MMO   
    if you like fantasy MMO's and want a different take on them you might want to look at Chronicles of Elyria.  https://chroniclesofelyria.com/
  14. Like
    Villspor reacted to Limoriden in Life In space   
    So this is just a random question and idea, but what about life....in space itself.
     
     
     
     
    I took this idea from the Star Wars series to start off with.When people are in space in these movies there are creatures in space itself off of the planets, (http://starwars.wikia.com/wiki/Category:Space-borne_creatures) I really liked this idea because it seems very realistic, because there could actually be creatures in space. This is just a thought though, I would really like to hear your thoughts. Thanks for reading! -Limoriden. 
     
    http://starwars.wikia.com/wiki/Neebray/Legends
    http://starwars.wikia.com/wiki/Oswaft

  15. Like
    Villspor reacted to yamamushi in Private Ark Survival Server for DU Fans (aka Sandbox Gamers)   
    Hi Everyone,
     
    I thought I would extend an invite to a private Ark Server I created for anyone from the DU community. It has a handful of mods running to make gameplay a little more interesting, and some adjustments to the skill gain and dino taming modifiers.
     
    For this first week I'm going to leave the xp and dino taming at a ridiculously high speed so that we can see how things go, and to give an opportunity to try out some of the mods that require higher levels. 
     
    Depending on what people want, I can either wipe the server afterward or just readjust the skill gain modifiers as necessary.
     
    Anyways, here is a link to all of the server info, including the mods you may need to subscribe to on steam in order to connect:
     
    https://gist.github.com/yamamushi/f3d26eaf9c985c209cf1888c7807a7de
     
     
    If you have any questions, or suggestions for mods, you can leave them here or hit me up on discord anytime.
     
    I don't have high expectations that a terrible amount of people will be interested in playing on this, but we'll see how it goes. 
  16. Like
    Villspor reacted to Kane Hart in I'm fat so my mother got me a Camera for my Birthday! - So lets Talk Cameras!   
    So long story short my mother wanted to get me something that I would use a bit more to explore the outdoors rather then the indoors. I sadly don't live in the country or somewhere I can access ATV trails and fun recreational places and have no Car mainly due to how insane Insurance is and I just can't justify the costs till I can find myself a job.
     
    So in comes the Camera for my Birthday!
     
    What I got in Total:
    Camera: Nikon COOLPIX P900 - 83x Optical Zoom with 166x Digital.
    .:Links:.
    Tripod: COOCHEER Compact Camera Tripod Stand with 3-Way PanHead,1/4" QR Plate,Carrying Bag,57"(147cm),Load up to 8.8lb,Starter Beginner Entry Level
    .:Links:.
    Filters: Neewer® 67MM Complete Lens Filter Accessory Kit for Lenses with 67MM Filter Size: UV CPL FLD Filter Set + Macro Close Up Set (+1 +2 +4 +10) + ND Filter Set (ND2 ND4 ND8) + Other
    .:Links:.
    Battery / Charger: Pack of 3 Replacement EN-EL23 Batteries and Battery Charger
    .:Links:.
    Memory Storage: SanDisk Extreme Pro 64GB SDXC UHS-I Card 95MB/S
    .:Links:.
    Carrying Case: AmazonBasics Large DSLR Gadget Bag (Orange interior)
    .:Links:.
     
     
    Why did you pick the P900?:
    I never was big into photography that being said I was always big into long range photography. I always found it unique and Interesting to try to spot where is Waldo sort of speak and explore the world from afar.
    I enjoy the sky and I feel with a Camera like this I could take some interesting pictures of it during the night and day.
    What are the cons?:
    It's not a DSLR Camera. Even though I'm new to all this stuff 100% this is a big deal for most people and highly not recommended as a first Camera.
    It does not have detachable lens. Meaning the best you can do is use filters their pretty much this tinny lens you screw at the end of the big lens called Filters.
    The Senors is quite small from my Understanding for a Camera like this it really should be a minimal of 1 inch sensors and I think this about 4 times less making it only slightly better the the better Phone Cameras on the Market for quality of pictures.
    Camera only works well in bright light.
    Only saves as JPG and not in Raw.
    What are the pluses?:
    Simple to use all in 1 Camera.
    Has the highest Zoom level then any other camera without spending insane amount on lens $1000's+
    Don't have to keep swapping lens out for different ranges.
    Saves money in the long run as you can't buy new lenses haha.
    It's like owning a hand held telscope and lets you zoom into the Moon and other planets in our sky.
    Can be used for perverts in the bush. Enjoy that jail time.
    Would you recommend the P900 to others?
    When I researched this camera the answer would be overall No unless you are unique like me and are not going for the most professional level and don't mind images that don't turn out perfect but as well as someone who mostly is wanting for zooming content and when I mean zooming I mean ZOOMING.
     
    If you are someone looking for a camera overall then I would highly suggest a Canon or Nikon with a detachable Lens for sure. You will get much better pictures and overall you will learn more about Cameras overall.
     
    This Camera is only good for people looking for really the distance of zoom and ease of use and budget on that zoom level.
     
    Will you ever get a DSLR?:
    I will consider it if I enjoy the P900 a lot. That being said I'm personally quite poor. With this all in one I'm happy I don't need a lens and I'm not trying to go for professional anything more just get off my butt and take pictures and have a reason to hike far out. But as time goes on if I find myself really enjoying the Hobby sure I will consider it more maybe even the next model of this Camera in the future.
     
    Is there other Models of this type of Camera?
    Nikon is planning to come out with something like the P1000 or maybe p910 in the future. There is no ETA on this it could be in 3 months or 3 years. The current info we have is it will be 125x optical zoom with a 1" sensor. This alone for the Sensor is really great news. The zoom might be too much because already at 83x it's hard to see things clearly because of things like heat shimmers and other environmental effects.
     
    Canon also has a Camera with a 65x Optical zoom called the Canon Powershot sx60.
     
    Your poor why the hell?
    I'm quite poor and I love my life. I always hated working corporate job and the whole 9-5 Idea. I think us humans are enslaved and the whole point of robotics and automation was to create a better society and not make less then 100 people have as much money and power as everyone else on the entire planet.
     
    besides my Political views on why I'm poor and stay that way and why I have not found a Internet job I enjoy yet has no meaning on the power of my mother.
     
    My mother wanted to get me the darn Camera to become more healthy and because I have already lost almost 50 pounds this year. I plan on keeping this going and she just knows I spend way too much time in front of the computer. I face depression a lot and I reject most people including friends, and suggestions, and even gifts from my family. But I had been given advice that I should start small and accept this gift to help better myself and maybe to try to help me become a little less Anti Social in the future and hang out with my peers outside of the WWW.
     
    I plan on starting a Youtube channel and I guess a Flickr? Not sure if there is other sites you guys and girls would recommend for me to check out to publish my content overtime to share.
     
    I will edit this thread as time goes on 
     
    tltr; I'm fat my mommy wants me to be less fat and go outside and play with a Camera that can zoom out far and look at girls. I hope this post encourage Camera talk so I can learn the ways of being a Camera Man or Women 
  17. Like
    Villspor reacted to Hades in Fortnite   
    Nothing like Dual Universe, but is anyone else out there excited for fortnite?  Never thought we'd actually see this game, haha!  Thankfully I didn't follow it as closely as others, just came out of the blue for me... even though I remember looking into it all those years ago.
     
    Lots of gameplay:
     

     
    NOTE:
    The game will be F2P in 2018, the package just gives early access at the moment.  And of course goodies and whatnot.  There WILL be microtransactions, but Epic Games usually does pretty well with their in-game purchases... if Paragon is anything to go by.
  18. Like
    Villspor got a reaction from SpeakerfortheDead in Hey Everyone!   
    Welcome to the community GimmeMyGold!
  19. Like
    Villspor reacted to NQ-Nyzaltar in Members selected for the Alpha Team Vanguard   
    Hi everyone!
     
    All the ATV members should be now set with the appropriate group/rank (Alpha Team Vanguard) under their avatar.
    Please PM me if you think there is a problem with your account.
    Also, an additional classic forum rank has been added (Novark Citizen) for those who have reached 100 posts or more.
    We will progressively change (and add) new ranks/names more Lore-related in the coming months.
     
    Best Regards,
    Nyzaltar.
  20. Like
    Villspor reacted to NQ-Nyzaltar in Members selected for the Alpha Team Vanguard   
    (Last Update: 11/07/2018)
     
    Hi everyone! 
     
    We are really thankful from all your support for Dual Universe.
    But as many of you have given a lot of feedback and suggestions already, and by investing your time and putting your trust in us, we wanted to thank you with something particular: Today we are happy to announce that the 4th wave of candidates for the Alpha Team Vanguard have been selected!
     
    How have they been selected?
    They all have been selected by registering on the forum AND having given significant feedback or suggestions, either publicly on the forum, by private message on the forum, or on any Social Media (Facebook, Twitter, writing blog posts about Dual Universe, helping on the Gamepedia wiki, etc)
     
    Will there be more members selected in the future?
    Yes, of course! There will be other people selected to join the Alpha Team Vanguard in the future. Again, they will be selected for their community involvement (the Novaquark Team remains the only jury on this matter).
     
    What does it means to be a member of the Alpha Team Vanguard today?
    Being among Alpha Team Vanguard members means you have the trust from the Novaquark team. You might get access to some very early versions before anyone else to test some features, and you will have some news and content that are not ready for a large public yet. In short: exclusive news.
     
    Who are the 120 members selected?
    Here is the list.
    Keep in mind that if your forum name doesn't appear in this list, it might appear next time!
     
    Alpha Team Vanguard (first wave) (19):
    Astrophil Astrov Comrademoco Cybrex (previously Ellegos) Deth (previously Hylios) Jared Kiklix Klatu Satori Lady_Astrum Michaelc Neopolitan (previously Saffi) PetdCat Shadow Shattari Silvligh Spacelike SpacemonkeyCongh Squishimus Vylqun  
    Alpha Team Vanguard (second wave) (30):
    Aetherios Anasasi Archonious Atmosph3rik Code24 Cornflakes Darius Sanguna DaSchiz DevisDevine Dhara_Elysande Dominar Dygz_Briarthorn FrigoPorco GalloInfligo Guttertrash Halo381 Khaymann Lethak Lethality MasteredRed Nietoperek Ripper ShadowlordAlpha SzaryWilk The War Doctor TrihXeen Warden WilksCheckov Yamamushi Zander  
    Alpha Team Vanguard (third wave) (50):
    AccuNut Aesras Amandarain Anonymous Arkanos Ashteron ATMLVE Begogian Benfargo BliitztheFox CommanderLouiz Danger Dark DeepNature Devious_T Devu Falstaf Fitorion FryCaptain ForlornFoe Hades Haunty Jeronimo Kuritho Kurock Kurosawa Leonis Lethys Lights Lord_Void Lynkx Mefsh Mrjacobean Pang_Dread Peregrin Rockerboy2020 Rrovall ShinyMagnemite Shynras Silmerias SirJohn85 Sunrider44 Temerian Velenka Villspor Volkier Wardion2000 Wesbruce Wizardoftrash Zamarus  
    Alpha Team Vanguard candidates (fourth wave) (21):
    Armyboy941
    Atmosph3rik
    Azureskye
    Corevamore
    Croomar
    Cybercrunch
    DarkHorizon
    Destrin
    Geo
    Hdparm
    Helvetian
    Knoober
    LittleJoe
    Megaddd
    Nanodot
    Nija123098
    Pantera
    Shadow_pryo
    Shockeray
    Soarnir
    UnderhandAerial
     
    Congratulations to all! 
     
    Best Regards,
    Nyzaltar.
     
  21. Like
    Villspor reacted to yamamushi in Don't miss the eclipse in 2017!   
    I've got a good location picked out in KY that is at the exact center of the path if anyone wants to see it and is nearby. 
     
    I just want to see Shadow Snakes!
     
    It's literally a once in a lifetime opportunity, so if you have the opportunity you should travel to a location where you can see it  
  22. Like
    Villspor reacted to NQ-Nyzaltar in Official Dual Universe Lore Bible   
    Before starting to read the Lore Bible, here are three things to keep in mind:
     
    - Some names and acronyms (put between brackets) in the texts below are still temporary names/placeholders. The final names will be decided in the following days. The update will be announced on the forum and on the social media. We don't want to keep these names, for different reasons varying for each case. Once in its final version, it will be published on the Community Wiki hosted by Gamepedia in a more structured way.
     
    - It was a difficult decision but we have to consider that some parts of the short story written by Alain Damasio will be modified or removed. We all agree in the team that Alain Damasio has made a short story of the highest quality, but this short story was written more than a year ago (July 2015) and at that time, too many points regarding the game universe were unclear or undecided. With all the recent additions to the Lore Bible (those released today publicly and those which remain hidden as "secrets" for the time being), it generated some inconsistencies difficult to solve. We tried to find solutions or workarounds, without success. Some points were also not possible to represent in-game, gameplay wise. While the short story will be updated in the near future to fit with the current Lore Bible, in the meantime here are the specific points from the short story you should not take into account when writing a Fan Fiction for Dual Universe (if you want it to be eligible for being integrated to the official backstory of the game, of course. If not, you are not bind to such limitation).
    Unfortunately, Sohan Decker is not a member of the Alpha Team, as he woke up just a few weeks before the Arkship landing on Alioth and do not participate in the neural simulation that will take place more than a year and a half before the landing. Aphelia memory must have had a glitch when talking to Sohan for the first time. When approaching some Kyrium, the matter doesn't reflect human faces aging or growing younger. Sohan Decker has probably some hallucinations, a possible side-effect of the long cryogenic sleep. While probably convinced of it, Sohan Decker didn't communicate with an invisible entity by using elements and he didn't get some schematics of a high-performance reactor in Kyrium as a reward. The proof? When asked to show it, he's not able to find it anywhere! Poor Sohan. Probably another hallucination. Cryogenic sleep seems to have a lasting side effect on him.  
    - The Novaquark might slightly change the Lore Bible over time, but we will try to keep those changes to a minimum, to ensure that it doesn't contradict fanfictions that have been already integrated to the official lore. These changes will occur mainly when an inconstancy is discovered in the official lore. And in this regard, we count on your feedback to track down every little detail that might seem inconsistent (some details may be awkward on purpose though ). As always, we remain open to your feedback on the Official Lore. Let us know what you think about it!
     
    That being said... Happy reading!
     
     
      Dual Universe Lore     Dual Universe takes place about 10.000 years after the Grand Exodus when humanity left the Earth to establish itself in new star systems. The information below is meant to help answer the most common questions about the game environment and try to set the general framework where fan fiction can be written.     Main historical dates     2027: Discovery of the doomsday Neutron Star that is heading towards the Earth. Collision will happen in 498 years. There are margins of error, so we don’t yet know if it means annihilation or simply major disruption in the solar system’s planets, but the end result is the same: the Earth will not be able to host humanity anymore. The event is nicknamed the [“Star Kiss of Death”], or [SKiD]. It’s basically the Armageddon.   2049: Creation of the United Earth Federation (UEF), a transnational institution in charge of coordinating humanity’s efforts and response to the SKiD. After concluding there was no hope to save Earth, the “Rebirth Program” is launched to analyze possible responses and escape strategies. New measures are voted to encourage natality in the population, to fight against a nihilist movement that advocates a “no future” philosophy and maintain a sufficient level of humans in the long run to fuel the Rebirth Project’s considerable needs.   2084: Better measurements have narrowed the margin of error. We are now certain that the neutron star will hit our solar system, and will actually collide with the Sun, turning into a black hole that will ultimately swallow or eject into deep space all the planets, Earth included. There is no hope anymore. Major funding is directed towards the Rebirth Program. All nation states must contribute at least 20% of their resources   2100: Mankind is entering a new era where robotics and AI have profoundly transformed society. Work as we know it has long disappeared, and social influence has replaced money as the currency of value. People do not “work” anymore, they have “activities” that can get them socially recognized. Money is still used, via a Universal Revenue, mainly as a way to control the scarcity in production, and balance the availability of goods against their rarity.   2130: AI have reached a threshold of global sentience. It is active in political, economic and social debates, and, while its benefits are recognized because it allowed the transition to the post-work era, more and more concern is raised about the sentient aspect and the potentially uncontrollable dimension of the AI agenda. Irrational fear rises. The AIs try to reassure the population that they have no rational reason to threaten humanity, but it only increases the level of suspicion within society.   2145: Massive rebellions all around the world signals the end of sentient AI, introducing a permanent universal ban on this technology, enforced by the very powerful UEF. Against all expectations, sentient AIs accept this and willingly shut down without any form of violent action.   2150: Society is reorganizing itself, as many “jobs” that needed sentient-level AI (surprisingly many, including low skill manual work), are once again left to humans to perform. Robots, in general, are banned also, as most of them required sentient-level AI to function properly. Early attempts at designing automated non-sentient robots all failed in the late 21st century, as it was discovered that sentience was a necessary byproduct of any sufficiently sophisticated AI for it to be able to interact with a complex world.   2200: A major summit of the UEF signals the alarming lack of progress on project Rebirth at the dawn of the 23rd century. Debates continue for years afterward about priorities, what technology to use to build Arkships that could help evacuate Earth, who would be eligible if we cannot host the 3 billion people still in the current population.   2200-2400: Major political events keep slowing down humanity and the UEF in its attempts to advance the technologies needed to build functional Arkships. Many wars, economic crisis, and nihilist terrorism are plaguing the progress.     2400: A period of calm and peace opens up. Major progress is suddenly made in the technologies needed to build the Arkships. Some are scheduled to be built within the next decade.   2440: Several key technologies are unlocked: cryosleep modules, nanoforming technology, nanopack condensers, resurrection nodes (it is unfortunately too late to use this to save humanity, as we would need to install billions of them out of the solar system, on a hospitable planet. There is not enough time for this).   2450: The Arkship technology is now mastered. Mass production begins. The race is on to produce as many as possible.   2500: Terrifying high-resolution images of the neutron star are provided by our most powerful telescopes. Riots break out all around the world over the selection process that dictates who gets to board the Arkships. The process was created by a scientific committee from the UEF, aimed at gathering the maximal amount of genetic diversity, plus a lottery to offset the fact that not everybody could go. Massive euthanasia programs were organized for those who had to stay, in order to provide them with a painless death at the time of their choosing.   2510-2536: The first Arkships leave Earth. Each Arkship is heading towards a particular part of the galaxy. One of them, the Novark, is heading towards the Scutum-Centaurus arm.   2538: The neutron star annihilates the solar system. Arkships are on their way, heading towards different regions of the galaxy.   12477: The Novark arrives on Alioth with a mighty thud as it deploys itself into the planet surface. From afar the planet shows many similarities to that of Earth, a blue and green marble sitting in the goldilocks zone of its star. Large continents surrounded by equally large oceans define the planet's appearance. Mountain ranges suggest continental drift, and large forests have taken hold over most of the planet. Primitive lifeforms are abundant. There are no obvious signs of advanced lifeforms.   Year 0 after arrival (0 AA): It will be your turn to write History in-game.     The world in 2500     In the century that preceded the Grand Exodus, the Earth’s population had dropped considerably, down to something less than 1 billion people. The “no future” movement had gained a considerable momentum. people were simply trying to tend to their immediate needs; losing any vision for the future or any concern for the consequences of their actions. Natality had dropped to an all-time low, crime had been continuously rising, and nation-states, as we know them, had long disappeared.    The UEF was the last large-scale social structure still holding, among a myriad of medium to small sized city-states. UEF representatives and offices, research centers, production units, etc, were scattered all around the world within the largest city-states. The UEF’s role now extended far beyond its initial goals, including a feared and powerful armed force to maintain order and ensure that the proper funding was collected from all city-states, in order to fuel the Rebirth Program.   A global language shared by all people on the planet started to emerge at the end of the 21st century. By the end of the 22nd century, almost everyone was speaking at least two languages: the global language (the “common”) and their local native language, each city-state having somehow evolved a variant from their original country’s language.     Economy     During the first half of the 21st century, the Internet quickly decentralized the economy, removing intermediaries and frictions. Anyone was able to open their own marketplace online, with powerful central aggregators to help integrate available offers. This was both true of goods and services. This highly distributed model of economy stood the test of time, both during the sentient AI era, and even after, up until the last century.   One of the main challenges of the last century, after the city-states model had become the norm, was logistics. Transporting goods over long distances carried the risk of being attacked by pirate hordes living outside of the city-states. The UEF and other independent security groups were in charge of ensuring protection, but still, the risk made inter-city trade dangerous, and local markets were the preferred method for basic commerce.   A global currency, the [U2] [(Universal Unit)], is installed by the UEF at the beginning of the 22nd century. It has acquired a growing support over the years and is still used as a reference currency on Alioth to help organize the exchanges of goods and services between colonists.     Culture & Society     At the moment of the Grand Exodus, humanity, and more precisely the UEF, was divided into four main political movements, essentially different from each other in the way they decided to answer one simple fundamental question: what is the main driving force in the development of humanity? Behind this question lies the promise of a political agenda on how to best rebuild civilization after the Grand Exodus and where to put priorities.   The [Luminous] are the first group. They consider the main driving force to be knowledge and wisdom. They value science, industry, and technology as the main sources of progress, and were heavily involved in the Rebirth Program, which led to the construction of the Arkships. They are, of course, very much respected for this even if some may criticize them for their all too rational take on things.   The Alphas are the second group. For them, the main driving force is, well, … force. They believe that people will respond mostly to strength and balance of power. They favor military action as a way to control and orient the evolution of the world in an attempt to avoid chaos and prevent instability. Their intentions are good, but they often fall to scandals involved with their expeditious way of handling subtle situations.   The [Ethereans] constitute the third group. They believe in the power of culture and arts. For them, humanity needs to be driven by dreams, beauty, and ideals before anything else. This is what gives us meaning. They are not against more practical endeavors but like to see these activities as a way to expand and support their vision. They have many supporters but are also often criticized for their lack of pragmatic action.   The [Emporium] is the final group. They believe in the power of money and commerce. They think that this has been the life and blood of human societies for millennia and, even if they will gladly regret it in private, they think this is nevertheless what gets the job done and can really set people in motion. Some point to them as a cause of an ever greater inequality, but they know how to silence critics and make people happy.   None of these movements are inherently good or bad, they all value human life and sincerely want to help drive humanity to success again.     Science & Technology     After the early 2400 years, science and technology suddenly advanced very rapidly. Incredible innovation occurred, becoming the foundation of the industrial, societal and economical program of Project Rebirth. Here are some of the most prominent breakthrough:   Nano fields: an expected advance in theoretical physics led to the discovery of a new force in nature, called the nano force due to its scale, that allows the fine control of the molecular dynamics of matter with incredible precision using high-frequency nano fields. Nano fields can be focused and modulated in a very precise way to destructure, collect or deploy and assemble matter in a short range radius. This is the core technology that gave birth to the nanoformer that every colonist is now equipped with.   Calabi-Yau Compactification: the science behind CYC has been inexplicably lost in the Arkship archives. It is the technology that powers nanopacks, which are extra small containers (that colonists wear on their suit), capable of amazing volume and weight reductions of almost anything contained in them. All we know is that it seems to work based on the possibility of storing matter within the extra dimensions of space-time allowed by String Theory, inside what is called the Calabi-Yau space. The exact science and understanding behind them have been lost and attempts at reverse engineering have all failed. Due to the limited number of Nanopacks available and their considerable value, further attempts to reverse engineer them are discouraged.   Nano fields displacement: this is a direct application of nano fields, used to collect, store and maintain matter within containers. The matter constituting objects is analyzed and de-structured first then stored using stable nano fields and can then be retrieved later via a reverse process that reconstructs the original object. Unlike with CYC, only limited volume gain can be obtained, and no weight reduction is possible.   Nano 3D printing: based again on the versatile nano fields, advanced 3D printers became possible. They are capable to assemble matter from reservoir sources to build small sized technological parts; from electronic to industrial units. Coupled to the automated assembly, this quickly became the basis of the industrial chain.   Quantum branching: Quantum Branching is at the heart of the Resurrection Node technology and is based on the “Many Worlds Interpretation” of quantum mechanics. At any moment, in particular, when you die violently, several versions of the universe coexist in parallel. Scientists working on EPR pair experiments unexpectedly found a way to instantly switch one universe with another, and in particular to switch the universe where you die with another one where everything would be exactly the same, except that your body position would be inside a Resurrection Node. The amount of matter to switch increases the energy cost of the operation, so RN teleport only the minimal set of mass to get the desired effect, which is... your naked body. A Resurrection Node is paired with your body and cannot be used by somebody else. It will make you virtually immortal, even if natural aging will probably get you out of the loop at some point.   Propulsion Engines: the conquest and exploration of the arrival star system, as well as nearby other stars, is a clear objective of the UEF for each arkship colony. Several engine technologies have been perfected as part of the Rebirth Program to allow for various flight modes, either within the atmosphere or in space. Warp drive technology was near completion and should become available a few years after the arrival, and even stargate instant transport has been sketched as a not too distant possibility but was unfortunately still not available at the time of the Grand Exodus. Warp drive speed is believed to be in the range of 100 times the speed of light, while super warp probes, that could be used to seed stargates, could reach up to 10.000 times the speed of light Making it possible to cross the entire galaxy in just 10 years.      Environment & Alioth     Alioth is a rocky planet orbiting a yellow dwarf star, very similar to the Sun. It has been selected due to its very similar Earth-like environment, including oceans, forests, mountains, and lakes. It has a moderate fauna and flora. The temperature during the day is similar to what can be found on Earth, but nights can be extremely cold.   The planet underground contains all the usual materials needed for basic industry, but more rare resources may have to be later harvested from one of Alioth’s three moons, or even from more distant planets in the system.   The planet day/night cycle is only 5 hours, and its weather pattern is relatively stable. Overall, Alioth is a very life-friendly planet, carefully chosen to facilitate the starting years of colonists.     The Arkship     The Arkships are a marvel of technology. They can host millions of people in cryosleep for extended periods of time. Made out of Kyrium, they can sustain incredible amounts of deceleration or acceleration, and absorb the corresponding crushing forces for whatever stand inside them. The origin of Kyrium is not well documented, and it seems that the material cannot be produced from a known industrial process, but has probably been found during some mining operations within the solar system.   Designed to travel close to the speed of light for extended periods, the Arkship engines are also not part of the colonist UEF documentation and no assembly schema could be found within the archives. There is much debate over why the UEF would intentionally withdraw such potentially useful information.    Each Arkship is controlled by a proto-sentient AI that was allowed to be built against the very strong UEF AI ban because it was argued that it would have been to hazardous to let the fate of humanity rest with dumb automatic machinery that would possibly not be able to react to unexpected situations. While being an exception to the AI ban rule, the onboard AI is still however not allowed to take control of any machinery or robot beside the Arkship itself. The Novark AI is called “Aphelia”.   Once on approach to the destination planet, the Arkship is designed to literally “plant” itself into the planet, to allow the deployment of deep geothermal energy collectors that should sustain the ship functions for potentially unlimited amounts of time. One of the key functions of the ship once arrived, is to deploy a 20km radius safe zone area where colonist would be free from any form of aggression from the outside, or… from themselves. It was indeed decided that the potentially violent nature of mankind under stressful situations should be mitigated with appropriate supervision. Within the safe zone, Aphelia is in charge of maintaining order and providing support and information to colonists.   Regrettably, one known consequence of prolonged cryosleep periods is that the subject will suffer from a loss of episodic memory, as well as most high-level cognitive memory like expertise, skills or know-how. To mitigate this side-effect, the Arkship archive contains large data banks that are transferable to colonists via a wireless data transfer process involving brain implants capable of stimulating neural activity. The process is slow and can take days for the most advanced skills, but is an effective way to re-enable lost knowledge for long time space travelers.   The Arkship extreme energy efficiency, designed to allow the ship to travel for millennia, forced trade-offs on what could be embarked in order to minimize the total mass, and of course, human bodies were preferred over any other “mass”. For this reason, and because nano 3D printing would make it possible to easily rebuild them, no ship or industrial machine was included inside the Arkships’ cargo. Humanity would have to rebuild civilization from scratch. A large set of Resurrection Nodes tuned to each registered colonist where however installed inside the Arkship to avoid any loss of precious life once arrived on the destination planet. For these reasons, the inside of the Arkship, besides the propulsion machinery, is mostly occupied by cryosleep pods, as well as Resurrection Nodes.     Alpha Team     While most of the Arkship passengers will wake up after the Arkship landing, a few thousand among them become half awakened between a few years and a few weeks before the arrival: the Alpha Team. While their bodies are still asleep, their brains are awakened and connected to an advanced neural/computer network that immerses them collectively within a virtual reality that is meant to simulate their first steps on the destination planet, for education and testing purposes.   During this simulation, of course, nobody can die (this represents the Alpha phase in-game). They are given easier access to certain resources in order to help them experience various stages of the tasks they will have to face in real life when arrived. The Alpha Team will then be in charge of guiding newcomers and helping to bootstrap the first months of civilization rebuilding on the destination planet.     Mysteries     The cryosleep memory loss side effect and the apparently incomplete archive has given birth to several mysteries for which colonists have developed many “theories”:   Kyrium is an absolute mystery. Nothing is available in the Arkship archives about its nature, how it was found, how to create it or even manipulate it. No colonist have the slightest memory about the Kyrium. If Aphelia is asked for information on Kyrium, the Novark’s AI will just give an elusive answer, explaining its lack of information as memory loss. Obviously, this is not a satisfying answer.
      Aphelia is in charge of the Novark and the well-being of all the passengers. She seems as caring as invasive in the private life of the colonists. While she doesn’t seem brutal, hostile or coercive by default, her behavior is perceived as if she monitors every action of each human that has been aboard the Novark. She also seems to avoid disclosing information on some specific topics - at least that’s the feeling of some passengers - despite the fact she always says if she doesn’t give a satisfying answer, it’s because the answer is beyond its capabilities. For these two reasons, many colonists think the AI is not trustworthy. Aphelia seems to have incredible defenses against hacking, far higher than anything the most experienced colonists in hacking have ever seen, reinforcing the feeling that the AI might hide a lot of things. The Arkship light speed engine is completely undocumented. No schema is available to rebuild one using 3D nano-printing, or by any other means.
      There seems to be no trace of the records pointing to the destination of the other Arkships within the galaxy.  
     
     
    Best Regards,
    The Novaquark Team
  23. Like
    Villspor reacted to DarkTemplar in Steam   
    Hey man, be sure to have a search through the forums before posting a new thread. https://board.dualthegame.com/index.php?/topic/10647-steam/page-2?hl=steam#entry45479 this topic has been thrown around before with arguements already made for and against.
  24. Like
    Villspor got a reaction from Lord_Void in New fantasy MMO   
    Yea Lets see what will emerge ^^ 
     
    Edit: The Kickstarter was a big Success: $3,271,809 pledged by 19,576 backers 
     
    Edit2: All who are interested and not registered yet, can register for weekly drawings on the website: https://aoc-game.com
  25. Like
    Villspor reacted to NQ-Nyzaltar in New Volunteer Forum Moderators   
    Hi everyone, 
     
    A short update (and clarification as some community members were confused) on the volunteer Moderators.
    As mentioned in this news thread, here is the current status:
     
    Moderator accounts are made. Volunteer Moderators have been selected. However:
    Due to lack of Moderator rights customization, the selected volunteers are not in control (yet) of their Moderator account. Why is that?
    In the current version of our forum (IPB 3.4.x), a Moderator is basically a Super Moderator and this gives way too much power (and responsibilities) to a volunteer Moderator. For many reasons we can't give a Super Moderator rank to volunteer Moderators. IPB official support for 3.4.x has been discontinued recently, so we won't have support to develop customized moderator rights. What is going to happen?
    The IPB devs have made an awesome job in the most recent version of the IPB Board forum (4.2.x) and Moderator Rights Customization is specifically an area where they've done wonders. For this reason, and also to improve the forum on many aspects, we are going to upgrade the forum in the near future (estimated ETA should be between June and end of July). Once the forum will be upgraded, we will finish the Moderator Rights Customization and we will handle the accounts to the selected volunteers.  
    We hope there isn't any confusion left on the topic.
    If some questions remain, don't hesitate to ask!
     
    Best Regards,
    Nyzaltar.
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