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NQ-Nomad

Community Manager
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About NQ-Nomad

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    Community Developer

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  • Alpha 1
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  1. NQ-Nomad

    Happy Holidays!

    Dear DUdes and DUdettes, What a year for the Novaquark team and Dual Universe! We're now in Alpha 1 and this milestone was reached thanks to your continuous and incredible support... Our hard work allowed us to deliver a new version of a game that will continue to evolve during 2019 (and beyond). We count on you to help us build the best possible next-gen MMO The road ahead to completion is still long but after such effort, it's now time for us to have some rest and to spend more time with our friends and families. Expect minimum presence from us until the beginning of January. The Winter Holiday Test and our Shipbuilding Contest are our special treats for you! We hope you'll enjoy them. From the bottom of our hearts, we thank you for everything! Happy Holidays! Cheers, The Novaquark Team
  2. Hi, We're always happy to see enthusiasm regarding our game and we're thankful for that. This being said, here are a few things to keep in mind to be sure to keep things clear and healthy for everybody: Dual Universe community members must comply with all the rules established by Novaquark (Terms of Use, Privacy Policy, EULA, Forum Rules, everything) Even if we have nothing to say about the rules other developers establish to manage their games and services, we will never encourage any behavior bending or breaking Terms of Service or other kinds of code of conduct of any sort regarding a non-Novaquark game or service If our own rules and policy are not clear enough at a defined time, we'll update them as soon as possible to reflect as best as possible what we want -or not- to see happening in the community. This is done to keep things fun for everybody. Players feedback is very important here As we always said, we want to foster a warm and welcoming community. This asks to establish rules and guidelines. Common sense means that some are permanent and others could evolve as time goes by. So to make sure everybody has a good time, we kindly advise respecting the rules you agreed to comply with by creating a Novaquark account (and to do that in other games in general). Dual Universe is a sandbox game and by nature, everything will be open. That's one of the most exciting things about our game. It has never been done like that before. At least, not at this scale. We're not naive, all kinds of behaviors will emerge from it. Concerning the behaviors outside the game, same thing. And we want to prevent as much as possible the bad kind of actions we too often see as gamers and that are a plague for our passion. Grey and black market key exchange/selling/whatever-little-arrangements are among them. This is not something desirable when you want to maintain things cool for everybody. It's not only frowned upon, we clearly disapprove that. A free key is a free key. It must be gifted for nothing in return. We know how things work though, we're not idiots (we're gamers too) and we will try to prevent that as much as possible with the means and resources at our disposal. Again, if our current rules are not clear enough, we'll update them to reflect what is okay and what's not and the possible rewards or sanctions that could come out of that. And as always, the dialog with you guys remains open. We'll give news on the roadmap this Summer, as announced. We're also considering new ATV members and will communicate about that in due time. Cheers, Nomad
  3. NQ-Nomad

    NovaWrimo 2017 Contest: Rules to participate

    Hi guys, It's been a while since you had news from our latest NovaWrimo contest. We apologize for the delay. We wanted to make sure that our deliberation process was completed the way we intended, while as you know, there are so many things to attend to in the meantime... So, thanks for your kindness and patience. It's now time to announce who the winners are for the 2017 edition! ā€¢ 1st Prize: Dwarf3d for the short story "Day of Optimism" ā€¢ 2nd Prize: Stig92 for the short story "Right to Exist" ā€¢ 3rd Prize: Kurock for the short story "Bastille" Congratulations! Thank you to all the contestants! We're always happy to read how our players grasp Dual Universe'sā€¦ well, universe We're aware that writing such stories represent an investment and we appreciate it. As a token of appreciation, each contestant will receive one DAC! More news related to NovaWrimo are coming soon, so stay tuned. Cheers, Nomad
  4. NQ-Nomad

    [Pre-Alpha Event] Build the first City!

    Hi guys, The weekend test that occurred on Saturday, April 7th, showed that the community is creative! Not that we had any doubts, if you take a look the recent Outpost Contest too as an example. It was a lot of fun and, as expected, it was a little bit hectic That was kind of the point, though, beyond just giving a simple goal to the Pre-Alpha testers. We were curious to see players' behavior, of course, but also to perform a technical test too. That ended up stressing this "old" r0.8 version of the game beyond reasonable and it's currently hard to continue building in good conditions in the dedicated zone. We have around 412 constructs as of posting this message and some customized Lua scripted ones are responsible for lowering performances for many players. This "old" version of the game is of course not as optimized as it would be ideal, the game is still in Pre-Alpha and that's to be expected at this development stage. As the next Pre-Alpha test will happen tomorrow April 12th, and -let's be honest- performances are not going to get any better with even more constructs being added, we have to cancel the event. In consequence, we kindly ask our Pre-Alpha testers to avoid pos{0,2,-37.2769,175.8497,0.0000} and the surrounding tiles for a better gaming experience If the Pre-Alpha testers had any issue to reconnect to the game and an impossibility to use the Force Respawn feature, they'll have to contact our Support staff and we'll teleport players elsewhere to make sure they can play. In any case: data collected are of a tremendous help and we already planned the necessary improvements for the future versions of the game. Some of them should be available in the next r0.10 build and we're working hard to make sure that things will be running correctly (at least at 30 FPS) for the Alpha 1. Talking about the next r0.10 version of the game, make sure to read this article on our website if you missed it! It contains elements that you might be interested in. We're amazed by what the community already does in the Pre-Alpha and the help it provides to Novaquark to improve and refine everything along the road. Thank you very much for your patience, understanding, and commitment! Cheers, The Novaquark Team
  5. NQ-Nomad

    [Feedback] Newsletter Revamp

    Hi guys, Thanks for the feedback here. We put @Vyz Ejstu's suggestion in the latest emails sent to improve reading comfort. Cheers, Nomad
  6. NQ-Nomad

    Building Contest & AMA Event

    Hi guys, The Outpost Building Contest is over and now is the time to announce the winners! We had a hard time to pick the best contributions! 1st place: Croomar's team (Objective DriveYards) 2nd place: Tango_Lima (Gallia Gemina) 3rd place: UnderHandAerial's team (Hyperion) Congratulations and thank you to all the contestants who entered the competition! We'll release a video next week to showcase the work accomplished here and it's impressive! Cheers, Nomad
  7. NQ-Nomad

    NovaWrimo 2017 Contest: Community Vote

    Well, it seems that Kurock won the community vote. Congrats!
  8. NQ-Nomad

    Pre-Alpha forum access?

    Hi guys, We took care of that. Thanks for your support! Let me know in PM if you have any other issues. Cheers, Nomad
  9. NQ-Nomad

    NovaWrimo 2017 Contest: Rules to participate

    Hi guys, Community vote is now open! You can head here for the details. Thank you for your patience and have a good read Cheers, Nomad
  10. Hi guys, Time for launching the community vote for NovaWrimo 2017! Rules are the same than for the 2016 edition. Starting from today, you can vote with the pole in this thread until April, 3rd at 06:59 AM UTC. Only one vote is allowed per person, regardless of the number of accounts he/she owns. To be convenient, I gathered the links to the eligible stories here: "Bastille" by Kurock "Life After Death" by Velenka "Right to Exist" by stig92 "A Day of Optimism" by Dwarf3d "Black and Teal" by Zamarus Our staff review of these entries is still in progress and we'll update you on this asap! The original announcement is still available here. Thanks to the writers for entering! Have a good read! Cheers, Nomad
  11. NQ-Nomad

    Happy Holidays!

    Hi guys, A quick post to thank you all for your involvement in the community and to wish you Happy Holidays! We had an amazing year and you help us shaping Dual Universe every day. You give us the strength and motivation to work hard to make this game a reality. The team is kind of exhausted right now, though ^^. Like last year, it's time for us to take some vacation. We'll have some rest and will spend some time with our families and friends. We'll probably be less active on the forum and social media during that time, so thank you for your understanding. But don't worry, we'll be back in the beginning of January to continue what we started: developing the game of our dreams. Thank you for sharing that with us and Happy Holidays again! Cheers, The Novaquark Team
  12. NQ-Nomad

    New Novaquark logo

    Hi guys, Behoooooooold, the new Novaquark logo! Theatrical announcement aside, we hope you'll like it. Thanks to you and our partners the company's growing and hiring. We felt we needed to reflect that with our logo. We're more dedicated than ever to make Dual Universe a reality and we thank you for helping us shape this game every day. The new www.dualthegame.com website is coming tomorrow and we hope you'll like it too! Cheers, Nomad
  13. NQ-Nomad

    atmosphere

    Hi guys! Topic has been moved to a more appropriate section. Thanks, @Lethys! The answer is: no, it doesn't work exactly like that. While the idea could be seducing, introducing such mechanics would imply many complicated things in terms of development. We try to allocate our production resources as best as possible and we have many other aspects of the game in the pipeline, as I'm sure you know. Here's how it works for now: if your avatar is on a ship that doesn't move and is near a planet, your avatar will be submitted to the planet's gravity. If your avatar is on the same ship but in movement, it will be submitted to the ship's gravity. If your avatar is on a ship and this ship is in a bigger ship itself and not moving, planet's gravity will attract everything. If the big ship is moving, your avatar will be attracted by the small ship and if you move far enough from the small ship, it will then be attracted by the big ship. A big ship will have a wider attraction range than a small one but for now, as long as you're entering a planet atmosphere, planet's gravity has the "priority" on everything else (when it doesn't move). It can appear a bit counterintuitive said like that but in lots of situations and use cases, it makes practical sense. Like I said, it would be a technical nightmare to handle everything like you describe client and server-side otherwise and for a gameplay benefit that remains hypothetical. We already have plans to add more to that system, though and will introduce that at a later stage. Cheers, Nomad
  14. NQ-Nomad

    NovaWrimo 2017 Contest: Rules to participate

    Don't worry. What was won last year won't be modified, it's yours ^^ Nothing will be downgraded, only upgraded if necessary. If the reward is "useless" for you (for example you win a Gold pack you already have or you win a Silver or Bronze while being Gold), we can consider gifting it to a friend of your choice. You'll have to tell us who and we'll take care of it. Cheers, Nomad
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