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le_souriceau

Alpha Tester
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  1. Like
    le_souriceau got a reaction from Armedwithwings in New Merovia Chronicle — Interview Journal   
    Little bit of news about us too.
     
    1) We steadly working on interviews with several new people/orgs (they on very different stages, because mostly real-world time constrains, schedules, things we must balance around) -- with some we just discussed possibility, with others preparing questions or finalizing other techical things. 
     
    2) We still "playing" with website, trying to imporve looks and comfort of reading for visitors. Feel free to give us feedback, if you particulary don't like anything. We have no illusions about our design skills.
     
    3) Kurock now helping us with proofreading (seriously patiently, fighting with our attempts to de-proofread everything again). Thanks! Several other people also stated their wish to help, so we definitly can use it too! Thank you guys/gals.
     
     
     
     
     
     
     
     
  2. Like
    le_souriceau got a reaction from Davian_Thadd in New Merovia Chronicle — Interview Journal   
    Little bit of news about us too.
     
    1) We steadly working on interviews with several new people/orgs (they on very different stages, because mostly real-world time constrains, schedules, things we must balance around) -- with some we just discussed possibility, with others preparing questions or finalizing other techical things. 
     
    2) We still "playing" with website, trying to imporve looks and comfort of reading for visitors. Feel free to give us feedback, if you particulary don't like anything. We have no illusions about our design skills.
     
    3) Kurock now helping us with proofreading (seriously patiently, fighting with our attempts to de-proofread everything again). Thanks! Several other people also stated their wish to help, so we definitly can use it too! Thank you guys/gals.
     
     
     
     
     
     
     
     
  3. Like
    le_souriceau got a reaction from Fritch in New Merovia Chronicle — Interview Journal   
    New Merovia Chronicle (NMC) -- independent media outlet covering events and personalities of Dual Universe. Our main focus -- extended interviews with players, secondary -- quick, entertaining (not that serious) news and featuring of interesting in-game projects. We see our mission in creation of diverse, conflicted, yet honest collective portrait of DU community, delivering it without prejudice and equal share of light.
     
    While our production is of humble kind (not everyone a native english speaker), we are always striving to improve and uphold the highest standards of journalist integrity. It means getting in trouble from time to time!
     
    Our website:
    https://dupress.wixsite.com/newmeroviachronicle
     
    Our Twitter:
    https://twitter.com/nmchro
     
    NM Chronicle team,
    In hope to bring you some enjoyment.
  4. Like
    le_souriceau got a reaction from Duckimus Maximus in New Merovia Chronicle — Interview Journal   
    New Merovia Chronicle (NMC) -- independent media outlet covering events and personalities of Dual Universe. Our main focus -- extended interviews with players, secondary -- quick, entertaining (not that serious) news and featuring of interesting in-game projects. We see our mission in creation of diverse, conflicted, yet honest collective portrait of DU community, delivering it without prejudice and equal share of light.
     
    While our production is of humble kind (not everyone a native english speaker), we are always striving to improve and uphold the highest standards of journalist integrity. It means getting in trouble from time to time!
     
    Our website:
    https://dupress.wixsite.com/newmeroviachronicle
     
    Our Twitter:
    https://twitter.com/nmchro
     
    NM Chronicle team,
    In hope to bring you some enjoyment.
  5. Like
    le_souriceau got a reaction from TheSpartanCast in New Merovia Chronicle — Interview Journal   
    Little bit of news about us too.
     
    1) We steadly working on interviews with several new people/orgs (they on very different stages, because mostly real-world time constrains, schedules, things we must balance around) -- with some we just discussed possibility, with others preparing questions or finalizing other techical things. 
     
    2) We still "playing" with website, trying to imporve looks and comfort of reading for visitors. Feel free to give us feedback, if you particulary don't like anything. We have no illusions about our design skills.
     
    3) Kurock now helping us with proofreading (seriously patiently, fighting with our attempts to de-proofread everything again). Thanks! Several other people also stated their wish to help, so we definitly can use it too! Thank you guys/gals.
     
     
     
     
     
     
     
     
  6. Like
    le_souriceau reacted to pipestein in Howdy, glad to meetya, salutations, aloha, and greetings...   
    Howdy Folks! step right up. I'm glad to see you all here today. My name is Pipestein, intergalactic man of mystery. I'm the red headed step child of Adventure. Quick to joke and slow to anger. I'm the new guy that lives next door to you, the old guys. I'm THAT guy... You know the neighbor that throws all the best loud parties,  that guy that you wanna hate but can't because of his rakish lopsided grin that screams "Dude you rock and I'm the only other person in on it." Yeah I'm THAT guy. Born to sell snow to eskimos, Bibles to Buddhists, Porterhouse steaks to vegans. That guy... Oh yeah I'm also the dude that when you get to the back end of the universe and think to yourself, "Finally peace and quiet, the first human to set foot on this virgin landscape and bring the power of civilization to the dark corners of the galaxy I proclaim this Stanland all bow before Stan!" and after all this when you turn around you see my log cabin thumping with loud Dubstep and a crowd of people outside surrounding the keg and passing around a funny shaped cigarette. Yeah that guy.
     
    Hello to you all!  Step right up and bask in the glory of the annoying neighbor with the rakish lopsided grin that looks you in the eye and says wthout words, "Dude you rock and I'm the only other person in on it."
     
    I'm looking forward to getting into some exploration myself. I am coming in from Elite Dangerous so I am more than used to ridiculously long exploration voyages. My first one in that game was a circumnavigation of the galaxy that took me four years of real time. I loved it. 
     
    I'm looking forward to hanging out with all of you in game...
     
    Howdy, glad to meetya, salutations, aloha, and greetings!
  7. Like
    le_souriceau reacted to Maeve in New Merovia Chronicle — Interview Journal   
    Interview with GraXXoR. Lot of in-depth talk about social aspects of game:
    https://dupress.wixsite.com/newmeroviachronicle/post/graxxor-novax
  8. Like
    le_souriceau reacted to Lubenson in What Pledge Pack do I need to Play Alpha?   
    Thank you very much. I will join. 
  9. Like
    le_souriceau reacted to Vyz Ejstu in New Merovia Chronicle — Interview Journal   
    Hello, le_souriceau. Congratulations on taking the initiative with this venture. With credits to the Dual Universe Historical Society, Outpost Zebra has retweeted the first of your announcements on Twitter. 
    Our new website is almost done and the Oz team has a section dedicated to interviews such as yours. 
    If you are amenable to the idea, we'd like to see your content on the Oz platform too. Naturally, we'll offer to help with editing whenever and wherever we can.
    We look forward to hearing from you.
    Cheers.
  10. Like
    le_souriceau reacted to XXXADEXXXX in Inside Dual Universe, Podcast #6: Alpha 3.1 Edition   
    Good morning, after listening to the entire Podcast I have some doubts / opinions / ideas about some of the different topics discussed:
    1.             Substitutes: This seems to me an excellent idea, in addition to that it can be a good replacement for the idea of giving the option of having several avatars from the beginning (something I read in discord a long time ago) because they would make it more flexible and comprehensive the range of actions and operations of a player in his solo game as in an organization. As it is something new that we have not used or seen yet, what it says may not apply or is irrelevant:
                A- Will the substitute have a robotic body or will he be like our avatars?
                In case it is a robotic body I have the following questions:
                B- Will it have differentiated and replaceable parts in the body? Because it would be excellent to be able to modify its parts to our own liking, either by colors, shapes, sizes or designs and if depending on the parts you have different functionalities or better advantages, such as walking or running faster, jumping higher, having a greater load capacity, have a greater range of operations (the latter related to a suggestion that I have later).
                C- The substitute? Will it consume energy or have energy cells that will have to be replaced over time? If you have them, I also suggest creating a branch of skills to lengthen the duration or make the consumption of said energy more efficient.
                D- In case of receiving damage, will there be any repair mechanics for the substitute?
                E- Will there be a limit on the number of substitutes per player?
                F- Can organizations have substitutes for their members?
                G- What will be the way to create, select or dispose of substitutes? Because if there is a way to create there must also be a way to destroy, bearing in mind that if the bodies of abandoned substitutes are treated as they have with abandoned nuclei, we can end up with a myriad of bodies abandoned or used for ill-intentioned actions .
                H- My suggestion with the body of the substitute can be created individually and also create a substitute operation module, which has space to store different quantities of bodies (X1, X2, X4, X10), so that when using the Wireless module to access the substitute, this is inside the substitutes operation module, and at the end of using it, you can store it inside it, so that it recharges, repairs or is available to another member of the organization (the latter in case to be able to have substitutes for the organization), and depending on the module there is a greater range or operating distance for the body of the substitute.
    2.            Notifications: I only have a question about this, is it planned to make a mobile app to receive notifications offline on it? Or some way to connect these notifications to our discord accounts?
    3.             Nano Market: This is a great mechanic, being able to create merchant work now, but I have some concerns and doubts
                A- One of the problems that not only me but many have experienced when trying to use the markets is that the game freezes for seconds and sometimes minutes, causing many (like me) to completely evade the use of the market and that happens with the limited number of market modules and districts, but now that everyone can see the market without that limitation, the traffic of requests for such information on the server will increase, which could worsen the performance of said mechanism.
                B- The visualization from the nano market will be restricted to the planet I am on or will it have a filter to select the planet? In case of restriction by planet, if I am in space, will I not be able to use the nano market?
                C- Will it be possible to project the information from the nano market on a screen in our base or warehouse?
                D- Will there be new valid LUA functions to use in the nano market? Well, I would love to be able to apply filters through LUA and project the results on a large screen to always have it visible on my ship or base.
    4.             Resurrection node: The possibility of having several active nodes is really useful, although with this it will be possible to teleport from one planet to another (those who take advantage of this do not hate me), I would like to know:
                A- Will there be the possibility to remotely activate and deactivate the nodes?
                B- The substitutes will have the ability to activate and deactivate the nodes? In case yes, I imagine that the developers were looking for a way to restrict the abuse of the combination of substitutes and resurrection nodes, because with both I can teleport as many times as I want from one planet to another playing with the substitute and activate and deactivate the Resurrection node (I hope that by saying this, DU fans with gallons of gasoline and flamethrowers will not come to my house, ok it's a joke, I hope).
               C- I recommend applying cooling times to the use of personal nodes, as well as implementing nodes of different sizes, which depending on the size have different cooling times, number of uses per hour and amount of time, of materials and range of materials required to manufacture them, which makes it more attractive for organizations to have larger nodes, and newer ones to access a very small node more easily.
               D- I recommend that if the substitutes can activate and deactivate the nodes, they are applied to the substitute body but not to the main body, so we can avoid abuse by using it as a teleportation mechanism from one planet to another.
    5.            Warp: This is something that many expected, and that the costs of using it vary depending on the size and mass of the ship can be is a good and logical thing for the balance of the game, for which I have the following doubts:
               A- Will there be different sizes for the items for the warp trip? Will it be limited by the size of the nucleus to which it is associated, just as AGGs have? Will there be limits on the jump distance depending on the size?
               B- Is there any mechanics about the decrease in efficiency or jump distance if the warp module receives damage?
               C- Will the cells for the Warp trip be used up completely per trip or, depending on the distance, can a certain% of the cell be consumed?
               D- I understand that cooling times will be implemented although this is a mechanic that I have not seen working for example in XL space engines (as far as I remember I could use them without waiting for some type of cooling time even when I remember that it had it), but I I would like to know if there is any mechanism such as a loading time, calculation of trajectory or warp module heating that gives us the need to wait a certain time between selecting a destination and activating the warp trip (This without taking into account the aforementioned restrictive time that comes when there is PVP)? Does this time depend on size (core, warp module), distance to travel, mass of the ship and state of the module (with damage, intact)?
               E- I recommend creating a branch of skills that help with efficiency or other aspects on which the warp trip depends, thus creating another profession.
     
    Others:
    1. In the hierarchy of the members of the organization, it was implemented that expelling a legacy or superlegacy from the organization should be done through voting, something with which I agree, but what I do not agree with is that if I want to leaving this organization being a legacy or superlegacy, I must have approval by vote, if I want to leave on my own I should be able to do so at any time without the need for voting.
    2. Is there a limit to the amount of TCU a player can have?
    3. To prevent an organization from owning a planet, they should put a limit on the number of active TCUs that organization can have, something that they can avoid just by creating more organizations, but that in turn limits their management and administration capacity, what which as a consequence would be a limitation for the organization, a good thing if we want to avoid an uncontrollable expansion by large organizations to the point of controlling a planet.
  11. Like
    le_souriceau got a reaction from Vyz Ejstu in New Merovia Chronicle — Interview Journal   
    Thanks, @DarkHorizon, we aiming more on "sustain" centered production, then immidiate bang-boom one, so I hope we conquer some space in your dragon skull with time ?
     
    Also! we added new obvious tab "Places to Visit" with links on other in-game community media projects. If anyone responsable for such projects wants their thing in -- just let us know.
     
     
  12. Like
    le_souriceau reacted to Peregrin in New Merovia Chronicle — Interview Journal   
    Thank you for the link. I wish you the best, news/ history initiatives are always welcome.
  13. Like
    le_souriceau reacted to Maeve in New Merovia Chronicle — Interview Journal   
    We working on more 
  14. Like
    le_souriceau got a reaction from Istanicas in New Merovia Chronicle — Interview Journal   
    New Merovia Chronicle (NMC) -- independent media outlet covering events and personalities of Dual Universe. Our main focus -- extended interviews with players, secondary -- quick, entertaining (not that serious) news and featuring of interesting in-game projects. We see our mission in creation of diverse, conflicted, yet honest collective portrait of DU community, delivering it without prejudice and equal share of light.
     
    While our production is of humble kind (not everyone a native english speaker), we are always striving to improve and uphold the highest standards of journalist integrity. It means getting in trouble from time to time!
     
    Our website:
    https://dupress.wixsite.com/newmeroviachronicle
     
    Our Twitter:
    https://twitter.com/nmchro
     
    NM Chronicle team,
    In hope to bring you some enjoyment.
  15. Like
    le_souriceau got a reaction from Davian_Thadd in New Merovia Chronicle — Interview Journal   
    New Merovia Chronicle (NMC) -- independent media outlet covering events and personalities of Dual Universe. Our main focus -- extended interviews with players, secondary -- quick, entertaining (not that serious) news and featuring of interesting in-game projects. We see our mission in creation of diverse, conflicted, yet honest collective portrait of DU community, delivering it without prejudice and equal share of light.
     
    While our production is of humble kind (not everyone a native english speaker), we are always striving to improve and uphold the highest standards of journalist integrity. It means getting in trouble from time to time!
     
    Our website:
    https://dupress.wixsite.com/newmeroviachronicle
     
    Our Twitter:
    https://twitter.com/nmchro
     
    NM Chronicle team,
    In hope to bring you some enjoyment.
  16. Like
    le_souriceau got a reaction from Ater Omen in Dual Universe Talks New Generation Consoles   
    Well you can add console players in some sort of restricted gameplay as primitive pre-space aliens, like evoks in SW living on some distant planet, playing gathering and basic craft. We can then disover them and hunt down for sport using keybords.

     
  17. Like
    le_souriceau got a reaction from TheSpartanCast in New Merovia Chronicle — Interview Journal   
    New Merovia Chronicle (NMC) -- independent media outlet covering events and personalities of Dual Universe. Our main focus -- extended interviews with players, secondary -- quick, entertaining (not that serious) news and featuring of interesting in-game projects. We see our mission in creation of diverse, conflicted, yet honest collective portrait of DU community, delivering it without prejudice and equal share of light.
     
    While our production is of humble kind (not everyone a native english speaker), we are always striving to improve and uphold the highest standards of journalist integrity. It means getting in trouble from time to time!
     
    Our website:
    https://dupress.wixsite.com/newmeroviachronicle
     
    Our Twitter:
    https://twitter.com/nmchro
     
    NM Chronicle team,
    In hope to bring you some enjoyment.
  18. Like
    le_souriceau got a reaction from vertex in Dual Universe Talks New Generation Consoles   
    Well you can add console players in some sort of restricted gameplay as primitive pre-space aliens, like evoks in SW living on some distant planet, playing gathering and basic craft. We can then disover them and hunt down for sport using keybords.

     
  19. Like
    le_souriceau got a reaction from Actimist in Arise, minecrafters!   
    So, here is pretty large and interesting thread for Landmark vets, It makes me little bit jealous : ) How about hardcore minecrafters?
     
    Lets show them power of Old Block Ways. Post your best things with nessesary comments and how you plan to rock world of DU with all your experience.
     
    I'll start.
     
    Most builds are from high-fantasy city project called Kingdom of Merovia. And there is a lot. Mostly mine disigns and global planning/coordination, but some things built (or updated later, when I quit MC) by my great building-buddy angvar -- also he made many of presented screenshots. Ships disigned by several other talented people of our building crew. Lots of people participated during years of building.
     

     
    MORE in spoiler V
     
     
     
  20. Like
    le_souriceau reacted to Geo in Animated Neon GIFs for Orgs & Ships, Signs & Screens   
    Here is my latest Community Organization Logo Effects animation project I recently finished for @IceNine's Org named "ANATHEMA"
     
    IceNine provided the B&W art and the theme music (https://soundcloud.com/jessicahedrick/exotic-weapon)
     
    This was a really fun project. You can see this and many more at YouTube.com/GladiatorsCafe on YouTube and Studio-g.Live
    (All subs are greatly appreciated) ?
     
     
     
    Sincerely,
    Geo
    studio-g.live
  21. Like
    le_souriceau reacted to Vyz Ejstu in Heimera Trade Xchange   
    We extend a warm welcome to @Rainczech and UristMcKerman, the newest members of the HTX.
     
    Are you feeling lost and shackled by the learning curve?
    We'll show you the way out. Lead at your own pace.
    Break the chain. That's what Trust is; 
    Freedom. 
     
     
    [OPEN]
  22. Like
    le_souriceau reacted to Rainczech in Howdy   
    Hey folks,
     
    Rain here, quarantine insomniac from the east coast of the US. Recent pledge to the game, just in time for the upcoming test. Looking forward to shenanigans afoot! 
     
    See you all around.
     
  23. Like
    le_souriceau reacted to Vyz Ejstu in Heimera Trade Xchange   
    Camaraderie is inherent to the value we place on each other.
    You are worth much more than your weight in gold.
    That's why Trust is; 
    Gratitude.
     
     
    [OPEN]
  24. Like
    le_souriceau reacted to SteveMcFarlane in S110 - Squadron 110 Private Militia   
    Squadron 110 is a private militia corp, a former Earth Defense Fleet Squadron mothballed due to the imminent destruction of our old home. Surviving officers from the Squadron upon making landfall kept the name and structure to rebuild a private version of the infamous squadron. Attracting former EDF service personnel and civillians, Squadron 110 is now a formidible freelancing organization.

     
     
    I myself am the Admiral within the DU section of this org, in charge of operations here. We are new to this game for the most part, although I have been here before under a different banner. I hope we can make friends, although I also expect a few enemies along the way also...
    I represent our interests here. We are primarilly a Star Citizen community, but we play other games also. This is one that has peaked many of our interests, and are looking forward to the Beta later this year. I, along with a few of our members, will be playing the alpha sessions in order to get a feel for it and help test out (we like breaking games) in order to make this a better experience for those who follow and the wider community here. So, greetings to all and I hope you enjoyed our introduction lore!
     
    Discord link is available upon request.
     
  25. Like
    le_souriceau reacted to GraXXoR in want to pledge $60, what is status of alpha test, etc?   
    As with anything, YMMV. It's easy to ask for opinions, but deciphering the answers will be harder.

    I am a NMS prepurchaser and Elite Dangerous and Star Citizen kickstarter backer. And I am a strong supporter of crowdfunding, with all its frustrations. 
    So please bear in mind that I am used to playing incomplete/buggy space games over the last 6 years, so take that into consideration when reading my impressions.
     
    DU is a mixed bag. It is an amazing concept, beautifully rendered, but still has glaring omissions and frustrating inconsistencies.
    Stability is generally ok, but tends to get a bit dodgy at times and require players to avoid certain tasks or wait for a server reset.
    There are currently very few game breaking bugs.

    While Alpha 3 feels somewhat more complete than Alpha 2 did, there are still many problems: The in-game toolset is not complete and balance for many things is out of whack.

    Also, as @dizolve above said, there is no ingame help or up-to-date tutorials, so in my spare time (usually towards the end of test periods) I hang around the starting areas and help noobs upgrade their first crafts, teach them the controls etc...

    The tests start most Thursdays (three times a month is typical) and last until the Monday. But this Week's test is scheduled to last for over a week, so it might be a good time to get involved.

    TL:DR   If you have cash burning a hole in your pocket and enjoy sandbox/space games and can be patient with bugs then DU should provide you a decent return on your money.
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