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ForlornFoe

Alpha Team Vanguard
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  1. Like
    ForlornFoe reacted to Lethys in Organization creating: more guiding about copyright?   
    NQ will do something against that when the community site is better linked to everything else. For now, we have to be their eyes and report them every Infringement
  2. Like
    ForlornFoe got a reaction from Halo381 in Organization creating: more guiding about copyright?   
    I suggest organization creation window (meaning this one) to also include basic information about:
    Copyright infringement (and maybe how to avoid it) Disapproved types of org names (Apple, Microsoft, etc.) Currently, creating an organization does not require one to even visit the forums. Since NQ's statements about aforementioned things are hidden inside certain topics (as far as I know), I feel they go unnoticed by many organization founders. Also, the org creation page only offers a link to the early devblog post about orgs that mentions nothing about copyright. I do not know how the copyright-wise problematic orgs are officially dealt with, but have seen some other forum users politely notifying newfound orgs about clear issues. It is admirable, but in my opinion should not be relied upon. 
     
    I realise we have not even hit alpha test yet, but still believe that adding the suggested information into mandatory text every organization founder should read would reduce unnecessary frustration. 
     
    Thanks for your time, and hopefully the text was readable enough. 
     
  3. Like
    ForlornFoe got a reaction from Ben Fargo in Organization creating: more guiding about copyright?   
    I suggest organization creation window (meaning this one) to also include basic information about:
    Copyright infringement (and maybe how to avoid it) Disapproved types of org names (Apple, Microsoft, etc.) Currently, creating an organization does not require one to even visit the forums. Since NQ's statements about aforementioned things are hidden inside certain topics (as far as I know), I feel they go unnoticed by many organization founders. Also, the org creation page only offers a link to the early devblog post about orgs that mentions nothing about copyright. I do not know how the copyright-wise problematic orgs are officially dealt with, but have seen some other forum users politely notifying newfound orgs about clear issues. It is admirable, but in my opinion should not be relied upon. 
     
    I realise we have not even hit alpha test yet, but still believe that adding the suggested information into mandatory text every organization founder should read would reduce unnecessary frustration. 
     
    Thanks for your time, and hopefully the text was readable enough. 
     
  4. Like
    ForlornFoe got a reaction from Lord_Void in Organization creating: more guiding about copyright?   
    I suggest organization creation window (meaning this one) to also include basic information about:
    Copyright infringement (and maybe how to avoid it) Disapproved types of org names (Apple, Microsoft, etc.) Currently, creating an organization does not require one to even visit the forums. Since NQ's statements about aforementioned things are hidden inside certain topics (as far as I know), I feel they go unnoticed by many organization founders. Also, the org creation page only offers a link to the early devblog post about orgs that mentions nothing about copyright. I do not know how the copyright-wise problematic orgs are officially dealt with, but have seen some other forum users politely notifying newfound orgs about clear issues. It is admirable, but in my opinion should not be relied upon. 
     
    I realise we have not even hit alpha test yet, but still believe that adding the suggested information into mandatory text every organization founder should read would reduce unnecessary frustration. 
     
    Thanks for your time, and hopefully the text was readable enough. 
     
  5. Like
    ForlornFoe got a reaction from Haunty in Organization creating: more guiding about copyright?   
    I suggest organization creation window (meaning this one) to also include basic information about:
    Copyright infringement (and maybe how to avoid it) Disapproved types of org names (Apple, Microsoft, etc.) Currently, creating an organization does not require one to even visit the forums. Since NQ's statements about aforementioned things are hidden inside certain topics (as far as I know), I feel they go unnoticed by many organization founders. Also, the org creation page only offers a link to the early devblog post about orgs that mentions nothing about copyright. I do not know how the copyright-wise problematic orgs are officially dealt with, but have seen some other forum users politely notifying newfound orgs about clear issues. It is admirable, but in my opinion should not be relied upon. 
     
    I realise we have not even hit alpha test yet, but still believe that adding the suggested information into mandatory text every organization founder should read would reduce unnecessary frustration. 
     
    Thanks for your time, and hopefully the text was readable enough. 
     
  6. Like
    ForlornFoe got a reaction from Kuritho in Organization creating: more guiding about copyright?   
    I suggest organization creation window (meaning this one) to also include basic information about:
    Copyright infringement (and maybe how to avoid it) Disapproved types of org names (Apple, Microsoft, etc.) Currently, creating an organization does not require one to even visit the forums. Since NQ's statements about aforementioned things are hidden inside certain topics (as far as I know), I feel they go unnoticed by many organization founders. Also, the org creation page only offers a link to the early devblog post about orgs that mentions nothing about copyright. I do not know how the copyright-wise problematic orgs are officially dealt with, but have seen some other forum users politely notifying newfound orgs about clear issues. It is admirable, but in my opinion should not be relied upon. 
     
    I realise we have not even hit alpha test yet, but still believe that adding the suggested information into mandatory text every organization founder should read would reduce unnecessary frustration. 
     
    Thanks for your time, and hopefully the text was readable enough. 
     
  7. Like
    ForlornFoe got a reaction from Kurock in Organization creating: more guiding about copyright?   
    I suggest organization creation window (meaning this one) to also include basic information about:
    Copyright infringement (and maybe how to avoid it) Disapproved types of org names (Apple, Microsoft, etc.) Currently, creating an organization does not require one to even visit the forums. Since NQ's statements about aforementioned things are hidden inside certain topics (as far as I know), I feel they go unnoticed by many organization founders. Also, the org creation page only offers a link to the early devblog post about orgs that mentions nothing about copyright. I do not know how the copyright-wise problematic orgs are officially dealt with, but have seen some other forum users politely notifying newfound orgs about clear issues. It is admirable, but in my opinion should not be relied upon. 
     
    I realise we have not even hit alpha test yet, but still believe that adding the suggested information into mandatory text every organization founder should read would reduce unnecessary frustration. 
     
    Thanks for your time, and hopefully the text was readable enough. 
     
  8. Like
    ForlornFoe got a reaction from Vyz Ejstu in Organization creating: more guiding about copyright?   
    I suggest organization creation window (meaning this one) to also include basic information about:
    Copyright infringement (and maybe how to avoid it) Disapproved types of org names (Apple, Microsoft, etc.) Currently, creating an organization does not require one to even visit the forums. Since NQ's statements about aforementioned things are hidden inside certain topics (as far as I know), I feel they go unnoticed by many organization founders. Also, the org creation page only offers a link to the early devblog post about orgs that mentions nothing about copyright. I do not know how the copyright-wise problematic orgs are officially dealt with, but have seen some other forum users politely notifying newfound orgs about clear issues. It is admirable, but in my opinion should not be relied upon. 
     
    I realise we have not even hit alpha test yet, but still believe that adding the suggested information into mandatory text every organization founder should read would reduce unnecessary frustration. 
     
    Thanks for your time, and hopefully the text was readable enough. 
     
  9. Like
    ForlornFoe got a reaction from MinerMax555 in Organization creating: more guiding about copyright?   
    I suggest organization creation window (meaning this one) to also include basic information about:
    Copyright infringement (and maybe how to avoid it) Disapproved types of org names (Apple, Microsoft, etc.) Currently, creating an organization does not require one to even visit the forums. Since NQ's statements about aforementioned things are hidden inside certain topics (as far as I know), I feel they go unnoticed by many organization founders. Also, the org creation page only offers a link to the early devblog post about orgs that mentions nothing about copyright. I do not know how the copyright-wise problematic orgs are officially dealt with, but have seen some other forum users politely notifying newfound orgs about clear issues. It is admirable, but in my opinion should not be relied upon. 
     
    I realise we have not even hit alpha test yet, but still believe that adding the suggested information into mandatory text every organization founder should read would reduce unnecessary frustration. 
     
    Thanks for your time, and hopefully the text was readable enough. 
     
  10. Like
    ForlornFoe got a reaction from Code24 in Organization creating: more guiding about copyright?   
    I suggest organization creation window (meaning this one) to also include basic information about:
    Copyright infringement (and maybe how to avoid it) Disapproved types of org names (Apple, Microsoft, etc.) Currently, creating an organization does not require one to even visit the forums. Since NQ's statements about aforementioned things are hidden inside certain topics (as far as I know), I feel they go unnoticed by many organization founders. Also, the org creation page only offers a link to the early devblog post about orgs that mentions nothing about copyright. I do not know how the copyright-wise problematic orgs are officially dealt with, but have seen some other forum users politely notifying newfound orgs about clear issues. It is admirable, but in my opinion should not be relied upon. 
     
    I realise we have not even hit alpha test yet, but still believe that adding the suggested information into mandatory text every organization founder should read would reduce unnecessary frustration. 
     
    Thanks for your time, and hopefully the text was readable enough. 
     
  11. Like
    ForlornFoe reacted to Ben Fargo in What are you most excited for? Poll   
    It is really the combination of features that excites me.  I expect to spend a lot of time building and designing, but it is the interaction between organizations that will create the need for constructs and make them meaningful.  I am not interested in combat in the kind games where every player has to pick a side and they are rewarded for fighting the other side and that can never change.  However, if it is a real choice, it is very interesting.  I am the type of player who avoids combat as much as I can, but I enjoy the challenge of avoiding it and I can only do that if it is an option. 
     
    Organizations need constructs.  Constructs require resources.  Organizations are formed to trade, negotiate and fight for resources.  It is not any one aspect of Dual Universe, but the way it brings all of them together that makes it so attractive.
  12. Like
    ForlornFoe reacted to AUTO6PL in weapons on ships?   
    Anyway it will be interesting because alpha and closed beta game would be without CvC weapon so it will be great time for builders, engineers and explorers but not for military or pirates. Before final release there will be wipe but players will probably have a chance to save their bluprints with construction projects they've created. Thats some advantage compared to new players at premiere day but not as big - even if someone created a project of good fighter or battleship, he has to modyfy the project after CvC patch to add weapons. Some great project maybe will need huge reconstruction because weapon will be different than the bullders expected. For example fast and well maneuvering small spaceship designed in alpha phase as a future fighter could end as a big fail because it will be too small to add any effective weapon without loosing it's great strengths. It may be frustrating for constructors but also exciting. We will be learning on our own mistakes
  13. Like
    ForlornFoe reacted to Kurock in weapons on ships?   
    We can only keep pointing out the CvC is coming regardless. And another thing: CvC is coming.  Regardless.
  14. Like
    ForlornFoe reacted to Cybrex in Freedom? How about No: -Kuritho   
    This whole thing is also where I like to point out that adding "bureaucracy" for the sake of wanting structure is fine and dandy. But when the red tape starts to come up, you've gone too far imo. It isn't a game anymore for you or your group, it's a prison. Albeit, a prison where people join willfully.Clearly some people like those sorts of groups, and frankly, good for them. There is a place for them, I have no issues with it. Different flavors and all.
     
    Using the buzzword "freedom" is a marketing ploy, and also adds flair. Don't think too much in to it, because guess what - it equals jack shit just like everything else does when you get down to it. Find a group that plays well, and stick with it. Buzzwords or not, you either end up with a good group or a bad group, which is all relative to you. 
     
    That said, I hear some groups around here provide not full freedom, but just the right amount. ( ͡° ͜ʖ ͡°) 
  15. Like
    ForlornFoe reacted to yamamushi in Freedom? How about No: -Kuritho   
    Couldn't have said it better myself. 
     
    I will say that I play sandbox games so that I can make my own choices and have the freedom to do what I want, not so that I can sit down and have a second job with even more bureaucracy than my real-life one. Too many organizations act like they are giant corporations with needless bureaucracy and that just turns the game into a series of arbitrary rules that suck both the fun and freedom away.
     
    I would much rather just play with a small group of friends than be stuck in a role that I dislike because I have to get x-number of people to sign off on allowing me to do something else with my character. I'm paying the subscription on my account (well technically not because I have a lifetime sub, but same difference), nobody gets to tell me what I am doing at any given moment, I should have the freedom to make those choices on my own. 
     
    Too many people are acting like "Freedom" is something you have to earn, and forgetting that all of us have already earned it by simply backing/subscribing to the game.
     
    I am also pessimistic about organizations assigning leadership roles before the game is playable. Leadership to me is something that someone earns by proving themselves through their actions in-game, not something that they get simply because they were first in line. If you want me to look up to this person as the "Fleet Admiral" that's great and all, but what has that person actually done to show they are really competent at that job? In Eve a new Fleet Commander both needed the necessary skills to manage a fleet of a given size AND they needed the hands-on training from more experienced Fleet Commanders to actually know how to effectively manage one. 
     
    DU is in a completely different ballpark, and it's unfair to assume that skills in one game are necessarily going to carry over. So what you knew how to manage a fleet in Eve? When combat is first-person based and the mechanics are completely different than almost any other game out there, what does "Experience" really mean? The closest thing I can think of would be Star Citizen, and even that is a poor example until 3.0 drops.
     
    That being said, I don't think numbers will really dictate success in Dual Universe either. It's all pretty meaningless if you have poor leadership and your smaller enemy knows what they are doing and is more tight-knit in their tactics, has nobody ever heard of the Spartans? 
     
     
    It's no big secret I quit TU several months ago over this exact problem. I wanted to recruit someone into my part of the organization, and they told me I had to get permission from someone else who was much newer than me to the group. I didn't know this person, I didn't particularly care for the way this person talked to or about other people, and in no way whatsoever did that person show that they were someone I should trust with that kind of decision-making process. 
     
    It seemed more like they got that position out of an arbitrary "First come first serve" decision process. So I decided to quit because I'm not going to put up with arbitrary bureaucracy managed by people I have no trust in simply because they want some artificial semblance of power in a game that isn't even playable yet.
     
    I am quite aware of the drama storm that a certain org-leader threw out privately because the published Dual Universe Lore guidelines didn't match up with the backstory they decided to write for their organization despite NQ telling everyone not to yet, and wanted the official lore changed to suit them because "Theirs was better". Don't tell me that wasn't about feeling like there was a loss of power happening. Yet this is a person people are entrusting their time to. (Oh I have screenshots, I'm just not going to throw them under the bus publicly here, they know who they are)
     
    It's one of the primary reasons I don't believe that many of the "large" organizations will be around post-launch (or even very far into Alpha).
     
     
     
    For all those reasons and more, I refuse to be part of pretty much any organization in almost any capacity until someone can prove to me they are worth trusting with my time (and money). Otherwise, I fear I'm going to feel like a slave to people I'll end up having no respect for.
     
    I've put a lot of money into Dual Universe, not only into Kickstarter but in -many- other ways, I'm not going to throw all of that away on people who have Little Prince Syndrome. 
  16. Like
    ForlornFoe reacted to Kuritho in Freedom? How about No: -Kuritho   
    A lot of corporations promise this "freedom" (Which is not true... at all), so lets take a moment if there was "freedom".
    We have a few ways of interpreting this:
    1.Literally no Rules
    2.Very *shitty* guidelines
    3. Freedom of Expression
     
    1st: Literally no Rules:
    This is a semi-decent idea IF running a illegal trade operation or just care about Point A ---> Point B.
     
    2nd: Very Shitty Guidelines
    By far the most common in corporations (even most 10 biggest organizations do it) which is judged by pure opinion. Since the very few guidelines create a lot more loopholes (more than Literally no Rules and Freedom of Expression) because there is simply no way to judge those actions.
     
    3rd: Freedom of Expression
    Most first-world countries have this. People are free to express their opinions but their ACTIONS are regulated a lot. Very little corporations have this for some reason :/
     
     
     
    But this comes to the next problem: When is too bad, too bad?
    What about unfair judges?
    Cybrex's Alts inflating the vote count?
  17. Like
    ForlornFoe got a reaction from Meat Vegetable in uniforms/ custom suit equipment   
    Hello, and welcome to the community. 
     
    Quote from Kickstarter stretch goal "Advanced character customization" (NQ decided to include this in release):
    "Helmet can be removed. Choice of character faces and hair."
     
    I am sure more customizable clothing/apparel will come later on, but don't expect too much at launch state. For now we have a couple of different space suits with quite flexible colouring options. NQ has stated that they will keep updating the game with things community wants. 
  18. Like
    ForlornFoe reacted to NQ-Nyzaltar in NovaWrimo 2016 Contest: Community Vote   
    Hi everyone!
     
    The community vote will close Sunday 15th January, at 9.30 PM PST Hour (to let those who haven't finished to read all the Novawrimo fan fictions to do so).
    We will post a reminder on the social media this week.
     
    Best regards,
    Nyzaltar.
  19. Like
    ForlornFoe reacted to yamamushi in What prevents DAC Pay-2-Win?   
    Supply and demand. The more dacs being sold on the market the cheaper they will become.
     
    Also the skill system being time based prevents someone from immediately jumping into a battleship and just flying off by buying and selling dacs.
     
    Eve used to be a good example of how an in game subscription item could beasily implemented in a non p2w way, however now that you can buy skill points in Eve that's all out the window.
     
    Let us hope they never sell skill points in DU, or it will certainly become p2w.
  20. Like
    ForlornFoe reacted to Anaximander in What will you be playing until DU launch ?   
    The Waiting Game.
  21. Like
    ForlornFoe reacted to NQ-Nyzaltar in Question about the Organization portal   
    Hi everyone!
     
    While there are indeed some possible abuses at the moment, this will be addressed in the near future when the community will receive his next update.
    In the mean time, here are the rules (based on common sense) for this topic:
    - Using protected brands from the real world as name of Dual Universe organizations is forbidden.
    - While the Novaquark team doesn't want to limit drastically the number of organizations per player, please keep the number of organizations you create to the ones you really intend to play in. If too many organizations are created by a same person with the clear intent of "name squatting", there is a very high chance the Novaquark team will delete them (the deletion will be decided by the Novaquark team, on a case by case basis).
     
    Best regards,
    Nyzaltar.
  22. Like
    ForlornFoe got a reaction from saulben in The great sleepy one.   
    Hey, and welcome to the community! 
     
    I understand well the "avoid people" part, though you already proved yourself braver than many (well certainly me at least). Considering your interest in writing/reading I will add some possible points of interests from within the community:
     
    Novawrimo is Novaquark's now ended community writing contest, where people get to vote their favourites. Quite a few nice stories fitting Dual Universe's lore can be found from the forum by searching "Novawrimo"
     
    DU Sleepers is a fan-made website chronicle of sorts about the history of Dual Universe and its community. 
     
    Writer's Guild is an organization, by its own words "a casual place to hang out and discuss writing projects you are working on within or outside of the 'Dual Universe'."
     
    Hopefully that little link-spam was of some use and didn't feel too pushy (sorry if it did).
     
    Take care, friend. 
  23. Like
    ForlornFoe reacted to Kurock in [CSYN Contest] Picture this - The Poll [CLOSED]   
    And voting is closed (You can still go vote but it doesn't count for the competition anymore )
     
    A big thank you to all participants and voters, we hope to have more contests like this in the future.
     
    The winners are:
    1st: Code24 - ODS Ganymede - https://board.dualthegame.com/index.php?/topic/10569-csyn-contest-picture-this/?p=42175 (27 votes [31.40%])
    2nd: MrStarWars- Super Solar Dreadnought - https://board.dualthegame.com/index.php?/topic/10569-csyn-contest-picture-this/?p=42561 (14 votes [16.28%])
    3rd: D. Diablo - Planets - https://board.dualthegame.com/index.php?/topic/10569-csyn-contest-picture-this/?p=42294 (12 votes [13.95%])
     
    The random prize goes to:
    DarkNovation - Utility Freighter - https://board.dualthegame.com/index.php?/topic/10569-csyn-contest-picture-this/?p=42430 (6 votes [6.98%])
     
    Winners will be contacted directly by a CSYN representative.
     
    The final tally is as follows:
    Code24 - ODS Ganymede - https://board.dualthegame.com/index.php?/topic/10569-csyn-contest-picture-this/?p=42175 (27 votes [31.40%])
    MrStarWars - Super Solar Dreadnought - https://board.dualthegame.com/index.php?/topic/10569-csyn-contest-picture-this/?p=42561 (14 votes [16.28%])
    D. Diablo - Planets - https://board.dualthegame.com/index.php?/topic/10569-csyn-contest-picture-this/?p=42294 (12 votes [13.95%])
    Lethys - Shiptoaster - https://board.dualthegame.com/index.php?/topic/10569-csyn-contest-picture-this/?p=41874 (8 votes [9.30%])
    ForlornFoe - Ancient Scout - https://board.dualthegame.com/index.php?/topic/10569-csyn-contest-picture-this/?p=42351 (6 votes [6.98%])
    DarkNovation - Utility Freighter - https://board.dualthegame.com/index.php?/topic/10569-csyn-contest-picture-this/?p=42430 (6 votes [6.98%])
    Eclipse913 - Escort Fighter - https://board.dualthegame.com/index.php?/topic/10569-csyn-contest-picture-this/?p=42397 (5 votes [5.81%])
    Papa - Galactus - https://board.dualthegame.com/index.php?/topic/10569-csyn-contest-picture-this/?p=42559 (4 votes [4.65%])
    BenFargo - The Clipper - https://board.dualthegame.com/index.php?/topic/10569-csyn-contest-picture-this/?p=42182 (3 votes [3.49%])
    UnderhandAerial - Dual Love - https://board.dualthegame.com/index.php?/topic/10569-csyn-contest-picture-this/?p=41877 (1 votes [1.16%])
  24. Like
    ForlornFoe reacted to Levaritie in The great sleepy one.   
    (introduction huh.. uh..)
     
    Hi I am Levaritie! The great and all mighty and all powerfull keeper of knowlege..... waa I actualy said that, I want to crawl in a hole.
    Wel actualy I am just a reader of fantasy novels. lately I have discovered the addiction that is light novels and web novels from japan.
     
    I have been looking at this game for a few months now I believe since august I cant remember. since I pleged to the game I had to make a Account, wich lat me to the though "maybe I should introduce my self" so I figured why not. 
     
    I am typicaly rather avoiding of crowded places, actualy any human being that has eyes.
    But from time to time I to crave for social interaction at those times I can be quite fun to hang out with.
     
    The rest of the time I am reading or either play games or write my own stories.
     
    If one where to ask why did you plege for Dual Universe, wel I have have hopes for Dual Universe + space is cool.
     
    I have emotional/psychological problems from time to time I refer to as "A meltdown" so if I dispear its probly that.
     
    Thats about all you need to know about me I guess.
     
    If it wasnt clear I like reading books.. so.. build libraries in your ships!
     
    Uh.. Lets get along!
  25. Like
    ForlornFoe reacted to Novark in Steam?   
    Hi Ausome,
     
    This question & answer was copied from Dual Universe Kickstarter faq :
     
    Will this be available on Steam or will it be standalone?
    - The game might be available on Steam at some point, but this won't be before Beta, and if we make a Steam version we plan to keep a Standalone version available for those who don't want to use Steam.
     
    I hope this answer your question
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