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Astrophil

Alpha Team Vanguard
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  1. Like
    Astrophil got a reaction from Ben Fargo in Ark Central: The Latest in Dual Universe News   
    For the month of May, it's finally here. Here's your "monthly" update from Ark Central, with a high volume of community created content showing this month.
     
     
  2. Like
    Astrophil reacted to CT3PO0 in NEW Organization & Corporation Branding/art (Idea Mega Thread)   
    I want to make this a mega thread of branding for the organizations in the game to get ideas for their branding. Please do not copy anyone's art fully without the creators permission. I want to make this thread a safe place for people to share there branding with others. This will be a continuation of the previous thread that I posted on my old NQ account. If you have any helpful suggestions please post them below.
     
    (I am very new to the futuristic style of art but I will try my best to post logos and other branding ideas here)
     
    Chose your style: Examples: futuristic flat, Abused flat, Futuristic vintage
    - For example when I think of futuristic I think of flat clean looking art but there are also the places where this style doesn't extend to such as pirates, and aged industry branding. There is an exception though futuristic vintage (like the nukacola logo from fallout) it is a very eye pleasing style of design and is not a bad way to go in this standards.
     
    How to chose your style:
    You will need to do research on what style you like so that you know before you start you won't have to scrap everything because it wasn't a style that fits you, it's all about the artist. If you feel like you like multiple styles try to combine them and/or make sample branding in both styles and see which one fits you and your organization best. I can't tell you how many times I have scraped entire UI folders because in the end the style didn't satisfy me. It all depends on how your eyes react to the colors , shapes , and story. Best places to look at styles in Google or art station.
     
    How to chose your colors:
    Another important factor in branding in your color. When you chose your colors try to go for colors that don't your eyes for most people it is bright white, yellow, and orange try to stay stay from these colors. When using white add some shade of any other color (gray and blue are best). So chose colors comfortable to look at (try not to use the colors that hurt eyes) as this its self can ruin branding.
     
    How to chose your shapes:
    When you chose your style and color you need to chose/make shapes to combine together to make your branding. There are two types of shapes curved and sharp edged. Use which ever satisfies you. Another factor in shapes in shapes is font. Try to use clean (non cartoon) fonts for your branding as it has a more professional
     
     
    As myself, I will be working on perfecting my skills in making futuristic sharp flat branding/art style. Here is my first attempt at this style and I will be updating this post adding new branding in this style for people to gain inspiration to make their art as best as it can be. As an uninspired artist makes for the worst art.
     
    Please tell me what you think and share your branding you made in this thread to give others inspiration If you want me to I will continue to post my advancements in mastering this style. If you would like me to try and make branding for you private message me and I will see what I can make.
     

  3. Like
    Astrophil reacted to CT3PO0 in NEW Organization & Corporation Branding/art (Idea Mega Thread)   
    Red Background
     






     
    White Background
     

     
    These are only concepts I just chose random organizations in the du community to make a logo for . Do you have a logo you want me to feature in this top post for more people to see, or do you need one made (For Free)? message me on discord CT3PO0#9810
     
    Organizations Used:
    https://community.dualthegame.com/organization/terran-union
    https://community.dualthegame.com/organization/empire
    https://community.dualthegame.com/organization/fringe-exoplanet-cartel
    https://community.dualthegame.com/organization/midnight-technologies
    https://community.dualthegame.com/organization/imperatoria-industries
    https://community.dualthegame.com/organization/french-space-industry
    https://community.dualthegame.com/organization/hyperion-corporation-german-deutsch
    https://community.dualthegame.com/organization/ark-central
    https://community.dualthegame.com/organization/objective-driveyards
  4. Like
    Astrophil got a reaction from Vyz Ejstu in Ark Central: The Latest in Dual Universe News   
    Well done ???
  5. Like
    Astrophil reacted to lysander in Ark Central: The Latest in Dual Universe News   
    top, top, top I watch some videos and always forgot to subscribe but now it's done I'm subscribe
  6. Like
    Astrophil reacted to yamamushi in Dual Universe DAC Challenge Coins   
    I forgot to update this thread with the coins when they arrived
     

  7. Like
    Astrophil got a reaction from Code24 in Ark Central: The Latest in Dual Universe News   
    Scandalous times indeed as DU's shady political sphere bleeds over into the real world. But there's also good news. Fortunately, Ark Central is here with the facts in this month's April news update.
     
     
  8. Like
    Astrophil got a reaction from CoreVamore in Ark Central: The Latest in Dual Universe News   
    Scandalous times indeed as DU's shady political sphere bleeds over into the real world. But there's also good news. Fortunately, Ark Central is here with the facts in this month's April news update.
     
     
  9. Like
    Astrophil got a reaction from Ben Fargo in Ark Central: The Latest in Dual Universe News   
    Scandalous times indeed as DU's shady political sphere bleeds over into the real world. But there's also good news. Fortunately, Ark Central is here with the facts in this month's April news update.
     
     
  10. Like
    Astrophil got a reaction from Alsan Teamaro in Ark Central: The Latest in Dual Universe News   
    Scandalous times indeed as DU's shady political sphere bleeds over into the real world. But there's also good news. Fortunately, Ark Central is here with the facts in this month's April news update.
     
     
  11. Like
    Astrophil got a reaction from Vyz Ejstu in Ark Central: The Latest in Dual Universe News   
    Scandalous times indeed as DU's shady political sphere bleeds over into the real world. But there's also good news. Fortunately, Ark Central is here with the facts in this month's April news update.
     
     
  12. Like
    Astrophil got a reaction from Lethys in Ark Central: The Latest in Dual Universe News   
    Scandalous times indeed as DU's shady political sphere bleeds over into the real world. But there's also good news. Fortunately, Ark Central is here with the facts in this month's April news update.
     
     
  13. Like
    Astrophil reacted to NQ-Nyzaltar in How to recruit! (and not be a nuisance)   
    Hi everyone.
     
    As seen by their actions, some community members have recently garnered a negative reputation for Dual Universe, its community, and the Novaquark team. It would have been logical and welcome to consult the Novaquark staff before posting what are supposedly considered “good practices” to recruit players into an Organization and what are not.
     
    As a matter of fact, Novaquark DOES NOT consider what has been described in this thread as good practices to recruit new players for an Organization in Dual Universe.
    Here is the official Novaquark stance on the topic.
     
    Best Regards,
    Nyzaltar.
  14. Like
    Astrophil reacted to NQ-Nyzaltar in Apology from Slaxx to NQ and the Dual Community   
    All right, this topic is going to be locked.
     
    Surprisingly all these "TheSlaxx" defenders are fresh new accounts.
    Apparently some think it's okay to create accounts just to try to strongharm Novaquark's decision, even if this was already discussed and explained in private many times.
    Making it public will NOT change Novaquark's decision. If someone opens another topic on TheSlaxx to try to change Novaquark's mind, expect your account to be banned permanently from the forum without further notice. We don't have time to waste on this topic anymore. This practice of coming back again and again on a decision made by Novaquark will only make the situation worse.
     
    TheSlaxx hasn't been banned for the shady practices regarding the Organizations.
    He has been banned for what he did after.
    "He has changed now" will never be a valid argument to rehabilitate him.
    If we make an exception for him, we will have to make exceptions for everyone else that has a toxic behavior. 
    That's not gonna happen.
     
    Best Regards,
    Nyzaltar.
     
  15. Like
    Astrophil reacted to Lethys in Apology from Slaxx to NQ and the Dual Community   
    Nope, that's not what happened lol
     
    That's not NQs problem. If that's true then he's better off WITHOUT the game anyway and should see a psychiatrist.
     
     
     
    Also strange that this is brought up.....by three different ppl. Who only ever posted in this thread. Quite the "coincidence"
  16. Like
    Astrophil reacted to NQ-Nyzaltar in Player Recruitment & Advertisement: dos and don'ts   
    I) About Dual Universe (and/or a DU Organization) Advertisement
     
    (a) It's fine to advertise the game and/or your DU Organization(s) to players you already know or with whom you have already played with in other games without harassing them. If they aren't interested, do not insist.
     
    (b) It's absolutely not acceptable to enter other gaming communities with the only intent being to randomly advertise Dual Universe or your DU Organization to players you don't know. Being polite isn't enough. Participating in said group with the intention to legitimize your advertisement is not enough either. You won't fool many people with this method. While one player may be convinced to join your Organization, it will most likely antagonize significantly more players, making them hostile toward you and Dual Universe due to these cheap and inappropriate practices. 
     
    If you don't understand why this is wrong, just imagine players coming from 10 different game communities and invading your Discord, subReddit, or Steam group, falsely pretending to be interested in the game you’re playing while instead being there to make advertisements for the game he plays in your channels. Any person would quickly be tired of this behavior and ban them all, as well as form a negative image of the game that has been advertised. Please don’t do this.  Not only is this rude, this can be considered harassment in addition to brand damage, which could result in a ban from Dual Universe for such behavior.
     
    (c) While it didn’t seem clear for everyone so far (despite being in our EULA and in our forum chart here), here is a strong reminder: impersonating Novaquark staff is a serious offense. This will result in a permanent ban without further notice or discussion. There is also no limitation period for this offense (meaning: if we got proof of Novaquark staff impersonation several months or even years later, the sanction will still be applied).
     
    (d) While this has been some kind of grey area until now, there won’t be sanctions applied to involved Organizations for the past actions. However, from now on, Organizations that will benefit from the aforementioned bad practices could see their member list reset at Novaquark’s sole discretion. We wish to make it clear that there is nothing to gain from such advertisement and recruitment practices as well as inform other gaming communities that the Novaquark staff will not tolerate these methods of advertisement and recruitment.

    II) About Gifting Practices as a Recruitment Incentive
     
    Novaquark has not enforced any strict rules regarding gifting practices so you are free to gift DACs or Supporter Packs as you see fit. However, we don’t encourage use of this freedom as a recruitment incentive unless you are perfectly fine with the definition of "gifting" (giving something for free to someone else without expecting anything in return for this gift). 
     
    Before gifting a DAC or a Supporter Pack, you should carefully consider that a player could leave your Organization or simply never join it at all. In this situation, this will be your responsibility and we will not refund nor reverse the gift you made to another player. The Novaquark team will not step in to oblige the receiver to fulfill his part of the bargain either (if there was any).
     
    So choose and gift wisely.
     
    If you have any further questions on the topic, please let us know.
     
    Best Regards,
    The Community team.
  17. Like
    Astrophil got a reaction from AzureSkye in Losing Money/Quanta Upon Death: A Proposal   
    This will be a proposed solution to a problem that NovaQuark has thus far decided not to create: losing money (that is, in-game currency: Quanta) upon death of a player. Let's dive into it.
     

     
    The Problem
    If my sources are correct, NovaQuark has stated before that such items as DACs, Blueprints, Territory Control Units, Resurrection Nodes, and Quanta will not be lost upon death. Most of these items I have listed are justifiably non-lose-able; they are highly rare and valuable or, in some cases, unique items that would dramatically affect the total universal supply of these items. However, that last one, Quanta, seems not to belong on that list. Quanta will be as common as dirt, and the entire economy of DU will circulate around it. It is not rare, and it useful purely as a medium of exchange. So it seems to me that, like any other item, at least some percentage of Quanta should be lost by a player if he/she dies/is killed. A further incentive to encourage safe civilization building practices, of course. And a mechanic to facilitate looting of money, which is really the end goal of most looters. After all, in real life, should you be killed or rendered unconscious, any cash you may be carrying is easy pickings.
     
    However, you might say, if a player dies of non-PVP causes, doesn't that create a currency sink? If a player were particularly deep-pocketed, it could even have a significant impact on the universal economy. Surely, this is a problem that we are better off avoiding?
     
    The Attempt at a Solution
    Allow me the privilege of tickling your economic fancies. We all know, of course, that NQ plans on implementing market bots/non-player-buy-orders initially, in order to inject some currency into the infant economy of the early game. Now let's take that a step further.
     
    A player dies, drops random x% of Quanta. First, to facilitate looting, most of his inventory (including that Quanta) will have dropped. In most looting cases, looters will immediately snatch up these items and continue along their merry ways. If it is a non-PVP death (ex. taking too high of a fall, crashing a spaceship), presumably those items will just disappear after x amount of time. But wait! We can't just have Quanta dropping through a wormhole into another (triple?) universe. Oh the humanity economy! 
     
    So here is what I propose: instead of vanishing like those other inventory contents, Quanta will be whisked away into one of those nifty market bots that will be present at the beginning of the game to inject currency. These bots will purchase items from sellers on the universal market, thus recirculating the money back into the economy. 
     
    Extension
    Of course, this all hinges on NQ's willingness to spend development time on this feature, and how to manage the balance between immersion and practicality (there are no market bots in the real world, but there are institutions installed to regulate the economy). This competes against the benefits of such a feature to the game: reality (it makes sense that you should lose money upon a death, even if temporary), the ability to loot money (for all the pirates and scavengers and outlaws), and indeed, the possibility of banking (who would bank money that is perfectly safe in a wallet, save for interest on deposits?)
     
     
    Therefore, discuss.
  18. Like
    Astrophil reacted to Ben Fargo in The AI Series   
    This is a series of stories I have written about artificial intelligences (AIs).
    Originally I posted each one in a separate topic, but I have gathered them together so I can list them in order.  (Thanks to @Kurock for suggesting this.)
     
    This story is about the early developers of sentient artificial intelligence.
     
    First Choice 
     
    These stories happen during the rebellion against AIs in 2145.
     
    1. MaybeNextWeek.pdf 
    2. TheBackdoor.pdf
    3. BerryPicking.pdf
    4. TheDialog.pdf
    5. LastDance.pdf
  19. Like
    Astrophil got a reaction from Atmosph3rik in Feature Idea: "Television" Networks   
    Ikr, or like some kind of monthly news broadcast  *cough*
  20. Like
    Astrophil reacted to Atmosph3rik in Feature Idea: "Television" Networks   
    I think it's not exactly known whether video will be supported on the in game screens yet.  Plus NDA and all.
     
    But it would be really cool if someone curated some kind of news feed.
     
    Even if it had to be more of a slideshow of current events.  Like the front page of a news site.
     
    People could subscribe to it simply by linking to it with html on their own screens.  And if it was popular enough people might even be willing to pay to advertise on it.
  21. Like
    Astrophil reacted to Rex in I am human   
    Hi
    I am human.
    Much like, you, fellow humans.
    I enjoy drinking water to lubricate my internal organs.
    I enjoy human things like walking.
     

  22. Like
    Astrophil reacted to DarkHorizon in Subscriptions and DAC's: Can You Afford Them?   
    In the time I've spent reading these forums, I see this topic come more than a handful of times on DAC's and DU's subscription system. It's something to be expected, a merchant goes "hey I got a nice product, pay me xyz dollars", then the consumer goes "how can I get this for the best value for my money?".
     
    This is a quite normal thought process. I think of it every time when looking at goods and their prices and especially before I check out my products. We value our money because we put time and effort into earning it, and want to maximize our potential with it.
     
    Our time on Earth is fairly limited. We'd much rather spend it doing the things we enjoy. Being among family and friends, playing a favorite game or watching a pleasurable TV show, producing something we know others will find value in, enjoying a good drink, or relaxing someplace nice.
     
    Our money is also fairly limited. Bills and utilities need to be paid, food stocked in the fridge, insurance for the car, books for the college student, the oldest child needs to borrow $20, again... the list goes on.
     
    The means with which we acquire said money is also relatively limited. Businesses are open certain hours, shifts are only so long, and our work is only so interesting before we must devote that remaining days time to the above mentioned.
     
    Insert Dual Universe.
     
    For those of you that are currently not in the Pre-Alpha tests, you've seen the videos (some more than once) and read the news, you're excited. Pre-Alpha testers are not only excited but are also able to experience this new game and bring some of their dreams to virtual life for others to enjoy.
     
    Mind, blown... Everything seems awesome until you meet "subscription" and "Dual Access Coupons". Upon closer inspection, this is, indeed, a subscription-based game... oh no...
     
    For those of us that have followed along for a while, we know that a subscription will fall somewhere around $10 to $13 a month, while DAC's will be a bit more expensive at $15 to $20 a month. Not a big deal right? For some, it isn't, but for others, it's a major hurdle. Maybe you've been a free2play player all your life and can't imagine the thought of paying, or perhaps you simply can't afford it.
     
    Well friends, hurdles are made for jumping over, sometimes three at a time. and jump we will...
     
    If you can't afford a months subscription time, let's dig into this thing called 'our life' and examine what we can do to afford a months worth of game time. 
     
    If you don't have time to read, I'll cut this all down to a paragraph for you at the very bottom of this post! 
     
    -------------------------------------------------------
     
    First off, what is the difference between a subscription and a Dual Access Coupon? What even are they, to begin with?
     
    Have you ever been to a fair? For those who haven't, the rides are fun, and the food is more than questionable. From sugar overload to dipped in oil to stuff you've never seen before and never will again...
     
    How do you get access to that fair though? You can do two things:
     
    Buy an all-day wristband at the gate. Unlimited rides from now until closing time. One person only, or... Buy tickets. The ferris wheel is one ticket, bumper cars are two, etc. You can split it among friends.  
    You go for the wristband and wander in. At the fair, there are those booths filled with games that are statistically near improbable to win but among the prizes, you notice that there are tickets, with a grand prize being a roll of 1000 tickets. With some time, you luck out and score that 1000 ticket roll but you have an all-day pass, what do you do with it?
     
    You sell it to the kids that need more tickets and make back what you paid for on your all-day pass.
     
    Short analogy, lets work with it...
     
    All new accounts will start with a free trial. Think of this as being outside the fair, yet still able to see all the rides that are inside. You can enter the game environment and get an idea of what you can do inside of it, but there are limits like skill restrictions, construct sizes and the number of elements that can be placed for example. You can see the rides, you just can't ride them.
     
    In Dual Universe, let's say that this all day wristband is the subscription that you buy from the gatekeeper, NovaQuark. It's yours and can not be taken from you in-game. You get thirty days to play, after which your subscription will end and you can either pay for another month or end up unable to play.
     
    Dual Access Coupons are like the tickets. You can also get them from NovaQuark and spend them in the game environment however you like. Be it hiring out another players services, using it to fund your own time, or you could give it to a friend. If you put in your own services into the in-game environment, you can get paid in DAC's as well. Since DAC's are not as secure as a subscription and present as an item in the game, you also run the risk of having them taken from you with force by another player.
     
    You can buy a subscription, pay for the game, and be perfectly fine. You can also buy Dual Access Coupons or earn them inside the game to also pay for your game. Both achieve the same goal, but what's the difference?
     
    A subscription is purchased from NovaQuark and tied to you, it can't be taken in-game, and it can't be sold in-game. A Dual Access Coupon can also be purchased from NovaQuark, unlike with a subscription, however, it is only associated with you. What this means is that the DAC can be stolen from you in the game since it is an in-game item. It can be purchased in-game from another player, and likewise sold as well.  
    Now that we've defined what a subscription and DAC is, as well as the differences between them, let's go about discussing how we can pay for our game time.
     
    Since DAC's are more versatile, in-game items, I will be referencing them in the place of subscriptions. Be sure to also keep in mind that DAC's are a few dollars more expensive than a subscription.
     
    -------------------------------------------------------
     
    Let's assume for simplicity sake that a single DAC is $15 and expand it over a years time.
    $15 x 12 = $180
     
    Starbucks ---
    Caffe Latte  -  Tall (Small)  -  $2.95
    $3 x 5 days = $15
    15 x 4 weeks = $60/month --- Not including saved gas money
    or
    1/3rd of a year's DACs
     
    Now that you lasted a month, maybe you want to cut Starbucks out of your life entirely?
     
    $60/month x 12 months = $720
    720/180 = ...
    4 years of DAC's
     
    Dropping your coffee habit alone could pay for a year of time playing Dual Universe, AND that of three friends! 
     
    Xbox Live ---
    12mo = $60 or 1mo x 12 = $120
    or
    1/3rd to 2/3rds of a years DACs
     
    No job ---
    If you don't want to give up your console gaming and aren't old enough to hold a job, go shovel snow, rake yards, mow lawns, wash cars, trim bushes etc. $60 is a good weekends worth of work, it's also good exercise too!
     
    Additionally, if you're still a kid and you get an allowance from your parents, you are now on my hit-list because I never got one and I'm super duper jealous of those that do. You can put that towards your subscription.
     
    If you get paid for doing chores around the house, you are also on my hit-list because I never got paid for doing chores, insanity I say! A roof over my head, food in my stomach, and clothes on my back were payment enough. 
     
    Now, if you can hold a job...
     
    Yes job ---
    How long would you have to work to fund a year's worth of gameplay? Not as much as you might think...
     
    Not including tips or lunch breaks ---
    180 / 7.25 (US federal minimum wage) = ~25 working hours or just over three days at eight hours/day
    180 / 10 = 18 working hours or a little over two days
    180 / 15 (some state-mandated minimum wages) = 12 working hours, a day and a half's work, or for some, an all-day shift 
     
    Phone plan ---
    If you have a phone payment plan through a major wireless carrier, you are messing up, hardcore! Consider looking at a non-major wireless carrier and you could save big.
    Verizon: 4 lines - Unlimited talk, text, data, high quality streaming for $160/mo = $1920/yr
    *MintSim: 1 line - Unlimited talk, text 10G high-speed data (per mo) then unlimited throttled - $25/mo (if purchasing 1yr bulk package = $300/yr) x 4 lines = $100/mo = $1200/yr
    4 lines on MintSim over 4 lines on Verizion makes for a savings of $720/year
    4 years of DACs
     
    *This is strictly for comparative purposes, I do advocate nor am I paid to on behalf of MintSim, this is strictly for comparison reasons, please don't hurt me.
    **MintSim runs on the T-Mobile network so you may or may not have coverage in your area.
     
    Cable TV ---
    I can only compare this to myself so bear with me.
     
    Basic Cable = 20 channels = $20/mo
    12mo = $300/yr
    TV antenna + coax cable = 9 channels + 6 sub-channels
    $40 - one time cost until something breaks
     
    Money saved on TV each month could easily pay for your DACs if you're on a limited TV plan or live in a metro area with lots of TV antennas.
     
    If you're interested in this, the US FCC has a barebones guide on antennas in your area with only a zip code needed. Of course, this all depends on your immediate controllable environment like the antenna location+height vs trees, other buildings, and things more or less out of your control like a mountain between you and the antennas or living down in a valley, even the weather can be against you. Renters might want to check their building codes when mounting an antenna on the roof or on a mast.
     
    College Books ---
    If you're buying them outright (from your college bookstore) and not renting them (also bookstore) that's also another issue... Get them, and rent them online, the savings can be massive!
     
    Abnormal Psychology 8thEd - Oltmanns and Emery
    College bookstore: $278
    Amazon: $247 (purchased, new)
    Amazon: $35 (rented)
    Amazon: $10 (purchased, new, international edition)
     
    Savings of $268 off one book for one semester 
    17.5 months of DAC 
     
    Bigwords is personally recommended for their comparison services.
     
    Transportation to and from college ---
    Let say you live in a modest town of and college is all the way across town so you drive five miles like I would have to do every weekday, then five miles back home.
    Your car gets 30mi/gal on an 8gal tank. 240 miles per tank.
    Gas = $2.55 for the state of North Dakota
    One tank = $20.40
    Your car can make 22 round-trips + 1 for stop/go + 1 for gas if it's strictly for this use. 
     
    Most colleges will offer students a free or discounted pass on public transportation. Let's say that isn't offered and you're stuck paying regular fares. My local bus service charges $1.50/ride for an adult without a student ID, and rides are free with their ID. In this case:
    $1.50 x 2 rides/day x 22 round-trips = $66
    One tank = $22.40
     
    In this case, driving yourself is more economical than riding the bus.  A trip to campus from home for me is 30 minutes so I spend an hour on transportation each day. So considering my student pass makes transportation free, it becomes a value question? What do you value more, your time, or your money?
     
    Don't forget that a vehicle needs to be insured so that costs additional money and there are so many variables I won't even bother spelling it out but it is worth remembering.
     
    Savings of $43.60 if you drive as opposed to riding the bus
    2.75 months of DACs
     
    $66 not spent if you can ride for free
    4 months of DACs
     
     
    Mobile Options ---
    Yes, you can use your phone to make money.
     
    Some will pay you for installing and trying out various apps. Maybe you have to install it and have a look around, or perhaps you have to achieve a particular objective or rise up to a specific level?
     
    Others will pay you to view ads. I'm only familiar with ones that show lock screen ads which only take a fraction of a second to slide away, but there might be other options available too.
     
    If you have an Android (not sure about iPhones) and haven't heard, Google Opinion Rewards is a great place to start. The only catch is that you can only spend your credit in the Google Play store.
     
     
    Digital Currency Mining ---
    I have absolutely no experience in this so forgive me if this is short.
     
    By now I'm pretty sure that everyone and their mum have heard of the Bitcoin. If you haven't, what kind of rock have you been living under and can I get one too?
     
    Aside from the Bitcoin, there are various other coins out there that hold "value" and are obtained through a process of "mining". Mining involves crunching numbers and verifying the results. This can be a slow process although it can be sped up with more powerful hardware that if bought for the sole purpose of mining, brings the process of Return on Investment (RoI) into play.
     
    For individuals, this could be a zero-sum game.
     
    While Bitcoin has increased in value over the years, so has the difficulty in mining. Basically, where you could score say once every hour a couple years ago, you'd be lucky today to do so every week, month, quarter, I really don't know. Additionally, more people are mining the currency so that ups the factor now that the Bitcoin pie is being split among more people.
     
    Aside from paying off your RoI which could take months, there is also the cost of electricity you need to consider. Sure you could be mining coins, but that money might just be going to your electric company in exchange for the additional power you are consuming from running your equipment 24/7. Not to mention any applicable wear and tear associated with the constant use or pushing your components beyond safe limits.
     
    Lets also not forget to talk about the climate that's around you. Since your components need to be kept cool in order for them to work, if you can pull in cool air and exhaust out hot air, you'll be peachy. If you're pulling in already warm air, however, your cooling setup will need to work a lot harder to keep your components from overheating which again you'll also need to consider your electric prices.
     
    Did I also mention that you are competing against warehouses of GPU's and CPUs (that sometimes catch fire)?
     
    It should also not need mentioning that digital currency is extremely volatile. Indeed, something that might be worth $20,000 one day, might easily be half that the next.
     
     
    Above all, digital currency is a gamble, not an investment.
     
    That said, there are various digital currencies that can be mined through CPU's and GPU's, although I recently (3/27) just heard about a new currency, Burstcoin, that can be mined using your digital storage devices. If you're so inclined, it might be something worth looking into.
     
     
    Work in-game ---
    If none of the above is an option and you have a good deal of spare time on your hands, do some work in the in-game economy. Let me explain how this works:
     
    There are often two types of people: Those who have a lot of money but not much time, and those who have a lot of time but not much money.
     
    Someone will buy a handful of DAC's and exchange them for Quanta, you put in some work and after being paid for your work, you can then use that Quanta to turn around purchase your DAC's in the game environment and be set for another 30 days.
     
    Mine, refine, haul, build, design.
     
    The only limit to the possibilities is you.
     
     
    Not enough in-game time, no outside money ---
     
    What kind of pickle are we in here? A big, juicy, fat one. Let it be known on the record, I hate pickles...
     
    You have plenty of online and mobile options to choose from but be wary, these can be fairly hit-and-miss. From having a minimum required balance to withdraw to not being able to withdraw in your desired method, these are only the start of your issues.
     
    "Get Paid To..." websites are exactly what they sound like. You'll be paid for various things like giving your opinion on surveys, watching videos, and completing tasks. The greatest source of income can be had through purchasing sample packs or getting an item for a discount on the basis that you get a few extra dollars in return (spend 5, get 7).
     
    Depending on the website and activity you choose, however, you could be fraught with risks. Are you comfortable with giving your demographics to surveys so they can confirm or deny your participation based on their desire to hear from a subset of people (male, 30s, part-time job, birthday, college educated, married, etc), do you trust your credit card details online in exchange for sample products? 
     
    A couple of other risks entail spam. Although I had received very little spam in my email inbox prior, that certainly ticked up after I started earning through this method. I haven't received any physical spam in the mailbox, but it's been years since I used this service so things may have changed.
     
    Additionally, if you truly value your time, this might not be the best option. While doing surveys, I can not tell you how many times I was booted at the very end because the survey reached their participation goal, my demographics were undesirable, or a question I answered had screened me out. Having spent, in some cases 30 minutes, it is very rage inducing. The fact that you may not even get a few cents in compensation for your time that is now wasted is one major reason why I would not endorse this, although being a teenager with no income, I muscled through.
     
    I could go at this activity all day and sometimes not even break a dollar, although, on a good day when I was blessed by the gods, $10 was mine for the taking. Of course, if you have a job then you'll be guaranteed payment for your time, whereas here, you obviously have no such thing which is one of the reasons why you won't find me doing this.
     
    All that said, I consider myself a personal success story, having earned almost $600 in the time I spent doing this which I think is no small feat, although there are some who have gone on to earn thousands (yes, plural) over an extended period of time.
    https://snag.gy/tbLmMC.jpg 
     
    If you recognize this website, please do not speak of it by name. I broke away after they implemented their 3-month timeout mechanism that locks your earnings which I wholly protest, so I can not, and will not endorse them. Yes, this is one such feature you might have to put up with...
     
    I won't promote any single site by name but if you google around, finding one should not be an issue.
     
    With all this in mind, this really is a last-ditch effort which is why I have moved this to the bottom of the stack.
     
    -------------------------------------------------------
     
    Now, this is all strictly an example, it obviously won't fit everyone.
     
    There are so many things you can either do without or adjust your spending on when it comes to saving money that it really is a no-brainer when it comes to paying for your game time. Sure when you look at $120 to $180, it can be a big number all by itself, but when you do a bunch of small things over the course of time, it really starts to add up. Hey, isn't that a saying somewhere? 
     
    Why do I bring this up when $10 isn't a big deal like I said in the intro? Because it is a big deal.
     
    Again, little savings do add up over time when compared to societies current habit of spend spend spend, swipe swipe swipe. 
     
    Do you really need to go out for dinner every other night at the corner restaurant when a homemade meal can cost a fraction of that and still take just as much time to prepare as it would driving to the restaurant and waiting?
     
    Do you really need that thousand dollar iPhone when your current model is just fine? Need more storage, buy an SD card or use the cloud. Need more battery life, buy a power pack. Need a faster phone, drop Apple and take a bite out of a $480 OnePlus5, it's got six gigs of ram and SD 435 for its CPU. Yeah, that's right, it's an android. Bite me you expensive fruit, cheap candy is the way to go! 
     
    Yeah, it's nice to splurge those savings on something once in a while when you feel like you deserve it, case-in-point, I'm a ruby founder.
     
    Also, pay with cash over using a credit card, it's an easy way to visualize how much you're actually spending in between paychecks.
     
    -------------------------------------------------------
     
    In closing, yes, you can afford a DAC, you can afford tons of them, you just don't know how to do so. Luckily now you do.
     
    These few examples are just ones I pulled off the top of my head that I have either seen or experience in my personal life, I'm sure folks can come up with so much more to add here so I'll just leave it at that to get you started! 
     
    Please suggest something and I'll add it to this post!
     
    Hope this helped!  
     
    -------------------------------------------------------
     
    If you skipped all the way to the bottom and didn't bother to read everything I laboriously took the time to write, here's what you can do to afford your Dual Universe subscription.
     
    Cut out Starbucks, stop playing on Xbox Live, mow lawns, wash cars, shovel driveways, re-evaluate your phone and cable TV plans, rent your college books online, consider using public transportation to and from college if your pass makes it free to do so, do some in-game work, or consider looking for ways to make money doing things online.
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    The Epic Return of Q-Cast will take place this Saturday at 1 pm EST (10 am Pacific Time, 6 pm UK Time, 7 pm CEST)! We Hope to see you all for the stupidity that will follow. If you have never seen Q-Cast before, you can enlighten yourself with our YouTube Playlist.
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    Supporter packs, EVE developers at NovaQuark, and a wave of new projects and organizations floods the community. Dual Universe sees new life as March rolls past.
     
     
  25. Like
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