Zeddrick Posted December 22, 2022 Share Posted December 22, 2022 I think this is the third time I've posted about this and now I'm really annoyed about it. I have a ship which has been working for a long time. It's a diligence without any modifications (besides those made by a very enthusiastic ally when I entered the PvP zone). It certainly doesn't have any Janko'ed elements. So today I get into the ship (which worked when I landed it) and have no error messages, but mysteriously the space engines don't work. Try to land again but some of the brakes don't work either and this is when I find out. Boom. Rep a bunch of things. Run out of the lunch break I was playing in but have to keep going or my packages will expire. I'm sure work won't mind if I just play a broken video game some more. Eventually I try again, try lots of things like resetting cache, using a different chair, etc but nothing is working. Ask for help in the help channel. There are some pretty nice and helpful players in there who tell me there are no GMs and I'm basically SOL. I land without crashing this time (because I'm expecting it). Now we're well over an hour into my quick 15 minute 'set it flying' play session. Then I go into build mode and then, and only then, do I get the message "some of your elements are colliding and have been deactivated". FFS really? How long have we had this 'feature' and how hard is it to get this stuff right on a ship which has never had any janko'ed elements and is basically a design from the start of beta that has been working ever since. Seriously NQ. DU was never perfect, but this is a lot worse than it used to be. Things like this really spoil the experience for people who are just trying to play the game and seem like overkill compared with the small problem of cheating by element stacking. Atmosph3rik 1 Link to comment Share on other sites More sharing options...
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