Advanced AvA combat - On the neccesity of tactical elements in PvP
Which elements would you definitely want to see in DU's combat?
34 members have voted
-
1. Movement and Cover - which level or freedom do you want to see at least?
-
3 or more stances14
-
Sliding or throwing yourself on the ground13
-
Object interactions (Leaps, climbs)23
-
Manual leaning9
-
Jetpack combat18
-
Full cover system15
-
Soft cover system17
-
Other movement features8
-
None of the above2
-
-
2. Customization - how much should you at least be able to individualize your character?
-
Kit / Role system9
-
Pre-determined classes in the skill tree4
-
Player determined roles20
-
Roles determined by weaponry9
-
Basic weapon customization14
-
Advanced weapon customization25
-
Other customization options12
-
None of the above2
-
-
3. Communication - how much is needed at least to communicate efficiently?
-
Basic channel system10
-
Multiple channels for a category12
-
Custom created channels14
-
Voice chat is a must have18
-
Craftable and customizable maps11
-
Real-time editable maps20
-
Other communication elements11
-
None of the above2
-
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now