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GraXXoR

Alpha Tester
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  1. Like
    GraXXoR got a reaction from DrDerp in XL cores when?   
    Not only that but it really uses up your org core limits. 
     
    TBH I would be happy with different shaped build cubes selectable on deployment:
     
    1/4 height but twice as wide and long.
    “Pizza box” suitable for landing pads and  low, sprawling structures. 
     
    1/2 height and double length. 
    “shoebox”. Suitable for most large spacecraft or general buildings. 
     
    1/2 height and width but 4x as long.  
    “tube”. Suitable for roads, bridges, gantries and mega structure spines. 
     
     
    Also, for the love of all things holy, please give us the ability to deploy cores in build mode.  
     
    and add an “enforce planetary level” toggle box while you’re at it, I’m fed up of all our buildings being slanted because the initial structure is 3km away and the planet is curved.   
  2. Like
    GraXXoR reacted to DreadZep in Social game or a socialist game?   
  3. Like
    GraXXoR got a reaction from Snipey in Social game or a socialist game?   
    This (sort of comment) is why we can't have nice things.
  4. Like
    GraXXoR reacted to Cheith in Social game or a socialist game?   
    Living in the US I can tell you the level of ignorance on social systems is quite impressive. The very fact that Bernie Sanders gets away with calling himself a Socialist is in itself proof that there is widespread ignorance on what Socialism is. The fact that you equate Communism with Socialism is more along the same line.
     
    As the original post stated a location in Canada I (maybe mistakenly) assumed the poster was Canadian and maybe better educated on these things as Canadian politics are not just center right, right and extremely right which is the case in the US at present. In terms of overall political standings the Democrats for the most part barely register as a centrist party in most of what they do - center right if I am kind.
     
    The US has many good things about it but still has a huge McCarthy chip on its shoulder when it comes to anything that would be considered even centrist anywhere else - still looking for commies under the bed. Still we are now talking about things like a livable wage instead of everything being business centric so maybe there is some hope on the horizon with respect to some sanity and moderation.
     
     
  5. Like
    GraXXoR reacted to DrFrigoPorco in Social game or a socialist game?   
    someone's gettin all EMOTIONAL and triggered over some 'political' stuff....so JUST CALM DOWN.....you ARE, overreacting....and just need to calm down! ? know your place!  
  6. Like
    GraXXoR got a reaction from CptLoRes in Social game or a socialist game?   
    Yes, because he stated and supported with his reasoning an opinion, albeit one that many here -including myself- vehemently disagree with, whereas you just flat out insulted someone.
  7. Like
    GraXXoR reacted to DrFrigoPorco in Social game or a socialist game?   
    Da! 
  8. Like
    GraXXoR reacted to Snipey in Social game or a socialist game?   
    Don't you mean......
     
    Comrades?
     

  9. Like
    GraXXoR reacted to BlindingBright in Social game or a socialist game?   
    I thought you were still frozen- should check your ore on Alioth! The communist party of madis has secured most of what is left and is in the process of ferrying your ore to Madis where it will be used in our 20% less torture factories  that make the peoples ships, weapons', and red and yellow bases. 

    We also stole your land mr capitalist swine- 150 tiles of it for further retaliation for the disease your people unleased upon the sovereign planet of Madis. All hail the free communistic pseudo capitalist people of madis! ALL HAIL MTI!
  10. Like
    GraXXoR reacted to DrFrigoPorco in Social game or a socialist game?   
    It was a trick...I'm actually a full blooded socialist! WE'RE BROTHERS!!! (wait, that sounds wrong)
  11. Like
    GraXXoR got a reaction from kulkija in How many people said...   
    It just surprises me that they seem to introduce as many problems as they fix each patch. And many of the problems were completely avoidable… by just not causing them in the first place. 
  12. Like
    GraXXoR got a reaction from kulkija in How many people said...   
    "Gee, the dodgy field effects around the hand tool really need dialing up to 11"?

    Do the DU coders have ANY IDEA how difficult it is to precision-place things with the tool and that arred lighting effect taking up over half of the width of the screen and not only encroaching upon but actually obscuring the workspace?
    Do they even care?
     
    Here's me trying to precision-place a bunch of L glass... it's a fckn nightmare.. I think I prefer mining at this point.

  13. Like
    GraXXoR reacted to Revelcro in Social game or a socialist game?   
    Unless your org somehow manages to never sell or buy anything outside of the guild ever then we are all capitalist in the end because $ is needed to move anything along in this game.   However in the management of each organization the question is which style are people using.  Democratic, Socialist or full blooded for the people Communism(tm).  Or even independent where guild cohesion breaks down to at best a simple cost reduction for goods and services.
     
    Some guilds may start running their operation one way and a patch comes along and makes it impossible to continue that way, forcing them to switch gears entirely.  You could write a novel on the changes that happened with our group on Madis after some madman pushed a factory wrecking patch out.
  14. Like
    GraXXoR got a reaction from bleakcon in How many people said...   
    "Gee, the dodgy field effects around the hand tool really need dialing up to 11"?

    Do the DU coders have ANY IDEA how difficult it is to precision-place things with the tool and that arred lighting effect taking up over half of the width of the screen and not only encroaching upon but actually obscuring the workspace?
    Do they even care?
     
    Here's me trying to precision-place a bunch of L glass... it's a fckn nightmare.. I think I prefer mining at this point.

  15. Like
    GraXXoR reacted to joaocordeiro in Social game or a socialist game?   
    If you see a problem with DU, explain it and the mechanics that trigger it. 
     
    Leave RL politics out of this. 
    We dont care that your RL country has issues with the word "socialism"... 
     
    No one is required to "share" a org. 
    RDMS allows for you to share stuff with ppl individually without any org being needed. 
    So you are not forced into nothing... 
  16. Like
    GraXXoR reacted to Nokens in Social game or a socialist game?   
    Orgs are there to help people share their ressources to achieve big projects.
    Nothing stops you from only developing your character / asset and not taking part in other's project.
     
    "You wanna know why corporations exist? To protect the owners from personal liability and lower tax", again you oversimplify : corporations exist to protect shareholders' interests of course, but why do they need protection ? because they invested their equity in the corporation in the first place, thus sharing their resources with other to achieve a goal, usually get more profits.
    Incorporating alone makes sense IRL, for the reasons you gave, but it does not really makes sense in DU.
     
    Also, RDMS are already there to protect your rights over your org. If your org do not compensate you enough for resources you give, this is the problem of a specific org, not a systemic problem. You make it seems that giving away your resources to an org does nothing for your character, but it should give you access to services and facilities hard to come by playing alone.
     
    Most goals in DU are achieved by orgs, same as most Raidboss are downed by guilds in other MMO.
    What you would want to change in the org system to make it more character-centric ?
  17. Like
    GraXXoR reacted to Nokens in Social game or a socialist game?   
    1. That is the most overused / oversimplification of socialism ever. Please. No.
    2. You can imply character development is not rewarding enough in DU, and you may be right. But political analogies do nothing for your argument.
  18. Like
    GraXXoR reacted to Novean-32184 in Social game or a socialist game?   
    I think you need to educate yourself on what socialism actually is before making oddball suggestions like this.
  19. Like
    GraXXoR reacted to blundertwink in If you became CEO of Novaquark tomorrow, what would you do?   
    I get what you mean here -- and why it is frustrating. 
     
    However...just because it works for you on Win7 doesn't mean it works for everyone on Win7 or that it will continue working as they roll out more updates. 
     
    Consider how supporting an extra OS complicates QA. They have to test it on Win7 -- they can't just assume it works. Even if they do, they would need a Win7 environment to diagnose bugs unless they simply ignore all reports from Win7 users. 
     
    Microsoft's support for an OS does matter to makers of software -- including software that NQ relies on to make their game like Unigen, which could add some low-level optimization that breaks on Win7 and forces NQ to pick between legacy OS support or better tech.
     
    I get that the game works fine for your machine for this version, but it isn't an 'arbitrary' reason.
     
    Beyond all the technical infrastructure that goes into supporting an older OS, Windows 7 is now 11 years old with decreasing global usage (~15%) especially among gamers (on steam, just 0.16% of users are on Win7...because Steam no longer supports it) -- you can't blame NQ for thinking it isn't worth the extra steps in testing or QA! 
     
    TBH....I completely agree that they should "just let it run" if they can, but it isn't so simple as flipping a switch or not. 
  20. Like
    GraXXoR reacted to Novean-32184 in Feedback on Windows 11 compatibility after NQ announcement   
    This thread is not about Linux support, feel free to open YA thread on the topic and's be happy to discuss it there. I'd appreciate you not hijack this one.
  21. Like
    GraXXoR reacted to Aaron Cain in 0.25.8 HERMES UPDATE: Missions and more - Discussion thread   
    Glass is supposed to be clear else it is milk glass/matted so the only right solution for changing glass would be to add a new type or as said before make the transparency changeable by the owner.
  22. Like
    GraXXoR reacted to Fembot68 in 0.25.8 HERMES UPDATE: Missions and more - Discussion thread   
    The effects look good can we please turn them off if we don't want them ? 
  23. Like
    GraXXoR reacted to CoyoteNZ in If you became CEO of Novaquark tomorrow, what would you do?   
    I know right. I feel like it’s quite in game and even here. Have we given up hope? I’m still cheering for NQ
  24. Like
    GraXXoR reacted to CptLoRes in Just about rage quit yesterday   
    To my understanding the crash and damage model in DU is very simplistic.
    When you hit something, a number is calculated using the entire construct speed and mass. And then based on this number a certain size of 'damage sphere' is projected from the hit point, and everything that falls within this area is assigned damage. Meaning flying into a brick wall or just touching something with your wingtip or something like that, will be the considered the same since there aren't any kind of structural integrity (crumple zones) or mass distribution calculations done during a crash.
  25. Like
    GraXXoR reacted to joaocordeiro in Just about rage quit yesterday   
    The good old days when we asked NQ about collisions and instead of NQ, the "white knights of never ending JC faith" made us look like idiots making idiotic questions. 
     
    "there wont ever be a colision issue because there wont be colision damage" 
    "ok there will be collision damage but only to the moving ship!!! You cant go wrong with this aproach!!" 
     
    Now. We have the reality.. 
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