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About BaileyVandenbroek
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BaileyVandenbroek reacted to a post in a topic: [Discussion] DevBlog: Biomes Improvements and New Voxel Features
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BaileyVandenbroek reacted to a post in a topic: [Discussion] DevBlog: Biomes Improvements and New Voxel Features
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Question for the Devs - Custom element mesh
BaileyVandenbroek replied to SpiceRub's topic in The Gameplay Mechanics Assembly
I would love character Mesh haha with meta human progress and etc we could definitely have good characters -
My idea is landing pads that would be detected by the ship and you would land automatically after pressing a key when you are near of it and there would be different landing pad size for each dynamic core size it would work like in No man's Sky that would prevent landing bugs at market when a ship appears out of the blue and hit your ship because the game doesn't load fast enough even if you have the latest specs rtx 3000 series etc. it would be useful for space station also and would give the opportunity for no landing zone feature to works for example you have to pay a fee to land or example
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I don't want TCUs on Alioth to be related to Energy management
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BaileyVandenbroek reacted to a post in a topic: [Discussion] DevBlog: Biomes Improvements and New Voxel Features
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I think the voxel bump should be fixeable and they are not yet fixeable unfortunately . We should be able to flatten them. I also think we should have coloured transparent voxel so I can see trough my cockpit because the glass cannot adapt to the shape. Plus updating voxels of ground and rock is greta but the metal voxel looks like plastic update their textures too!
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would be an useless project since a construct can't be seen from very far distance which are like only 1 or 2 km and the ammounth of cores needed would be ridiculous. But what would be cool would be lore based on player civilizations example player organizations.
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Character customization Suggestion
BaileyVandenbroek replied to BaileyVandenbroek's topic in Idea Box
and trust me that game would benefit from that because it's lacking in other aspects and customization of character attracts alot of people when it comes to huge liberties in customization with player meshes. -
Vyz Ejstu reacted to a post in a topic: Different space backgrounds for different solar system
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It would be a tool that let you draw a line around the area you want to fill water with.
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Different space backgrounds for different solar system
BaileyVandenbroek replied to BaileyVandenbroek's topic in Idea Box
Space exploration is before release i think. -
le_souriceau reacted to a post in a topic: So, construction buisness...
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BaileyVandenbroek started following Actimist
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So, construction buisness...
BaileyVandenbroek replied to le_souriceau's topic in The Builder's Corner
Actually org with players that already played will know exactly what industry to make.. They'll be the first to go back to space they'll prob build a small spaceship to get their sanctuary moon before others haha and you stressed me out lol I really want the best spot for my city atleast some people have STus right on release! I also expect NQ to open the release earlier for Bakers only like 48 hours before or 96 hours before.. -
So, construction buisness...
BaileyVandenbroek replied to le_souriceau's topic in The Builder's Corner
you mean org that copies others? by Poacher org?? And now I understand you more! -
Character customization Suggestion
BaileyVandenbroek replied to BaileyVandenbroek's topic in Idea Box
if it can run 30k players in the same area without any lag it is feasible. -
Character customization Suggestion
BaileyVandenbroek replied to BaileyVandenbroek's topic in Idea Box
absolutely wrong that's why MMos are boring after a few months. -
Actually that would be a bad idea.. My opinion is that the core itself is too big in size it should be smaller not the construct size the item size.
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I laughed haha actually who cares have fun .
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- tortuga
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city Tranquility, the ever moving City in space
BaileyVandenbroek replied to Aaron Cain's topic in Novark's Registry
I hope you understand people will target it.. Prepare a big line of defense or a defense ring