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CoreVamore

Alpha Team Vanguard
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  1. Like
    CoreVamore reacted to Oxdale in [EN/FR] The Old Guard of Gaia (OGG)   
    Indeed. Our emblems represents Gaïa. On the Earth-That-Was, She was symbolized with big boobies, as you said. And with a funny twirly vagina if you like details.
     
    But show some respect. This chick is your mother. And your mother just died  10000 years ago.
     

    PS : this question made me laugh a lot
  2. Like
    CoreVamore got a reaction from DizzleF1 in What's Up People and Things of the Universe   
    Welcome   Just remember the pre-alpha is currently under NDA, so no streaming DU for the time being
  3. Like
    CoreVamore got a reaction from Preacher_Shannow in And the lord said...   
    Welcome aboard
     
  4. Like
    CoreVamore got a reaction from LittleBearz4U in Introducing myself.   
    Welcome aboard mate, will see you in game soon
     
  5. Like
    CoreVamore reacted to Mod-Meldrik in Linux crowdfund please   
    As an official reply from Novaquark has been given and to prevent unnecessary problems.
     
    This topic is now locked.

     
    Best Regards,
    Meldrik
  6. Like
    CoreVamore got a reaction from Lethys in Radar Tech   
    Then the survey is worded poorly, it should be worded around HOW radar systems in game should/could work, not if it should be included in game.
     
  7. Like
    CoreVamore reacted to NQ-Nyzaltar in Linux crowdfund please   
    Hi everyone,
     
    To conclude this never-ending discussion that already happened many times before and after the Kickstarter campaign:
     
    We are still a small company aiming to make a very ambitious game, especially for a company of this size.
      We have a tight budget, and we can't go overboard with appealing (but not mandatory) goals before we reach the official release of the game (at which point we should be able to self-finance the said goals, if all goes well). Among appealing goals are: localization in multiple languages and giving a thought for other platforms.
      Developing for another platform cost money, but it also need to have the right available people, and right now, we are still recruiting to complete the team for the main platform. It wouldn't be reasonable to start another team for a new platform. Polishing the game on one platform and running it smoothly on the main hardware configs (intel/AMD nvdia/ATI) is already a huge task.
      Yes, some devs are running Dual Universe on Linux. That doesn't mean it's a stable and polished version, that we could guarantee to allocate people to fix problems happening on Linux if such issue arises. Linux players will be the first to throw rocks at us if something goes wrong in that regard (and they would be right).
      Developing in one thing and maintaining is another thing. Doing both for a second platform has an irreducible base cost + a proportional cost. At this point we have no irrefutable proof that making a Linux version will cover this. Sorry but linking a press articles (released in 2010) and based on indie games is not enough. While we are an indie company, we are trying to make a MMORPG, and we haven't read yet a source (backed with facts) saying the market share using Linux in MMORPG communities is big enough to be profitable. In fact, the few news in this category tend to be interpreted as the contrary: for example, CCP dropped official Linux support for in 2009.
      So this is not a "definitive no", but not a yes either. In any case, we won't take the risk to make too much too fast at the same time. This would be the best way to jeopardize the project. We have no big publisher backing the project if something goes wrong. We understand that the idea is appealing to Linux players, but that doesn't sound a reasonable idea for the moment. Making a proper game first on at least one platform is.  
    In a nutshell:
    There are ways to run the current version of Dual Universe on Linux. However we won't allocate any (human or budget) resource to start a Linux version in the current context. That doesn't mean we can guarantee it will be always the case and we can't promise official support for it so far. Having developers running Dual Universe on Linux should give a hint that Linux compatibility isn't completely out of our mind (but again this shouldn't be interpreted as a firm promise for a Linux version).
     
    Best Regards,
    Nyzaltar.
  8. Like
    CoreVamore reacted to DizzleF1 in What's Up People and Things of the Universe   
    Yeah. Not my first rodeo with NDAs. Thanks for the welcome, though. Glad to be here.
  9. Like
    CoreVamore reacted to Shockeray in Shockeray's Dual Universe Community Map 1.1.x   
    There are so many new members of organizations! Even limiting the map to organizations that have at least 6 members, this map has 4370 nodes.
    in order to continue creating maps as they grow unwieldy, I have changed the display parameters a bit.
    EDIT: now with 100% more Tortuga City...
    Shockeray's Dual Universe Community Map 1.2.3 04-18-18 (<--click here for interactive)
    Image:

    (Soul Nebula is #5, woo!)
  10. Like
    CoreVamore reacted to NQ-Nyzaltar in Player Recruitment & Advertisement: dos and don'ts   
    I) About Dual Universe (and/or a DU Organization) Advertisement
     
    (a) It's fine to advertise the game and/or your DU Organization(s) to players you already know or with whom you have already played with in other games without harassing them. If they aren't interested, do not insist.
     
    (b) It's absolutely not acceptable to enter other gaming communities with the only intent being to randomly advertise Dual Universe or your DU Organization to players you don't know. Being polite isn't enough. Participating in said group with the intention to legitimize your advertisement is not enough either. You won't fool many people with this method. While one player may be convinced to join your Organization, it will most likely antagonize significantly more players, making them hostile toward you and Dual Universe due to these cheap and inappropriate practices. 
     
    If you don't understand why this is wrong, just imagine players coming from 10 different game communities and invading your Discord, subReddit, or Steam group, falsely pretending to be interested in the game you’re playing while instead being there to make advertisements for the game he plays in your channels. Any person would quickly be tired of this behavior and ban them all, as well as form a negative image of the game that has been advertised. Please don’t do this.  Not only is this rude, this can be considered harassment in addition to brand damage, which could result in a ban from Dual Universe for such behavior.
     
    (c) While it didn’t seem clear for everyone so far (despite being in our EULA and in our forum chart here), here is a strong reminder: impersonating Novaquark staff is a serious offense. This will result in a permanent ban without further notice or discussion. There is also no limitation period for this offense (meaning: if we got proof of Novaquark staff impersonation several months or even years later, the sanction will still be applied).
     
    (d) While this has been some kind of grey area until now, there won’t be sanctions applied to involved Organizations for the past actions. However, from now on, Organizations that will benefit from the aforementioned bad practices could see their member list reset at Novaquark’s sole discretion. We wish to make it clear that there is nothing to gain from such advertisement and recruitment practices as well as inform other gaming communities that the Novaquark staff will not tolerate these methods of advertisement and recruitment.

    II) About Gifting Practices as a Recruitment Incentive
     
    Novaquark has not enforced any strict rules regarding gifting practices so you are free to gift DACs or Supporter Packs as you see fit. However, we don’t encourage use of this freedom as a recruitment incentive unless you are perfectly fine with the definition of "gifting" (giving something for free to someone else without expecting anything in return for this gift). 
     
    Before gifting a DAC or a Supporter Pack, you should carefully consider that a player could leave your Organization or simply never join it at all. In this situation, this will be your responsibility and we will not refund nor reverse the gift you made to another player. The Novaquark team will not step in to oblige the receiver to fulfill his part of the bargain either (if there was any).
     
    So choose and gift wisely.
     
    If you have any further questions on the topic, please let us know.
     
    Best Regards,
    The Community team.
  11. Like
    CoreVamore reacted to NQ-Nyzaltar in Apology from Slaxx to NQ and the Dual Community   
    All right, this topic is going to be locked.
     
    Surprisingly all these "TheSlaxx" defenders are fresh new accounts.
    Apparently some think it's okay to create accounts just to try to strongharm Novaquark's decision, even if this was already discussed and explained in private many times.
    Making it public will NOT change Novaquark's decision. If someone opens another topic on TheSlaxx to try to change Novaquark's mind, expect your account to be banned permanently from the forum without further notice. We don't have time to waste on this topic anymore. This practice of coming back again and again on a decision made by Novaquark will only make the situation worse.
     
    TheSlaxx hasn't been banned for the shady practices regarding the Organizations.
    He has been banned for what he did after.
    "He has changed now" will never be a valid argument to rehabilitate him.
    If we make an exception for him, we will have to make exceptions for everyone else that has a toxic behavior. 
    That's not gonna happen.
     
    Best Regards,
    Nyzaltar.
     
  12. Like
    CoreVamore got a reaction from FerroSC in Losing Money/Quanta Upon Death: A Proposal   
    Industrialists will have billions of quanta 'on them'. Pretty sure loosing that would put people of playing DU, i know i would rethink being in game if it was so.
     
    Now if you think of quanta as digital, not physical, like most money is today, then having no quanta drop makes sense.
  13. Like
    CoreVamore got a reaction from Chewie in Gday Lads   
    Welcome aboard mate 
     
  14. Like
    CoreVamore got a reaction from Cpt_Wires in An introduction.   
    Welcome aboard
     
  15. Like
    CoreVamore reacted to Griphass in Dual Univers RocketDock Icon   
    I made us some Duals Univers icons for the Rocket Dock program. Help yourself and enjoy!
          
     
  16. Like
    CoreVamore got a reaction from zephar in Linux crowdfund please   
    @blazemonger:  I know you love to support Windows, thats fine, and a minority here run and use Linux, which is also fine.
     
    NQ/DU is still young, and plans do and will change over time.
     
    The true cost of a port to any platform is more the long term support instead of the port itself. A DU port should be relatively easy to do as NQ's development platform can target Windows,  Linux, and a few other platforms. Ports like these are often just a toggle box away as the development engine handles all the messy platform specific work in the background.
     
    NQ has even admitted that several of their developers use Linux to develop DU.
     
    So even though NQ may not, at this early stage, support Linux they could fairly easily do so in the future.
     
    Until then it runs in Linux using the WINE API. So prepare for the Linux users in DU, Im sure there will be more than the low percentages indicate as there are geek's are more likely to run Linux, and Im sure DU will attract many geeks
     
     
  17. Like
    CoreVamore reacted to Aaron Cain in Possible exploits and ways to prevent them   
    Indeed, It could be sort of Specific EMP pulse kinda thingy, not real emp as that doesnt specify what to take out, but a more syfy solution of a pulse  lets call it FIP, Frequenty inhibitor Pulse that only allows electronics of people given rights to be active. Giving it a certain tech also includes the possibility to hack it, here the frequency used in the pulse could be hacked to match yours
  18. Like
    CoreVamore reacted to BiGEdge in DU Memes   
    When Engineering needs professionals
     

  19. Like
    CoreVamore got a reaction from Alsan Teamaro in Sugar, Spice, and everything worth killing for: Food   
    Sounds fine until u ask yourself.... who will do the mundane job of farming?
  20. Like
    CoreVamore reacted to NanoDot in General inquiry   
    Agreed.
     
    The game should have a mechanic that allows YOU to assign a "standing level" to any player or org, but there should not be a global "rating of player based on their actions" that's decided by some game mechanic.
     
    In fact, realistically you shouldn't be able to automatically identify the pilot of some random ship you encounter, much less which org it belongs to, unless it's displaying obvious markings or actively broadcasting some kind of ID signature. But I guess that would make the game too "hard"...
  21. Like
    CoreVamore got a reaction from GunDeva in General inquiry   
    In addition to what Lethys said, just remember that DU is in development, pre-alpha stage atm, and wont be in any form of 'game playable' mode for probably a year or so (My guess for when Beta is released - until NQ provides an updated road map).
     
    So 'playing' DU now is really testing DU now, which means lots of bugs and incomplete/missing features. The upside to this is that you can contribute to the direction that the game takes
     
    I signed up for Alpha 1 and am looking forward to playing with my first few voxels sometime in the future
     
  22. Like
    CoreVamore got a reaction from MookMcMook in Gates   
    I personally dont like the idea as its easier to travel that way, even if it is only avatar only. When its easier it reduces the amount of emergent game play, which is what I am in DU to enjoy.
     
    Also, i believe a wormhole gate should be BIG! As the power requirements to create wormholes are HUGE! So make it big baby, really BIG!
     

  23. Like
    CoreVamore got a reaction from Dubois in General inquiry   
    In addition to what Lethys said, just remember that DU is in development, pre-alpha stage atm, and wont be in any form of 'game playable' mode for probably a year or so (My guess for when Beta is released - until NQ provides an updated road map).
     
    So 'playing' DU now is really testing DU now, which means lots of bugs and incomplete/missing features. The upside to this is that you can contribute to the direction that the game takes
     
    I signed up for Alpha 1 and am looking forward to playing with my first few voxels sometime in the future
     
  24. Like
    CoreVamore got a reaction from MookMcMook in Physics 'n stuff   
    Unfortunately thats the way it will work in game for the forseeable future as it is possible to dig the entire foundation out from under a mountain and have the mountain just float there. That may change some time in the far future, but for now thats the way it is
     
  25. Like
    CoreVamore reacted to Lethys in Should automated static defences be added to duel universe?   
    This. People are always asking for handholding because "mimimi it's too hard, I can't kill/do it" - so what, think of a way to do it yourself or actually talk to others and ask them....just because YOU can't do it, doesn't mean noone can
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