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NQ-Wanderer

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  1. Like
    NQ-Wanderer got a reaction from Tional in ATHENA ON PTS: SESSION EXTENSION   
    We would like to thank each and every one of you who has taken the time to visit our Public Test Server (PTS) and that tried our new Athena update. A special thanks to those who were able to attend our Fools Defense PvP event on April 1st, we hope you enjoyed it!
     
    We recognize a good number of players were unable to attend the PTS event due to other engagements. As with any test, we had to make sure that our development teams were able to actively monitor and be present as the event took place. Thanks to your participation though, we have been able to identify some areas in need of improvements or adjustments - and thanks to your feedback, we will be working on improving them.
     
    In addition, we are excited to announce that we will be bringing the PTS up for a couple of additional days, before heading into the next portion of our PTS test for Athena.
     
    ATHENA ON PTS - SCHEDULE
     
    - Wednesday 6th April 13:00 UTC to Friday 8th 09:00 UTC
    We have finished adding more of the late stage game items, such as the schematics for the new Relic Plasma Harvester and Space Mining Unit, along with the variants of elements that have been introduced. We have also applied some fixes for added performance and stability for players to test out.
     
    - Friday 8th April 11:00 UTC to Monday 11st April 09:00 UTC
    Moving into the second part of our planned PTS testing for Athena, we’ll be focusing on the First Time User Experience (FTUE) beginner introduction guide. More information on this will be released very soon, so keep your eyes open for the upcoming devblog with all the details!
    In order to fully test the new FTUE, the PTS will be completely reset on Friday, April 8th (hence the two hours maintenance between the two sessions). Please note that said maintenance might be a bit longer. But once it is done, everyone that connects to the PTS will be able to experience the new FTUE in detail. Of course, there will still be dispenser towers providing many in-game items for free, so players are able to continue to test other features that they are interested in as well.
     
    Regarding the FTUE itself, brace yourselves for an upcoming devblog on this topic! The FTUE devblog will be available by the end of this week, so keep on the lookout for it. There will be many details to help you get ready for the FTUE PTS session!

    As always, we would like to remind players that this is a Public Test Server and as such, many unforeseen issues can arise; this can include performance and stability issues. In the event that issues do arise, we will do our best to remedy them as soon as possible.
     
    Get out to the PTS and test when the time comes! We look forward to reading your feedback for our Athena update in our Forum thread here.
     
  2. Like
    NQ-Wanderer got a reaction from choxie in ATHENA ON PTS: SESSION EXTENSION   
    We would like to thank each and every one of you who has taken the time to visit our Public Test Server (PTS) and that tried our new Athena update. A special thanks to those who were able to attend our Fools Defense PvP event on April 1st, we hope you enjoyed it!
     
    We recognize a good number of players were unable to attend the PTS event due to other engagements. As with any test, we had to make sure that our development teams were able to actively monitor and be present as the event took place. Thanks to your participation though, we have been able to identify some areas in need of improvements or adjustments - and thanks to your feedback, we will be working on improving them.
     
    In addition, we are excited to announce that we will be bringing the PTS up for a couple of additional days, before heading into the next portion of our PTS test for Athena.
     
    ATHENA ON PTS - SCHEDULE
     
    - Wednesday 6th April 13:00 UTC to Friday 8th 09:00 UTC
    We have finished adding more of the late stage game items, such as the schematics for the new Relic Plasma Harvester and Space Mining Unit, along with the variants of elements that have been introduced. We have also applied some fixes for added performance and stability for players to test out.
     
    - Friday 8th April 11:00 UTC to Monday 11st April 09:00 UTC
    Moving into the second part of our planned PTS testing for Athena, we’ll be focusing on the First Time User Experience (FTUE) beginner introduction guide. More information on this will be released very soon, so keep your eyes open for the upcoming devblog with all the details!
    In order to fully test the new FTUE, the PTS will be completely reset on Friday, April 8th (hence the two hours maintenance between the two sessions). Please note that said maintenance might be a bit longer. But once it is done, everyone that connects to the PTS will be able to experience the new FTUE in detail. Of course, there will still be dispenser towers providing many in-game items for free, so players are able to continue to test other features that they are interested in as well.
     
    Regarding the FTUE itself, brace yourselves for an upcoming devblog on this topic! The FTUE devblog will be available by the end of this week, so keep on the lookout for it. There will be many details to help you get ready for the FTUE PTS session!

    As always, we would like to remind players that this is a Public Test Server and as such, many unforeseen issues can arise; this can include performance and stability issues. In the event that issues do arise, we will do our best to remedy them as soon as possible.
     
    Get out to the PTS and test when the time comes! We look forward to reading your feedback for our Athena update in our Forum thread here.
     
  3. Like
    NQ-Wanderer got a reaction from Distinct Mint in ATHENA ON PTS: SESSION EXTENSION   
    We would like to thank each and every one of you who has taken the time to visit our Public Test Server (PTS) and that tried our new Athena update. A special thanks to those who were able to attend our Fools Defense PvP event on April 1st, we hope you enjoyed it!
     
    We recognize a good number of players were unable to attend the PTS event due to other engagements. As with any test, we had to make sure that our development teams were able to actively monitor and be present as the event took place. Thanks to your participation though, we have been able to identify some areas in need of improvements or adjustments - and thanks to your feedback, we will be working on improving them.
     
    In addition, we are excited to announce that we will be bringing the PTS up for a couple of additional days, before heading into the next portion of our PTS test for Athena.
     
    ATHENA ON PTS - SCHEDULE
     
    - Wednesday 6th April 13:00 UTC to Friday 8th 09:00 UTC
    We have finished adding more of the late stage game items, such as the schematics for the new Relic Plasma Harvester and Space Mining Unit, along with the variants of elements that have been introduced. We have also applied some fixes for added performance and stability for players to test out.
     
    - Friday 8th April 11:00 UTC to Monday 11st April 09:00 UTC
    Moving into the second part of our planned PTS testing for Athena, we’ll be focusing on the First Time User Experience (FTUE) beginner introduction guide. More information on this will be released very soon, so keep your eyes open for the upcoming devblog with all the details!
    In order to fully test the new FTUE, the PTS will be completely reset on Friday, April 8th (hence the two hours maintenance between the two sessions). Please note that said maintenance might be a bit longer. But once it is done, everyone that connects to the PTS will be able to experience the new FTUE in detail. Of course, there will still be dispenser towers providing many in-game items for free, so players are able to continue to test other features that they are interested in as well.
     
    Regarding the FTUE itself, brace yourselves for an upcoming devblog on this topic! The FTUE devblog will be available by the end of this week, so keep on the lookout for it. There will be many details to help you get ready for the FTUE PTS session!

    As always, we would like to remind players that this is a Public Test Server and as such, many unforeseen issues can arise; this can include performance and stability issues. In the event that issues do arise, we will do our best to remedy them as soon as possible.
     
    Get out to the PTS and test when the time comes! We look forward to reading your feedback for our Athena update in our Forum thread here.
     
  4. Like
    NQ-Wanderer got a reaction from SpacemanSpiff in ATHENA ON PTS: SESSION EXTENSION   
    We would like to thank each and every one of you who has taken the time to visit our Public Test Server (PTS) and that tried our new Athena update. A special thanks to those who were able to attend our Fools Defense PvP event on April 1st, we hope you enjoyed it!
     
    We recognize a good number of players were unable to attend the PTS event due to other engagements. As with any test, we had to make sure that our development teams were able to actively monitor and be present as the event took place. Thanks to your participation though, we have been able to identify some areas in need of improvements or adjustments - and thanks to your feedback, we will be working on improving them.
     
    In addition, we are excited to announce that we will be bringing the PTS up for a couple of additional days, before heading into the next portion of our PTS test for Athena.
     
    ATHENA ON PTS - SCHEDULE
     
    - Wednesday 6th April 13:00 UTC to Friday 8th 09:00 UTC
    We have finished adding more of the late stage game items, such as the schematics for the new Relic Plasma Harvester and Space Mining Unit, along with the variants of elements that have been introduced. We have also applied some fixes for added performance and stability for players to test out.
     
    - Friday 8th April 11:00 UTC to Monday 11st April 09:00 UTC
    Moving into the second part of our planned PTS testing for Athena, we’ll be focusing on the First Time User Experience (FTUE) beginner introduction guide. More information on this will be released very soon, so keep your eyes open for the upcoming devblog with all the details!
    In order to fully test the new FTUE, the PTS will be completely reset on Friday, April 8th (hence the two hours maintenance between the two sessions). Please note that said maintenance might be a bit longer. But once it is done, everyone that connects to the PTS will be able to experience the new FTUE in detail. Of course, there will still be dispenser towers providing many in-game items for free, so players are able to continue to test other features that they are interested in as well.
     
    Regarding the FTUE itself, brace yourselves for an upcoming devblog on this topic! The FTUE devblog will be available by the end of this week, so keep on the lookout for it. There will be many details to help you get ready for the FTUE PTS session!

    As always, we would like to remind players that this is a Public Test Server and as such, many unforeseen issues can arise; this can include performance and stability issues. In the event that issues do arise, we will do our best to remedy them as soon as possible.
     
    Get out to the PTS and test when the time comes! We look forward to reading your feedback for our Athena update in our Forum thread here.
     
  5. Like
    NQ-Wanderer got a reaction from Serula in ATHENA ON PTS: SESSION EXTENSION   
    We would like to thank each and every one of you who has taken the time to visit our Public Test Server (PTS) and that tried our new Athena update. A special thanks to those who were able to attend our Fools Defense PvP event on April 1st, we hope you enjoyed it!
     
    We recognize a good number of players were unable to attend the PTS event due to other engagements. As with any test, we had to make sure that our development teams were able to actively monitor and be present as the event took place. Thanks to your participation though, we have been able to identify some areas in need of improvements or adjustments - and thanks to your feedback, we will be working on improving them.
     
    In addition, we are excited to announce that we will be bringing the PTS up for a couple of additional days, before heading into the next portion of our PTS test for Athena.
     
    ATHENA ON PTS - SCHEDULE
     
    - Wednesday 6th April 13:00 UTC to Friday 8th 09:00 UTC
    We have finished adding more of the late stage game items, such as the schematics for the new Relic Plasma Harvester and Space Mining Unit, along with the variants of elements that have been introduced. We have also applied some fixes for added performance and stability for players to test out.
     
    - Friday 8th April 11:00 UTC to Monday 11st April 09:00 UTC
    Moving into the second part of our planned PTS testing for Athena, we’ll be focusing on the First Time User Experience (FTUE) beginner introduction guide. More information on this will be released very soon, so keep your eyes open for the upcoming devblog with all the details!
    In order to fully test the new FTUE, the PTS will be completely reset on Friday, April 8th (hence the two hours maintenance between the two sessions). Please note that said maintenance might be a bit longer. But once it is done, everyone that connects to the PTS will be able to experience the new FTUE in detail. Of course, there will still be dispenser towers providing many in-game items for free, so players are able to continue to test other features that they are interested in as well.
     
    Regarding the FTUE itself, brace yourselves for an upcoming devblog on this topic! The FTUE devblog will be available by the end of this week, so keep on the lookout for it. There will be many details to help you get ready for the FTUE PTS session!

    As always, we would like to remind players that this is a Public Test Server and as such, many unforeseen issues can arise; this can include performance and stability issues. In the event that issues do arise, we will do our best to remedy them as soon as possible.
     
    Get out to the PTS and test when the time comes! We look forward to reading your feedback for our Athena update in our Forum thread here.
     
  6. Like
    NQ-Wanderer got a reaction from SomeOtherIdiot (SOI) in ATHENA ON PTS: SESSION EXTENSION   
    We would like to thank each and every one of you who has taken the time to visit our Public Test Server (PTS) and that tried our new Athena update. A special thanks to those who were able to attend our Fools Defense PvP event on April 1st, we hope you enjoyed it!
     
    We recognize a good number of players were unable to attend the PTS event due to other engagements. As with any test, we had to make sure that our development teams were able to actively monitor and be present as the event took place. Thanks to your participation though, we have been able to identify some areas in need of improvements or adjustments - and thanks to your feedback, we will be working on improving them.
     
    In addition, we are excited to announce that we will be bringing the PTS up for a couple of additional days, before heading into the next portion of our PTS test for Athena.
     
    ATHENA ON PTS - SCHEDULE
     
    - Wednesday 6th April 13:00 UTC to Friday 8th 09:00 UTC
    We have finished adding more of the late stage game items, such as the schematics for the new Relic Plasma Harvester and Space Mining Unit, along with the variants of elements that have been introduced. We have also applied some fixes for added performance and stability for players to test out.
     
    - Friday 8th April 11:00 UTC to Monday 11st April 09:00 UTC
    Moving into the second part of our planned PTS testing for Athena, we’ll be focusing on the First Time User Experience (FTUE) beginner introduction guide. More information on this will be released very soon, so keep your eyes open for the upcoming devblog with all the details!
    In order to fully test the new FTUE, the PTS will be completely reset on Friday, April 8th (hence the two hours maintenance between the two sessions). Please note that said maintenance might be a bit longer. But once it is done, everyone that connects to the PTS will be able to experience the new FTUE in detail. Of course, there will still be dispenser towers providing many in-game items for free, so players are able to continue to test other features that they are interested in as well.
     
    Regarding the FTUE itself, brace yourselves for an upcoming devblog on this topic! The FTUE devblog will be available by the end of this week, so keep on the lookout for it. There will be many details to help you get ready for the FTUE PTS session!

    As always, we would like to remind players that this is a Public Test Server and as such, many unforeseen issues can arise; this can include performance and stability issues. In the event that issues do arise, we will do our best to remedy them as soon as possible.
     
    Get out to the PTS and test when the time comes! We look forward to reading your feedback for our Athena update in our Forum thread here.
     
  7. Like
    NQ-Wanderer got a reaction from ZarTaen in ATHENA ON PTS: SESSION EXTENSION   
    We would like to thank each and every one of you who has taken the time to visit our Public Test Server (PTS) and that tried our new Athena update. A special thanks to those who were able to attend our Fools Defense PvP event on April 1st, we hope you enjoyed it!
     
    We recognize a good number of players were unable to attend the PTS event due to other engagements. As with any test, we had to make sure that our development teams were able to actively monitor and be present as the event took place. Thanks to your participation though, we have been able to identify some areas in need of improvements or adjustments - and thanks to your feedback, we will be working on improving them.
     
    In addition, we are excited to announce that we will be bringing the PTS up for a couple of additional days, before heading into the next portion of our PTS test for Athena.
     
    ATHENA ON PTS - SCHEDULE
     
    - Wednesday 6th April 13:00 UTC to Friday 8th 09:00 UTC
    We have finished adding more of the late stage game items, such as the schematics for the new Relic Plasma Harvester and Space Mining Unit, along with the variants of elements that have been introduced. We have also applied some fixes for added performance and stability for players to test out.
     
    - Friday 8th April 11:00 UTC to Monday 11st April 09:00 UTC
    Moving into the second part of our planned PTS testing for Athena, we’ll be focusing on the First Time User Experience (FTUE) beginner introduction guide. More information on this will be released very soon, so keep your eyes open for the upcoming devblog with all the details!
    In order to fully test the new FTUE, the PTS will be completely reset on Friday, April 8th (hence the two hours maintenance between the two sessions). Please note that said maintenance might be a bit longer. But once it is done, everyone that connects to the PTS will be able to experience the new FTUE in detail. Of course, there will still be dispenser towers providing many in-game items for free, so players are able to continue to test other features that they are interested in as well.
     
    Regarding the FTUE itself, brace yourselves for an upcoming devblog on this topic! The FTUE devblog will be available by the end of this week, so keep on the lookout for it. There will be many details to help you get ready for the FTUE PTS session!

    As always, we would like to remind players that this is a Public Test Server and as such, many unforeseen issues can arise; this can include performance and stability issues. In the event that issues do arise, we will do our best to remedy them as soon as possible.
     
    Get out to the PTS and test when the time comes! We look forward to reading your feedback for our Athena update in our Forum thread here.
     
  8. Like
    NQ-Wanderer got a reaction from StarWuz in ATHENA ON PTS: SESSION EXTENSION   
    We would like to thank each and every one of you who has taken the time to visit our Public Test Server (PTS) and that tried our new Athena update. A special thanks to those who were able to attend our Fools Defense PvP event on April 1st, we hope you enjoyed it!
     
    We recognize a good number of players were unable to attend the PTS event due to other engagements. As with any test, we had to make sure that our development teams were able to actively monitor and be present as the event took place. Thanks to your participation though, we have been able to identify some areas in need of improvements or adjustments - and thanks to your feedback, we will be working on improving them.
     
    In addition, we are excited to announce that we will be bringing the PTS up for a couple of additional days, before heading into the next portion of our PTS test for Athena.
     
    ATHENA ON PTS - SCHEDULE
     
    - Wednesday 6th April 13:00 UTC to Friday 8th 09:00 UTC
    We have finished adding more of the late stage game items, such as the schematics for the new Relic Plasma Harvester and Space Mining Unit, along with the variants of elements that have been introduced. We have also applied some fixes for added performance and stability for players to test out.
     
    - Friday 8th April 11:00 UTC to Monday 11st April 09:00 UTC
    Moving into the second part of our planned PTS testing for Athena, we’ll be focusing on the First Time User Experience (FTUE) beginner introduction guide. More information on this will be released very soon, so keep your eyes open for the upcoming devblog with all the details!
    In order to fully test the new FTUE, the PTS will be completely reset on Friday, April 8th (hence the two hours maintenance between the two sessions). Please note that said maintenance might be a bit longer. But once it is done, everyone that connects to the PTS will be able to experience the new FTUE in detail. Of course, there will still be dispenser towers providing many in-game items for free, so players are able to continue to test other features that they are interested in as well.
     
    Regarding the FTUE itself, brace yourselves for an upcoming devblog on this topic! The FTUE devblog will be available by the end of this week, so keep on the lookout for it. There will be many details to help you get ready for the FTUE PTS session!

    As always, we would like to remind players that this is a Public Test Server and as such, many unforeseen issues can arise; this can include performance and stability issues. In the event that issues do arise, we will do our best to remedy them as soon as possible.
     
    Get out to the PTS and test when the time comes! We look forward to reading your feedback for our Athena update in our Forum thread here.
     
  9. Like
    NQ-Wanderer got a reaction from Physics in ATHENA ON PTS: SESSION EXTENSION   
    We would like to thank each and every one of you who has taken the time to visit our Public Test Server (PTS) and that tried our new Athena update. A special thanks to those who were able to attend our Fools Defense PvP event on April 1st, we hope you enjoyed it!
     
    We recognize a good number of players were unable to attend the PTS event due to other engagements. As with any test, we had to make sure that our development teams were able to actively monitor and be present as the event took place. Thanks to your participation though, we have been able to identify some areas in need of improvements or adjustments - and thanks to your feedback, we will be working on improving them.
     
    In addition, we are excited to announce that we will be bringing the PTS up for a couple of additional days, before heading into the next portion of our PTS test for Athena.
     
    ATHENA ON PTS - SCHEDULE
     
    - Wednesday 6th April 13:00 UTC to Friday 8th 09:00 UTC
    We have finished adding more of the late stage game items, such as the schematics for the new Relic Plasma Harvester and Space Mining Unit, along with the variants of elements that have been introduced. We have also applied some fixes for added performance and stability for players to test out.
     
    - Friday 8th April 11:00 UTC to Monday 11st April 09:00 UTC
    Moving into the second part of our planned PTS testing for Athena, we’ll be focusing on the First Time User Experience (FTUE) beginner introduction guide. More information on this will be released very soon, so keep your eyes open for the upcoming devblog with all the details!
    In order to fully test the new FTUE, the PTS will be completely reset on Friday, April 8th (hence the two hours maintenance between the two sessions). Please note that said maintenance might be a bit longer. But once it is done, everyone that connects to the PTS will be able to experience the new FTUE in detail. Of course, there will still be dispenser towers providing many in-game items for free, so players are able to continue to test other features that they are interested in as well.
     
    Regarding the FTUE itself, brace yourselves for an upcoming devblog on this topic! The FTUE devblog will be available by the end of this week, so keep on the lookout for it. There will be many details to help you get ready for the FTUE PTS session!

    As always, we would like to remind players that this is a Public Test Server and as such, many unforeseen issues can arise; this can include performance and stability issues. In the event that issues do arise, we will do our best to remedy them as soon as possible.
     
    Get out to the PTS and test when the time comes! We look forward to reading your feedback for our Athena update in our Forum thread here.
     
  10. Like
    NQ-Wanderer got a reaction from Pcfreak9 in PTS EVENT: A FOOL'S DEFENSE   
    Are you ready for some PTS fun? Then join us on April 1st for our Fool’s Defense event!
     
    Think you have what it takes to take down our Novaquark space station? Will you dare to be so bold as to attempt to try and destroy a station that has a Novaquark crew commanding it? We dare you, in fact we triple dare all of you to try your best shots!
     
    When: Friday, April 1st 14:00 UTC Where: PTS Server  Who: All Noveans are welcome  
    HOW THIS EVENT WORKS
     
    Come test the Athena update with the devs! Join us on the PTS server at 14:00 UTC on April 1st. (Not a joke)
    Upon logging in to the PTS server, players will need to head to one of these locations:
    Alioth’s Institute facility (::pos{0,2,28.9207,95.1440,285.7015}) in order to teleport to 
    PvP Platform 1 (::pos{0,0,-2064601.9141,-1118885.7306,-120876.5855}) where you will be able to claim a ship, weapons and ammunition there to prepare for the fight to come!
     
    From there, you’ll be able to get equipped and meet up with your team members, or create your own groups to organize your plan of attack and prepare for the battle. Alternatively, you can bring your own ships to recruit a team or bring your friends!
     
    Be aware and plan for sabotage or traitors, willing to take on the community in defense of NOVAQUARK! Remember, this will be in PvP space, where everyone is fair game. A Resurrection Node will be publicly available to all, at the PvP Platform.

    PRIZES, WHAT ABOUT PRIZES?
     
    Winner(s) will then have a chance at spinning the Wheel of Foolish Fortune for their chance at some great (and not so great) prizes. The wheel will randomly decide!
    The items rewards will be given on the regular beta server.
     

     
    Stay foolish, captains!
     
    Give us your thoughts on this event here!

  11. Like
    NQ-Wanderer got a reaction from LeeFall in A FOOL'S DEFENSE: PTS EVENT - discussion thread   
    Hello, Noveans!
     
    Let us know your thoughts on the upcoming PTS event!
  12. Like
    NQ-Wanderer got a reaction from Luckso in A FOOL'S DEFENSE: PTS EVENT - discussion thread   
    Hello, Noveans!
     
    Let us know your thoughts on the upcoming PTS event!
  13. Like
    NQ-Wanderer got a reaction from GEEKsogen in A FOOL'S DEFENSE: PTS EVENT - discussion thread   
    Hello, Noveans!
     
    Let us know your thoughts on the upcoming PTS event!
  14. Like
    NQ-Wanderer got a reaction from Jasper_1 in PTS EVENT: A FOOL'S DEFENSE   
    Are you ready for some PTS fun? Then join us on April 1st for our Fool’s Defense event!
     
    Think you have what it takes to take down our Novaquark space station? Will you dare to be so bold as to attempt to try and destroy a station that has a Novaquark crew commanding it? We dare you, in fact we triple dare all of you to try your best shots!
     
    When: Friday, April 1st 14:00 UTC Where: PTS Server  Who: All Noveans are welcome  
    HOW THIS EVENT WORKS
     
    Come test the Athena update with the devs! Join us on the PTS server at 14:00 UTC on April 1st. (Not a joke)
    Upon logging in to the PTS server, players will need to head to one of these locations:
    Alioth’s Institute facility (::pos{0,2,28.9207,95.1440,285.7015}) in order to teleport to 
    PvP Platform 1 (::pos{0,0,-2064601.9141,-1118885.7306,-120876.5855}) where you will be able to claim a ship, weapons and ammunition there to prepare for the fight to come!
     
    From there, you’ll be able to get equipped and meet up with your team members, or create your own groups to organize your plan of attack and prepare for the battle. Alternatively, you can bring your own ships to recruit a team or bring your friends!
     
    Be aware and plan for sabotage or traitors, willing to take on the community in defense of NOVAQUARK! Remember, this will be in PvP space, where everyone is fair game. A Resurrection Node will be publicly available to all, at the PvP Platform.

    PRIZES, WHAT ABOUT PRIZES?
     
    Winner(s) will then have a chance at spinning the Wheel of Foolish Fortune for their chance at some great (and not so great) prizes. The wheel will randomly decide!
    The items rewards will be given on the regular beta server.
     

     
    Stay foolish, captains!
     
    Give us your thoughts on this event here!

  15. Like
    NQ-Wanderer got a reaction from Cybob19 in PTS EVENT: A FOOL'S DEFENSE   
    Are you ready for some PTS fun? Then join us on April 1st for our Fool’s Defense event!
     
    Think you have what it takes to take down our Novaquark space station? Will you dare to be so bold as to attempt to try and destroy a station that has a Novaquark crew commanding it? We dare you, in fact we triple dare all of you to try your best shots!
     
    When: Friday, April 1st 14:00 UTC Where: PTS Server  Who: All Noveans are welcome  
    HOW THIS EVENT WORKS
     
    Come test the Athena update with the devs! Join us on the PTS server at 14:00 UTC on April 1st. (Not a joke)
    Upon logging in to the PTS server, players will need to head to one of these locations:
    Alioth’s Institute facility (::pos{0,2,28.9207,95.1440,285.7015}) in order to teleport to 
    PvP Platform 1 (::pos{0,0,-2064601.9141,-1118885.7306,-120876.5855}) where you will be able to claim a ship, weapons and ammunition there to prepare for the fight to come!
     
    From there, you’ll be able to get equipped and meet up with your team members, or create your own groups to organize your plan of attack and prepare for the battle. Alternatively, you can bring your own ships to recruit a team or bring your friends!
     
    Be aware and plan for sabotage or traitors, willing to take on the community in defense of NOVAQUARK! Remember, this will be in PvP space, where everyone is fair game. A Resurrection Node will be publicly available to all, at the PvP Platform.

    PRIZES, WHAT ABOUT PRIZES?
     
    Winner(s) will then have a chance at spinning the Wheel of Foolish Fortune for their chance at some great (and not so great) prizes. The wheel will randomly decide!
    The items rewards will be given on the regular beta server.
     

     
    Stay foolish, captains!
     
    Give us your thoughts on this event here!

  16. Like
    NQ-Wanderer got a reaction from ELX987 in SAVE THE DATE: ATHENA ON PTS APRIL 1ST   
    You won’t want to miss a moment of the action when the Athena update hits the Public Test Server (PTS) on Friday, April 1st from 09:00 UTC to April 4th 09:00 UTC.
     
    Athena is the last major update (there might be several significantly smaller ones though) before the official release, with many features to look forward to, including some that will add extra spice for PVPers. The PTS preview means that if you have a Dual Universe subscription, you can get hands-on with the new content and improvements before they are introduced on the Live server. Not only that, but you can also use this opportunity to give us your constructive feedback. The more feedback we have from you, the better we can fine-tune the update!
     
    With Athena being the last major update before the official release, we are aware you might have many questions about the future. In the coming weeks, we will have more information for you on some of the most discussed questions you might be wondering about. This includes long time topics such as will there be a wipe at official release, Avatar vs. Avatar and DAC implementation. We appreciate your patience and we will have the answers for you as soon as we can.
     
    During the PTS weekend, the Design team would appreciate your feedback on these features of Athena:
    The new space warfare system centers around alien core units that will spawn in PvP zones and can be located via space radars. These are resource-generating facilities, like space mining points, that can be claimed by players and organizations. Once you’ve claimed them, accumulate resources and fight for its control!
    Space mining units and relic plasma collectors may be crafted, purchased, and sold. They will be used to extract the resources from alien core units.
    Stasis weapons are used to reduce the maximum velocity of targeted ships, a measure towards bringing better balance to PvP. Big armored ships with powerful space engines will no longer have the advantage that allowed them to easily escape more agile smaller designs. Stasis weapons can be crafted like other PvP items. They use their own specific amunitions, which can also be crafted.
    We are also altering the behavior around a construct’s maximum speed. Constructs’ mass will now impact their speed; the heavier the ship, the less its maximum speed will be. Thus, smaller ships will be able to catch up bigger ones despite the latter having bigger engines than the former.
     
    Other key beats of Athena include:
    A revamped FTUE to provide a better, more easily comprehensible starting experience for new players. We want to give new players all the information they need to settle into DU with a solid foundation. The FTUE is accessible on Haven, a new moon which is forever in a safe zone, out of PvP battles.
    A brand-new system map (F4 > "System" tab), to explore the star system of Helios. With 3D models and precise positions in space of your constructs, planets, alien core units, points of interests, better tools to navigate the map, set warp waypoints properly in addition to destination waypoints, and more!
    New skybox and stars rendering improvements that you’ll see as soon as you leave the atmosphere.
    Improved water visuals (on every planet containing it), as well as better flashlight visuals.
    We are adding Mining Units Lua API, for you to customize how you want to monitor your mining activities, accessible from the Codex (F1).
    Athena will also introduce Dual Universe first space market! You’ll be able to shop without making planetfall, directly from your ship. Head to the center point of the safe zone, between Alioth, Madis and Thades. Happy shopping.
     
    For more information on the PTS, including how and where to access it, head here.
     
    We hope you’ll enjoy trying all Athena has to offer. Your feedback has proved invaluable and has helped us in improving Dual Universe. Please share your thoughts here!
  17. Like
    NQ-Wanderer got a reaction from Messaline in SAVE THE DATE: ATHENA ON PTS APRIL 1ST   
    You won’t want to miss a moment of the action when the Athena update hits the Public Test Server (PTS) on Friday, April 1st from 09:00 UTC to April 4th 09:00 UTC.
     
    Athena is the last major update (there might be several significantly smaller ones though) before the official release, with many features to look forward to, including some that will add extra spice for PVPers. The PTS preview means that if you have a Dual Universe subscription, you can get hands-on with the new content and improvements before they are introduced on the Live server. Not only that, but you can also use this opportunity to give us your constructive feedback. The more feedback we have from you, the better we can fine-tune the update!
     
    With Athena being the last major update before the official release, we are aware you might have many questions about the future. In the coming weeks, we will have more information for you on some of the most discussed questions you might be wondering about. This includes long time topics such as will there be a wipe at official release, Avatar vs. Avatar and DAC implementation. We appreciate your patience and we will have the answers for you as soon as we can.
     
    During the PTS weekend, the Design team would appreciate your feedback on these features of Athena:
    The new space warfare system centers around alien core units that will spawn in PvP zones and can be located via space radars. These are resource-generating facilities, like space mining points, that can be claimed by players and organizations. Once you’ve claimed them, accumulate resources and fight for its control!
    Space mining units and relic plasma collectors may be crafted, purchased, and sold. They will be used to extract the resources from alien core units.
    Stasis weapons are used to reduce the maximum velocity of targeted ships, a measure towards bringing better balance to PvP. Big armored ships with powerful space engines will no longer have the advantage that allowed them to easily escape more agile smaller designs. Stasis weapons can be crafted like other PvP items. They use their own specific amunitions, which can also be crafted.
    We are also altering the behavior around a construct’s maximum speed. Constructs’ mass will now impact their speed; the heavier the ship, the less its maximum speed will be. Thus, smaller ships will be able to catch up bigger ones despite the latter having bigger engines than the former.
     
    Other key beats of Athena include:
    A revamped FTUE to provide a better, more easily comprehensible starting experience for new players. We want to give new players all the information they need to settle into DU with a solid foundation. The FTUE is accessible on Haven, a new moon which is forever in a safe zone, out of PvP battles.
    A brand-new system map (F4 > "System" tab), to explore the star system of Helios. With 3D models and precise positions in space of your constructs, planets, alien core units, points of interests, better tools to navigate the map, set warp waypoints properly in addition to destination waypoints, and more!
    New skybox and stars rendering improvements that you’ll see as soon as you leave the atmosphere.
    Improved water visuals (on every planet containing it), as well as better flashlight visuals.
    We are adding Mining Units Lua API, for you to customize how you want to monitor your mining activities, accessible from the Codex (F1).
    Athena will also introduce Dual Universe first space market! You’ll be able to shop without making planetfall, directly from your ship. Head to the center point of the safe zone, between Alioth, Madis and Thades. Happy shopping.
     
    For more information on the PTS, including how and where to access it, head here.
     
    We hope you’ll enjoy trying all Athena has to offer. Your feedback has proved invaluable and has helped us in improving Dual Universe. Please share your thoughts here!
  18. Like
    NQ-Wanderer got a reaction from Eviltek2099 in SAVE THE DATE: ATHENA ON PTS APRIL 1ST   
    You won’t want to miss a moment of the action when the Athena update hits the Public Test Server (PTS) on Friday, April 1st from 09:00 UTC to April 4th 09:00 UTC.
     
    Athena is the last major update (there might be several significantly smaller ones though) before the official release, with many features to look forward to, including some that will add extra spice for PVPers. The PTS preview means that if you have a Dual Universe subscription, you can get hands-on with the new content and improvements before they are introduced on the Live server. Not only that, but you can also use this opportunity to give us your constructive feedback. The more feedback we have from you, the better we can fine-tune the update!
     
    With Athena being the last major update before the official release, we are aware you might have many questions about the future. In the coming weeks, we will have more information for you on some of the most discussed questions you might be wondering about. This includes long time topics such as will there be a wipe at official release, Avatar vs. Avatar and DAC implementation. We appreciate your patience and we will have the answers for you as soon as we can.
     
    During the PTS weekend, the Design team would appreciate your feedback on these features of Athena:
    The new space warfare system centers around alien core units that will spawn in PvP zones and can be located via space radars. These are resource-generating facilities, like space mining points, that can be claimed by players and organizations. Once you’ve claimed them, accumulate resources and fight for its control!
    Space mining units and relic plasma collectors may be crafted, purchased, and sold. They will be used to extract the resources from alien core units.
    Stasis weapons are used to reduce the maximum velocity of targeted ships, a measure towards bringing better balance to PvP. Big armored ships with powerful space engines will no longer have the advantage that allowed them to easily escape more agile smaller designs. Stasis weapons can be crafted like other PvP items. They use their own specific amunitions, which can also be crafted.
    We are also altering the behavior around a construct’s maximum speed. Constructs’ mass will now impact their speed; the heavier the ship, the less its maximum speed will be. Thus, smaller ships will be able to catch up bigger ones despite the latter having bigger engines than the former.
     
    Other key beats of Athena include:
    A revamped FTUE to provide a better, more easily comprehensible starting experience for new players. We want to give new players all the information they need to settle into DU with a solid foundation. The FTUE is accessible on Haven, a new moon which is forever in a safe zone, out of PvP battles.
    A brand-new system map (F4 > "System" tab), to explore the star system of Helios. With 3D models and precise positions in space of your constructs, planets, alien core units, points of interests, better tools to navigate the map, set warp waypoints properly in addition to destination waypoints, and more!
    New skybox and stars rendering improvements that you’ll see as soon as you leave the atmosphere.
    Improved water visuals (on every planet containing it), as well as better flashlight visuals.
    We are adding Mining Units Lua API, for you to customize how you want to monitor your mining activities, accessible from the Codex (F1).
    Athena will also introduce Dual Universe first space market! You’ll be able to shop without making planetfall, directly from your ship. Head to the center point of the safe zone, between Alioth, Madis and Thades. Happy shopping.
     
    For more information on the PTS, including how and where to access it, head here.
     
    We hope you’ll enjoy trying all Athena has to offer. Your feedback has proved invaluable and has helped us in improving Dual Universe. Please share your thoughts here!
  19. Like
    NQ-Wanderer got a reaction from Msoul in SAVE THE DATE: ATHENA ON PTS APRIL 1ST   
    You won’t want to miss a moment of the action when the Athena update hits the Public Test Server (PTS) on Friday, April 1st from 09:00 UTC to April 4th 09:00 UTC.
     
    Athena is the last major update (there might be several significantly smaller ones though) before the official release, with many features to look forward to, including some that will add extra spice for PVPers. The PTS preview means that if you have a Dual Universe subscription, you can get hands-on with the new content and improvements before they are introduced on the Live server. Not only that, but you can also use this opportunity to give us your constructive feedback. The more feedback we have from you, the better we can fine-tune the update!
     
    With Athena being the last major update before the official release, we are aware you might have many questions about the future. In the coming weeks, we will have more information for you on some of the most discussed questions you might be wondering about. This includes long time topics such as will there be a wipe at official release, Avatar vs. Avatar and DAC implementation. We appreciate your patience and we will have the answers for you as soon as we can.
     
    During the PTS weekend, the Design team would appreciate your feedback on these features of Athena:
    The new space warfare system centers around alien core units that will spawn in PvP zones and can be located via space radars. These are resource-generating facilities, like space mining points, that can be claimed by players and organizations. Once you’ve claimed them, accumulate resources and fight for its control!
    Space mining units and relic plasma collectors may be crafted, purchased, and sold. They will be used to extract the resources from alien core units.
    Stasis weapons are used to reduce the maximum velocity of targeted ships, a measure towards bringing better balance to PvP. Big armored ships with powerful space engines will no longer have the advantage that allowed them to easily escape more agile smaller designs. Stasis weapons can be crafted like other PvP items. They use their own specific amunitions, which can also be crafted.
    We are also altering the behavior around a construct’s maximum speed. Constructs’ mass will now impact their speed; the heavier the ship, the less its maximum speed will be. Thus, smaller ships will be able to catch up bigger ones despite the latter having bigger engines than the former.
     
    Other key beats of Athena include:
    A revamped FTUE to provide a better, more easily comprehensible starting experience for new players. We want to give new players all the information they need to settle into DU with a solid foundation. The FTUE is accessible on Haven, a new moon which is forever in a safe zone, out of PvP battles.
    A brand-new system map (F4 > "System" tab), to explore the star system of Helios. With 3D models and precise positions in space of your constructs, planets, alien core units, points of interests, better tools to navigate the map, set warp waypoints properly in addition to destination waypoints, and more!
    New skybox and stars rendering improvements that you’ll see as soon as you leave the atmosphere.
    Improved water visuals (on every planet containing it), as well as better flashlight visuals.
    We are adding Mining Units Lua API, for you to customize how you want to monitor your mining activities, accessible from the Codex (F1).
    Athena will also introduce Dual Universe first space market! You’ll be able to shop without making planetfall, directly from your ship. Head to the center point of the safe zone, between Alioth, Madis and Thades. Happy shopping.
     
    For more information on the PTS, including how and where to access it, head here.
     
    We hope you’ll enjoy trying all Athena has to offer. Your feedback has proved invaluable and has helped us in improving Dual Universe. Please share your thoughts here!
  20. Like
    NQ-Wanderer got a reaction from fordprefect in SAVE THE DATE: ATHENA ON PTS MARCH 31ST - discussion thread   
    Hi, Noveans!
     
    We'd love to read your thoughts on Athena hitting the PTS!
  21. Like
    NQ-Wanderer got a reaction from K3NADIAN in SAVE THE DATE: ATHENA ON PTS MARCH 31ST - discussion thread   
    Hi, Noveans!
     
    We'd love to read your thoughts on Athena hitting the PTS!
  22. Like
    NQ-Wanderer got a reaction from Metsys in ROADMAP UPDATE: PREPARE FOR WAR WITH THE COMING OF 0.29 "ATHENA"   
    Can you hear that low rumble tumbling across the sky? It’s the goddess of war and wisdom, and she’s bringing the heat.
     
    Slated for the end of Spring, the Dual Universe Athena update heralds a new tidal wave of conflict that will set Helios ablaze.
     
    For peace-loving Noveans uninterested in warfare, Athena also includes a completely overhauled First Time User Experience (FTUE), a Space Market, and a variety of visual upgrades to the game.
     

     
     
    WHAT’S IN IT
     
    Space warfare hits a new stratosphere with the introduction of alien core units that will spawn in PvP zones. Think of them as resource-generating facilities, like space mining points. Players and organizations can claim these points to accumulate resources. But nothing comes free or easy in space. Alien core units must be defended. Do you have the mettle to get this metal?
     
    These alien core units also serve additional purposes. The first is to provide fresh new PvP challenges for fighter types, and the second is to reduce the pressure on players who wish to avoid PvP side of DU but still find themselves ambushed by pirates when they step out of the safe zone.
     
    To better balance PvP, we are adding stasis weapons and altering the behavior around a constructs’ maximum speed. With these sweet guns, big armored ships with powerful space engines will no longer have an advantage that allowed them to escape more agile smaller designs.
     
    Last but not least on the topic of PvP, our voxel team has improved the performances near combat-related explosions, especially the destruction of voxels. We aren’t losing focus on keeping improving our players’ experience in Helios!
     
    Shifting gears away from the pew pew pew features in Athena, we have also revamped the FTUE to provide a better, more easily comprehensible starting experience for new players. We want to give new players all the information they need to settle into DU with a solid foundation.
     
    Among other features, you can look forward to the following:
    New space map New skybox and stars rendering improvements Improved water visuals Improved flashlight visuals  Mining Units Lua API Space market Element stacking exploit fix  
    The best news of all is that we plan to release a smaller update between now and Athena release to introduce some quality of life improvements.
     
    WHAT’S NEXT
     
    As usual, we’ll publish a series of devblogs to provide deeper insight into the new Athena features. We hope that you’ll like what you see!
     
    Thanks to your constructive feedback, we have fine-tuned and balanced the content of Panacea with overall good results. We hope to see more of the same, so we encourage you to continue engaging with us as you read the upcoming articles. Your ideas and feedback are what will make Dual Universe better.
     
    Head over to this thread and let’s chat!
     
  23. Like
    NQ-Wanderer got a reaction from Luckso in ROADMAP UPDATE: PREPARE FOR WAR WITH THE COMING OF 0.29 "ATHENA"   
    Can you hear that low rumble tumbling across the sky? It’s the goddess of war and wisdom, and she’s bringing the heat.
     
    Slated for the end of Spring, the Dual Universe Athena update heralds a new tidal wave of conflict that will set Helios ablaze.
     
    For peace-loving Noveans uninterested in warfare, Athena also includes a completely overhauled First Time User Experience (FTUE), a Space Market, and a variety of visual upgrades to the game.
     

     
     
    WHAT’S IN IT
     
    Space warfare hits a new stratosphere with the introduction of alien core units that will spawn in PvP zones. Think of them as resource-generating facilities, like space mining points. Players and organizations can claim these points to accumulate resources. But nothing comes free or easy in space. Alien core units must be defended. Do you have the mettle to get this metal?
     
    These alien core units also serve additional purposes. The first is to provide fresh new PvP challenges for fighter types, and the second is to reduce the pressure on players who wish to avoid PvP side of DU but still find themselves ambushed by pirates when they step out of the safe zone.
     
    To better balance PvP, we are adding stasis weapons and altering the behavior around a constructs’ maximum speed. With these sweet guns, big armored ships with powerful space engines will no longer have an advantage that allowed them to escape more agile smaller designs.
     
    Last but not least on the topic of PvP, our voxel team has improved the performances near combat-related explosions, especially the destruction of voxels. We aren’t losing focus on keeping improving our players’ experience in Helios!
     
    Shifting gears away from the pew pew pew features in Athena, we have also revamped the FTUE to provide a better, more easily comprehensible starting experience for new players. We want to give new players all the information they need to settle into DU with a solid foundation.
     
    Among other features, you can look forward to the following:
    New space map New skybox and stars rendering improvements Improved water visuals Improved flashlight visuals  Mining Units Lua API Space market Element stacking exploit fix  
    The best news of all is that we plan to release a smaller update between now and Athena release to introduce some quality of life improvements.
     
    WHAT’S NEXT
     
    As usual, we’ll publish a series of devblogs to provide deeper insight into the new Athena features. We hope that you’ll like what you see!
     
    Thanks to your constructive feedback, we have fine-tuned and balanced the content of Panacea with overall good results. We hope to see more of the same, so we encourage you to continue engaging with us as you read the upcoming articles. Your ideas and feedback are what will make Dual Universe better.
     
    Head over to this thread and let’s chat!
     
  24. Like
    NQ-Wanderer got a reaction from Iamhole in ROADMAP UPDATE: PREPARE FOR WAR WITH THE COMING OF 0.29 "ATHENA"   
    Can you hear that low rumble tumbling across the sky? It’s the goddess of war and wisdom, and she’s bringing the heat.
     
    Slated for the end of Spring, the Dual Universe Athena update heralds a new tidal wave of conflict that will set Helios ablaze.
     
    For peace-loving Noveans uninterested in warfare, Athena also includes a completely overhauled First Time User Experience (FTUE), a Space Market, and a variety of visual upgrades to the game.
     

     
     
    WHAT’S IN IT
     
    Space warfare hits a new stratosphere with the introduction of alien core units that will spawn in PvP zones. Think of them as resource-generating facilities, like space mining points. Players and organizations can claim these points to accumulate resources. But nothing comes free or easy in space. Alien core units must be defended. Do you have the mettle to get this metal?
     
    These alien core units also serve additional purposes. The first is to provide fresh new PvP challenges for fighter types, and the second is to reduce the pressure on players who wish to avoid PvP side of DU but still find themselves ambushed by pirates when they step out of the safe zone.
     
    To better balance PvP, we are adding stasis weapons and altering the behavior around a constructs’ maximum speed. With these sweet guns, big armored ships with powerful space engines will no longer have an advantage that allowed them to escape more agile smaller designs.
     
    Last but not least on the topic of PvP, our voxel team has improved the performances near combat-related explosions, especially the destruction of voxels. We aren’t losing focus on keeping improving our players’ experience in Helios!
     
    Shifting gears away from the pew pew pew features in Athena, we have also revamped the FTUE to provide a better, more easily comprehensible starting experience for new players. We want to give new players all the information they need to settle into DU with a solid foundation.
     
    Among other features, you can look forward to the following:
    New space map New skybox and stars rendering improvements Improved water visuals Improved flashlight visuals  Mining Units Lua API Space market Element stacking exploit fix  
    The best news of all is that we plan to release a smaller update between now and Athena release to introduce some quality of life improvements.
     
    WHAT’S NEXT
     
    As usual, we’ll publish a series of devblogs to provide deeper insight into the new Athena features. We hope that you’ll like what you see!
     
    Thanks to your constructive feedback, we have fine-tuned and balanced the content of Panacea with overall good results. We hope to see more of the same, so we encourage you to continue engaging with us as you read the upcoming articles. Your ideas and feedback are what will make Dual Universe better.
     
    Head over to this thread and let’s chat!
     
  25. Like
    NQ-Wanderer got a reaction from merihimRefin in ROADMAP UPDATE: PREPARE FOR WAR WITH THE COMING OF 0.29 "ATHENA"   
    Can you hear that low rumble tumbling across the sky? It’s the goddess of war and wisdom, and she’s bringing the heat.
     
    Slated for the end of Spring, the Dual Universe Athena update heralds a new tidal wave of conflict that will set Helios ablaze.
     
    For peace-loving Noveans uninterested in warfare, Athena also includes a completely overhauled First Time User Experience (FTUE), a Space Market, and a variety of visual upgrades to the game.
     

     
     
    WHAT’S IN IT
     
    Space warfare hits a new stratosphere with the introduction of alien core units that will spawn in PvP zones. Think of them as resource-generating facilities, like space mining points. Players and organizations can claim these points to accumulate resources. But nothing comes free or easy in space. Alien core units must be defended. Do you have the mettle to get this metal?
     
    These alien core units also serve additional purposes. The first is to provide fresh new PvP challenges for fighter types, and the second is to reduce the pressure on players who wish to avoid PvP side of DU but still find themselves ambushed by pirates when they step out of the safe zone.
     
    To better balance PvP, we are adding stasis weapons and altering the behavior around a constructs’ maximum speed. With these sweet guns, big armored ships with powerful space engines will no longer have an advantage that allowed them to escape more agile smaller designs.
     
    Last but not least on the topic of PvP, our voxel team has improved the performances near combat-related explosions, especially the destruction of voxels. We aren’t losing focus on keeping improving our players’ experience in Helios!
     
    Shifting gears away from the pew pew pew features in Athena, we have also revamped the FTUE to provide a better, more easily comprehensible starting experience for new players. We want to give new players all the information they need to settle into DU with a solid foundation.
     
    Among other features, you can look forward to the following:
    New space map New skybox and stars rendering improvements Improved water visuals Improved flashlight visuals  Mining Units Lua API Space market Element stacking exploit fix  
    The best news of all is that we plan to release a smaller update between now and Athena release to introduce some quality of life improvements.
     
    WHAT’S NEXT
     
    As usual, we’ll publish a series of devblogs to provide deeper insight into the new Athena features. We hope that you’ll like what you see!
     
    Thanks to your constructive feedback, we have fine-tuned and balanced the content of Panacea with overall good results. We hope to see more of the same, so we encourage you to continue engaging with us as you read the upcoming articles. Your ideas and feedback are what will make Dual Universe better.
     
    Head over to this thread and let’s chat!
     
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