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NQ-Ligo

Developer
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  1. Like
    NQ-Ligo reacted to Yoarii in MORE INFORMATION ON LUA UPGRADES IN 1.4   
    Would be cool if you could start distributing that with the game client prior to 1.4 so that we can start using it now.
  2. Like
    NQ-Ligo reacted to Leniver in MORE INFORMATION ON LUA UPGRADES IN 1.4   
    Thanks, I know you are doing your best.
    I just wanted to point that.
  3. Like
    NQ-Ligo reacted to Tordan in DUAL UNIVERSE: WHAT'S COMING NEXT   
    Thank you for this post. I look forward to all of these features.
    May I suggest you introduce just a weeeee bit of Lore into the PvE system too! who are we fighting? and why? This is a very important part of game cohesion and player motivation. Also who damaged Thades? Was it really Aphelia as Tyim insists?  Inquiring minds want to know! Drop some crumbs.
    /grin
     
    Tordan
  4. Like
    NQ-Ligo reacted to Dixiii in DUAL UNIVERSE: WHAT'S COMING NEXT   
    There are zillion games for solo pvp. Making team ships better is new and nice idea. StarCitizen is a good example.
  5. Like
    NQ-Ligo reacted to Snapsis in DUAL UNIVERSE: WHAT'S COMING NEXT   
    Great news!  Joystick support first please
  6. Like
    NQ-Ligo reacted to enjeyy in DUAL UNIVERSE: WHAT'S COMING NEXT   
    This is some really exiting news and I wish the NQ team a great success!
     
    Just please be very cautious with this part: "finding ways to encourage multi-crew ship setups". This alone has the potential to counter all efforts to bring more people to PvP, if it means "the game mechanics make sure, that a multi-crew ship is better than an equal amount of players with solo ships". Many players enjoy their independence and prefer to depend on their own skills. Group play and coordination is a great advantage on itself and doesn't need enhancement by game mechanics.
  7. Like
    NQ-Ligo reacted to Hagbard in DUAL UNIVERSE: WHAT'S COMING NEXT   
    i would suggest to reconsider the "for a single fuel tank"  bit.
    a problem that all advanced Flight Huds have is the number of links on the control units. mainly the fuel tanks are the limiting factor, as whenever you have a bigger number of fuel tanks, those consume so many links, that we are unable to link all elements needed to control the ship to a single seat.  there are some workarounds in place, like not linking the fuel tanks and going via core and talent levels to try to get the correct amount of fuel in each of the fuel containers. but this is painful, difficult and honestly nothing we should have to do.

    Just implement this change as a fuel "hub" allowing 10 fuel containers per fuel type to be accessed via one link and the problem would be solved, and wouldn't cause a risk,like increasing the general number of allowed links might do.

    Hagbard.
  8. Like
    NQ-Ligo reacted to Koruzarius in DUAL UNIVERSE: WHAT'S COMING NEXT   
    Looks great guys!
  9. Like
    NQ-Ligo reacted to Leniver in DUAL UNIVERSE: WHAT'S COMING NEXT   
    First of all, thanks a lot for the feedback.

    This is going to the right way!
  10. Like
    NQ-Ligo reacted to W1zard in DUAL UNIVERSE: WHAT'S COMING NEXT   
    That's some awesome news. Looking forward for these updates!
  11. Like
    NQ-Ligo reacted to Omukuumi in DUAL UNIVERSE: WHAT'S COMING NEXT   
    Good luck NQ for dev all of this, DU really need that! Hope is back.
  12. Like
    NQ-Ligo reacted to vylqun in DUAL UNIVERSE: WHAT'S COMING NEXT   
    First time in a while that i really like what i read, hope its rather coming sooner than later
  13. Like
    NQ-Ligo got a reaction from Belorion in Development still going on?   
    Just to make sure it's not misunderstood. When I talk about content creation, I'm talking about User Generated Content. As @Wyndle says, it's more about systems/tools that allow you to create services, cities, events ...etc. But of course we also work on gameplay  
  14. Like
    NQ-Ligo got a reaction from Belorion in Development still going on?   
    I can confirm that there is still some development going on on the Lua feature.  Don't worry, there are many things planned that have already been exposed to the Lua community; it just may take some time or wait for the integration of other features (like for example the known issue of remainingSchematics that will be solved with the integration of another feature soon).

    But no no, I'm still here and still working on extending the possibilities of Lua especially for content creation.  
  15. Like
    NQ-Ligo got a reaction from Kezzle in Development still going on?   
    Just to make sure it's not misunderstood. When I talk about content creation, I'm talking about User Generated Content. As @Wyndle says, it's more about systems/tools that allow you to create services, cities, events ...etc. But of course we also work on gameplay  
  16. Like
    NQ-Ligo reacted to Yoarii in Development still going on?   
    Oh, what a teaser! I'm guessing detached camera with pathing. That'd be nice for the streamers, if not so useful for the general population.
  17. Like
    NQ-Ligo reacted to Wyndle in Development still going on?   
    Woot!  Its good to see communication from a dev, bonus for sharing.
     

  18. Like
    NQ-Ligo reacted to Kezzle in Development still going on?   
    Woo! Nice one @NQ-Ligo! Thanks for dropping by and giving us that pithy and informative update.
     
    Please note: For once, there is not a single iota of sarcasm or irony in this post. Truth. Really do appreciate the info.
  19. Like
    NQ-Ligo reacted to Leniver in Development still going on?   
    Thanks for the communication @NQ-Ligo, much appreciated!
  20. Like
    NQ-Ligo got a reaction from Yoarii in Development still going on?   
    I can confirm that there is still some development going on on the Lua feature.  Don't worry, there are many things planned that have already been exposed to the Lua community; it just may take some time or wait for the integration of other features (like for example the known issue of remainingSchematics that will be solved with the integration of another feature soon).

    But no no, I'm still here and still working on extending the possibilities of Lua especially for content creation.  
  21. Like
    NQ-Ligo got a reaction from Leniver in Development still going on?   
    I can confirm that there is still some development going on on the Lua feature.  Don't worry, there are many things planned that have already been exposed to the Lua community; it just may take some time or wait for the integration of other features (like for example the known issue of remainingSchematics that will be solved with the integration of another feature soon).

    But no no, I'm still here and still working on extending the possibilities of Lua especially for content creation.  
  22. Like
    NQ-Ligo got a reaction from Msoul in Development still going on?   
    I can confirm that there is still some development going on on the Lua feature.  Don't worry, there are many things planned that have already been exposed to the Lua community; it just may take some time or wait for the integration of other features (like for example the known issue of remainingSchematics that will be solved with the integration of another feature soon).

    But no no, I'm still here and still working on extending the possibilities of Lua especially for content creation.  
  23. Like
    NQ-Ligo got a reaction from NQ-Nyota in Development still going on?   
    I can confirm that there is still some development going on on the Lua feature.  Don't worry, there are many things planned that have already been exposed to the Lua community; it just may take some time or wait for the integration of other features (like for example the known issue of remainingSchematics that will be solved with the integration of another feature soon).

    But no no, I'm still here and still working on extending the possibilities of Lua especially for content creation.  
  24. Like
    NQ-Ligo reacted to Msoul in Development still going on?   
    Lua is a major feature for Dual Universe, so much so that it even has its own team lead. Development runs in parallel with the other major features but lua is a bit unique in that it also ties into just about everything. Last I heard there are some long term plans to add script protection/trading functionality as well as overhaul some of the older systems but the immediate focus could be dedicated to adding lua support to upcoming new features. Either way don't let the silence fool you, things are happening in the background.
  25. Like
    NQ-Ligo got a reaction from Belorion in Provide a virtual environment for testing Lua flight scripts.   
    This could be a very interesting idea. I will share it with the team.
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