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Lethys

Alpha Tester
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  1. Like
    Lethys got a reaction from Dhara in Has productivity increased now that JC has stepped down?   
    "wait for missions with update 0.24"
    "oh wait, we can't deliver them with 0.24 PART 1, but we will deliver them with some other part"
    no part 2 was ever done
    "we will deploy 0.25, as with the 0.24 incrementally"
     
    THIS is why ppl dont trust you NQ. this is why many think you lie. this is why you're ridiculed and shit on
     
    COMMUNICATE with your remaining ppl. TELL them ffs. Clearly, you learned nothing
  2. Like
    Lethys got a reaction from Sabretooth in Has productivity increased now that JC has stepped down?   
    "wait for missions with update 0.24"
    "oh wait, we can't deliver them with 0.24 PART 1, but we will deliver them with some other part"
    no part 2 was ever done
    "we will deploy 0.25, as with the 0.24 incrementally"
     
    THIS is why ppl dont trust you NQ. this is why many think you lie. this is why you're ridiculed and shit on
     
    COMMUNICATE with your remaining ppl. TELL them ffs. Clearly, you learned nothing
  3. Like
    Lethys reacted to CptLoRes in Has productivity increased now that JC has stepped down?   
    The only way this extended delay would make any sense, would be if they decided to include some of the more advanced mission types like NPC missions etc.
    But knowing NQ and despite the long delay. This will probably be some 'early' version of the mission planner with hauling missions only. And the 'early' part of the mission system, like with PvP will remain a long, long time.
  4. Like
    Lethys reacted to SirJohn85 in Has productivity increased now that JC has stepped down?   
    "Push mission system to 0.24 patch, make it part 1, later say it comes with 0.25 and it comes later again."
    - My thoughts when I read the news. Thank you that I'm probably not the only one who thinks this way. 
     
    I think we might just be playing patch roulette, when mission system comes. That seems to be more predictable.
  5. Like
    Lethys got a reaction from XKentX in Has productivity increased now that JC has stepped down?   
    "wait for missions with update 0.24"
    "oh wait, we can't deliver them with 0.24 PART 1, but we will deliver them with some other part"
    no part 2 was ever done
    "we will deploy 0.25, as with the 0.24 incrementally"
     
    THIS is why ppl dont trust you NQ. this is why many think you lie. this is why you're ridiculed and shit on
     
    COMMUNICATE with your remaining ppl. TELL them ffs. Clearly, you learned nothing
  6. Like
    Lethys got a reaction from SirJohn85 in Has productivity increased now that JC has stepped down?   
    "wait for missions with update 0.24"
    "oh wait, we can't deliver them with 0.24 PART 1, but we will deliver them with some other part"
    no part 2 was ever done
    "we will deploy 0.25, as with the 0.24 incrementally"
     
    THIS is why ppl dont trust you NQ. this is why many think you lie. this is why you're ridiculed and shit on
     
    COMMUNICATE with your remaining ppl. TELL them ffs. Clearly, you learned nothing
  7. Like
    Lethys reacted to SirJohn85 in Has productivity increased now that JC has stepped down?   
    You all do it on purpose, don't you? The trees are also worth mentioning. You really want to keep the list even smaller than it is..
    This reminds me of my meme from 27 February, which I linked to below. Gosh, how time flies. 
     
     
     
     
  8. Like
    Lethys got a reaction from TheMasterArchitect in Losing Inventory - DU please STOP this!   
    yes, you absolutely SHOULD lose your inventory when you try to teleport somewhere - otherwise it's an exploit
  9. Like
    Lethys reacted to CptLoRes in When will 0.24 phase 2 drop? Maybe never...?   
    [removed image to free up space]
  10. Like
    Lethys reacted to CptLoRes in Love all the ship designs, but it's getting a little crowded   
    Mostly the "not doing" part..
  11. Like
    Lethys reacted to SirJohn85 in DEVBLOG: DOCKING AND BOARDING REVAMP - Discussion Thread   
    What are you talking about? AvA won't be out before release nor do you have any form of way to eliminate the player character today. And that won't change until release, or rather AvA post launch.
     
    The facts don't care what your imagination is. 
  12. Like
    Lethys reacted to SirJohn85 in DEVBLOG: DOCKING AND BOARDING REVAMP - Discussion Thread   
    RIP future pvp actions on ships. You literally killed this gameplay with this option.
  13. Like
    Lethys reacted to ELX987 in DEVBLOG: DOCKING AND BOARDING REVAMP - Discussion Thread   
    so no Boarding parties?
     
    thats just sad
     
    changes are ok other than that
  14. Like
    Lethys reacted to MoriarTheChosen in DEVBLOG: DOCKING AND BOARDING REVAMP - Discussion Thread   
    While the docking is nice, I am firmly against the Eject players.
     
    SInce the dawn of time, stowaways have been a staple of history. If someone is able to infiltrate a ship, they should be able to. 
  15. Like
    Lethys got a reaction from Haunty in Please Respawn ores   
    that's why there are safezones and tbh IDC how big they are. For all I care there can be a whole safe system with 20 planets to explore, build, casually do whatever you want.
     
    As long as 20 other systems are for territory warfare, pvp, juicy high tier ore and all that jazz
     
    Don't see the problem really
  16. Like
    Lethys got a reaction from GraXXoR in Please Respawn ores   
    that's why there are safezones and tbh IDC how big they are. For all I care there can be a whole safe system with 20 planets to explore, build, casually do whatever you want.
     
    As long as 20 other systems are for territory warfare, pvp, juicy high tier ore and all that jazz
     
    Don't see the problem really
  17. Like
    Lethys got a reaction from le_souriceau in Why PVP is important to the game.   
    Actually no, that was always a thing and hasn't started with beta. It's called a safezone where builders can do whatever they want in 100% safety. Nothing changed, was the plan from the beginning
  18. Like
    Lethys reacted to blazemonger in Losing Inventory - DU please STOP this!   
    Besides most of those titles not being MMO titles, in all the ones that are (all the ones I know that aren't) you lose your inventory when you die and will need to try and get it back.
     
    We know that eventually inventory will drop in DU, it will not just vanish (and it shouldn't) as it does right now since that is not implemented yet. I've already mentioned that before.
     
    The problem here is that your expectations and definition of what constitutes ganking and griefing seem to be unreasonably broad. Ganking is a valid gameplay style in many cases. I have a feeling that anything that is hostile towards you will just get either of those labels by you which again points at your expectations not being correct. DU is a game where you may get shot at when you venture outside of safe zones, it has been defined like that from the start and it will not change.
     
    You seem to be someone who doe snot want risk, only reward.. I suggest you find a game that allows you to play in your own personal bubble with friends on a private server or by yourself in a single player game as it feels like MMO style games are not your thing. Nothing wrong with that but it is something I'd suggest you consider to be better for your preferred gameplay style.
  19. Like
    Lethys reacted to blazemonger in Why PVP is important to the game.   
    I certainly agree that NQ is responsible for a lot of the misplaced expectations by not setting clear ones from the get go or correcting them when misinterpretations come up. It takes some digging (unless you watched/listened to all podcasts and interviews) to find any solid information.
     
    At the same time I really think that the idea that "non PVP activity is locked behind PVP activity" is not fair or reasonable when you do look at the information we know. The idea here, and this is pretty much a default "operation mode" for MMO style games. is that PVE content would be the source to feed into other components of the game, one being PVP. I get that you would prefer that to not be the case but I do not agree with that. there always needs to be a risk/reward balance. Being able to achieve/obtain top tier gains without any risk just seems wrong to me and I really do not see how that would be fun.
     
     
    This is where IMO the incorrect expectations come in. Civilization is not "a counter to" or "the opposite of" PVP. PVP serves a purpose in the context of civilization building. It is not a goal in itself. Obviously there will be (small) groups which will choose to make PVP they "lifestyle" in game and that is fine as there is a place for that in game too.
     
    Overall, I really think you put too much weight on the risk of a combat PVP encounter while exploring or travelling through space. As is well proven in games like EVE it is entirely possible to spend years playing the game, enjoying the company of like minded players, without encountering PVP al that much. It is mostly a case of being prepared and being alert. And to that end it is for NQ to ensure they provide the mechanics and tools which will allow us to evade and prevent combat PVP encounters as long as we pay attention. There's always the chance of getting unlucky and there is always the possibility of a surprise but overall, there needs to be a way out or around encounters and it would then be for the PVP players to find ways to get around that ( and so on  )
     
  20. Like
    Lethys reacted to blazemonger in Why PVP is important to the game.   
    One is making a pledge based on a promise/a pitch to get funding, the other is paying a fee to access an existing service. I feel the point is a relevant one.
     
    Yes, you certainly can and should voice your opinion. You should also understand that there is quite a few who got on board for the exact reasons you argue against and so will defend their expectations as something which was part of the promise for what he game would contain.
     
    But to get back on topic, what is it about PVP in DU that actually is something you do not see as a viable mechanic and how would you prefer to see it be implemented instead? For me, the current planned implementation, taking the existing available information into account (even when rather minimal) seems fine.
  21. Like
    Lethys reacted to blazemonger in Why PVP is important to the game.   
    Yes, you get to voice your opinion certainly. Expecting that NQ would consider changing the plans they laid out for the game as far back as 2016 when they presented their pitch for backers on Kickstarter is at best an unrealistic one, especially when you consider that everything we have seen and know tells us that PVP is here, will stay here and will be a big part  of the game.
     
    What you do not seem to (want to) understand is that the ideas and mechanics you seem to be against are by no means what NQ has in mind for the game. You are "fighting" ideas that are mostly assumptions by some of the combat PVP community based on what they'd like the game to be like. If you follow the progress of PVP and listen to the many, many signals on where NQ feels they should take PVP eventually you will know that most of these assumptions are at best unrealistic and that PV will play a role, but not one that dominates the game, in fact I'd say PVP will be a supportive mechanic more than a leading one.
     
    And you pay your money to have access to the game, it does not entitle you to set or alter the direction of the game which is and was well documented long before you decided to subscribe for access. You do not get to decide how a baker prepares his produce just because you buy your bread there. 
  22. Like
    Lethys got a reaction from Physics in Why PVP is important to the game.   
    And its a single shard with a huge pvp zone where all the juicy stuff is. Time to deal with it and not trying to change it after the fact. It was always advertised as such and ppl bought into it because of it. Maybe you could've informed yourself better beforehand, changing this now will not benefit du at all. 
     
    We can talk mechanics all day and what they might do, but ffa pvp and juicy stuff being there is jut what du advertised 
  23. Like
    Lethys got a reaction from JohnnyTazer in Why PVP is important to the game.   
    And its a single shard with a huge pvp zone where all the juicy stuff is. Time to deal with it and not trying to change it after the fact. It was always advertised as such and ppl bought into it because of it. Maybe you could've informed yourself better beforehand, changing this now will not benefit du at all. 
     
    We can talk mechanics all day and what they might do, but ffa pvp and juicy stuff being there is jut what du advertised 
  24. Like
    Lethys got a reaction from blazemonger in Why PVP is important to the game.   
    And its a single shard with a huge pvp zone where all the juicy stuff is. Time to deal with it and not trying to change it after the fact. It was always advertised as such and ppl bought into it because of it. Maybe you could've informed yourself better beforehand, changing this now will not benefit du at all. 
     
    We can talk mechanics all day and what they might do, but ffa pvp and juicy stuff being there is jut what du advertised 
  25. Like
    Lethys got a reaction from SirJohn85 in Why PVP is important to the game.   
    And its a single shard with a huge pvp zone where all the juicy stuff is. Time to deal with it and not trying to change it after the fact. It was always advertised as such and ppl bought into it because of it. Maybe you could've informed yourself better beforehand, changing this now will not benefit du at all. 
     
    We can talk mechanics all day and what they might do, but ffa pvp and juicy stuff being there is jut what du advertised 
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