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NoRezervationz

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Posts posted by NoRezervationz

  1. 3 hours ago, Cobqlt said:

    This game is perfect for carebears, they can do everything without a single risk, some of the roids rare/exo still spawn at 2SU of the safezone, so please, stop cry when you don't understand anything else than what your wallet want.

    We are here for push this game in something better, not killing it.

     

    This is a load of BS. If you want to talk risk vs reward, ganking an unarmed ship tops the list. You get the ship and the cargo with no risk, and the miner takes all the risk. That's not even PvP, it's PvE with an extra layer.

     

    Cry me a river, ganker.

  2. On 11/29/2022 at 8:38 AM, le_souriceau said:

    Its not allegation, its fact (for me, ofc, you can believe me or not). Per example I personally knew about 0.23 main "changes" (not 100%, let's say critical parts of them) in gameplay consequences way around a 5-6 days before, around 1-2 day before day X it was open talk in some groups (again, I seen them by my own eyes) about how to use it, what to buy, what to sell, store etc. And they, like me, were relative "latecomers" to inside, people who got it fresh prob had month to prepare or at least couple of weeks. 

     

    Same with pre-wipe ammount of exploits. I knew extent, so why I was talking about wipe from first weeks of Beta, there was no other way to deal with sheer size of bad assets.

     

    I tried to expose it, but people mostly not believed me. And who was right?

     

    Anyway, its more like history now. 

    I remember that whole dumpster fire. I remember the near endless discussion on the .23 insider scandal, and how JC/NQ and those same players you're talking about defended the changes as "necessary." Literally, in a few short hours of maintenance, everything I'd built was useless. I was devastated and it made me mad. I tried to recover, but there was no use. I spent everything I had schematics just to try to get back to where I was before. I just didn't have the millions to run the few machines I had, so I gave up and cancelled.

     

    It really seems like NQ hasn't learned to listen to all of player feedback, not just a select few, or maybe not at all? It really is telling how they make all of these changes garbage changes that don't help the majority of players, but rather hinders them. That doesn't retain players. At all.

  3. On 11/29/2022 at 12:30 PM, DerbyDude said:

    I got this great idea....  Lets do things to this game that will improve P2P interactions......  Pets and emotes....  Like we sit around and chit chat.  .....  I see people blazing by at lightning speed.  By the time I do an emote they will probably already be in a ship and gone. 

    But new players can't even get paid or buy useful land to them now.    This game already end game and dying.  And I paid for a year!  T3 ore price has now killed what's left of the market for those that don't own t3 land.  A decent ship going ot run you 100mil and you can't even get a 100 mil in 4-5 months because there is no one buying stuff.  

     

    This is probably the single best argument for keeping market bots in the game. No one's buying T1 ores, and people severely undercut the sell orders for everything else, to even their own detriment. I'm convinced the people who undercut so much have no idea what their time is actually worth.

     

    That being said, I agree. eventually it'll take months to save up to buy a ship, or all the parts you can't make to build a ship, and even longer if you want to make all the parts. This game is a major grindfest with no real reward, and it makes me sad.

  4. The community, as we knew it, left after .23r dropped at a really bad time. JC's insisted on doing things his way, and the greater community revolted. That is NOT the way to foster goodwill.

     

    I'll continue to watch how things unfold, and if they fix things, I may be back to DU. I just hope Nicolas Granatino does right by both the company and the players. Only time will tell.

  5. 8 hours ago, Moosegun said:

    And yes, you have tried to improve, so how about we all do that, how about we all just focus on the positives and the potential for at least one more patch!  I am really enjoying the game again, I see some light at the end of the tunnel and I hope GOD DAMN IT, it is not a train.......

    Toxic positivity is just as bad as toxic negativity. Being positive to the point of ignoring the glaring negatives isn't healthy and should not be encouraged.

  6. 5 hours ago, Moosegun said:

    Listen to me, listen to me, or I will tell everyone how I dont like your game!  Self entitlement at its greatest.

    If you can find any lies in any of my statements, you can criticize me. Until then, you have no credibility.

     

    On another note, I believe that new players should be given the facts. Right now, the game is in alpha state, no beta. That's the very first lie NQ has told. Pretty much their entire advertisement campaign is a lie. That's not fair to the perspective players at all.

  7. 37 minutes ago, Burble said:

    It's just boring. I've only been here a few months and I find it incredibly tedious to see every day.

    Boring? Well, I don't think any of the disgruntled complaints are meant to entertain anyone. Perhaps if NQ actually listened in the first place, then people wouldn't sound like broken records, and it wouldn't be "boring."

  8. On 1/21/2021 at 5:03 PM, Deintus said:

    This happens in the normal world. What makes you think it would happen here? The track record of the company speaks for itself.

     

    I've worked in data centers that don't allow devs direct access to production servers, and after a proper testing phase only admins push updates, which is ideal. It doesn't guarantee no mistakes, but does minimize them in practice.

     

    NQ is a mess, and it really shows in this game.

  9. 44 minutes ago, michaelk said:

    Yikes. This is the first I'm hearing of this...stupid work. Just like real life, my chances to become rich just slip on by. :D 

     

    Does NQ not have dev/test servers...? Why are changes getting rolled straight into production without any testing, first...?

     

    I feel bad for whoever made the mistake...but this sounds like a general lack of discipline/caring from the dev team. There should be protocols for touching production data! 

     

    I just hope they don't blame the dev/devs that screwed up but instead ask why the heck they were allowed to roll a change like this into production without testing...or if they did test, why it wasn't caught. 

    This an admin that needs a reprimand, or a bad decision on the part of NQ/JC. Devs should never have direct access to production systems. This is why there is always a test server, and changes should roll up to it before ever being rolled out to prod.

  10. 17 minutes ago, Sinfil said:

    cool, The if u payed attention to the game before u bought it. Its suppose to be a grind. 

    No, t wasn't a grind when I subbed. NQ made it a grind with .23. It was a bait and switch, which is considered false advertising.

     

    Most people can tolerate a bit of grind, as long as there is progression. There is no progression in DU now because it's all grind, which is boring. This is why I let my sub run out. I might sub again if/when they lower the grind factor.

  11. 6 hours ago, Xennial said:

    They should never have removed non-pvp element destruction, that seems obvious to everyone I talk to except NQ and the whiners that their ship was destroyed by a bug. While I sympathize with losing element life to a crash, bug , etc we are playing Beta so people should be told to just suck it up. Most likely most of these instances of rage were people flying ships that far surpassed their ability to maintain.

     

    I disagree. PvE element destruction was a terrible idea and would ruin the new player experience as they learned the game, crashing and all. If they'd implemented it just after I joined, I'd uninstall and be asking for a refund. There needs to be balance or the game is going to suck. A game that sucks is a game without subs. A game without subs is a dead game. Also, the more play-styles an MMO caters to, the more players/subs and content there will be.

     

    Honestly, PvE destruction was why I grounded all of my ships and pretty much quit playing, before my sub ran out. If I ever renew, it will be because the PvE perma-death of cores is gone.

  12. On 1/14/2021 at 7:59 AM, Xennial said:

    No, what your talking about is money generation within the game. That is different from a player 'making money' to fund whatever activity they are trying to do. Two different concepts. 

    Semantics. You state they are different, but don't explain how they are different. Either way you are making money to fund stuff, either by "generation" or being paid money. There is literally difference to the player on how the money is acquired, as long as it is acquired.

     

    The two most widespread ways to acquire wealth is to mine and sell to bots, and the 150kh daily allowance.

  13. 2 minutes ago, Noddles said:

    I had seen this idea for restaurants but honestly I think it works for anyone who is building an experience. I'd like to see NQ sit down and make a post or a video about what does an hour or a day or even a week of gameplay look like to the average player. Be specific. How exactly in their finished product does NQ see the average player spending their time? Use that document to describe how all of these different features fit together. You could even make separate ones based on casual or hardcore play styles. 

     

    That has been NQs biggest failing. They have not presented a plan to us, arguably their most important investors, about how the game is supposed to function end to end. Somehow we're getting a new solar system this year when 6 months ago we all thought that was a year or two after release. Have we contributed most of the development money? No. But the game, and NQ, live and die by the players. 

    Well, right now they'd be showing an awful lot of mining. They don't really have a cohesive game yet, and they're treating it like jenga. I'm sure that the .23 concept convo went something like this:

     

    Devs: Players are making all their own stuff! The market will never take off!

    JC: We've got to STOP THEM!

          *points to dev* You! Release the schematics!

    Dev: But that will anger the pla...

    JC: I DON'T CARE! They must be STOPPED!

    Dev: Yes master...

            *drops .23r and 2/3 the subscribed player base quits*

    JC: How DARE they? That patch was PERFECT! Perfect I tell you!

    Devs: Well, now they say there's nothing to do but mine and solo play is dead....

    JC: YES! That's the point!

    Devs: They don't like that...

    JC: I will do a "Q&A" on discord and tell them they should like it....

          *does discord Q&A*

    Devs: They don't believe you... Some do, but many still don't... Unsubs are at record rates...

    JC: At this rate, we're done for! Ok, ok, let me think... We'll tell them that the element destruction will be backtracked SOON(TM) and  we'll give them *air quotes* "something else" SOON(TM). Also, we'll lower the price on schematics, since they're griping about it....

          *posts video saying such*

    NQ sits on backtrack patches to see what happens...

  14. What's holding it back?

     

    NQ (or maybe just JC, idk) doesn't know the difference between alpha and beta tests. This game is still in alpha state, but advertised and sold as a beta. It needed months/years more alpha testing and tweaking  before ever doing open beta. Note, beta means that the game is generally feature complete and the test revolves around bug fixing and small tweaks here and there.

     

    A huge example was patch .23. This was an alpha level game-breaking change that should rightly piss people off in a beta.

     

    What NQ is doing is wrong.

  15. 11 hours ago, Pleione said:

    I fear its already too late.  They are going to have to do something dramatic in order to get old players back... and I'm not talking about fixing emotes (their last priority patch).

    I think they're waiting to see if the missions system will bring those of us they lost back. HINT: At least for me, nope.

     

    I've been watching Reddit and there have been new players going over there and asking about what there is to do besides mine. Of course now there's nothing to do other than mine when you're brand new. They'll have to slave away for months/years at this rate. Even after the mission system implementation, they'll still be months away from doing anything useful. Oh, and good luck mining the asteroids in the PvP zone. The gankers will be out in force to get easy unarmed kills. That's so dumb.

  16. 8 hours ago, XKentX said:

    So PVP is the worst part if the game and you nerf it even more ???

     

    Let the elements die everywhere or nowhere. Why you always try to f.up pvp folks ?

     

    There is like 1 kill per week that happens in pvp. That's your element sink ???

    Shut up man. PvP changes are coming. Deal with the wait.

  17. On 1/9/2021 at 8:37 PM, Elitez said:

    Its called Parasocial relationship and its not healthy. We are NQ's customers. We pay for a service. We can provide constructive feedback and they can make DU how they want BUT not according to our needs or feedback but according to their vision. As customers we should keep NQ close but still at distance, otherwise we have high hopes and expectations that they will make the game how we want it. It happened in the past and it might or might not happen again in the future.

    All games have problems, some have major problems after 10+ years so maybe its time to look at the other side of the glass :) at least that is what i am doing.

    So many posts are coming out of nowhere where people are unhappy and frozen, unable to write some constructive feedback so NQ and other readers understand why they are not happy.

    You're not helping anyone. Parasocial? Naw man, all business contracts (like subscriptions) are a relationship. I pay you money, you make a product that I want. I signed a contract and paid a sub to beta test a game and I get alpha changes being made that break gameplay in major ways. I consider that a breach of contract. They knew before going into this patch they were going to piss people off. Weeks before .32, there was a suggestion similar to the way schematics were actually implemented and it was met with pretty cold reception. They knew it was a shit idea at this time and implemented it anyway. When .32 dropped, they broke my confidence and trust right then and there. It proved to me that NQ has no idea what the majority of their player base wants or what the game actually needed before hand.

     

    Listen, I know you have no real clue that you're not helping retain this customer over here for NQ, otherwise you would've just shut up and continued on with the crap sandwich of a game you paid for. If you really like being crapped on, hey man, stick around and they'll do it again and again.

     

    HERE IS WHY I'M NOT HAPPY: I signed up for a game that advertised that I could do anything, even alone. Great! I signed up. Then, after months of me putting in time to build a small basic industry just to I could toy around with ship building, THEY BROKE THE GAME WITH SCHEMATICS. AT THIS POINT, it was no longer the game that was advertised to me. SO THERE YOU HAVE IT. IS THERE ANYMORE CONFUSION IN YOUR MIND?

  18. 19 minutes ago, Elitez said:

    Ive helped a new player get M hauler AGG S - in 10 days :) What exactly its the thing you want to create and you cant buy from market ?

    Why did you post the same thing 6 times? It doesn't matter. I've pretty much moved on and am playing other games that aren't ridiculously over complicated for no good reason other than to gate and hamstring progression.

  19. 1 hour ago, Sinfil said:

    u can be many things in the game, Its for you to choose. Not everything comes easy. This game isnt suppose to be a 1,2 dont type of game. Its a game you have to grind to establish something good and thats just how it is and how its going to be 

    You must the most boring person if you think the grind is interesting or even necessary. I'm done with you, and I'm done with this game. 10 more days and my sub ends.

  20. 3 minutes ago, Xennial said:

    Did you think of joining an org that might help you get over the curve? I'm going to guess that the 'few parts' you deemed to expensive on the pre 0.23 market were the late game items like Warp Drives, AGG's? 

    Why should I slave for an org? And actually, no, I was never setup for Warp Drives or AGG's. I set my sights on building small and efficient ships.

     

    6 minutes ago, Xennial said:

    Pre 0.23 when I joined the game it took me a matter of days to achieve self reliance with a factory of my own making all basic ship parts. Granted those were 10-12 hour player sessions so your 'day's' may vary. That being said at that point it only became a matter of ore access to make high end items. I even know someone who after 0.23 managed to setup a factory producing all basic ship parts machines etc on his own just mining for himself and buying all his own schematics

    Good for you and good for him. That has ZERO to do with me. The sooner you figure out that not everyone is you, the less disappointed you will be when we don't care what you do.

     

    6 minutes ago, Xennial said:

    This really sounds like an issue of "I don't want to put in any effort or socialize with anyone else" more so then a game flaw. 

    No, it's a "I have a life outside of the game, screw being a slave, and don't have years to pour into a game just to be able to do what I want" kind of thing.

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