Jump to content

Shockeray

Alpha Team Vanguard
  • Posts

    316
  • Joined

  • Last visited

Posts posted by Shockeray

  1. 5 minutes ago, Ghoster said:

    I backed this game - reading what you're writing here, I feel that you feel entitled to shape gameplay as you and people who agree with you see fit, in a very PvP-oriented direction. I'm starting to feel like I did a mistake by being interested in DU, since most of people see this the way you do, and you guys are pre-alpha team. So, yeah...for the first time ever I feel discouraged from playing DU and investing my money into it. But maybe that's good, it will save me some disappointment.

    Just to be a different opinion here, PvP is one of the least important gameplay aspects in DU to me and I am a pre-alpha backer. Many of us that don't care about PvP just don't participate in these discussions so don't get too depressed with the bias in here. Also remember that PvP was a stretch goal, so it wasn't even NQ's top priority.

  2. 50 minutes ago, Vellnn said:

    But I'm pretty sure they intend to allow scripts to communicate between constructs that are linked together. If that's the case, having a "library" construct that contains functions that you want other constructs linked to the "library" construct to run, would be possible.

    That would certainly make large ships interesting/realistic. You would actually have multiple other "computers" hooked up to the main control computer of the ship in order to access supplementary or even third-party code.

  3. On 10/10/2017 at 8:22 AM, Replic TuaniOne said:

    Will the map only be updated when a org has more than 1 or 2 players in them? since I don't see mine yet? how do you update this :O?

    I am only gathering the organizations with at least 3 members at the moment because it is already a ton of data with the system that I am using. And I am updating it manually about once every two weeks.

  4. I figured that after the first pre-alpha test would be a good time to create another map.

    This time I let everything resettle and so I think it's a bit better sorted. Although it is hard to tell what has changed, it looks prettier...

    I hear that Polestria may be showing signs of life again.

    EDIT: Forgot to mention that we have some kind of strange chain ring forming around the TU...

    Shockeray's Dual Universe Community Map 1.1.8 10-2-17 (<-- click here for interactive map)

    Image for slow internet/mobile.

    RLxOGE6.png

    (Soul Nebula is in the top 20)

  5. 22 hours ago, The Doctor said:

    So I feel that this is probably a stupid question, but I can't find the answer anywhere. What is happening to the Cinderfall syndicate? Just yesterday it was the 5th biggest Org, but today it looks as though membership suddenly dropped. Is it people joining member organizations? Is it a purge of inactives? Are you transferring to a new org? No big deal, just extremely curious.

    I believe it was mostly a purge of inactives and users who were actually members of other organizations no longer in CSYN.

  6. Somebody sneezed over in Cinderfall Syndicate and a bunch of members went flying. We'll see if the members remaining are made of heavier stuff.

    Another 10 or so new organizations to hit 3+ members and The Blue Moon ᵀᵃᵛᵉʳⁿ is steadily growing.

    Also Polestria is on the right side...

    Shockeray's Dual Universe Community Map 1.1.7 9-27-17

    imgur ftw:

    ERAaqvb.png

    (Soul Nebula still exists)

  7. 1 minute ago, Miamato said:

    One more question, did NQ mentioned anything about wipes during Alpha/Beta? So actually when game is released, does everyone start from scratch or any chance to be in better position if you start earlier? 

    They have said there there are probably going to be server wipes during at least Pre-Alpha and Alpha, but the goal (I don't know if it's working yet) is for any blueprints of constructs that you have made to persist until full game release so that you don't lose design(/coding?) time.

  8. 6 minutes ago, CommanderLouiz said:

    I believe the new packs will be slightly more expensive. I.E Silver founder got you 11 DACs, Beta, soundtrack, forum title, thanks in credits. But the Silver supporter pack might only have 9 DACs + stuff for the same price.

     

    Reason for this being the earlier you arrived, the cheaper you get it for.

     

    This is just speculation on my part.

    I would also suspect the same. It's a shame that people who arrived late don't have access to the starter packs, but on the other hand, you have to reward your long-term backers.

  9. While this system may work for some games, the devs have already said several times that it isn't how the payment plan is going to work in DU and there was a really large discussion just last week (I think) on the forums about a very similar alternate payment method. (You may find the arguments interesting, it wasn't really my thing., too much drama mixed in.)

  10. 8 minutes ago, Lenux said:

    Couldn't try this because it was in god mode sorry , but when you dig you can find water sources , and if you dig near lakes / seas the water fill just like in minecraft

    That's actually pretty surprising, I had assumed that they weren't even going to mess with water being dynamic at all. Did the water actually fill in to lever or just "flow" like in Minecraft when you have a single water source?

  11. 18 hours ago, Mollymawk said:

    I was hyped.. till i found its only for one half day... doesn't start till 14:00 here. so at best its 4 to 5 hour taster. 

     

    Yep, sad. Although I wasn't expecting the servers to last that long on fist alpha release anyway when 2.5k users try to join at once. :D

     

×
×
  • Create New...