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Bernarr

Alpha Tester
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  1. Like
    Bernarr got a reaction from Astrophil in Become a Rich Merchant or becoming a major Military Leader/Ruler?   
    You silly people choose the easy roads. Try being a pirate, it's more fun and more of a challenge <3
  2. Like
    Bernarr reacted to Anaximander in Black Market, Illegal goods, Drugs, etc...   
    Isn't Medicare a Politics thing? If my org doesn't provide me with certain commodities... why would I even bother with its politics?
     
    You see now the complexity of having drugs that have staggering effects when not active on the user. I made a suggestion on this on my Trauma mechanics thread. Check it out if you want, it's in there somewhere.
     
     
    Black markets can work without drugs, it's just that drugs themselves - with an expensive detox medicine - add a whole new dimension to the game's politics. Black markets' main point is to evade taxation, the secondary function is to circulate and deliver difficult to obtain goods.
     
    If I manage to sneak materials for explosives past a city's checkpoint and into it, then the Black Market works. It's that simple.
     
    The game is not geared towards children, that's been stated by the Devs. I guess it comes down to if NQ is planning on letting people RP as junkies .. errr, whatever the politically correct term for a drug user is.
     
  3. Like
    Bernarr got a reaction from Dhara in Piracy != Griefing   
    Speaking of laws, ask anyone in CSYN how hard it is to make laws/rules I can't poke holes in
  4. Like
    Bernarr got a reaction from Soarnir in Piracy != Griefing   
    Speaking of laws, ask anyone in CSYN how hard it is to make laws/rules I can't poke holes in
  5. Like
    Bernarr reacted to Dhara in Piracy != Griefing   
    You're asking the impossible.  People will get upset no matter how honorably or dishonorably their builds are destroyed.  In the end they are out of a lot of time and work either way.  It's how you deal with it in the aftermath that matters.  Do you go into a red rage and make vengeance your main priority and go on a killing spree?   Or do you learn from the experience and spend the time sending out spies, building back up, changing tactics, running drills, planning the perfect plan and then go after your revenge? 
     
    But here we are again.  Do either of these responses automatically make you a griefer?  Maybe, maybe not.  Could be that the pirates are the ones who "technically" get griefed the most often from folks who can't let go of their anger over a perfectly legitimate pirate attack.
     
    I think this is another one of those things that will need to be taken on a case-by-case basis.  IMO that's one of the main things wrong with most societies.  Everyone wants blanket laws for every little thing and that never works because people are all different and no two encounters happen under the same circumstances.  It's an exercise in futility.
  6. Like
    Bernarr reacted to Cybrex in Piracy != Griefing   
    This will be a hot topic for a long time to come, partly because how people view piracy in any setting is all subjective to the individual. One mans gourmet steak could be a steaming pile of poopoo to another.
     
    Tbh, play the game how you want to. It's why we play games. The emergent stuff will happen naturally, and it could be for or against you. It just is what it is. I just hope players can learn to accept others will play differently, and have a different view on things from their own. I don't think anyone is really going to care if you go hunting down some player because they were killing a bunch of players at a stargate. It's when you make it personal is when it stops becoming fun for anyone involved. I agree there is shit behavior that shouldn't be tolerated, and that's whatever NQ decides is good or bad. If there is a valid problem child, then they'll be dealt with accordingly by developer staff (so long as they are reported appropriately). 
     
    One day I may give every passerby free shit for no reason, the next I may blow everyone up indiscriminately. Doesn't make me a terrible person behind the avatar, and if that's how individuals want to see things, and take it personal, maybe you should step back and realize we're all playing a game. I see this knee jerk reaction the most whenever any form of PVP is involved, light hearted or not. Not to say I discount others' misfortune from having their base/ship blown up, I understand it probably sucks to have that time invested, but you chose to invest it in to a virtual world subject to others' actions. What happens to your stuff is no one else's fault but your own. 
  7. Like
    Bernarr reacted to AccuNut in Piracy != Griefing   
    Just to clarify, when I mentioned, "overstepping your bounds," I was referring mainly to acting in a way that gives your peers (other pirates) a bad reputation. (Above and beyond the "bad" rep of being a pirate. )
    It is true that if you push society too far, you will probably regret it as well.
     
    I never meant that pirates should try to operate within the confines of the law....because obviously....piracy is outlawed.
     
    I see giving your target a chance to surrender and disabling the ship as perfectly acceptible concepts in the world of piracy, and doing so is exactly the type of conduct I hope to see!
     
    And if someone messes with one of your crew for no reason, I would expect nothing less than retaliation in full to the party responsible.
     
    Happy Hunting!
  8. Like
    Bernarr reacted to Limyaael in Piracy != Griefing   
    The IBO have mentioned that they're doing "insurance," but from reading their statement it sounds like they're focused on cargo insurance more than other kinds. Of course they could expand later.
     
     
    You cross the line from being a slight nuisance to a constant detriment to parts of society, civilisation will attack. I mean, in the early game the ring at the edge of the Arkzone will be one of the most tense places in the universe. It's prime piracy territory. Keep that raiding up once that area turns into a city and it's the jurisdiction of the police and they'll hunt you down. It's just an example, but you have to understand that people will respond when their bounds are overstepped, not yours.
  9. Like
    Bernarr reacted to Anaximander in Piracy != Griefing   
    Insurance for cargo? I can't see any problem with scams on that.
     
    There's a reason insurance companies IRL insure assets only. Asset destruction / theft, can be quantified. Cargo theft cannot be quantified -- or validated for that matter.
     
    As I told Jake insurance only works in material cost. That's the only thing an insurance company can cover and the only thing they are interested in covering. On the bright side, you only got to play for the Blueprint you want to build the ship out of again (as Blueprints have limited uses if you don't own the MBP - Master BluePrint).
     
    As of the "what if I steal a ship, insure it and then destroy it" arguement... I mean, you can always sell the ship for more money, than paying for an insurance, then totaling the ship for a bonemeal's worth of profit.
     
    But hey, don't mind me, I am just dropping some mad wisdom y'all I'd like to see in-game orgs that insure cargo. It will probably work out alright.
  10. Like
    Bernarr got a reaction from Anaximander in Piracy != Griefing   
    Wot's dat, m8?
  11. Like
    Bernarr got a reaction from MinerMax555 in Self destruct   
    It wouldn't though, if they did it right. I think it would make things more fun, HEY WE NEED TO HIT THE BRIDGE BEFORE THEY ACTIVATE THE SELF DESTRUCT! Or, ya know, getting to engineering to shut it down before the countdown expires.
  12. Like
    Bernarr got a reaction from Anaximander in Piracy != Griefing   
    YARRRR ye be wantin te keep yer implants? Ye be payin me and me mates a right high ransom!
  13. Like
    Bernarr got a reaction from Anaximander in Self destruct   
    I approve of this disgustingly devious ploy.
  14. Like
    Bernarr reacted to yamamushi in Self destruct   
    Fly a ship into a battle.
     
    Fake it going derelict to trick others into boarding you.
     
    Self destruct it to take out as many people as possible who are boarding you.
     
    I like it. 
  15. Like
    Bernarr reacted to Dygz_Briarthorn in Piracy != Griefing   
    Seems like that should be true for any player who "oversteps the bounds". I don't know why you limit that to "pirates".
  16. Like
    Bernarr reacted to Lord_Void in Purchasing Pledges/DAC's as gifts to help with fundraising   
    I would support this. I would love a way to contribute money in smaller increments and over time, and the DACs provide a great way to do that.
  17. Like
    Bernarr got a reaction from Lord_Void in The Void Republic   
    It's a member of the twerkarmy! He is trying to outdo Cybrex!
  18. Like
    Bernarr got a reaction from Anaximander in The Void Republic   
    It's a member of the twerkarmy! He is trying to outdo Cybrex!
  19. Like
    Bernarr got a reaction from Anaximander in Become a Rich Merchant or becoming a major Military Leader/Ruler?   
    I don't think you understand what a challenge pirating in DU is going to be. Your average angry tween isn't going to be a pirate in DU. It is going to take a whole lot more than "let's go steal from people". It is going to be a lifestyle choice. It will definitely weed out the weaker people unfit to become true pirates!
  20. Like
    Bernarr reacted to MasteredRed in The Void Republic   
    This doesn't mean we'll unban you from joining CSYN mmtheboss.
  21. Like
    Bernarr reacted to Dhara in Piracy != Griefing   
    I agree with most of the sentiment here.  Griefing can be defined in many ways from person to person.  Killing a fellow player in a PVP game via the act of piracy is not griefing, IMO.  I personally plan on doing my fair share of killing (and dying) in this game.  Otherwise, I don't want to play.  I'm tired of vanilla games that cater to people who don't want any actual game play in their games.   IMO, if you don't want to die - ever - then don't play a game with PVP in it.  Simple solution.
  22. Like
    Bernarr got a reaction from FenrisWolf in Piracy != Griefing   
    We allow parley and the surrender of a vessel's cargo, after which we will likely let you be on your way, after disabling yer weapons, o' course.
  23. Like
    Bernarr reacted to Blacksythe in Piracy != Griefing   
    Way i like too see it is if a player comes at you and dies many times trying to revenge kill you thats their problem.
     
    If you repeatedly hunt that specific player for no significant reason and make their game a misery then thats griefing it has nothing to do with piracy and calling yourself one is an insult to piracy.
     
    But targetting a specific organisation due to war or whatever and happening to kill the same player repeatadly is not griefing theres a fine line.
  24. Like
    Bernarr got a reaction from Anaximander in Piracy != Griefing   
    If they don't understand that they shouldn't be flying something they can't afford to lose, they aren't pirates. 
  25. Like
    Bernarr got a reaction from ForlornFoe in Piracy != Griefing   
    I'm seeing a lot of people associating the noble lifestyle choice of Piracy with low-class griefing. This is completely untrue. While some pirates may be griefers and some griefers may be pirates, Piracy is not Griefing.
     
    Griefing is the simple act of doing something to anger someone. Destroy a project or what have you.
     
    Piracy is a way of life. We provide those fringe services you may not be able to find through completely legal means. We also provide completely illegal services to law-abiding citizens who may have need of our particular skills. Smuggling, spying, espionage, sabotage, information brokering, to name a few of these services. We get our hands dirty so yours stay clean in the public eye. 
     
    Does this sound like something you'd be interested in? The first thing you need to do is read over our Articles of Agreement-
    http://www.chucklingcasket.com/articles-of-agreement/
    If you have any questions, you can message me here, jump on discord ( https://discord.gg/x928Zpm ), or use our contact form ( http://www.chucklingcasket.com/contact-us/ )
     
    This being said, if I come across some disgustingly ugly structure, I will level it, and I will grief you until you build something beautiful to make up for whatever monstrosity I destroyed initially.
     
    Are you in an organization, but want to have a safety net along with some extra coin? Contact me and we can work something out  Yes, it involves you being a spy.
     
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