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Shredder

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  1. Like
    Shredder got a reaction from KiyaStarcherry in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    Full wipe please.
  2. Like
    Shredder got a reaction from Starac in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    Yeh I wasn’t aware schematics were hated, just the implementation. 
     
    If schematics go, then something else needs to replace them. Maybe talent based efficiencies to encourage people
    to specialise and use the market??
  3. Like
    Shredder got a reaction from decom70 in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    Full wipe please.
  4. Like
    Shredder got a reaction from SpaceKirito in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    Yeh I wasn’t aware schematics were hated, just the implementation. 
     
    If schematics go, then something else needs to replace them. Maybe talent based efficiencies to encourage people
    to specialise and use the market??
  5. Like
    Shredder reacted to DecoyGoatBomb in DEVBLOG: VFX UPGRADES IN ATHENA - discussion thread   
    I like the changes. I agree with others. The warp effect could benefit from being toned down. One other major visual thing that I would love to see tweaked is toning down the shield visuals. Like having it only highly opaque when you are taking fire / in combat. It makes the game look really bad when you have a bunch of parked ships with giant glowing bubbles. The general look is okay just it is so evenly opaque and very bright. So much so that you can't even see how cool the ship designs are.
     
    I feel like most of NQ's art decisions would benefit from a pass that just reduces the contrast, brightness and opacity of many effects by about 50%. Good effects like sound design, if you do your job well players do not notice your work. It just feels right as a whole. Less is more IMO.
  6. Like
    Shredder reacted to Sycopata in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    My points to defense the wipe: 
     
    -It is a publicity claim, although many players believe that new players appreciate landing on a server full of life, the reality is that most prefer virgin worlds. 
     
    -Sanitation of the database, all the servers as time goes by tend to work worse and worse, and even more so if they have suffered major infrastructure changes, due to big patches. 
     
    -Restart interest in the game for old players, who, when they return to the game, after a pause, do not finish rejoining comfortably, hindering their previous progress 
     
    -Relaunching the project, if the wipe is accompanied by a map change, graphic improvement, and a patch with a lot of content, can be an excuse to re-present the project as something new. 
     
    -Eliminate the feeling of a dead world, despite the fact that there are many things in the game built, the vast majority are abandoned, flying over shells of large projects that do not advance, in reality it only shows that the game is in decline. 
     
    -Eliminate from the game a lot of illegitimately gained wealth, despite the fact that we are convinced that it is easy for the smart to become rich again after the wipe, there are many rich who are not so because of their intellectual abilities, but because of their lack of scruples exploiting to the maximum game glitches. 
     
    -Restart of many communities, there are many communities that a wipe can reactivate, since most projects decline when the players of a community disappear little by little, leaving many orphaned players who end up also stopping playing due to lack of partners, or joining other communities where they will never feel 100% part of the project, a wipe allows communities to restart and start again side by side to build projects in which you can feel involved. 
     
    -Illusion to have everything to discover and to be back in a technological career, to start from scratch, it is always an emotional push, where you feel motivated to unlock both individual and collective achievements, a wipe offers a restart to those feelings. 
     
    -Exponential increase in income for the company, although they are temporary, they can buy time so that the company can find a way to retain players, adding more and more content, instead of continuing in the dynamic of cutting content to adjust costs.
  7. Like
    Shredder got a reaction from Yamamoto in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    Full wipe please.
  8. Like
    Shredder got a reaction from antanox in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    Yeh I wasn’t aware schematics were hated, just the implementation. 
     
    If schematics go, then something else needs to replace them. Maybe talent based efficiencies to encourage people
    to specialise and use the market??
  9. Like
    Shredder got a reaction from Steffstoff in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    Gonna be sad to loose my massive underground base,  but my corp mates are all planning to return after a wipe, so happy to have people to play the game with, and am generally happy to start again.
  10. Like
    Shredder got a reaction from Pcfreak9 in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    Yeh I wasn’t aware schematics were hated, just the implementation. 
     
    If schematics go, then something else needs to replace them. Maybe talent based efficiencies to encourage people
    to specialise and use the market??
  11. Like
    Shredder got a reaction from Revelation in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    Yeh I wasn’t aware schematics were hated, just the implementation. 
     
    If schematics go, then something else needs to replace them. Maybe talent based efficiencies to encourage people
    to specialise and use the market??
  12. Like
    Shredder got a reaction from Kanamechan in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    The problem with talent points, is that (rightly or wrongly) they are viewed as a big advantage by people that don’t play DU, so will discourage a lot of joiners. The best thing for the game is to wipe them (yea I would be said to loose the 70millipn points I have/have paid for, but what’s that point is having them if the game is dead)
  13. Like
    Shredder got a reaction from SpaceKirito in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    Full wipe please.
  14. Like
    Shredder got a reaction from Knight-Sevy in Replacement of schematics ? (easy dev)   
    I like the idea of atmospheric nebulas, and a way of gaining schematics via killing npcs.
     
    I suspect this is all a fair amount of dev work however 
  15. Like
    Shredder got a reaction from Sycopata in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    I imagine their goal is to start to capture a lot of the eve community.
     
    Sure some new starters will be temporary, but some will attract others from other games.
     
    I hope that people will be more inclined to maintain their subscription in this game so that they don’t loose constructs - other games don’t have this hook, all people loose if they unsubscribe are skills points or similar.
  16. Like
    Shredder got a reaction from Damian_Firecaster in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    Full wipe please.
  17. Like
    Shredder got a reaction from Duragon in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    Full wipe please.
  18. Like
    Shredder got a reaction from CaptainKork in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    Yeh I wasn’t aware schematics were hated, just the implementation. 
     
    If schematics go, then something else needs to replace them. Maybe talent based efficiencies to encourage people
    to specialise and use the market??
  19. Like
    Shredder got a reaction from RektDad in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    Full wipe please.
  20. Like
    Shredder got a reaction from rohimma in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    Yeh I wasn’t aware schematics were hated, just the implementation. 
     
    If schematics go, then something else needs to replace them. Maybe talent based efficiencies to encourage people
    to specialise and use the market??
  21. Like
    Shredder got a reaction from Heidenherz in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    Yeh I wasn’t aware schematics were hated, just the implementation. 
     
    If schematics go, then something else needs to replace them. Maybe talent based efficiencies to encourage people
    to specialise and use the market??
  22. Like
    Shredder got a reaction from AbnRanger375 in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    Full wipe please.
  23. Like
    Shredder got a reaction from Surlick in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    Yeh I wasn’t aware schematics were hated, just the implementation. 
     
    If schematics go, then something else needs to replace them. Maybe talent based efficiencies to encourage people
    to specialise and use the market??
  24. Like
    Shredder got a reaction from Kritzsche in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    Full wipe please.
  25. Like
    Shredder got a reaction from CoyoteNZ in SHEDDING LIGHT ON A NOVAQUARK INTERNAL DISCUSSION - discussion thread   
    Yeh I wasn’t aware schematics were hated, just the implementation. 
     
    If schematics go, then something else needs to replace them. Maybe talent based efficiencies to encourage people
    to specialise and use the market??
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