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DaSchiz

Alpha Team Vanguard
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  1. Like
    DaSchiz reacted to Anaximander in King of the Hill   
    Step 1) : Call in a tactical Hydrogan Bomb.

    Step 2) : Find a new hill.

    Step 3) : Repeat the process until there's no Hill left to King over.
  2. Like
    DaSchiz reacted to Geisterbaer in Remember, remember ...   
    Beneath this mask there is more than flesh. Beneath this mask there is an idea, Mr. Creedy, and ideas are bulletproof.
  3. Like
    DaSchiz reacted to Father in Remember, remember ...   
    I'll be sorely disappointed if some major mutiny plot doesn't unfold within an org, on the fifth of november in-game.
  4. Like
    DaSchiz reacted to Volkier in Will Alpha In Game Progress Carry on to Beta and Launch   
    Don't remember where I've seen the Devs saying it - probably in one of the Q&As, but basically there would be a complete world reset both at the end of Alpha and at the end of Beta prior to full public launch. However, blueprints of your constructs would be kept and will cross over with your character(s). 
  5. Like
    DaSchiz reacted to sgtpwnd in Will Alpha In Game Progress Carry on to Beta and Launch   
    multiple resets, the only thing you will keep is a blueprints you made
  6. Like
    DaSchiz reacted to ATMLVE in When I could play?   
    This is suspiciously similar text. I'm no mod, but if I was this would warrant a minor investigation.
  7. Like
    DaSchiz reacted to Kuritho in Last Post Wins   
    Here is what happens:
    Physics would give you the middle finger and you'd probably just like blow up or some shit.
  8. Like
    DaSchiz got a reaction from Anonymous in Last Post Wins   
    oh gawd ...
  9. Like
    DaSchiz reacted to Anaximander in Ore density   
    fine
  10. Like
    DaSchiz got a reaction from Haunty in The Other Guys   
    Here's a game that I have played through EA and it just released this week.  Maybe I have been playing it too much the past 24 hours but the menu song is peacefully addicting.
     


     
    Oh yeah and it is a good game at $25 on steam. You create your own armor, weapons, vehicles, create settlements assign people, really cool for those waiting for DU's alpha!
  11. Like
    DaSchiz reacted to Anonymous in Remember, remember ...   
    Remember, remember! 
       The fifth of November, 
       The Gunpowder treason and plot; 
       I know of no reason 
       Why the Gunpowder treason 
       Should ever be forgot!
     
       Guy Fawkes and his companions 
       Did the scheme contrive, 
       To blow the King and Parliament 
       All up alive. 
       Threescore barrels, laid below, 
       To prove old England's overthrow. 
       
    But, by God's providence, him they catch, 
       With a dark lantern, lighting a match! 
       A stick and a stake 
       For King James's sake! 
       If you won't give me one, 
       I'll take two, 
       The better for me, 
       And the worse for you. 
       
    A rope, a rope, to hang the Pope, 
       A penn'orth of cheese to choke him, 
       A pint of beer to wash it down, 
       And a jolly good fire to burn him. 
       
    Holloa, boys! holloa, boys! make the bells ring! 
       Holloa, boys! holloa boys! God save the King! 
       Hip, hip, hooor-r-r-ray!
     
    The point of V for Vendetta, and the connection to real world groups the poem is associated with all come back to the Gunpowder Plot of 1605 - which in a nutshell was the result of a Government trying to forcibly impose restrictions upon the populace on the right to maintain religious beliefs (it was against the law to be Catholic, literally). The foiling of the Gunpowder Plot on November 5 was then celebrated as a national holiday, by law, where citizens were expected to burn effigies of the pope, Guy Fawkes and other Papists. It would later turn into Royalists vs Parlimentarians (with Charles I's death starting the Intereggnum) with the day becoming pro-Parlimentarian (Purist) as the Royalists were seen as Catholic puppets.
     
    Religious background aside - V for Vendetta, and certain real world groups, have essentially reclaimed the date, and the poem, as a reminder to corrupt or non-democratic governments seeking to impose the will of the few upon the many, that you cannot kill an idea - the people are always watching, and will take matters into their own hands to change the political order, as history often shows.
     
    As you were.
  12. Like
    DaSchiz reacted to GrimReaper in Remember, remember ...   
    It was the fifth of November.  Doesn't seem that confusing ;P
     
    It's from the movie V for Vendetta if I recall correctly.
  13. Like
    DaSchiz got a reaction from Dhara in Where is the Troubleshooting/bug Thread ?   
    I think there is some trouble-shooting going on here https://board.dualthegame.com/index.php?/topic/10381-so-now-we-know/page-4
  14. Like
    DaSchiz got a reaction from Kaladin in So Now We know.   
  15. Like
    DaSchiz reacted to MasteredRed in Please Forgive This   
    Hello to all of you. I would just like to publicly apologize for the spam that resulted on the forums today.
     
    One of my members appeared to have gone and advertised the Diverse Unified Alliance without prior approval nor mention of doing so. This person had no approval nor encouragement from other members. They acted on their own and I take responsibility for what happened. 
     
    I am reaching out to contact this person directly and I hope to avoid any future problems like this.
     
    Again, please forgive us.
  16. Like
    DaSchiz got a reaction from Haunty in Remember, remember ...   
    the fifth of November
     


     
     
     
    Because .... why not?
  17. Like
    DaSchiz got a reaction from Kuritho in So Now We know.   
    Would read again .... if I read it the first time
  18. Like
    DaSchiz got a reaction from Anonymous in Remember, remember ...   
    the fifth of November
     


     
     
     
    Because .... why not?
  19. Like
    DaSchiz got a reaction from Cybrex in Remember, remember ...   
    the fifth of November
     


     
     
     
    Because .... why not?
  20. Like
    DaSchiz got a reaction from guttertrash in So Now We know.   
    Would read again .... if I read it the first time
  21. Like
    DaSchiz reacted to Villspor in PROCON: Confederation of Companies, Trade city, Protection and Fun   
    Dear organisation leader, dear citizen, dear friends,
     
    I would like to invite you to join our confederation "PROCON" - The Protector Conglomerate, PROCON stands for a peaceful alliance amongst organisations of this world. Our goal is to build up a protected area far away from the starting zone to share knowledge, trade, live together, have fun and make history. We are an ambitious group of executives who have a concept and resources to put this goal into operation as soon as possible.
     
    Our goal for the near future is building up a platform, where leader of organisations can create their organisation and invite their member. There you can chat, communicate in privacy and exchange each other. You will have the option to get in contact with other alliance members of other PROCON-organisations. We already have a Teamspeak-Server you can join. Please send me a private message for the address. I am looking forward to talk to you!
     
    The requirements for joining our confederation are currently an active alliance with at least 5 member. If you don't belong to any alliance yet, feel free to join FREEDOM, as it is the community for those who want to be part of PROCON and focus on the fun
     
    Feel free to contact me at any time if you have any questions or would like to help building up our confederation.
     
    I am looking forward to hear from you and to see this amazing project come alive.
    Apply today!
    Cheers!
    Villspor
     
     
     
    Links:
    https://community.dualthegame.com/organization/procon
    https://community.dualthegame.com/organization/freedom
    https://discord.gg/GH6Ccqr
  22. Like
    DaSchiz reacted to elDunco in How are you going to play the game?   
    Incoming bromance
  23. Like
    DaSchiz got a reaction from Vyz Ejstu in Just joined - will this be 'the One'?   
    It will be player driven ... which is why you should join us to help insure your freedom to do what you want.
     


  24. Like
    DaSchiz got a reaction from Archonious in captured ships and selfdestruct   
    You can't steal a ship if there is an easy self destruct ... everyone will have it which would make stealing a ship impossible.  This is Grand Theft Spaceship/Space Station/ Planet Base/Hovercraft/Territory since JC has talked about taking over cores both in space and on planets. He has actually said that capturing a ship mechanic will probably be in game before ship v ship combat.
     
    You are assuming game mechanics like EMP weapons in your post that don't exist yet or even have been discussed by JC/NQ  If you can EMP electronic systems that itself would be OP. He has discussed hacking but to hack you can't have a self destruct. You said so in your post it won't be easy to hack/take a ship over so why even add a mechanic like this.  You want to scuttle your ship so the enemy doesn't get it ...  then do it the old fashion way ... shoot it to bits.
     
    If you have a game mechanic like this that in effect doesn't become a choice and a counter that then in effect doesn't become a choice then the mechanic becomes tedious.   If the end result always comes out the same .... BOOM .... then people won't even attempt to take over a ship.  There is nothing emergent about that.
     
    You are assuming I would want to capture to reverse engineer.  I do want to have the choice to steal ships from those who are aggressive towards others.  I have in mind a trophy hanger and has nothing to do with building capabilities. If I captured it then why in the hell would I want to make a fleet of them since I already beat it with what I had.
     
    I am talking in more general terms because we do not know the details of these things yet.  They have not been created or even decided.  You talk about very specific details which may end up just being only in your imagination at the end of the day. 
  25. Like
    DaSchiz reacted to GrimReaper in captured ships and selfdestruct   
    This actually makes a lot of sense, why have a designated self destruct mechanism when it would impact the game so detrimentally. 
     
    If you want to "self destruct" why not find a way to carry a bunch of explosives, that can act as a self destruct mechanism?  There would be a tradeoff of course... being that, if you a stray shot punctures the wrong case...
     
    Or perhaps it could be possible to create a self destruct system, but it could be expensive in resources and time to create.  Such that, it's more hassle than it's worth to implement on any ol' constructs.  They would only be used for very important organizational assets that cannot fall into the wrong hands.
     
    Furthermore, it would always be in place... there wouldn't be any confirmation before the system goes up in flame.  This implies, that if someone were able to hack past the safeguards and infiltrate an area rigged for self destruction... they could indeed cause some serious damages to a rival organization.
     
    Basically, if you implement a self destruct system it would be possible for enemies to infiltrate and blow up the asset.  This would be done in a situation where the enemy organization could not feasibly steal the assets, but wants to cause as much harm as possible.
     
    I see interesting uses for self destruct, as long as it's not wired into every construct that's around.
     
    As an aside, this would also play into selling information in game.  If a corporation/organization solely deals in information gathering, and determining which assets have a self destruct mechanism in place... they would be able to sell this information to those who would use it for more nefarious reasons
     
    This is all assuming that there will be assets that are worth destroying over allowing them to get in the wrong hands.  If that isn't the case, there's really no need for a self destruct IMHO.  I almost imagine it would rarely be used on ships, I'm thinking important planetary installations and such.
     
     
    Just ramblings and possibilities.  If there is one thing you take from this post, realize that we need to consider how implementations of various systems affect the game as a whole, not just how it impacts combat per se.  Err, maybe two things you should take from this post... We also need to realize that there needs to be cost/benefit analysis implementation done on many aspects of the game.  We can't simply put self destruct everywhere, because that would be game breaking. 
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