This. Every single game where pvp is an option, for whatever reason pvpers always think removing pve will somehow make pvp perfect. It doesn't.
All you are getting by making this change is giving free targets to pvpers. Ganking is not pvp, might as well add npcs to be killed, it would fulfill the exact same outcome, and wouldn't make gameplay for pvers worse...
If pvers want to pvp, they will go to the areas that can pvp. If they don't want to pvp and are forced to do it, they will stop playing eventually.
People have lives and DU already takes too damn much time to do anything. If I built an entire factory and ship to just be killed by some [filtered] that plays 24/7 I wouldn't be playing this.