Loughlin 7 Report post Posted March 28, 2018 Building in Dual Universe could do with a simple basis font that is small so that it can create any letter, and the larger the font is the more different it can become. for the limited options of small sized fonts a simple name for that font would be useful; Which I propose as Ennea Font. (Ennea is greek for 9; the amount of voxels this type of font takes up per letter. There is also a Hexa Font. Alas, some letters are hard to read at this level. W and M require a minimum of 4 voxels wide, and I doesn't need any width. S is actually more legible as 2 voxels wide. I hope having names for these fonts and the font being available to be copied for in game will speed up some design processes. ~Loughlin 6 huschhusch, Ben Fargo, AzureSkye and 3 others reacted to this Share this post Link to post Share on other sites
CalenLoki 54 Report post Posted April 2, 2018 The first one is way better. Perhaps L could be also 2 long? Looks more natural. 1 Loughlin reacted to this Share this post Link to post Share on other sites
Lethys 2931 Report post Posted April 2, 2018 ? Just write the way you like it ? Share this post Link to post Share on other sites
Kuritho 495 Report post Posted April 2, 2018 8 hours ago, Lethys said: ? Just write the way you like it ? This was likely meant to be an EZ guide for it, not a guideline. 2 Lethys and Loughlin reacted to this Share this post Link to post Share on other sites
Veld 49 Report post Posted April 2, 2018 8 hours ago, Lethys said: ? Just write the way you like it ? Technically you could design a font that minimises the amount of voxels used but still looks pretty. Therefore saving you money. So it would be the most logical option. Share this post Link to post Share on other sites
Loughlin 7 Report post Posted April 3, 2018 11 hours ago, Kuritho said: This was likely meant to be an EZ guide for it, not a guideline. Thank you. Share this post Link to post Share on other sites
Underhand Aerial 175 Report post Posted April 3, 2018 On 28.3.2018 at 9:17 PM, Loughlin said: Building in Dual Universe could do with a simple basis font that is small so that it can create any letter, and the larger the font is the more different it can become. for the limited options of small sized fonts a simple name for that font would be useful; Which I propose as Ennea Font. (Ennea is greek for 9; the amount of voxels this type of font takes up per letter. There is also a Hexa Font. Alas, some letters are hard to read at this level. W and M require a minimum of 4 voxels wide, and I doesn't need any width. S is actually more legible as 2 voxels wide. I hope having names for these fonts and the font being available to be copied for in game will speed up some design processes. ~Loughlin I like this =) Share this post Link to post Share on other sites
Lethys 2931 Report post Posted April 3, 2018 20 hours ago, Veld said: Technically you could design a font that minimises the amount of voxels used but still looks pretty. Therefore saving you money. So it would be the most logical option. Saving 2 voxels per Word since 2018. Rock on Share this post Link to post Share on other sites
Veld 49 Report post Posted April 3, 2018 2 minutes ago, Lethys said: Saving 2 voxels per Word since 2018. Rock on You have 150 ships rolling around advertising stuff with this font on various planets. Each has 3 words on them. 150*2*3 is 900. That's 900 voxels you could be saving your corp rolling around just for advertising. Maximum quality control and maximum efficiency is the ultimate goal of a designer in a corporate scenario. 2 Loughlin and Atmosph3rik reacted to this Share this post Link to post Share on other sites
Lethys 2931 Report post Posted April 3, 2018 Yup, it's ok Share this post Link to post Share on other sites
Atmosph3rik 608 Report post Posted April 3, 2018 People recreated and designed and shared tons of fonts made out of voxels in Landmark. If you build it and share it i'm sure it will be appreciated. I have a favorite font that i'm waiting to build until they implement the voxel library feature. It's 5x5 though. Anything smaller then that and it gets pretty limited. Every voxel absolutely does matter too. A 5x5 font is pretty big. There are times when something smaller is handy. Having the display screens in DU is a total game changer when it comes to signage. I'm pretty excited about that. But I'm sure there will still be times that voxel lettering will be useful. Share this post Link to post Share on other sites
Veld 49 Report post Posted April 3, 2018 4 minutes ago, Atmosph3rik said: But I'm sure there will still be times that voxel lettering will be useful. Yea can't to tow a giant "JEAN IS BAE" sign into orbit 1 Atmosph3rik reacted to this Share this post Link to post Share on other sites
AzureSkye 112 Report post Posted April 4, 2018 This is really neat. Also, curved voxels are a thing. So you can get a little fancier. Share this post Link to post Share on other sites
Megaladontamer 3 Report post Posted April 4, 2018 2nd one's letters are worse except M N W V Y S these imo are cooler looking. Share this post Link to post Share on other sites
Loughlin 7 Report post Posted April 4, 2018 11 hours ago, Megaladontamer said: 2nd one's letters are worse except M N W V Y S these imo are cooler looking. yeah; for the second font Hexa I tried to make it with 3 voxels less wide. It made it alot harder to read and right; so Ennea font is probably better. Share this post Link to post Share on other sites
Loughlin 7 Report post Posted April 9, 2018 On 4/4/2018 at 5:35 AM, Atmosph3rik said: People recreated and designed and shared tons of fonts made out of voxels in Landmark. If you build it and share it i'm sure it will be appreciated. I have a favorite font that i'm waiting to build until they implement the voxel library feature. It's 5x5 though. Anything smaller then that and it gets pretty limited. Every voxel absolutely does matter too. A 5x5 font is pretty big. There are times when something smaller is handy. Having the display screens in DU is a total game changer when it comes to signage. I'm pretty excited about that. But I'm sure there will still be times that voxel lettering will be useful. Yeah at 5x3 you can make every letter out of just cubes! and also have the N at 5x4, and M & N at 5x5. Share this post Link to post Share on other sites
Loughlin 7 Report post Posted April 12, 2018 On 4/4/2018 at 2:30 AM, UnderhandAerial said: I like this =) Thank you. Share this post Link to post Share on other sites
Caesares 18 Report post Posted April 12, 2018 On 3/28/2018 at 4:17 PM, Loughlin said: Building in Dual Universe could do with a simple basis font that is small so that it can create any letter, and the larger the font is the more different it can become. for the limited options of small sized fonts a simple name for that font would be useful; Which I propose as Ennea Font. (Ennea is greek for 9; the amount of voxels this type of font takes up per letter. There is also a Hexa Font. Alas, some letters are hard to read at this level. W and M require a minimum of 4 voxels wide, and I doesn't need any width. S is actually more legible as 2 voxels wide. I hope having names for these fonts and the font being available to be copied for in game will speed up some design processes. ~Loughlin This is a very interesting conversation. Almost all sci-fi games and movies have to try and separate themselves from the real world, and one of the ways of doing that is different fonts. Interesting to see what will come of this. Share this post Link to post Share on other sites