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  1. Neue Orga sucht frisches Blut zwecks Aufbau einer lustigen Truppe. Hauptfokus liegt im Bau von Schiffen und Gebäuden, sowie der Aufbau einer möglichst gut funktionierenden Produktionskette. Jeder Spieler behält natürlich seinen eigenen Besitz. Zusammenarbeit an gemeinsamen Projekten wäre natürlich wünschenswert. Verpflichtungen gibt es allerdings derzeit keine, es soll alles ganz zwanglos laufen. Nichts MUSS, aber alles KANN. Teamspeak ist auch vorhanden Man sieht sich im bestimmt mal im Spiel. Bis dann.
  2. Dear ladies and gentlemen, this offer is for German speaking players only, please respect that. Hyperion - gegründet mit dem Ziel ein Wirtschafts-Imperium aufzubauen, dessen Name, Produkte und Entwicklungen auch in den entlegenen Winkeln des Dual Universe bekannt sind. Als Teil starker Allianzen bietet Hyperion den Rahmen, um in Sicherheit und mit Rückhalt Neues zu kreieren und wirtschaftlich zu handeln. Die derzeit größte und aktivste deutschsprachige Community sammelt, erforscht und baut bereits heute - gemeinsam - Großes.
  3. When you first start, you go surface gathering to get you started. once you learn about underground mining and get a little practice you don’t go back. Why? Because the amount of time vs rewards is completely different. the only time you go back to surface gathering is when you crash, and you have no scrap, or your scrap is in a disabled container. Then you hope you can find a nearby hex you can do some quick gathering to make enough low tier scrap to get you going. Its a shame as it is a system which NQ must have put good development resources into. It’s al
  4. "Am Anfang steht immer die Discokugel! :-D" Zitat: MisterFlagg MisterFlagg, der Gründer der Stolper Truppe, beschreibt damit eigentlich nichts anderes, als die anfängliche Begeisterung für das Neue, das Bunte, das Aufregende. So ist es auch in Dual Universe. Eine neue, bunte und aufregende Spielwelt nimmt uns gefangen und fesselt uns mit ihren Möglichkeiten. Doch was ist die Discokugel ohne Musik, ohne Band, ohne Orchester und ohne die Tanzenden? In Dual Universe entsteht das Bedürfnis, sich einer Organisation anzuschließen. Einer Organisation wie die Stolpertruppe mit aktuell 271 Mitgl
  5. Haku0814's Ideas O_o Options Individual options for different ambient sounds namely engine and machine volume controls Ideas for PVP people AND the would be Victims. Jump drive - you "Jump" 10-20 SU in the direction your pointing and do not loose acceleration ( if an obstacle is in your path, you are moved into a nearby non-colliding spot ). This helps with "Off-pip" driving for more seasoned players, would also help with the last leg of a trip to ensure deliver/arrival. Burst radar jamming unit, it just buys time while the other ship waits
  6. A classic case of vision getting in the way of good game design (also known as fun). This is a post about what civilization is / can be in Dual Universe, and perhaps what went wrong. Before diving in, here are some of my assumptions: - JC is a scientist, not a game designer - JC is a micromanager - JC does not want to listen to his devs (some of which worked for Ubisoft and know a thing or two about good game design and mechanics) - Because of the assumption above, I also assume there's a degree of conflict between devs and JC - I assume a lot might change up to release si
  7. We know that the Mining Efficiency +5% ore extracted talent isn't working properly. Other threads have reported this, and NQ have said via twitter that they changed the talent. However they didn't say what they changed the talent to, even after persistent asking. Could it be +1% or +0.5% per talent level? It still says +5% in game, which is quite unfair to players who choose to train this, and who are unaware that it doesn't work. In another thread in these forums, there were many wild ideas about what the talent did. So after rolling my eyes at this, @Billy_Boolaand I decided to d
  8. So as the title states I am a new player. I just started about 2 weeks ago. However I have a few questions that I need some answers on. 1. Is it possible to use the Thurst Master Flight control System with this game? I was thinking that it would make space flight/Combat really fun as well. It would add better control for mining in space as well. 2. What would be the beginners ship for Space Travel/Mining? I would like to build something that I could go to other planets and such on, have a 2 person cap, and be able to mine as well. Any help here would be great. As I ha
  9. Hello! Been thinking about this idea for a while now. I'm not saying this would be a quick fix and would require some serious time and energy, but it would add layers upon layers of new gameplay. LMK your thoughts. The core of this idea is to add terraformers- Items that can repopulate ores in a hex. However, the way they would be implemented would be vastly more important than just adding the Item. Terraformers would be made with the essence of a black hole that comes in varying sizes, which would correspond to a terraformer size. The lore behind them would imply that the massive gravit
  10. Good morning, afternoon and evening. I would like to express my personal opinion on the current ship designs that include the engines, wings, and other necessary components provided to us in the game in order to be able to fly them. I have been a member since Alpha and due to the game being in Alpha left it soon thereafter. I am currently back for Beta and this time I am planning on staying. Unfortunately, I am having issues with the said above parts and the way they work with the ship and each other. One of the main concerns is the engine. A Basic Atmosphe
  11. Big problems : 1) bots are selling the indy schematics which are very expensive, and drain the players moneys => money are heading out of the economy. 2) players have to sell ores to market bots to make money to buy >1)< leaving them to little to buy components to mantain the economy. If they buy schematics and sell ores to make money for schematics => vast ore quantities are heading out of the game economy 3) Players cannot generate revenue in many ways. Possible solution: I. Make Aphelia an real entity (innaccesible org) ingame, held by devs - which s
  12. Entstanden aus der Anziehungskraft von Zusammenhalt und Miteinander... dies ist Black Hole Sun. Ausbeutung und Verrat formte und fügte uns zusammen. Wir werden zeigen das es auch einen anderen Weg gibt eine starke Gemeinschaft zu bilden. Lerne uns kennen... lerne was es heisst ein Teil des Ganzen zu sein und erfahre wie gegenseitige Unterstützung und Freiheit in unserer Gemeinschaft gelebt wird. Entfalte dich selbst und werde nicht durch Zwänge geknebelt, nur weil DU die Ziele anderer unterstützen sollst. Hier bist DU im Mittelpunkt und nicht machthungrige, geldgierige möchtegern
  13. Die Mystic Dynasty hat sich folgende Bereiche zur Aufgabe gemacht: 1. Mining und Expansion 2. Schiffsbau und Design 3. Produktion und Forschung 4. Schiffshandel und Marketing Was wir dir bieten können: 1. Industrie auf Alioth 2. Discord für gemütliche Unterhaltungen. 3. Projekte innerhalb der einzelnen Bereiche sowie Corpweite Events. 4. Einführung in Dual Universe für Neulinge 5. Voxelmancy 6. LUA Programmierung 7. Du hast Familie kein Problem Das erwarten wir von dir: 1. Frustresistenz -
  14. I think its good idea to bring variations in mining. I vould like to see not just mining by bare hands but more productive ways. I think drilling platform must work with data gathered by teritory scanner. But first territory scanner must provide precise data on ore node position (it may need more time or more then one pass of scan). So when you get data you losd it to drill platform and position it in right place. Drilling time will depend on depth of ore node and ore tier. Also drill operates not virtually sucking ore from underground. It makes noticeable hole in ground and when
  15. The Problem: Currently almost everybody is a miner to some extend, but the tools and talents do not lead to a substantial growth in ore gain. While more machines lead to more machines, ore is gained at a rather static rate. This of course has a good side, as otherwise the whole planet would look like an advanced factorio world in a month. Still, the boringness and unscalability of mining not only hinders unlimited growth, which is good, it also limits trade and specialization, you may have noticed how ore usually sells for more than whatever you can build with the ore. Solution:
  16. Sorry in advance for the text-wall., but I wanted to think this out as much as I could I know that the devs have said they never want to automate the mining process, which is respectable, based on their intentions of making sure new players have a steady income source. However, the idea that large organizations in a futuristic scifi game can only mine by hand is a little silly. The idea of fleets of battleships being built by sending out dozens of people to scour the planet with a dinky scanner and a pickaxe is pretty un-futuristic. So, in lieu of automated factories or mining shi
  17. Introducing The Collective - The duality of human to match the Dual Universe.. Individual yet one. At war, yet peaceful. Orchestrated chaos, simultaneously simply complex. We are The Collective. Trade, Mining, Industry, PVP.. fantastic intriguing organisation! I have joined, but has the discord link expired? Any members of The Collective please DM/PM me the link so I can join the discord conversation. New members, we welcome you, join today! Thank you, A·E·TzUK
  18. There probably are Youtube videos but this is the way I have been working it if you prefer a text guide. Hope it helps. 1. Open the scanner, No3 button. 2. Press Tab and click the graph in the middle of the screen. 3. Leave whatever ore you want highlighted at the bottom. 4. Press tab again once your done. 5. Run around until you pick up a signal on the graph(line with a dot), if the dot moves further away on the right of the graph go the other way. 6. Once it stops moving closer or further away open your map, zoom in and set destination on yourself which will put a marke
  19. Anora Industries is an Equal Opportunity employer! That aside we are currently a very small Organization. Our focus is going to be on Industries to make our wealth and exploring all the new content as it comes out. We currently have a home base on Teoma where our current factory is getting set up. We are a warp capable org. As of right now we are looking for people to play with and are very flexible on jobs that are open. Mainly we need more miners and if your artistic at all and wanna learn voxelmancy i can hook u up with a good teacher. We will have a coder once beta arrives bu
  20. As with all empires, they start with little more than a spark. And so the spark has been ignited, giving birth to the Gaveen Empire. We aim to be known throughout the cosmos, focusing on all aspects of life ranging from simple mining expeditions to complex territorial wars. We aim to explore, gather, create, build, fight, and conquer. There is no limitation to what we will be able to accomplish. There is no time like the present. Though the empire is in its infancy, it will be in its infancy only once. Not is the time to join and be here from the beginning. Learn with t
  21. Alright, now that I've got your attention, I'll explain in detail what exactly I mean by an asteroid Gas-station. So basically, what I've imagined in my head is a scenario where there's the asteroid belt of a solar system, and this is basically the Wild-West of Dual Universe (At least one of the Wild-Wests). In this scenario in my head, asteroids will be a rather lucrative business venture, where asteroids are full of rare elements to mine (Like real life) and they would also be full of ice (Like real life). In this thread: https://board.dualthegame.com/index.php?/topic/10725-food-d
  22. The devs have said that automated mining will probably not be an option. As a student of business and economics, here's what I think: ABSTRACT: Limiting script automation for both mining and weapons fire will greatly limit the capacity for economic growth and in-game innovation. The mining industry, for example, will start out with individuals mining for minerals and directly selling them to other players or on an open market. It will eventually evolve into a number of mining corporations that will be able to provide minerals more cheaply through an organized workforce and semi-automated
  23. (This post will get updated with personell needs from time to time) Want to be a part of a close knit team that shares your interests and focus in Dual Universe? Bladesin Mercenary Corporation is building more squads! We need a total of [46] new people in Bladesin! | Quality people over Quality players, you want a social group to play with? Hardcore gamers that are online all day every day? Then come over to our discord server. | We are a politically neutral Para Military group. We do mercenary and freelance work for the ones in need of an extra
  24. Greetings! So, you are propably wondering who we are! Well, we are an organisation that designs and constructs ships and sells them. But we do more that only that! Shis need materials, and so we always search and exploit new ressources. We also provide millitary services (AKA mercenaries) to our clients. And of course we will protect ourselves and our clients when needed. What else do we do? LOTS of things! Just peek into our discord and ask away! WE ARE ALWYAS ACCEPTING NEW MEMBERS; REGARDLESS OF INGAME EXPERIENCE! WE NEED YOU! ALSO VISIT OUR WEBSIT
  25. Basically its a trail that can be left behind you so you can find your way back. either a light , flare breadcrumb or a coloured trail ,luminous floor. Would help when mining in the same material as often you cannot workout where you are as everything looks the same. Perhaps a device that maps the tunnels for you.
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