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Alpha Tester
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  1. after patch ΠΆ1 and t2 product shematics copies still exist. I think NQ you don't get it. It's question of quantity of copies. It's about annoynoce. Running form smelter to smelter with pack of t1 copies At least make shematics copies like other resourses that can be pulled out of container. If you are so stubborn.
  2. Shematics needed for t1 alloys. They have like 2 min cycle. NQ you are [filtered]ing kidding me. Fix this asap
  3. I understand why this should be implemented. But 5 copy slots is nonsence. industrialists must have some self-sufficiency and not rely in every run on copies availability on market
  4. OP you are wrong. Limitations is considered bad game design today. Only limit is time - 24 hours in a day
  5. Same problem. Webview2 is piece of crap
  6. This will lead to overproducrion of items again. PvP occupies not big part of the game. Game needs ways to sink elements not only in PvP. Just fix your physics. It's not sustanible when whole ship blows up from hitting small rock.
  7. Tying shematic prices to manufacture time is ridiculous. Not to mention that manufactoring time of some products are just ridiculous timewall. And now we have ridiculous paywall and timewall. And dont tell me about that it's MMO. No, it's bad gamedesign. Just watch some video from GDC EVE Devs thought that ridiculous paywall and timewall will save them from Titans and Supercarriers produsing like mad. But in the end this striked them hard.
  8. The only valid example is EvE. And even EvE now is goingh through hard times in balansing sinks and faucets.
  9. noob can make simple speeder by himself just after digging few nodes. this way at least he will lern few things about geme world. Not just mindlesly bying stuff from market.
  10. Well said Devs must make powerfull foundation for game world first. Put maximum effords in things that makes whole game world running. Cosmetics can be done later. No matter how players want them here and now.
  11. Standings shure. I think devs will add something like that as a part of RDMS system. But Security Status is not that simple question. Devs have their own view on players interactions including griefing. I would like to see what they are up to. Unfortunely SSin Eve did not prove itself. It works like bunch of band aids. We need new aproach. Old ones discredit themselfs
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