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Aaron Cain

Alpha Tester
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Posts posted by Aaron Cain

  1. If you want to run a factory, run away from DU fast. I am trying to do that but since 0.23 and mining adjustments its hell.

    And to be honest, Space engineers with its mods and mining system show it could be done way better, and trust me DU still has more potential as Space engineers. They just need to use it and dump the academic approach with a tyranical AI that runs all players. 

    A game Should be able to run solo with no issues. Doing it in a group should then bring extra profit over sole running.

     

    DU limits everything for probably server tech.

     

    just in respect: Tabula rasa had about75k accounts and was a sub, closed almost overnight for the low numbers...

  2. TW and AVA also with only 100 actives at any given time?

     

    If they are smart they close shop, revamp the whole game, look at the drivers and reinvent DU to the promisses once made and after that do a 1 month Re-beta and a re-launch.

    Else we lose DU in no time so discussions about the relaunch has a wipe would make no sense if we are going to loose everything else ;)

     

    Bit dramatic brought maybe but there is noway to adjust a running game without taking it down for grand revamp.

  3. 21 hours ago, Cergorach said:

    I think that ship has sailed, while some might come back, most won't ever touch DU again. Too much 'bad blood' by changes and promises unkept. The wipe was a breaking point for many. The way NQ handles characters and possessions for folks with long lapsed accounts is also so horrible that it doesn't reward coming back at a later time and start from scratch (AGAIN!)...

     indeed, hq tiles were also supposed to be for ever, not for 90 days after last paycheck.

     

  4. 18 hours ago, le_souriceau said:

     

    In Dual Universe, you can for example:

    • Build a giant space station the size of a moon with your friends
    • Create an intergalactic political Empire
    • Gather along with thousands of others in player-made cities
    • Get hundreds of players inside space exploring ships
    • Mass-produce your custom designed ships to sell them in-game
    • Become a trader, a logistician or an industrialist
    • Program complex behaviors for your constructions
    • Live in a secret base 1km underground on a remote moon
    • Make a name as a spaceship designer or outpost architect

    In other words, in Dual Universe, you can invent a new life for yourself in a world without limits, where almost anything is possible. We aim to make a massively multiplayer roleplaying sandbox on PC like never seen before.

     

    - DU Kickstarter

     

    Lets fix this to the present DU version:

     

    • Build a giant space station the size of a moon with your friends  _Sorry not possible
    • Create an intergalactic political Empire                                         -Possible   to a degree, but there is no real reason to do it
    • Gather along with thousands of others in player-made cities      -not possible, server cannot take that and there are no player made cities or cities in general
    • Get hundreds of players inside space exploring ships                  -exporing? not added/no feature yet
    • Mass-produce your custom designed ships to sell them in-game     -not possible, wel you can copy bp, get all stuff in inventory and poop out ships, but thats not what is writen here
    • Become a trader, a logistician or an industrialist                         - no reason in this version as all is limited and only npc missions make playing viable
    • Program complex behaviors for your constructions                    - a friend made an auto train, so yep possible
    • Live in a secret base 1km underground on a remote moon        - Might be possible, but can you keep it secret as all cores and players are visual
    • Make a name as a spaceship designer or outpost architect        - Possible

     

    In other words, in Dual Universe, you can invent a new life for yourself in a world without limits, where almost anything is possible. We aim to make a massively multiplayer roleplaying sandbox on PC like never seen before.    -This however is not possible and close to being false: The world is filled with unrelentless limitations, invent a new life as a grinder for either one of the minigames and indeed like never seen before as all the features DU would get to make it overclass all other competitors have been cancelled or limited and by doing so all competitors outclass the current DU version.

     

     

    Lets not forget! : :) 

     

  5. 11 hours ago, Cergorach said:

    Would you stay and suffer another wipe?

     

    At that point SE has more value add then DU and i will first try to get my money back, through court if i have to even as i don't need the cash but its now principle.

     

    At the moment the only Pro DU has on its comp[etitors is the single shard Non wipe idea. If that is gone DU is not more then MS minesweeper

  6. 4 hours ago, Virtualburn said:

     

    Jesus what is wrong with you people... it's an obvious photoshop to show you what is coming ... where is the surprise in showing you what it does actually look like??

    Well, lets ask the developers of the original how they think of the use :)

     

    something with copyright blabla

     

    But its good to have this, Now please make a dev log about how we can all use this with ease!

     

  7. 15 hours ago, Hirnsausen said:

    As the existing "Idea Box" sub forum is closed now for new and useful suggestions, the question comes up where we can place now our useful ideas. Does anyone know? Has anything been mentioned by the developers? Or have he developers aborted now the development of DU for whatever reasons?

     

    Probably development has not halted but frankly, the old ideas section was also only for players as none of the proposals ever made it to the game. Illusion of listening is a great good

  8. 4 hours ago, Rokkur said:

    But listening to what people are saying in this thread, cleaner probably that it all comes to an end.
     

     

    You are doing a good attempt, the main issue is that NQ does not listen, else we would not be where we are now. They killed over 50% of the player base with 0.23 and they did not give a shit about it. even when the advanced test group adviced Not to implement 0.23 they did not listen as Negative comments are not read, only positives. (NQ staff told us themselves)

     

    So with that this forum is just waste of time to us all, why still write? because we are all sadistic to our own.

  9. @Msoul Thank you very much for this elaborate investigation.

    All the presented data and results are not only very plausible but also give a good reasoning behind the choices made for lighting.

    Personal i still think the schematics are expensive but within your investigation and my initial question this seems very natural and with that Balanced.

     

    Probably only I use 60 L lights on a structure and thus costs are just my way of designing :)

    It was a good read and i even learned stuff about lights i did not know yet.

     

    Thank you very much for your hard and thorough work!

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