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Supermega

Alpha Tester
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  1. Like
    Supermega reacted to Zarcata in LEGION has won DU   
    Wouldn't it make more sense to play StarCitizen doer Eve then? There the focus is more on PvP and the ships themselves are already finished, you just have to equip them depending on the situation and that's it.
  2. Like
    Supermega reacted to Hirnsausen in LEGION has won DU   
    It is not that we normal players would disturb you PVP guys. It is, that you PVP guys disturb us any time we venture out to harvest T3 to T5 ore. Our vessels are unarmed, Mr. Somali Pirate. Yet, you dare to disturb us, to attack us, to destroy our unarmed ships and kill us.

    YOU PVP guys are the disturbance. Your way of thinking and acrting is the problem. As I say, a real Somali Piratte by nature. Legion and other PVP orgs are just nothign better than ingame Somali Pirates. Thrash of the society, or here the digital society. I am just speaking out loudly what most normal humans think. We have many discussions about Legion and other PVP groups. here is just no "love" for you and your sort. Somali pirates are the bottom of the society.
  3. Like
    Supermega reacted to Hirnsausen in LEGION has won DU   
    Here is the problem as we see with Knight_Sevy's latest posting: PVP guys always think, each and every game is made just for them. Destruction and weird behavior everywhere. Even the headline of this thread shows, how much PVP guys consider this game as be be made just for them: "Legion has Won DU".

    But that is not so. It is not that 80% of all DU players are PVP players. It is, indeed, that the real amount is 20%.  But these 20% want to claim all 100% of the T3 to T5 resources for themselves.
    I am so tired of their Somali Pirate mentality.

    PVP has nothing to do with any "right to take things away from others". I stand by my proposal: Only on armed ships it can be fired upon. If a ship is armed, that means the owner or crew wants to participate in PVP. I understand, that our strong, rough PVP "heros" are too afraid to attack armed ships only as that could mean a strong response and even loss of the own ship. But is that not what PVP is about? Destruction and loss? So, let 'em kill each other so they have their weird fun. But also, fill the Unsafe Zone with other dangerous challenges so it is not just weird PVP alone that can endanger ship and life.
  4. Like
    Supermega reacted to Zarcata in LEGION has won DU   
    Dual universe is first and foremost a sandbox game with content that players can determine themselves. To this end, more and more content is now being specified or restricted by NQ.
    In the game itself, I recognise many different types of players who cannot always be pigeonholed, as there are many shades of grey and not just simple black and white effects.
    What I can say from the surveys I have done so far in Discord is that the number of players in the pigeonholes varies. So my assessment:
    80% of the players are PvE interested players who just want to build and have fun in the game, no matter if solo or in a community, no matter if it's industrial plants, voxelmancy, simple or complicated constructions, ships,.....in this 80% there are also about 25% players who support an ordered PvP, that is defined PvP areas that you can enter even if you "feel like it" yourself and not if you are forced to participate. (Comparable to World of Warcraft = battlegrounds and arenas).

    20% are PvP players who like to fight, it doesn't seem to matter if it's good versus evil, pirates versus everyone else or other fairy tales. These are of course also divided into different categories, (with PvP zones or those who would prefer to dissolve all safe zones in order to turn DualUniverse into a gigantic theatre of war). 

    At the moment, NQ is focusing on putting a lot of PvP content into the game, which may be a thorn in the side for some players, but is certainly important for a small part of the player community, as we want to serve every pigeonhole and make everyone happy. So NQ will also deal with more PvE content later on - everything at the same time will not work.
    What we players can do is show NQ together what content in Dual Universe is wanted by how many players and is reflected accordingly in the game. Apparently a PvE to PvP ratio of 80 to 20 of players doesn't seem to be in line with a player world of 20%Safezone to 80%PvPzone. So the 80% of PvE players here should ask NQ to balance the ratio of PvE to PvP content.

     
    We should understand one thing as a community of players, no matter what interest we pursue in the game: Calling each other names doesn't help any of us, because new players are put off by a toxic community.
    As far as behaviour and actions in the game are concerned, especially aggressive players should know that toxic behaviour will lead to players leaving the game and soon there will be no game anymore, because the small group of toxic players will not be enough to keep this game alive financially.
    PvP can and should certainly take place, but at the moment it makes no sense to shoot and rob everything and everyone who wants to help build the game. This only frustrates players and they leave the game, so in the end everyone has lost.
    Therefore, I have a request. Play together, stay friendly and above all human. I think we all want DualUniverse to be successful, and we players play a big part in that.


    Translated with translator, no guarantee of meaningful translation.  
  5. Like
    Supermega reacted to XKentX in Change in the PvP Zone for Space Constructions   
    Yea and add the other 95% of the missing content while you are on it. Best by hotfix.
  6. Like
    Supermega reacted to Aaron Cain in Please Remove Schematics   
    No idea where they are needed for, to frustrate people? hold them back? money sink? Because decent development of a research approach to crafting was never tried? Because nanananana? till this day i have not seen a single reason why they are needed that makes sence.
     
    But apparently the schematics were needed more then a few thousand alpha players who really stopped playing in the week following the introduction. And all is well with a good reason or explanation, but none is given.
     
  7. Like
    Supermega reacted to Cheith in Concern about the future of the game   
    Some stunning arrogance in this thread.
     
    Unless the game gets some sensible balance of things to do for all parties it will not last. No reason for it to do so.
     
    Forcing people to PvP will not happen. EVE tried this for years and it never happened. People will PvP when they want, where they want and how they want. If they can't do that they will play something else. The rule has always been "don't fly what you can't afford to lose" - so until PvE players feel they are in that position to their satisfaction none of them will PvP even for rare rewards. As PvE players are generally more risk averse with respect to combat the "not afford to lose" amount will likely be significantly higher than PvP players.
     
    The PvP vs PvE thing is as it has always been and is unlikely to change. The one thing I have never understood is why PvP players are just not content with fighting each other and leaving those who don't give a crap alone.
     
  8. Like
    Supermega reacted to Aaron Cain in Thank you, Dual Universe.   
    Probably around 90% is now having it in the backseat
  9. Like
  10. Like
    Supermega reacted to Cheith in Please get rid of Voxelmancy   
    Can we please, pretty please, just be able to pull/push vertex points? This is all voxelmancy really does but in a painful and round about way and it is just plain annoying.
     
    I feel like I am back in Landmark and I don't want to be there again.
  11. Like
    Supermega got a reaction from antanox in Social game or a socialist game?   
    What you describe here is capitalism, not socialism. what that American told you is incorrect, stop listening to Americans, and educate yourself on the topic by doing your own research, you can literally google this. but I'll try and put it as simply as I can.
     
    CAPITALISM: is when a "capitalist" owns and controls the resources and means of production, an can decide what to do with those resources.
     
    So in an org, the Legate/ Capitalist takes ownership of the "Members/ Workers" resources, and they alone have the power to decide what to do with those resources.
     
     
     
    SOCIALISM: is when the "workers" own and control the resources and means of production. an can decide what to do with those resources.
     
    if Orgs where socialist, there would be NO "Legate/ Capitalist" , because "Members/ Workers" would own and control the resources and means of production, and they would collectively decide what to do with those resources.
     
     
    That's the basics... you can research and learn more on your on. which I highly recommend.
     
    -----------------------------------------------------------------------------------------------------------------------------
    so·cial·ism /ˈsōSHəˌlizəm/   noun noun: socialism a political and economic theory of social organization which advocates that the means of production, distribution, and exchange should be owned or regulated by the community as a whole.  
     
     
     
     
  12. Like
    Supermega reacted to Maxim Kammerer in Social game or a socialist game?   
    They wanted to build a game engine and hoped that the players will use it to build the game. Neither of them turned out all right.
  13. Like
    Supermega got a reaction from Maxim Kammerer in Social game or a socialist game?   
    What you describe here is capitalism, not socialism. what that American told you is incorrect, stop listening to Americans, and educate yourself on the topic by doing your own research, you can literally google this. but I'll try and put it as simply as I can.
     
    CAPITALISM: is when a "capitalist" owns and controls the resources and means of production, an can decide what to do with those resources.
     
    So in an org, the Legate/ Capitalist takes ownership of the "Members/ Workers" resources, and they alone have the power to decide what to do with those resources.
     
     
     
    SOCIALISM: is when the "workers" own and control the resources and means of production. an can decide what to do with those resources.
     
    if Orgs where socialist, there would be NO "Legate/ Capitalist" , because "Members/ Workers" would own and control the resources and means of production, and they would collectively decide what to do with those resources.
     
     
    That's the basics... you can research and learn more on your on. which I highly recommend.
     
    -----------------------------------------------------------------------------------------------------------------------------
    so·cial·ism /ˈsōSHəˌlizəm/   noun noun: socialism a political and economic theory of social organization which advocates that the means of production, distribution, and exchange should be owned or regulated by the community as a whole.  
     
     
     
     
  14. Like
    Supermega reacted to Atmosph3rik in Social game or a socialist game?   
    As much as i enjoy pondering how someone can simp for totalitarianism while also pointing at it and screaming "that's socialism".
     
    What i'd really like to know is how this thread is still up when i reported it nine hours ago?
  15. Like
    Supermega reacted to joaocordeiro in Social game or a socialist game?   
    You guys don't get it...
    For ppl like the OP, the word socialism is not what a definition says.
    It is an insult. It is 100% synonymous of the enemy, of hell, of everything that ppl should not be.

    A certain group of countries created this hate against this word to justify wars and commercial deals.
    Now that the Cold War is over, a certain group of political activists use that word to fulfill their agenda.

    Their agenda is simple, it is to discriminate everything associated with the word. To make any idea related to the word "undebatable" because it is evil. And everyone that does not agree that the word is evil is also evil.
    In summary, the end of constructive debate...
     
     
    But back to this topic.
    The op lives in this environment where "socialism" is evil.
    And tried to associate some DU mechanic with "evil" to make it "undebatable"
    I don't believe the OP knows what "socialism" is in any definition, and I don't think the OP actually thinks his complaint is about socialism.
     
    He just used the word to have an "impact" tittle and some "support" from similar players.
  16. Like
    Supermega got a reaction from Atmosph3rik in Social game or a socialist game?   
    What you describe here is capitalism, not socialism. what that American told you is incorrect, stop listening to Americans, and educate yourself on the topic by doing your own research, you can literally google this. but I'll try and put it as simply as I can.
     
    CAPITALISM: is when a "capitalist" owns and controls the resources and means of production, an can decide what to do with those resources.
     
    So in an org, the Legate/ Capitalist takes ownership of the "Members/ Workers" resources, and they alone have the power to decide what to do with those resources.
     
     
     
    SOCIALISM: is when the "workers" own and control the resources and means of production. an can decide what to do with those resources.
     
    if Orgs where socialist, there would be NO "Legate/ Capitalist" , because "Members/ Workers" would own and control the resources and means of production, and they would collectively decide what to do with those resources.
     
     
    That's the basics... you can research and learn more on your on. which I highly recommend.
     
    -----------------------------------------------------------------------------------------------------------------------------
    so·cial·ism /ˈsōSHəˌlizəm/   noun noun: socialism a political and economic theory of social organization which advocates that the means of production, distribution, and exchange should be owned or regulated by the community as a whole.  
     
     
     
     
  17. Like
    Supermega reacted to joaocordeiro in Social game or a socialist game?   
    If you see a problem with DU, explain it and the mechanics that trigger it. 
     
    Leave RL politics out of this. 
    We dont care that your RL country has issues with the word "socialism"... 
     
    No one is required to "share" a org. 
    RDMS allows for you to share stuff with ppl individually without any org being needed. 
    So you are not forced into nothing... 
  18. Like
    Supermega reacted to Jake Arver in Social game or a socialist game?   
    I think you need to educate yourself on what socialism actually is before making oddball suggestions like this.
  19. Like
    Supermega reacted to BaileyVandenbroek in Why I think the nebula should be removed   
    I second you the skybox and spacebox backrgound is ugly even horrible even the fast speed in space special effect looks bad we need better vfx.
  20. Like
    Supermega reacted to blazemonger in Why I think the nebula should be removed   
    I'd agree the nebula as it is now should be removed. The effect and "reality factor" of this can be seen very distinctly in Space Engineers where the default skybox has a similar function but replacing it with a realistic one makes the game world look so much better and less "comic book" styled.
     
    We know that, while nebulae exist, the sky will look the same anywhere in the universe potentially only "coloured" by the atmosphere of planets. Now as far as I know the lighting system in DU is still very broken in many places and NQ is applying (a lot of) workarounds and fixed to make things at least look somewhat "workable", but yeah, the existing lighting is way over the top and should be dialled down. Problem is also that light objects really do not work very well. In general light in DU is not rendered at all, something that becomes very obvious when you are underground where light gets "textured in" a few moments after you remove chunks of ore or soil.
  21. Like
    Supermega reacted to sHuRuLuNi in Why I think the nebula should be removed   
    Yeah, I hate this NMS colorful looking space .... one of the reasons (as I mentioned in my review) I liked DU is for its realistic DARK space ...
    I want my space to be dark!
  22. Like
    Supermega reacted to Cheith in Why PVP is important to the game.   
    What risks, pray tell? If you are shooting up an unarmed mining ship it is zero risk for you. Frankly this is the usual PvP bullsh1t. As always you want to force your playstyle on others. Surely the whole point of PvP is to fight other skilled players and win those battles is it not? In which case you are likely not randomly fighting unarmed ships.
     
    What bollocks - it is a game -  I actually have a job and a real life so I don't play these things to work excessively. The game would need to support that with appropriate content and it currently doesn't. To be honest I have no interest in doing something like 'building a civilization' against a bunch of barbarians - really not interested in a 24 x 7 job thanks.
  23. Like
    Supermega reacted to ShippyLongstalking in Why PVP is important to the game.   
    DU's design is pure chaos -- of course there's a wide divergence between die-hard builders and die-hard PvPers. 
     
    It's NQ's fault that they decided to make it "only run by players" so that PvP is the only possible avenue for conflict. 
     
    Like good stories, all games need conflict to be interesting. It could be conflict against the environment trying to survive, against NPCs, or against each other. Conflict is what drives engaging content, not combat. 
     
    DU's combat model is crappy, frankly. It's a niche within a game that's already too niche for its own good. There's a reason the only social posts about DU are builder creations.
     
    When I do see someone posting PvP videos...it reminds me why I don't do more combat. Slow, boring, and if you're an unlucky gunner? An extra side of slow and boring. 
     
    It's possible to have combat without meaningful conflict -- asymmetrical battles can feel greatly unfair when there's no true conflict, e.g. being ganked or one-shot. The nature of this game means most battles will be asymmetrical -- that's just how it goes when players build their own ships and not everyone has a full crew. 
     
    Is it realistic? No one cares; well designed games aren't driven by realism. 
     
    NQ decided to build this game without having a real idea for how to drive conflict. That's like writing a story with no antagonist. There's no simple solution, here...simply adding more opportunity for PvP won't completely work, IMO. 
  24. Like
    Supermega reacted to blazemonger in Time to move on..   
    Yeah.. I found myself getting very annoyed by NQ's overall attitude and general avoidance of any real ownership or willingness to actually use the many resources they have here and on Discord to their benefit.. They seem to think they know best and I think the last 3.5 years have shown that to not be the case. This last spat in the continuing "we heard you" saga to me just means they do not get it and will probably never will until they find themselves with a dead game wondering where it all went wrong.  
     
    So, it's better to not bother anymore and move on as why should I continue to care when they don't..
  25. Like
    Supermega reacted to blazemonger in Time to move on..   
    So I finally make the choice to leave the game behind me for now. I really do not see how the current company will be able to make this work and I feel their attitude and overall outlook on what they are doing will help any chance of a revival of the viability of the project. And no amount of pushing the buttons to try and see some movement will have any effect I believe. Maybe I'm wrong but I do not think so.. I see no reason to spend more time supporting a company when I do not see much of anything to make me believe they can and will support the game.
     
    So there, all you haters can rejoice as I'm out.. been a good few years but unless things change drastically, this game will not make it.
     
    And no, you can't have my stuff..
     

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