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Novark

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  1. Like
    Novark got a reaction from Astrophil in NovaWrimo 2016 Contest: Community Vote   
    Glad i have no any Course Schedule today
    Time to read the these Novawrimo masterpeice in a full day
     
    And also as said above, hiding the voting result until the winner announcement would be good
  2. Like
    Novark reacted to Vyz Ejstu in Founding an Economic Religion (The Aether Backstory Part 10)   
    "
    You're welcome.
     
    It's an artwork by MacFixed on Deviant Art here: http://www.deviantart.com/art/Industrial-453833529 
     
    Clicking on the image will also take you to the site.
    "
  3. Like
    Novark reacted to NQ-Nyzaltar in NovaWrimo 2016 Contest: Community Vote   
    Only one vote is allowed per person, regardless of the number of accounts he or she owns.
     
    Best regards,
    Nyzaltar.
  4. Like
    Novark got a reaction from DrFrigoPorco in NEW!!! Dr. Porco Quote of the Day   
    I just want to know the reason behind your quote that's why i asked it 
  5. Like
    Novark reacted to Lethys in On ship battles   
    Again a little advice:
    Watch the videos, read the devblogs and read the AMA section here on the forums.
     
    Don't start a thread every time you have a question unless you really can't find anything.
     
    Teleportation wasn't mentioned. Perhaps it's possible but imho it would be op
  6. Like
    Novark got a reaction from Anaximander in [CSYN Contest] Picture this [CLOSED]   
    English is global communication language, so i don't see any problem there
  7. Like
    Novark got a reaction from Anasasi in Streaming Alpha Access   
    Why not ?
    I think by sharing the Alpha gameplay via live stream or another method to another players that don't have access to it is a good thing 
    More like, you help the game by sharing it.
     
    Sharing is caring 
  8. Like
    Novark got a reaction from DrFrigoPorco in NEW!!! Dr. Porco Quote of the Day   
    Question : why people need to die ?
  9. Like
    Novark reacted to Devious_T in 'Writer's Guild' - Writing/Reading Group   
    Hey all,
     
    Some of you may recognise me from the ongoing Novawrimo contest, but if not then let me introduce myself.
     
    "I'm a guy who likes to write! Hiii!" 
     
    But anyway, weirdness aside, I've just set up an Org called 'Writer's Guild' and would like to invite anyone who is interested in continuing to write some fan-fiction for Dual, or fiction in any form, to take a look.
     
    I'm not an amazing writer, but I've been doing it for a while, so I would like to offer my help towards any that want it, and encourage others to do the same. What I hope for is a close-knit group of people sharing and writing and reading each others work, providing good feedback, and growing as writers and individuals.
     
    Anyway, we'll see how it goes.
     
    Thanks for your time,
     
    DT
  10. Like
    Novark reacted to NQ-Nomad in Thank you NovaQuark   
    Hi guys, 
     
    Thanks for sharing your thoughts here. The past few months have been a rough ride, indeed. We're deeply grateful for your support and your commitment to Dual Universe and the community. Every day, we're amazed to see your comments about the game on the forum and social media and seeing people getting excited about the work of the team. 
     
    @Yamamushi: It's totally normal to have some downtime. Various reasons can explain it and we hope you'll feel better soon. Thanks again for your general involvement and thanks again for your help in organizing NovaWrimo. We can't wait to read all the submitted stories Just take care, have some rest. You deserve it!
     
    More generally, and as mentioned in the December Newsletter, we can't deny that the past few months have been both exhilarating and exhausting. The game's development is still making good progress and we would like to share more with you, trust us. However, as previously explained, we can't maintain the Kickstarter communication rhythm all year long. We wish it was possible, but with the resources we have at the moment of writing, communicating at this pace would just hurt the game's development. 
     
    We're currently working on the game's content and features but also on optimizing our development pipeline, our tools, hiring extra people and gathering more funds to make this happen. I don't even mention the Kickstarter and Crowdfunding Portal follow-up, the Customer Support tasks, the list goes on and on. This is highly demanding for a small indie team like us and everybody here at Novaquark is working hard to give you the game we all dream of. 
     
    We hope you all understand that we do our best with our actual means. Many of you have sent us public and private messages to wish us happy winter holidays and have a break. We'll indeed take a short break between Christmas and New Year's Eve to have some rest and spend some time with our families
     
    And then, we'll be back to make 2017 a special year for the future of MMOs. That's our goal, you know it. 
    Thank you to all of you for your kind words and your support. It matters to us. The team is always happy to read your encouragements and feedback. 
     
    Take care, 
     
    Nomad
  11. Like
    Novark got a reaction from i2eilly in Introduction   
    Hiho eilly !
     
    Welcome to Dual Universe
    I hope you enjoy this community
  12. Like
    Novark reacted to NQ-Nyzaltar in BOO, CSYN, Solar Secure, Humanity ; Outlandish Days   
    Hi there,
     
    Just to clarify a few things, to avoid any misunderstanding.
    We don't want to enforce a strong censorship.
     
    The idea of playing a character with a journalistic role, intending to unravel the dark side of some organizations is very nice and can bring a lot to the community. However, to make it work (meaning: to be accepted by other players), there should be a few rules. One of the most important rule is to avoid mixing "in character" and "out of character" information, to avoid mixing "roleplay" and "IRL".
     
    The problem lies in some grey areas:
    What is said on Discord is often said "out of Character" (OOC). It's not in-game and it's often not roleplay. The moment "out of character" information is taken into account in a "in character" dialog or text, conflicts between players will rise: It won't be seen as roleplay anymore, but as an attempt to undermine or even discredit players, because it involves what the players say, not what their character say.
     
    It's the same as aiming at becoming the most infamous pirate in the game:
    To play the most hated scum of the galaxy doesn't mean you need to be rude with other players when talking to them "Out of Character", on a forum or any other media. Be courteous IRL, Be ruthless and rude in-game, and you will get your infamous reputation and be able to cultivate it. Be rude everywhere, and a majority of players won't even want to interact with you. 
     
    All in all: 
    - We hope to see journalist characters revealing the bad side of organizations in-game.
    - We hope to see infamous pirates causing troubles in-game.
    - However, we don't want to see unnecessary drama spreading on the forum or fueling them through the forum by using "Out of Character" stuff.
    Regarding the forum, except for the section about the Lore and Roleplay, the other sections should be considered "Out of Character".
     
    P.S: as it might not be obvious for non-native english speakers, "Out of Character" is used in the message above with the first definition described here in mind:
    http://www.urbandictionary.com/define.php?term=out%20of%20character
     
    Best regards, 
    Nyzaltar.
  13. Like
    Novark got a reaction from TheAtlasWarrior in Different Types Of Planets   
    Nothing is impossible, i think we only need to wait as the game progress forward until we can meet have all of that specific planets.
     
    I'm sure NQ also want to see these in their own game
  14. Like
    Novark reacted to NQ-Nyzaltar in Solar Secure :: Shame On Both Sides   
    Hi everyone,
     
    This kind of thread has only one effect: to stir up drama in the community (even with a humorous tone).
    Reminder: if you think there is a problem with a community member or a group, please contact one of the Community Managers in private (NQ-Nomad or myself) and we will handle the situation. It's not right for a member of the community to seek justice by starting a public thread.
     
    @OutlandishRep:
    This is not the first topic you started to blame publicly a person or a group of person for some reasons.
    While there might be sometimes legitimate reasons, it's not your role here to "bring justice".
    To avoid fueling any further conflict or feeding the troll, this topic is going to be locked.
     
    @All
    Regarding the spam problem, contact us and give us details about it.
    Thanks in advance.
     
    Best regards,
    Nyzaltar.
  15. Like
    Novark got a reaction from Armilus in Meeting the Aliens.   
    I would love to interact with Aliens on both Primitive and Modern culture and also i'd like some of them are Friendly and some are Hostile
  16. Like
    Novark got a reaction from Kitton in [Novawrimo] Experiment Alpha   
    Woah really ? I didn't notice that.So the Arkship only traveling at the standard speed ? I think i should read the lore again
  17. Like
    Novark got a reaction from Aesras in Upgrading Pledge   
    Hi Aesras ! I hope this answer your questions
    You can read here for more info
  18. Like
    Novark got a reaction from DarkNovation in Fan Art Wallpaper of the Core Unit   
    I'm prefer the Lighter one, looks great 
  19. Like
    Novark reacted to Lord_Void in Last Post Wins   
    If artists wear Sketchers, do linguists wear Converse?
  20. Like
    Novark reacted to Trendane in Last Post Wins   
    At least a fish or chicken or cow can try to get away.  A carrot can only sit there and watch you coming for it.
  21. Like
    Novark reacted to Kuritho in Last Post Wins   
    Fun Fact:
    When Vegans drink water, they are consuming a fish'es home.
  22. Like
    Novark reacted to NQ-Nyzaltar in Novawrimo Contest 2016: Rules to participate   
    What is Novawrimo?   Novawrimo is a contest inspired from "Nanowrimo" (National Novel Writing Month, in short) that happens during the month of November (from the 1st November to the 30th of November). The goal of NanoWrimo is to write a 50,000 word story in 30 days. http://nanowrimo.org/   Novawrimo is a contest slightly different: - It's not tied to the month of November (meaning there might be more than one contest of this kind in a year). - To be accessible to a broader range of participants, the minimum size of the text is lowered to 5,000 words (which is already a significant). The ideal would between 5,000 and 10,000 words. But if you are really inspired, There is no real hard limit.      The rules:   - The current Novawrimo contest starts today, Tuesday, the 15th of November, at 9.30 PM PST Hour. - It will end Thursday, the 15th of December, at 9.30 PM PST Hour.  - The story should be compatible with what is known from the Dual Universe backstory so far. For reference: The Official Dual Universe Lore Bible The short story written by Alain Damasio The Backstory Page of the official website (Should you spot an inconsistency between the different sources, consider always the Official Lore Bible as the reference) - The story must happen between 2436 and 12477. (one century prior to the Arkship launch from Earth and before the Arkship "Novark" lands on Alioth) - No alien creature should be involved. - Physical violence should be limited (No gore or similar things).  - Verbal violence and cursing is tolerated but must stay limited. - Explicit sexual content isn't allowed. - Hate speeches toward specific people, ethnic group, or religion from the real life isn't allowed. - You must submit your text under the form of a PDF file and you must attach it to a dedicated topic (with the tag [Novawrimo] in the title) you created in the "Novaquark Archives" forum section. The PDF file must not exceed 500 ko in size. - By submitting a fan fiction with the tag [Novawrimo] in the topic title, the poster will explicitly cede author rights to Novaquark. While these texts won't be sold under any form, they might be used (fully or partially) as promotional materials in marketing campaign for the game Dual Universe. For more information on this part, read the "Terms of Use" PDF file attached to this topic.   Rules Update (17/11/2016):
    - The fan fiction submitted must be written in English.
    -  A non-native English writer can seek help from a native English speaker to polish the text in English. - The native English speaker must be aware that it can help only on a volunteer basis: he won't be eligible for any reward. - If a non-native English writer seek help from a native English speaker, he must submit the complete text before proofreading. Once his text is proofread, he will have to keep both pre-proofread and post-proofread versions of the text available. - On a similar topic, we prefer to precise that if several participants write a text together, only the one submitting the text on the forum will be eligible, as there will be only one prize per text.   Special Thanks to Yamamushi:   As the one who helped us to shape this event and helped on the rewards side of the contest, we thank him deeply for his involvement! As he plans to participate to the contest as well, in order to avoid any conflict of interest, he agreed for not being eligible for any reward.     The rewards:   1st Prize:  - 1 Digital Gold Founder Pack - 1 key for Osiris: New Dawn - 1 key for Space Engineers - 1 key for Empyrion   2nd Prize: - 1 Digital Silver Pack - 1 key for Space Engineers - 1 key for Empyrion   3rd Prize: - 1 Bronze Pack  - 1 Closed Beta Key - 1 key for Empyrion   Community Prize: - Unique in-game title: "Famous Writer"     How the winners will be selected:   - For the 1st, 2nd and 3rd Prizes, the winners will be selected by the Novaquark team. - For the Community Prize, the community members will vote for their favorite fan fiction.     If you have any question, just let us know! Good luck everyone!   Best regards, The Novaquark Team. Terms-of-Use-DU-Forum.pdf
  23. Like
    Novark reacted to NQ-Nyzaltar in DevBlog: Scanning & Mining   
    (Posted Friday 4th of November 2016 on the DevBlog)
     
     

     
    Some progress on the mining game mechanics
     
     
    In this Devblog, we aim to shed some light on a very important part of the future gameplay of Dual Universe: scanning & mining. What follows is our current thinking on these features, as we are currently implementing them. This may still evolve in the future, in particular thanks to your feedback! So, let’s have a look.   Scanning is the activity of prospecting to find new resources in the ground on planets. Resources are physically geographically located, they have a span and a size, and they are generated via our procedural algorithms together with the planet as voxel blobs. They will be spread on the planets based on rarity and how important they actually are in crafting recipes. Some rare resources will not be found on Alioth, the starting planet, so you will have to journey out into the universe to locate them.. Each biome will have a set of typical resources associated with it, so prospecting starts by “knowing your biomes” The table below presents a simple rough description of how we plan to stage the levels of difficulty for materials:           Our current plans for prospecting are focused on two scanning techniques: radial scanning and directional scanning.   Radial scanning will allow you to probe for a given class of material in a given radius: the scanner will be able to show you what percentage of the area you’re scanning is made up of the class of material you are seeking. It’s only partial information. You won’t know where it is exactly, just that 1.6% of the volume of your scanning sphere is filled with metal, for example. A scan “operation” will take some time. Longer scans will yield more precise measurements. There will be a level of imprecision in the exact size of the radius, which you will be able to improve via skills.   How does it work? Well, most of the time, the thing you are looking for will not be in the sphere you are probing. So, you’ll see a 0% signal reading. You will then move and suddenly, a signal will show up. You know that your sphere has just “hit” a vein of what you are searching for. At this moment, you will be able to deploy a sphere marker, that will basically help you to visualize the volume where your target material is likely located.. The marker will stay there while you move to another location and start again. By intersecting markers you will start to be able to pinpoint more precisely where your precious material is located. This is the general idea.   Now, the exact technique you will use will also depend on the type of veins that correspond to the material you are looking for and what kind scanner you have. Consider these two schema that illustrate different strategies depending on the relative size of the average vein compared to the radius of the scanner (the double circling of the spheres illustrate the imprecision on the radius):                 These strategies will be important to master, because mining randomly will just exhaust your time and resources and will usually return only very common and not very worthwhile materials. Mining gear will have fixed scanning ranges that correspond to their levels. You won’t be able to adjust these ranges or change the scanning radius. They’re fixed. So, no choice: you need to move!   Now, once you start to have a better idea where you material is, you might start to use the directional scanner. This is much more straightforward. The directional scanner will give you the amount of the 4 or 5  most significant materials within a cone of a few degrees in the direction you’ve pointed your scanner.. The max distance will be a level dependent parameter, but will remain relatively small so you need to use radial scanning first to narrow your search area. The signal received for a given piece of material will decrease with distance, which should give you precious “gradient” information to follow. This is roughly how this could look:           In some future expansion we will probably add some more advanced tools for prospectors as well as planetary scale global information to help you judge the potential of newly discovered planets.   Our vision for this gameplay (as well as most of the gameplay of Dual) is to make it deep. We want players to be able to develop their own very real expertise on best practice, specializations, etc. We want the activity of prospectors to remain challenging even when you master it, so that a good prospector will have a very high value as part of a team. Now, for easy and abundant materials, it will be possible to find resources much more easily (we are considering a simple local highlight of what is there, so you just “see” it). But for the more rare and uncommon materials, we want it to be rewarding and feel like a real achievement. We provide the tools, but players will have to come up with the best strategies to get to the most precious material. The way you dig for gold as a beginner, and the way you will approach it after 100 hours of being a prospector are totally different. Sure there is a skill tree, but the actual trial and error experience also makes a difference. For a MMO game that is supposed to be played for hundreds of hours, anything not challenging quickly becomes a chore. We want to prevent that.   Now, about mining: it will be done via your Nanoformer. The harder the material and the larger the volume collected, the longer it will take. We have chosen an energy-based model where each material is capable of absorbing a certain level of energy before being “mined”. So, you will be able to upgrade your Nanoformer energy throughput to improve your mining as well as various mining skills. For more advanced mining, and possibly some rare materials, dedicated tools will enter the scene, but this might not be available at release, but rather in a future expansion. We are considering the possibility of Mining Units inside your constructs, but this will be in an expansion after release and it will require some careful balancing to make sure standard mining is still an option, in particular for beginners.   Interestingly, we imagine that the “profession” of prospector/scanner and the “profession” of miner could very well be separate. Some people will specialize in finding large veins of important materials (and possibly sell the intel about the location), while some others will specialize in mining it, focusing on a mining site for several weeks or months. When you exploit a deep vein, you will need to install things like lifts, vehicles, containers, and clean wide shafts to ease material and dirt evacuation. Maybe even factories close to the vein to transform the ore into pure material. This differs from most other games where scanning and mining are usually very similar and the activity of mining and scanning alternate frequently as you jump from one asteroid to another, or one mining spot to the other.   We hope you enjoyed this short intro and, as usual, we are very excited to hear your feedback and ideas! We are developing this at the moment, so it’s a good time for the community to share your thoughts and influence what is going on!     JC Baillie, Project Lead.  
  24. Like
    Novark got a reaction from Anasasi in What kind of Community is this?   
    Personally, peaceful is my choice 
    But in the other side, i don't dislike the warmonger, they will be a good spice in Dual Universe 
  25. Like
    Novark got a reaction from Alayna in Hello!   
    Hiho Alayna,
    Welcome to the Community  , i hope you enjoy it 
    And yes, there will be an Early Access for the game trough the Upcoming Crowdfunding program on Dual Universe website. Stay tuned 
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