Jump to content

Armedwithwings

Alpha Tester
  • Posts

    107
  • Joined

  • Last visited

Reputation Activity

  1. Like
    Armedwithwings got a reaction from NiklzNDimz in DUFM - Dual Universe Radio Online - Looking for Content Submissions and Recruiting Help   
    Tbh i have been waiting for a community driven radio station a long time now.
    You got me by suprise,i would never expect someone to make it happen this early...
     
    So in the midst of my excitment,i just wanted to share with you a quick fanart logo i made.
     

     
    I'm by no means a photoshop genius although i think it came out decent enough. )
    Wish you luck in all your future endeavours!
     
  2. Like
    Armedwithwings got a reaction from Soarnir in DUFM - Dual Universe Radio Online - Looking for Content Submissions and Recruiting Help   
    Tbh i have been waiting for a community driven radio station a long time now.
    You got me by suprise,i would never expect someone to make it happen this early...
     
    So in the midst of my excitment,i just wanted to share with you a quick fanart logo i made.
     

     
    I'm by no means a photoshop genius although i think it came out decent enough. )
    Wish you luck in all your future endeavours!
     
  3. Like
    Armedwithwings reacted to yamamushi in DUFM - Dual Universe Radio Online - Looking for Content Submissions and Recruiting Help   
    @Armedwithwings AWESOME!!!!!!! So cool!!!! 
  4. Like
    Armedwithwings got a reaction from MinerMax555 in DUFM - Dual Universe Radio Online - Looking for Content Submissions and Recruiting Help   
    Tbh i have been waiting for a community driven radio station a long time now.
    You got me by suprise,i would never expect someone to make it happen this early...
     
    So in the midst of my excitment,i just wanted to share with you a quick fanart logo i made.
     

     
    I'm by no means a photoshop genius although i think it came out decent enough. )
    Wish you luck in all your future endeavours!
     
  5. Like
    Armedwithwings got a reaction from Shockeray in Scripting and limited automation   
    That's all fine and dandy,but how else is JC going to push teamwork if a single player is able to fly a Titan Class Battleship with full automated weapons?
    I believe his mindset is in the right place already as manually controlled weapon systems complimet the combat ability of each crew member individually.
    Furthermore,it renders expensive crafts virtually incapable without a large crew which is something great for balance purposes.
  6. Like
    Armedwithwings reacted to Lethys in Scripting and limited automation   
    Because these arguments are only for big ships. With turrets (you even said it yourself) - and not about small agile fighters....
  7. Like
    Armedwithwings got a reaction from ATMLVE in DUFM - Dual Universe Radio Online - Looking for Content Submissions and Recruiting Help   
    Tbh i have been waiting for a community driven radio station a long time now.
    You got me by suprise,i would never expect someone to make it happen this early...
     
    So in the midst of my excitment,i just wanted to share with you a quick fanart logo i made.
     

     
    I'm by no means a photoshop genius although i think it came out decent enough. )
    Wish you luck in all your future endeavours!
     
  8. Like
    Armedwithwings got a reaction from Code24 in DUFM - Dual Universe Radio Online - Looking for Content Submissions and Recruiting Help   
    Tbh i have been waiting for a community driven radio station a long time now.
    You got me by suprise,i would never expect someone to make it happen this early...
     
    So in the midst of my excitment,i just wanted to share with you a quick fanart logo i made.
     

     
    I'm by no means a photoshop genius although i think it came out decent enough. )
    Wish you luck in all your future endeavours!
     
  9. Like
    Armedwithwings got a reaction from Shockeray in Scripting and limited automation   
    Don't get me wrong i'm aware of your sentiments towards the whole matter.
    From a realistic perspective,it makes complete sense to have automated weapon systems in a universe set in a far future era.
    But like the pre discussioned ramming mechanic,we ought to make some sacrifices for the sake of game balance.
    If people had the avaliabilty to fight without men-power then the scale would surely tip much further towards the most wealthy individuals.
  10. Like
    Armedwithwings got a reaction from CyberCrunch in Scripting and limited automation   
    That's all fine and dandy,but how else is JC going to push teamwork if a single player is able to fly a Titan Class Battleship with full automated weapons?
    I believe his mindset is in the right place already as manually controlled weapon systems complimet the combat ability of each crew member individually.
    Furthermore,it renders expensive crafts virtually incapable without a large crew which is something great for balance purposes.
  11. Like
    Armedwithwings reacted to yamamushi in DUFM - Dual Universe Radio Online - Looking for Content Submissions and Recruiting Help   
    After a bit of a hiatus for -reasons- I am pressing forward with continuing the development of a Dual Universe specific online radio station. 
     
    This is being done under the banner of the in-game organization, "Alioth Broadcasting Corporation"
     
    I am currently working with one other person making this a reality, and we currently have a radio stream running for demo purposes that has the following capabilities:
     
    24/7 Broadcasting AutoDJ'd playlists  Scheduled DJ's (where DJ's can login during their assigned timeslots for live broadcasting) Real-time Album Art Retrieval  
    The general things one would expect from an online radio stream.
     
    My wife, who is super awesome, is currently working on a website for people who want to listen live on the web as well. This should be ready within a few days, but ongoing modifications will be made to it to add features like album artwork refreshing in real-time and an interactive schedule for shows. I also plan on eventually adding archived shows automatically, though that may not be ready for some time. 
     
     
    All of that being said, the station is not ready for mass consumption, as we have several things we want to get in place before we give it out to the world. Which brings me to the purpose of this post.
     
    We are currently looking for people who would like to contribute, more specifically the following: 
     
    #1 priority at the moment for me is finding an artist who would like to help make logos (for the website, as well as the mobile apps) We are taking submissions of all types of content, and anyone who has music/shows/podcasts/commercials/whatever is welcome to submit content that will be broadcast on the station. This includes recruitment advertisements from ANY organizations (must be safe for work).  We are taking applications for people who would be interested in dj'ing live on the station, this is not limited to music but also anyone who might want to run a talk show or anything along those lines. Again, any organizations are welcome to take part in this. If you want an hour-long show talking about your org every week, you are more than welcome to do so.   
     
    I am currently working on an iOS application (DUFM) that will make its way into the App store where you can listen to the station live on your iOS devices. In conjunction with this work, an Android application is also being developed. When both applications are ready for distribution, I will work on getting them into their respective app stores for downloading. They will remain 100% free forever. I estimate they should be ready for distribution before the end of the month, perhaps sooner if we can get the artwork squared away. Honestly, the only thing holding them back at the moment is artwork that needs to be created or modified. 
     
     
    All of this is being done for the community for free, I will not charge for publishing content, nor will I charge anyone to listen to the station ever. I won't accept donations for this either. The purpose of this isn't to make money, it's to bring audio content to the community. I would like for this to be a community-driven thing, hence anyone being allowed to submit content for broadcasting. I will not charge money (real or in-game) for ads being published on the station either. I'm not here to make a quick buck off people in any form. 
     
    If you're interested in submitting content, have questions, or are wanting to help out in any way, please contact me on discord @ http://discord.me/dualuniverse . I most likely will not be responding to replies on this thread.
     
    Alternatively, applications for a spot on the schedule (talk show/dj) can be filled out here: https://goo.gl/forms/H3GIX9sJQH3f6r7n1 
     
     
     
  12. Like
    Armedwithwings got a reaction from GunDeva in Scripting and limited automation   
    Don't get me wrong i'm aware of your sentiments towards the whole matter.
    From a realistic perspective,it makes complete sense to have automated weapon systems in a universe set in a far future era.
    But like the pre discussioned ramming mechanic,we ought to make some sacrifices for the sake of game balance.
    If people had the avaliabilty to fight without men-power then the scale would surely tip much further towards the most wealthy individuals.
  13. Like
    Armedwithwings got a reaction from GunDeva in Scripting and limited automation   
    That's all fine and dandy,but how else is JC going to push teamwork if a single player is able to fly a Titan Class Battleship with full automated weapons?
    I believe his mindset is in the right place already as manually controlled weapon systems complimet the combat ability of each crew member individually.
    Furthermore,it renders expensive crafts virtually incapable without a large crew which is something great for balance purposes.
  14. Like
    Armedwithwings reacted to Alethion in Scripting and limited automation   
    No, I do not thing they are fundamentally different concepts, the scripting is there to assist and give you and edge......to automate or enhance some more mundane tasks.
     
    It is limited as the potential abuse of an unrestrained ability to script is not a good thing. Certain limitations need to be applied in order to give an edge, but not provide someone with a Deathstar like edge....if they are a wizard scripter.
     
  15. Like
    Armedwithwings reacted to SquidGun in How are you going to play the game?   
    I'm going to use my keyboard and mouse
  16. Like
    Armedwithwings reacted to NQ-Nyzaltar in Space-weather elements   
    Hi enjoyvirtuallife!
     
    Welcome on the official Dual Universe forum.
    What you have mentioned above is not planned for Dual Universe official release (except asteroid fields).
    Maybe in an expansion after the official release, but we can't guarantee anything at the moment.
     
    Best Regards, 
    Nyzaltar.
  17. Like
    Armedwithwings got a reaction from Sputn1k in Sputnik calling   
    Hey! Welcome aboard)
  18. Like
    Armedwithwings reacted to Anaximander in Detailed Faction Logistics - Good or Bad?   
    You can't have a faction without having logistics. Nobody is gonna be ap art of your faction if you do not organise it properly.

    Also, you confuse micromanagement with efficiency. People who micromanage don't last long in EVE Online - the only other MMO with a single server universe. EVE Online has been quoted as "Capitalism Simulator" cause of its free - and ruthless - market, but in DU, that's not going to bE the problem since people can OWN marketplaces and nothing is pre-built.

    If people can manage to build cartels, they will build cartels and cartels, like any big organisations, require heavy logistical support. Transport, haulers, people doing things like guard duty, all of that amounts to logistical support.
  19. Like
    Armedwithwings reacted to Warden in Detailed Faction Logistics - Good or Bad?   
    In competitive somewhat more detailed or 'advanced' settings, you usually always have some sort of logistical component added or at least might have it easier if you keep that component in mind, no matter how soft or hard it might be implemented into gameplay.
     
    Again, reality can give plenty of examples on how useful or vital this is.
     
    In other words, no aspiring expanding faction can afford to ignore logistics. Being "heavy" on the logistics side at least implies they have that aspect covered, assuming they scale it to their needs and capabilities. But that's mostly unique in the end.
     
    In general or as "rule of thumb", you can't really ignore logistics, whether in business or war and if you do, you'll likely lose against opponents who do mind it and utilize it well. Driving the fuel truck or operating the tanker in space might not be as glorious to many like flying the fighter and being directly involved in combat, but without logistics there usually is no combat - or it does not last long.
     
  20. Like
    Armedwithwings reacted to Dorlas in Detailed Faction Logistics - Good or Bad?   
    Logistics and micromanagement will not only be possible in DU, they will pretty much be required part of any big organization.
     
    Of course, small ones will not have this problem. If 3 friends create a company, build a transport ship together and then start transporting goods for other organizations, it won´t be really complex. Yes, they will have to think about where to find customers, how much money will they earn compared to costs to run everything and so on, but overall, it won´t be that difficult.
     
    On the other hand, look at huge organizations. They will have to build and manage things on much larger scale. Will they, let´s say, build their military vessels by themselver rather than outsource it to other organization? Then they need to think of getting enough materials to produce them. Will they mine everything themselves? Then they need to get people mining. Those people need protection from potential enemies (with the size of planets, one organization claiming whole world is something that will happen far in the future, if ever), so military will have to be sent to protect the miners. Materials then need to be transported to place where construction of elements will happen. Then these elements have to be put into factories, together with mined material, to produce the fighters on mass scale. Then the produced fighters need to be moved to their final destination, so you need to find a way to transport them...but safely, to prevent some pirates or enemies from blowing the transport up. Of course, they can be flown there by their pilots, but those pilots will probably be in that final destination, not on planet where the fighters were made (and maybe it will be in the middle of a war and both fighters and pilots will have to be moved, because pilot died in previous fight and was ressurected at the Arkship).
     
    Even the simplest things become extremely difficult once they need to be done at a huge scale. So don´t worry, some people will focus on logistics and there will also be entire organizations doing so (example: shipbuilding companies doing everything I just wrote and then just selling the finished product to those empires).
  21. Like
    Armedwithwings reacted to Anaximander in Detailed Faction Logistics - Good or Bad?   
    RDMS - Rights & Duties Management System is enabling you to set who can use and who can do what within which and what construct and territory. It's in their devblogs, under "Rights & Duties Management System", it's not a secret

    Example : Only people tagged under the role of "Security Force" can equip guns and use them. People not tagged as Security Force or above can't use them and if they do, they will be flagged - or something, it's not clear yet.

    So, you can just set up roles, and people within said role have the ability to do sutff. i.e. only engineers can use repair tools and only Construction can uses Build Mode.

    That sort of deal. It's a good system.
  22. Like
    Armedwithwings got a reaction from ThatAlex in Hey everyone, I'm Alex   
    Hey there,welcome to the Forums!
  23. Like
    Armedwithwings reacted to Dr. Frasier in A greetings from the doctor   
    Greetings. I'm Frasier. I am a long time Stargate fan and used to host one of the largest SG servers on Garry's Mod years ago. I'm really glad to have found this game, and the amazing capabilities you have with LUA-scripting and how comprehensive the organizational structure will be. And I am really glad that Stargate fans have gathered to create an already amazing organization in DU, that I am part of and will do marketing and design for. Love this! I am also a long time roleplayer in Arma 3 Altis Life with years of experience. So I do look forward to some level of RP in here as well.
     
    I'm what you can define a relaxed and professional person with a laid back attitude. People say that I sound like I am depressed, but I really just have a monotone voice. In real life I am a photographer and video creator/editor with years of experience in the field. In the future to come, I will create a whole video series showing the different aspects of the Stargate Command organization in-game and our operations and just the general gameplay. Really can't wait.
     
    Looking forward to the release of the game. See you all!
  24. Like
    Armedwithwings reacted to Veln in New Invention from Moonscythe Inc!   
    HALLO yuss this is VELN
     
    I have created a new blueprint for a thing that could do stuff in the future times :T
     
    BEHOLD

     
    The WhirlyDoop tm is the numbur won solution to pesky annoying ground troops that are grouped up. If you see a bunch of peoples with guns standing around you might be like:
     
    "HEY YOU PUNKS, GET OFF MAH LAWN" and normally you would just shake your fist and go GRRRRR
     
    But not today!!! NOW all you gotta say is "RELEASE THE WHIRLYDOOP tm" and watch the majik merry-go-round of death shotgun those punks in the face until you have plenty of red juicy fertilizer for your beautiful sexy lawn.
     
    Some of you might be saying "But that thingy has 4 rockets propelling it :T what if I breaks a rocket?" Well thanks to the MAJIK of scripting, the WhirlyDoop tm will adjust propulsion to keep it on a continuous spinning warpath.
     
    Call now and you can order your own WhirlyDoop tm for only 5 easy payments of $29.99!!! BUT WAIT THERES MORE @______@
    We'll throw in a free pair of INDUSTRIAL STREGNTH googly eyes to make your WhirlyDoop tm 50% less threatening!!! They'll never even see it coming :T
     
    ORDER A WHIRLYDOOP tm TODAY!!!
  25. Like
    Armedwithwings reacted to Hotwingz in New Youtube interview with J.C.   
    Hey everyone, 
     
    I just found a new youtube interview with J.C.
    I didn't see this posted on the forum yet so I thought why not share the joy with everyone.
     
     
    Have fun. 
×
×
  • Create New...