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sHuRuLuNi

Alpha Tester
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Everything posted by sHuRuLuNi

  1. Actually, originally in the beginning, when I backed the game, the safe zone was only supposed to be a relatively small area (20km) around the Arkship on Alioth and nothing more. There was no stupid "Sanctuary moon" and the ridiculous 150su safe zone which we have now ...
  2. Then imagine me, as a Ruby Backer, with Lifetime Subscription, lol. I must be a huge thorn in their eye ... but I guess this is compensated through me building ships and NQ featuring them on their Social Media ... Anyway - I sure would like to have the Backer Rewards ... I mean if we don't get them that would be bad, but if us not getting them (and I mean the physical rewards ...) will somehow help the game get better, then at least some good would have come from that whole thing ...
  3. Nah, they could have the very small ones for the very small hovercrafts etc.
  4. If Aphelia forgets to pay taxes, does that mean I can grab all her territories and markets and become an Evil Overlord like her?
  5. Ditch Atmo brakes. Make an AGG Brake Generator. Then set it so that you can use a max of 1 per XS Core, 4 for S Core, 8 for M Core and 16 for L Core. This way, you cannot keep slapping more and more Brake Generators for heavier ships. There is a limit, so for the L-Core ships you can have a max of 16 Brake Generators which you also don't have to stick on the outside, but anywhere inside (since they work as an AGG, so they create a "brake bubble" around the ship). So, if 1 Brake Generator generates say 10MN, then 16 of them, which is a max you can have on an L Core, will generate a max of 160MN - and that's it - this way you cannot keep making the ship heavier and heavier because at one point it will simply not be able to brake in the atmosphere. The same goes for Engines, Wings, Ailerons, etc - get rid of the 19th Century technology - and use some Electromagnetic Engines or the like which make it possible (like the AGG) for the ship to float and fly based on the power of the ELMAG Engines. The same here with the limitation per Core. So, again, you cannot just keep slapping engine walls to the ship - but you have a max of ELMAG Engines you can have on a particular core size - and that's it. As I pointed out in several posts already - this would make it possible to build actual, era-appropriate, beautiful sci-fi ships with real sci-fi looks and not have to plaster them with engines, wings and brakes.
  6. Well it's strange that on his Twitter he still posts about DU and stuff ...
  7. Really? Which staff member? Because him completely leaving (seeing as he is actually also a shareholder) would be kind of weird.
  8. Or a "semi-launch" really .... I think they are counting on new players to join when it "launches", who as we know would have something to do (play) for at least a couple of months, which should give NQ the much needed money and the time to implement more features to the game.
  9. On ONE server, which should have PVE and PVP. And Aliens.
  10. I saw some butterflies and some weird sand-dwelling Fish on Jago. Granted they were just very small and looked more like "decoration" (i.e. almost 2D modells) but at least the worlds don't look so sterile ... I wish of course there would be much more fauna, present, and bigger game and fish, and that we could actually fish or hunt ... but yeah ....
  11. Why is it silly? What exactly is the current Anti-Gravity Generator if not just a big honking brake - but which, oh my, doesn't work in conjunction with air resistance and friction but rather with gravity. So, why couldn't we use the existing AGG, or smaller AGGs or similar for "braking"? And why do we need fuel-burning atmo engines, when we already have the said AG technology and even teleportation technology? Then, following this of course, if we would actually have era-appropriate "engines", i.e. something based on (anti)gravity or electromagnetism or such - then naturally we would not need wings, stabilizers, ailerons and physical brakes --- thus, we could actually concentrate on building beautiful ships, real, era-appropriate sci-fi ships, and not the monstrosities we have today. It is just mind-boggling and frustrating when you know you have all those technologies already, but somehow, per arbitrary decision, you are not allowed to use them, except in "certain" situations. Ugh .,...
  12. There should be no brakes AT ALL. We are 10.000 years in the future. We have Anti-gravity, Warp and Teleportation technology, yet somehow we still need engine walls burning fuel and gazillions of "brakes"? We could use a small anti-gravity generator for braking and some electromagnetic engines or such for propulsion both in the atmosphere and in space. But why do sci-fi in a sci-fi game? Instead, for an L-Core we need engine walls with 200 Large Engines, 500 wings per ship, 379 vertical boosters, 498 large atmo brakes and 392 retro rockets. Yay ...
  13. There should be no brakes at all. We are 10.000 years in the future. We have Anti-gravity, Warp and Teleportation technology, yet somehow we still need engine walls burning fuel and gazillions of "brakes". We could instead have a small anti-gravity generator or some electromagnetic engines or so, which of course would work as propulsion both in the atmosphere and in space. No need for carrying massive amounts of liquid fuel in huge tanks and so on. But no .... we have engine walls, 500 wings per ship, 379 vertical boosters, 498 large atmo brakes and 392 retro rockets. Yay ...
  14. Oh yeah, Cancel Culture and the "progressive" woke crap are totally a higher priority than basically EVERYTHING else in this game which needs fixing
  15. Yeah, BISHA, my L-Core, which, oh the Irony, was just featured in NQs Community Showcase, has over 70 Large Air Brakes. There is no way I can "redesign" the ship without making it effing UGLY and basically COMPLETELY COVER THE OUTSIDE of the ship with BRAKES ... Bye bye nice polished voxel body ... Don't even get me started on my KOKRRA, SPHERE SHIP .... haha
  16. I have one Mega left on some planet, forgot even on which one ... but I don't care about it - I don't have the time nor the will to go mine it, so I welcome the mining units.
  17. I don't know. Maybe it is ... who knows. Or at least the "updates" when to play what are sent from the server, I don't know.
  18. Actually, did you notice how they made a stealth change some months ago and from "Beta" it became "Beta 1" ... so, we had Alpha 1, 2 and 3 or so, therefor it is safe to assume that they do plan to have at least another beta (Beta 2) before release. And probably another round of Crowdfunding.
  19. No, it costs NQ money to stream it ... because it's traffic.
  20. Yeah, ran out of connections on my latest build - so I had to disconnect most fuel tanks and only connect 1 of each (space/atmo), because then I could not connect the telemeter for example ...
  21. You can change the location of the cache folder to some other drive where you have more space.
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