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Begogian

Alpha Team Vanguard
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Everything posted by Begogian

  1. Begogian

    Trade

    You will be able to pay other players so if they went to the market or bought the contract, then yes, you could then pay that player for that item or if you trust them enough, give them the money, they will buy the item and then give it to you. http://dualuniverse.gamepedia.com/In-game_Economy You can also go check out and read through this forum post to know more about questions and speculation: https://board.dualthegame.com/index.php?/topic/10152-how-to-deliver-merchandise/?hl=trade#entry37526 Cheers!
  2. Welcome to the Forums! They have talked about fuel before and yes there will be fuel in the game. Each engine type will require specific types of fuel. " ...different engines will need different fuel types. So this is one example. You will have to factor the weight of the fuel tank when designing the ship and make trade-offs between autonomy and speed for example. " If you want, check out this video where they talk about building ships and how they will work. JC talks about gas tanks and fuel cells. Cheers
  3. Good point, we may just have to wait on that one and see what it is like during Alpha
  4. I will definitely not be attending and certainly not wearing a white tuxedo with tails and a red bow tie
  5. You aren't missing anything but I do think it should collect resources or at least drop resources because when people bore tunnels, the dirt doesn't just vanish, it needs to be hauled away so the same should apply to in-game stuff as well. Maybe you can build a collector unit that is attached to the back of the bore to collect resources it passes over. Kinda like a tree shredder. The wood is shredded and shot into a big truck where it is collected and dumped. And certain materials take longer to bore through as well as you need improved drill heads. Better drill heads, let's say 'diamond' drills quickly through dirt but slower through 'iron,' while 'iron' drill heads can't drill through 'iron' but can through 'rock' and dirt. As you find more difficult resources your drill needs to be upgraded and improved.
  6. Haha, it's okay, I'll invite you, free of charge, to accompany me on the first voyage aboard 'Giant Space Wood'
  7. A lot of people want variety biomes which would make sense but if you look at real planets in our solar system, most planets have a single "biome." Earth is really the only planet with a wide variety of biomes. Taking this into account, I think it would be really cool to have planets specifically for certain biomes but also mixed biome planets here and there. Let's say you have a solar system with 15 planets. If you were to have 2-3 planets with 4+ biomes, 5-6 planets with 2-4 biomes, and the rest with single biomes, you could create a balanced yet realistic solar system. You could also have solar systems with specific parameters that cause more planets to be gaseous or more to be mineral rich which would be a cool environment to fly around in. As the game progresses, ships will become bigger, faster, and stronger allowing them to fly further and explore more planets. If all planets had a lot of biomes, it may become frustrating to stop at every planet only to mine 1,000 "iron" units, but if you need a lot of "iron," you are more likely to find multiple "iron" rich planets in a solar system with a sun with a solar radius larger than 540,000 km vs our sun's size of 432,000 km which causes more gaseous and mixed biome planets.
  8. Anything is possible. If it is something they implement then I will pioneer a new era of space travel and build a ship out of wood. If I were to reinforce the wood and coat it in water resistant paint, maybe a nice dark brown, then finish it off by using only the finest of water resistant wood glue, I can build it to be water resistant so it won't rupture. Using this paint would also solve the problem with flaking as water resistant paint has a soft, rubbery cover that stays on top of the wood instead of being absorbed in like normal paint. Solved all my problems http://www.evergreenmuseum.org/the-spruce-goose
  9. Build a large fleet of Spruce Geese and fly them through space
  10. Many props Zamarus, this is a lot more intense and in-depth than I expected. Anyone have a favorite? +1
  11. There needs to be some restraint on what people can build. If they are free do build whatever with zero constraints, then the game will get a bit out of hand
  12. This could be cool to test out and try and expand the communities knowledge. What is nice about this is that it brings the community into it instead of just having the devs do everything, could also help fix translation issues.
  13. Maybe instead of asteroid belts like in our real universe, there would be a push to occupy specific asteroid that float around. In real space, asteroids take specific paths around suns, so you can use these paths to map out stations in strategic locations. Would take a lot of work but could be the difference between winning and losing a batlle.
  14. Sell it for parts and build literally anything better
  15. Nothing can fill that empty feeling of anticipation while we wait for Dual Universe. Nothing!
  16. It's a sham. Print 1 sentence on a $1 shirt a voila! it is now worth $20. I am also selling shirts. It is a white t-shirt with the word "nothing" printed on it in RED ink. Get yours now for 4 low payments of $29.99
  17. Just like Void and ATMLVE said, any Nomadic Org would need to be very well protected/guarded, and would need to keep moving in a forward direction. The issue with this is it would lose the title "Nomadic." You would just become a small organization that survives with a single ship. No matter what, your progression in the game, instead of a repeating circle, would be a continuous line away from Alioth.
  18. This is cool but I do think they should be quite rare like they said, maybe even rarer. If they implement too many of these i feel like they will be used and abused way too much for all the wrong reasons.
  19. This a exactly what they should do. When you collide with any object, you components take damage and when they take too much damage, they fail or malfunction or disappear, giving the illusion of real damage. No collision/damage in a game like this would be ridiculous
  20. It would be interesting but with the official launch (where you would use DACs) so far away, it would be a bit weird but could also be nice. I don't know about the subscription, but if they opened it up so DACs cost X, you can just buy 5, or buy 6, or buy 2, or however many you want whenever you feel like supporting the Devs. For the time being, you may be able to email them to ask about just straight donating, maybe buying DACs, or create a new account and buy that account a pledge.
  21. The engine features are looking amazing. It's cool that based on where you place it, the effects on the flight will be more realistic. The nanoformer also looks amazing, it seems a lot more immersive and instead of HOV on the screen, it's a cool way to immerse more into the game. Keep up the good work guys, can't wait for alpha!
  22. Will this be a non-profit, where the earnings go all towards the prize or would DICE get a cut of the money earned? Going along with this, are you intending on paying royalty on using space that larger Orgs have built? Are there requirements for a space to be viable for whatever event you are running and would DICE "control" that space while they rent it or would it still be overseen by the original Org?
  23. I mean, I know how to use twitch but depending on their computers and setups, I can be difficult to work, running software, and streaming to twitch. Playing a game and streaming is different than programming, game design and streaming. Although twitch is easy to use and set-up, you need to maintain everything, good connection, computer capable of handling everything. We don't know what they use. If it was just filming them that would be one thing. They also have a lot of different work to do. Streaming stuff for an alpha is not top priority unless they want to push back alpha release, put in more hours, or hire someone else to work on that and nothing every runs as smoothly as you wrote it.
  24. I think as the devs work hard to get the alpha up they are very, very busy. Setting something like this up takes a lot of time and resources but after Alpha release, I think it would be a great idea. This way they have taken the first step towards release and now have a bit of a cushion. Granted they may have even more work as they bring new ideas into the game and fix a lot of the bugs but I hope HQ sees this and comments. It would be a really cool way to bring more attention to what it will look like and how they have designed some of the game mechanics.
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