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FuriousPuppy

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  1. Like
    FuriousPuppy reacted to Moosegun in Ship exploded for no "visibe" reason, suspect draw lag due to shipp spam at markets   
    No, I just want people to take care of there stuff.  People abandon stuff for extended periods of time for one reason and it isnt dinner, it is because they can.  If you put a limit on it, they would stop doing it. 

    Although NQ could just straight to player made market terminals and the whole thing becomes moot
  2. Like
    FuriousPuppy reacted to Moosegun in Ship exploded for no "visibe" reason, suspect draw lag due to shipp spam at markets   
    Been playing this game since alpha, I have never once left a construct somewhere that I didnt own, let alone for an extended period of time.  There is never any justifiable reason to do it.  Tiles are super easy to get and super cheap.  Also salvaging IS a gameplay path, it wouldnt just be at the districts but all the abandoned constructs people have left lying around.  In early beta, when you could take control of crashed ship via salvaging loads of people did it.  Until people complained that they were losing stuff and NQ got rid of it.
     
    This isnt punishing the idle, is it only punishes players who abandon their stuff everywhere.

    And it isnt 'permanent destruction' it is recycling.
  3. Like
    FuriousPuppy reacted to Moosegun in Ship exploded for no "visibe" reason, suspect draw lag due to shipp spam at markets   
    Simple, put in a timer on ALL ship that if they are parked outside an territory owned by that player (or org) then they unlock in 7 days and can be salvaged.  Removes spam and creates a really cool gameplay paths for players.
  4. Like
    FuriousPuppy reacted to B4nd1t in 0.24 Phase One - Discussion Thread   
    Nearly every white material is now some sort of silverisch sh*t. Now there is no possibility to build white ships besides building it with plastic, brick or concret. 
    Aged alu is more white than white alu and matte white carbon fiber is a silver flickering mess. 
    I m very disappointed. 
     
    Cache reduction to 5-10GB...wtf guys? 
    Problem: Full market places. NQ Solution: more Parking spaces?! Rly? Seriously to reduce the lag you build more structures? 
     
    I m a german game designer and dudes, you got some serious problems in your problem vs solution conceptions.. 
  5. Like
    FuriousPuppy reacted to blazemonger in [Discussion] Jetpacks!   
    Big missed opportunity here.. 
    Invert this mechanic (need permission to use "gravboots") and you instantly fix the problem with stowaways on ship hulls .
     
    Also.. not sure how this is worthy of a separate devblog.. but I digress
  6. Like
    FuriousPuppy reacted to XKentX in player has high level AR interface script stolen, ransom has been offered.   
    Some clarification regarding the script:
    We first thought it was some "for profit" project, like that autopilot that is being sold for 10mil a pop and we thought we got a source of it. Pirates know about Rum and yarrrr not that much about AR.
     
    I have talked to Ellas and it seems this is an "open source" and free project that is going to be released to the community so it's "for the greater good" of everyone.
     
    We have a rule in Anarchy that everyone decides on his own what to do with the loot he got.
    After communicating this information(that script is free for all when finished) to my Anarchy folks we decided to give the script back to the owner.
     
    Due to the script being kinda unique (it contains some special characters or something so you can't just copy/paste it) we are currently figuring out how we can give it back.
     
  7. Like
    FuriousPuppy reacted to XKentX in player has high level AR interface script stolen, ransom has been offered.   
    We do hop from ship to ship in safe zone. DU has so much to offer to PVP you know...
     
    Yea, we do that too if the target ship is very juicy.
     
    I am SL of Anarchy and almost the only guy that speaks English(it's a Russian org). I was not even there. The price is set by the guy that actually got it.
     
    Why would I hop off ? I find a ship, it is heading to PVP space(as that's what trajectory ship owner has gave it). I sit there and wait for it to get there + my friends can track it by locking me...
    Sometimes it hits a planet or something but if you have experience you can predict it in advance and not waste time.
     
  8. Like
    FuriousPuppy reacted to Reznik in 500 Mill Theft. WATCHOUT FOR THIS GUY   
    NAMES OF ALL HIS ACCOUNTS.
     
    TRIVEX. TRIMAR. LANKYZ. LANKY7369.  
     
    These are the ones that I know of.
     
    He ripped off his business partner Mar, the guy who taught him how to play.
     
    I lost all my ship parts, all our schematics and the majority of our industry.  He deleted his discord and all contacts. This guy talked highly of Mar. 
     
    Mar had been out of the game for a month or two due to real life issues. 
     
    I talked to this man almost every day. He suddenly will change on you for no reason. He was alone and had no one to play with so we let him join. He was bringing a lot to the table (with alts and talents and a t1 parts factory). We decided to trust him. There was no inclination of this. This was I am sure a spur of the moment decision made by a greedy coward. 
     
    We are a small organization of 2-3 people. We are nice guys. I frequently help out new players, ask around.
     
    This guy flies around in a shitty blue box because he cant do voxels. His industry setups are garbage as well. 
     
    We are all incredibly stunned. Just yesterday we were chatting friendly on discord he seemed very happy. I was gone for 2 days because of work and when I came back I guess he snapped or something.
     
    We all have a reputation. Stealing in real life is frowned upon.  A video game doesnt make it any more acceptable to do something like this when you get stabbed in the back for reaching out to help someone.  
     
    BLACK LIST THIS GUY PLEASE I BEG OF YOU. 
     
    Sincerely, 
    Taras Reznik -
    Feli Circuit Racetrack Owner, Reznik Mining Company Head Foreman, Chair of Helios Syndicate Board of Directors. 
  9. Like
    FuriousPuppy reacted to Walter in How could smaller than L core PvP ships ever be balanced?   
    Give XS and S core a unique torpedo platform that can do heavy dmg with a long reload time. These ships could still be shot down by an L core but having them in a Fleet will be a huge plus.
  10. Like
    FuriousPuppy reacted to Zeddrick in How could smaller than L core PvP ships ever be balanced?   
    Another interesting idea would be to base the maximum speed of a ship on the core size so the smaller ships are faster than the larger ones.  That would mean that, say, an XS core ship can catch up to a M core which is trucking between planets, although it will find it hard to kill said M core when it gets there (if the M core is a good setup).  But if it can then take out engines, etc and stop the M core to allow pirates in an L core to catch up then the XS core ship has a fun and interesting PvP role.
  11. Like
    FuriousPuppy reacted to SpacePirate in Stuck loading @ 100%   
    i waited 15-20 mins no progress, so i rebooted game and it loaded np on 2nd attempt.
     
    Ok, if i do a tutorial then try to do another it fails to initilize after reaching 100% every time.
    Rebooting and retrying to load a tutorial, suceeds 100% of the time.
  12. Like
    FuriousPuppy reacted to NQ-Naerais in Dual Universe beta timeline?   
    Constructive criticism is welcomed.  Just a reminder, you can be as critical as you like about the game, but attacking anyone (even the game)  is not ok. 
     
    There are many features yet to come yes.  I just checked in with our team, we have no current plans to update the road map, but we are planning quite a few communications about the state of the game and where we're going over the next while. 
  13. Like
    FuriousPuppy reacted to DrFrigoPorco in Voxel Constructs that you can save in a list and use   
    A way to save voxel constructs with more than just copy paste...something like Landmark had. A list of constructs that you saved that you can pull up anytime. I'm in game now and I'm finding it hard to build without this feature. Also, copy paste of voxel constructs should allow for props too with a checkbox. Just my 2 sense worth!
     
  14. Like
    FuriousPuppy reacted to NQ-Naerais in Return of the Wrecks! (Salvaging is back!)   
    Definitely looking into what we can do with them
  15. Like
    FuriousPuppy reacted to loaded in 0.24 Phase One - Discussion Thread   
  16. Like
    FuriousPuppy reacted to Mulligan in BOO crashed the SW pvp Event, was good fun and generated content :D   
    To be clear the reason ATOM was there was because the last public event BOO attempted to form and crash it but just couldn't get the numbers. The only being there because atom was narrative is a little weak.


    BOO has a real activity problem and can't seem to keep their members playing, their actual presence in space is very rare. They can field the numbers to put out a fleet every month or so.

    The real story here is how badly BOO got beaten without AC even having to form. half our fleet were starwars event ships and the non atom AC people were just participating in the event and reshipped once we saw BOO on grid.

    I hope the event encourages more BOO members to play and stop resorting to discord and forum shit posting.  it would be nice have an enemy that's an actual threat.
     
  17. Like
    FuriousPuppy reacted to Irn_Mn in Talemai LOCKDOWN   
    Aw this is the cutest thing I have seen in DU. Truly adorable. XOXO
  18. Like
    FuriousPuppy reacted to LunaticWoda in Talemai LOCKDOWN   
    Excellent question! Luckily we have a very wide assortment of droids and much more! Just bring your used toothbrushes to our fleet to receive compensation! 
     
     
     
    this is not a trap
  19. Like
    FuriousPuppy reacted to Endmyion in Talemai LOCKDOWN   
    NQ, look at all the content we could of had with this if you didn't have a warp's exiting inside a planets safe zone, you didn't need asteroids, you just need sensible mechanics :(
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