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About FuriousPuppy
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Advanced Member
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new element for them pvp people that dont like watching adjusters pop in a single shot over and over. Brakes too, just a heavier and more hit point version of the existing element. It doesnt need to perform better
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Lord only knows why this was taken away in the first place. No one wants to submit a ticket on a friday night and wait 3 weeks only for them to ask for logs. Most MMOs have an in game GMs that can help within a few minutes of a ticket being submitted at any given time. Not having one from Friday evening to Monday is kind of suspect. Beta or not
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suggesiton Unwanted Passengers/Weight Exploit
FuriousPuppy replied to FuriousPuppy's topic in Idea Box
Case and Point -
I know they exist, im saying for the game to have it built in, and not require a 3rd party to give you a script to fix your hud if its too cluttered
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What about being able to move the fuel boxes around as we like or across the screen to other corners? maybe use a data bank to save the settings? I dont always need to see my warp drive info and the more items you have the more your screen becomes cluttered. 10 fuel tank ships dont have a hope in hell unless you get a custom hud lua of some kind
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Can we get a builders talent tree of some sort? Bigger cut and paste squares or the ability to replace elements with higher tier ones without destroying the links? what about a preset list of voxel shapes that you can add to your character so that you dont need to run to another construct if you like a shape and copy it there and paste it elsewhere? Faster Repair unit talents or maybe a maintenance unit where if you like it to a ship it will refuel and re-ammo the ship in 3 minutes or something? i'm just spit balling
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What if we had a 2nd surrogate pod that VRs you in a room with no detail and the ability to build freely and without material cost to allow players to use all the materials the game has to offer and work on building new things? There is no way to "review" a blueprint that you get currently and I think going to a surrogate room like the tutorials and being able to deploy it there would help speed up the game for newer players and allow the to mess around in a world inside the game. If they like what they made they can BP it and take it out to the live server and if they dont, no harm done. Just leave the session and the progress closes.
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FuriousPuppy reacted to a post in a topic: BOO crashed the SW pvp Event, was good fun and generated content :D
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Mulligan reacted to a post in a topic: BOO crashed the SW pvp Event, was good fun and generated content :D
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Just like the tiles of a planet, can we get something like that for large space cores? the ability to maneuver unwanted constructs or not allowing players in or out of your org to deploy cores too close? (not 400m more like 2 KM minimum)
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Can we make it so if you have a transponder that the game allows you to apply your org membership as a tag, and that tag showing up on radar or public display? I like the idea of not needing to use 3rd party scripts to get a transponder box to work. Better yet, make it so it has dynamic properties so killing an enemy ship and keeping the transponder allows you to pose as them. Big Ups
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Make it so we can right click on another dynamic construct and have an option to open a chat window with them directly. Local chat don't work in space at 2 SU
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maybe we can make M core and L core ships function with industry elements. Mobile refinery ships or traveling player markets might be pretty cool. You would have to fix market parking first though since the addboard guys would further stack in markets and ruin them further. Please clean up the markets NQ
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Can we get an accurate universe map? This one would be important for asteroids since its not like we can figure out where anything is from that 2D picture and unless you allow us to warp to the asteroids its going to be a weird experience. The people at infinity corp made a lua 3d universe map that is representative of the game map. I can fly in any direction and see where I am in the universe, I feel like this is a huge feature that should be baseline in any space game
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Can it be possible to allow multiple way points be highlighted at the same time? When planning long term space travel, I like to see Alioth and the moons all at once so I can fly right down the middle *wink wink
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Can we get a Gate that actually allows M cores and L cores through to some degree? a Max volume Small core barely fits through 2 expanded gates together.