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Alpha Tester
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  1. To be clear the reason ATOM was there was because the last public event BOO attempted to form and crash it but just couldn't get the numbers. The only being there because atom was narrative is a little weak. BOO has a real activity problem and can't seem to keep their members playing, their actual presence in space is very rare. They can field the numbers to put out a fleet every month or so. The real story here is how badly BOO got beaten without AC even having to form. half our fleet were starwars event ships and the non atom AC people were just participating in the event and reshipped once we saw BOO on grid. I hope the event encourages more BOO members to play and stop resorting to discord and forum shit posting. it would be nice have an enemy that's an actual threat.
  2. Still just going to be people warping everywhere without changes to warp mechanics/cost. Won't actually increase traffic in space. Still excited for something new to do though 😃
  3. hello sir, do you have your mining permit?
  4. oh please do, been trying to find you for forever
  5. Does anybody know NQs stance on some sort of npcs to fight? i have no idea
  6. Reading through a lot of the responses I think one of the issues with du is that PvP is so new to DU. Being one of the last pillars to be introduced to the game a lot of the old vocal alpha players are strongly against pvp. It makes sense. For years the Kickstarter backers have been playing Minecraft in space and have built their own image of what the game should be in their heads. To me the biggest issue with DU is the lack of endgame content. Without a competitive advantage or side of the game there’s no point for emergent gameplay and it comes down to discord pvp. People resort to drama when they are bored. Every part of the game is important and there needs to be a blend of play styles in order for the game to succeed. As the game is right now you can get late game in a single day of playing and sit on a mega node chewing a hematite vein and make crazy amounts of money. So you are now 15 hours into this game you can afford anything you want, what do you do now? The builders will build, the miners will mine, the factory boys will factory. The pvpers have a lack of content and to me pvp is the “endgame” . pvp creates a need for builders a need for miners a need for industry a need for creatives and basically all pillars lead to the consumers which are the pvpers. some of what @blazemonger said is right pvpers need all the other pillars to work what @Anderson Williams Said is also right. pvp is fun in its current state and just need a tweak/more incentive to do it. There are too many armchair generals who haven’t even tried it As a leader of a small pvp org. NQ needs to give me a reason to go to war. Give me a reason to buy large quantities of items. Give me a reason to make allies and enemies. Give me a reason keep playing this game.
  7. Some of our pvp. Sound warning! A small fleet fight we had last weekend. Need more PvPers
  8. Space stations built, industry running, and kills have been had. Still recruiting
  9. New player friendly org with a focus on content. Get in touch with us today!
  10. New players are welcome! We also run an ore buyback program to make that quantra!
  11. Still recruiting and excited for NDA drop!
  12. Still recruiting! We are all excited for the upcoming month long super test and i know that personally i will be playing a ton.
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