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Lethys

Alpha Tester
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Everything posted by Lethys

  1. To;dr but imho catching up with others while they travel to other systems is a VITAL gameplay element for pirates
  2. As I said, I'll take care of bets. I'll accept contracts to hinder certain participants
  3. Well in fact even seconds change.... So no SI unit would remain - rp wise. But for the matter of staying sane, I think a simple julien calendar and every other SI unit will be used. It will haunt American players though
  4. Which would also change....at least kilograms
  5. AU is also based on Earths distance to sun. As said, its entirely feasible and good to use those units (parsec and AU), but only from the rp side it's...kind of meh
  6. Good idea I may add that even distances will be a bit more difficult - only rp wise ofc. There's lightyear, but that's no 'sophisticated' form of distance. Better to use parsecs here, but that is based on Earths distance from the Sun. It is a flat number (3,26lj), but would be a bit odd to use it on Alioth. Julian calendar is clearly the best method here to use. Will be interesting what rotation time they implement, compared to earth (40k on equator => 1670km/h rotation speed)
  7. 48h is a bit long, if any timer, 24h would be enough. I'm not sure if JC said something about that, but I REALLY hope that there are no timers at all and no stupid EVE like mechanic (before patch). Timers and those mechanics are just utterly boring, stupid and a grind.
  8. could we PLEASE let this topic just die?
  9. Hahahahahaha. Everyone is selfish. Some want to be the best builders, best city planers, best scripters, best whatever. Selfishness all around you, even in those other groups
  10. No it's not....and not even essentially or similar. Cause in an instanced world you wouldn't be able to fly to players who are 50parsec away....WITHOUT LOADING SCREEN
  11. I can only tell you that all my ship designs are modular based and could dock together if that was implemented
  12. Another Cybrex alt making another pirate org to distract others from BOO - I see what you did there!
  13. You mixed something there: Tradehubs will allow people to make money (cut 5% of all earnings for example). With that money they can buy larger shields to construct and with the revenue they can pay for the materials needed to run the shield
  14. Well it doesn't matter much how you are paid because every resource is connected by a common value
  15. Good luck to you sir, proposing this to NQ. I know their answer
  16. It was clearly stated EVERYWHERE on the Kickstarter page that this game ships end of 2018. Reading (and UNDERSTANDING) helps
  17. Good luck trading with player run currencies. You get scammed in exchange, get scammed in price, get fucked because you have like 200 different currencies in your inventory and finally you get scammed because big players on the market will just ever continue to drop new currency with referral programs and whatnot
  18. Read the dev blogs, watch the videos. Due is single shard with NO INSTANCES. Like on eve, there are NO INSTANCES. A sol system in eve can be run on one server/cluster (which is part of the single shard) because there are gates but you DON'T HAVE GATES IN DU. This is ONE world
  19. Alpha? The servers won't be up 24/7 in alpha - maybe in late alpha but in the beginning they will only run 3 or 4 days a week.
  20. there are already several groups with that goal, depending on your taste: - outlaw city - strictly organized - space station
  21. Players will build enough because they band together in groups to do that. No automated mining in DU
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