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Drakor

Alpha Tester
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About Drakor

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    Advanced Member

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    Male
  • backer_title
    Sapphire Founder

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  1. The December's Dev Diary Video was just linked to this posting... #19
  2. New Video added to the list above -- #19. Edit: Link #19 was removed since it wasn't an "Official" video.
  3. Thanks for mentioning the Main DU site to check out some of the pics available and I didn't realize there was a max size of 800x200; so, thanks again! See ya in Alpha...!
  4. You saw three...? I only saw two! Damn, I need stronger glasses...can someone make em for me?
  5. Hi Doc, if you haven't seen the "official" DU videos which may answer a lot of the questions you've asked, just click on the forum post link below: https://board.dualthegame.com/index.php?/topic/10221-video-links/
  6. Check out this thread with all the official DU videos and where PvE is discussed: https://board.dualthegame.com/index.php?/topic/10221-video-links/
  7. Atmosph3rik, your Signature tag is awesome! How did you create it? I'm hoping it's easy enough so I can make a unique signature tag too.
  8. I think JC has set a new Kickstarter standard with regards to keeping the community well informed and exemplifies how transparency is best used and all of these Videos are proof of it! The long version of the Asteroid Base Building is my favorite.
  9. ********* This presentation is brought to you by GTECTM ********* Galactic Traders & Exchange Corporation All Official DU Videos -- most recent Video listed LAST: Multiplayer Freighter Spaceship Building (3:53) Asteroid Base Building (35:33) Asteroid Base Building (4:56) Underground Speed Building (4:03) WIP -- Character Creation (1:07) Multiplayer Building (1:00) Universe Size -- "Ask Me Anything" (18:03) Open Door Meetup in Paris (1:46) DevDiary -- Voxel Technology (3:02) "God Mode" Tour (6:46) Kickstarter Video (1:09) DevDiary -- Spaceship Building Gameplay (9:35) DevDiary -- Massively Multiplayer Server Technology (4:14) MMO at Unprecedented Scale (0:36) Tech Demo Preview -- Atmospheric Lighting (0:44) Pre-Alpha Gameplay (10:25) E3 2016 Teaser (1:21) Game Play List -- 12-Videos Dev Diary Updates December, 2016 (2:14)
  10. I watched the recent video and thought JC said 1st-half of the year is more likely but also implied Feb/Mar or even April start date may be too difficult to achieve -- I think he may not want to over promise on this timeline since it carries so much weight with the community. I like the fact we can test higher tier skills during Alpha testing. How about in Closed/Open Beta Play Testing? Which video can this information be found in?
  11. Can anyone shed some light on what player, world, and/or universe effects will take place at the conclusion of each Alpha and Beta playtest period? For example: Do we keep the skills learned? Do we lose, keep, or reset DAC's to our starting amounts? Are towns, cities, and TU's kept? Are DAC's charged during playtest? How long will Alpha and Beta test periods last? Anyone else have questions? Or, answers?
  12. Is there a list of "Skills" and/or "Classes" one can choose at the start of the game?
  13. Lame answer especially for a project in KS where some people only pledge to support the project, without any reward 'cept a simple Thank You from the developers -- oh, let me guess you probably think they're homeless and destitute! What level did you support?
  14. Galactic Traders & Exchange Corp is now accepting Confidential Bids for the following segments but please send your interest via Private Message. Any questions can be posted here. Weapons Ammunitions Creative Scripts -- describe it Terrestrial Buildings -- housing, government building, markets, hospitals, Sub-Space Aircraft Spaceships Raw Components We want to keep you busy making the "stuff" most interesting to YOU and you'll be compensated well for it, too!
  15. Galactic Traders & Exchange Corp is now accepting Confidential Bids for the following segments but please send your interest via Private Message. Any questions can be posted here. Weapons Ammunitions Creative Scripts -- describe it Terrestrial Buildings -- housing, government building, markets, hospitals, Sub-Space Aircraft Spaceships Raw Components We want to keep you busy making the "stuff" most interesting to YOU and you'll be compensated well for it, too!
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