Jump to content

Novean-61657

Member
  • Posts

    486
  • Joined

  • Last visited

Reputation Activity

  1. Like
    Novean-61657 reacted to Devilish in Static Construct Altitude Limit Post: Discussion   
    Just once I would like to see NQ add something fun to the game instead of taking things away.
  2. Like
    Novean-61657 got a reaction from ColonkinYT in What Happened to Market Bots?   
    Because they don't have the expertise for it... If their current payment solution and subscription system is any indication... And if the cosmetics that have shown up to date are any indication, quality isn't really all that high and only the most dedicated would buy those anyway... Hell, they've not even gotten their DAC in order!
  3. Like
    Novean-61657 got a reaction from merihimRefin in What Happened to Market Bots?   
    Because they don't have the expertise for it... If their current payment solution and subscription system is any indication... And if the cosmetics that have shown up to date are any indication, quality isn't really all that high and only the most dedicated would buy those anyway... Hell, they've not even gotten their DAC in order!
  4. Like
    Novean-61657 reacted to Bobbie in Change is Good   
    There have been threads like that before too.
  5. Like
    Novean-61657 reacted to Bobbie in Change is Good   
    I've seen posts like this before. All reasonable, nuanced and mature.
     
    They were written by the same people who have since changed their tune.
     
    It's just a matter of time. Sooner or later the nut fog lifts.
     
    P.S. I've written replies like this before too. And they came true before too.
  6. Like
    Novean-61657 reacted to Knight-Sevy in Is it safe yet? (November 20th, 2022)   
    Don't get me wrong, if I wanted to help you it was so that you realize that asteroids are profitable (really they are).
    The goal is to be able to kill you from time to time on it. Not all the time so you can keep wanting to come back: risk and reward.
    You would have had a good amount of ore and every once in a while I could have come and killed you.


     

    Let's resume:
     
    - If you discover an asteroid yourself DO NOT MINE IT
    Come back later to mine it or go to one that has already been discovered for a few days.
     
    - Don't stay that long, especially for your first outing
     
    - Thanks for the ship reference. It is a good ship to discover the asteroid but certainly not to mine on it (in the PvP zone). The DSAT is something you can leave at your base.
    It costs a good part of the price of the ship, it's heavy and bulky.
     
    - On the DSAT you have the indication to which planet is "related" the asteroid. The maximum spawn distance should be within 150 Su.

    Good luck for the next try
  7. Like
    Novean-61657 got a reaction from merihim in What Happened to Market Bots?   
    @NQ-Nyota It seems NQ has not bettered their communication skills at all and is contradicting itself again. During a lifestream Deckard mentioned that the T1 bot orders not refreshing was a bug and would be fixed. Now, it reads as if it was intended behavior...
     
    Normally people say that you shouldn't shoot the messenger, well I have some choice words for Deckard and NQ-Entrophy that aren't very nice... And thus not allowed on these forums. But maybe shooting the messenger is a good idea if no messenger will want to go out here and get shot, maybe they'll send in Deckard and NQ-Entrophy as then messenger...
     
    My issue isn't that I think it's bad that the T1 bot orders are gone, I think it's a good thing. But my issue is the contradicting information from NQ that streams forth from it's rotting orfice, that might not be a nice description, but it's accurate... As how else could you describe the NQ communication channel for the last couple of years. No improvement in communication dependability, first say one thing, then another, and finally do a completely different thing! Every time this happens my motivation for playing DU gets a negative tint. I needed to decide yesterday if I wanted to extend my subscription for my main, I finally went with a 1 month extension at the very last moment, that should give you some indication of how I was already feeling yesterday about DU (and that was already better then during the last couple of weeks). If I had to extend today, it might have had a different result... It looks like every week less and less concurrent players, I also see a huge slowdown of new players (new Haven tiles)... It feels like this ship is going down, or is it already sinking and is NQ trying to get as much out of it before it goes under completely?
  8. Like
    Novean-61657 got a reaction from Knight-Sevy in Is it safe yet? (November 20th, 2022)   
    But being helpful is being ignored... Knight-sevy was very helpful and you ignored most of what was said, especially the essential parts!
     
    You want to play the game your way and only your way, that is not how games work, unless you make them yourself. The game has mechanics you seem to be ignoring, even after having them pointed out to you. Spending 80+min on a pvp asteroid, not leaving anyone behind to check the ship... This is what happens.
  9. Like
    Novean-61657 reacted to RugesV in What Happened to Market Bots?   
    And dont forget more nerfs are coming:
     
    ", such as making crafting more resource demanding"
     
    This basically means they are going to redo component costs of elements to make things cost more.  This is stuff that should have been worked out in beta. 
  10. Like
    Novean-61657 got a reaction from OrionSteed in What Happened to Market Bots?   
    @NQ-Nyota It seems NQ has not bettered their communication skills at all and is contradicting itself again. During a lifestream Deckard mentioned that the T1 bot orders not refreshing was a bug and would be fixed. Now, it reads as if it was intended behavior...
     
    Normally people say that you shouldn't shoot the messenger, well I have some choice words for Deckard and NQ-Entrophy that aren't very nice... And thus not allowed on these forums. But maybe shooting the messenger is a good idea if no messenger will want to go out here and get shot, maybe they'll send in Deckard and NQ-Entrophy as then messenger...
     
    My issue isn't that I think it's bad that the T1 bot orders are gone, I think it's a good thing. But my issue is the contradicting information from NQ that streams forth from it's rotting orfice, that might not be a nice description, but it's accurate... As how else could you describe the NQ communication channel for the last couple of years. No improvement in communication dependability, first say one thing, then another, and finally do a completely different thing! Every time this happens my motivation for playing DU gets a negative tint. I needed to decide yesterday if I wanted to extend my subscription for my main, I finally went with a 1 month extension at the very last moment, that should give you some indication of how I was already feeling yesterday about DU (and that was already better then during the last couple of weeks). If I had to extend today, it might have had a different result... It looks like every week less and less concurrent players, I also see a huge slowdown of new players (new Haven tiles)... It feels like this ship is going down, or is it already sinking and is NQ trying to get as much out of it before it goes under completely?
  11. Like
    Novean-61657 reacted to SirJohn85 in Thinking of quitting Dual Universe? Stop by here first   
    May it is just sunk cost fallacy:
    https://www.investopedia.com/terms/s/sunkcost.asp
  12. Like
    Novean-61657 got a reaction from GraXXoR in Why should I keep playing, NQ?   
    I extended my main's subscription by a month via a Markee Dragon code so I'm not stuck with a recurring subscription. I was starting to get out of my DU rut, doing some calibrations, some cargo hauling, looking at my prices at M6 again and adjusting some (down), planning my next factory redesign (in PowerPoint), making plans. That was yesterday....
     
    With the most recent 'announcement' I'm back at feeling negative about DU again. I don't hate that T1 bots are now gone, I hate how NQ is so gawddarned wishywashy!
     
    At this point it just isn't that smart continuing playing working DU, I don't see DU existing for much longer (looking at concurrent players on Steam and the tile growth on Haven week by week). And even if there are some investors willing to continue dumping money in DU, I still have very little confidence in NQ that in another two years we wouldn't see another wipe... My issue is that I'm still not willing to completely let go of DU, is that having an addiction? Any other people having the same issue? That you know you should let go, give up and play something that is actually fun...
  13. Like
    Novean-61657 got a reaction from GraXXoR in Why should I keep playing, NQ?   
    What someone else said, you shouldn't, unless you want to.
     
    I've been struggling with that myself. I have four accounts, my main's subscription is lapsing on Monday and I'm considering not extending. The other three have longer (already paid for) subscriptions due to beta subscription issues on my main...
     
    The last couple of weeks, constructing more stuff I just wasn't motivated for it. I was trying to keep my ~40 mining tiles up and running and have let that slip the last couple of weeks as well a few times... DU is a grindy time pit, that I'm redoing the same thing I already did the last couple of years in beta (a few times), rebuilding industry and infrastructure. It is boring and quickly losses my interest. And EVE Online (and other projects) have been gaining my interest...
     
    What I've considered the last few weeks:
    - Giving up completely on DU, it's a timesink that's not very fun a lot of the time and not very fulfilling. It's uncertain future also does not help.
    - Just not extending my characters after the current subscription expires and just dip in once in a while when I feel the 'itch'. But that isn't a good idea because my unsubscriped characters will eventually go POOF(tm) and I would have to start from scratch again...
    - Extend the subscription for a month and see if we have a good Blackfriday/Cybermonday/Holiday sale in the meantime. Where extending the accounts doesn't feel like throwing a lot of money in a pit, just a little money in a pit...
     
    Ingame:
    - Deconstruct the 40 mining tiles and put it all in storage.
    - But what if they fix the mining pricing just or a few weeks after I put it all in storage?
    - Rebuild the factory line again for more efficiency and expand what I build, but it's such a chore...
    - Build a couple of ships and do something different in DU
     
    Meanwhile it's not as if I have nothing else to do...
    - EVE Online seems interesting again...
    - I bought a ton of games during the sales that are actual fun to play...
    - I have a very fun 3D printer kit (Voron 2.4 350) that takes 30-40 hours to build and would be actually interesting to build vs. redoing the DU factory again...
    - Some other fun and interesting tech projects...
     
    So yeah, it's actually difficult to let go of DU and in my case that might or might not happen shortly...
     
    As for your specific issues:
    a.) NEVER run pvp space missions during the weekend! Depending on your timezone, I already stopped running missions Friday afternoon (during beta) as some people pirates in other timezones already started playing. With the current player population, pirate population and only two pvp space planets I'm not even sure how safe pvp space is during the rest of the week, maybe I'll find out...
    b.) Currently you can sell your ore at M6 for 13+q/L, all your 450k coal. Also, the weekend might not be the best time to sell as many people want to do the same.
    c.) Why are you using 3 accounts to mine just a coal flower? My 4 accounts can optimally (and that might be something different from what you think it is) 'service' 225 auto miners (at max skills), with 3 per tile, that is 75 tiles. Trust me, that's a lot of work!
    d.) Always check downtime announcements in the discord if you are doing time sensitive stuff, especially if you're cutting it close. They often do announce late, so you might be buggered either way... 😉
    e.) If you're short on cash, do the 180k Alioth mission with you three accounts at the same time (540k per run). You can do that pretty cheaply in an expanded Apex (UEF ship), someone is/was also selling an lvl5 BPC version for it which helps immensely. Add a couple of containers to the hub to get the 30k storage you need for 3 accounts. You can fly the 'cheap' way through atmo, takes about 45 minutes to and from. Or you can do it way faster through low orbit, but that does consume T2 space fuel...
    f.) You can mine the 'old' way, but only in asteroids. Might not be your thing, but I wanted to do that eventually as well.
  14. Like
    Novean-61657 got a reaction from GraXXoR in What Happened to Market Bots?   
    @NQ-Nyota It seems NQ has not bettered their communication skills at all and is contradicting itself again. During a lifestream Deckard mentioned that the T1 bot orders not refreshing was a bug and would be fixed. Now, it reads as if it was intended behavior...
     
    Normally people say that you shouldn't shoot the messenger, well I have some choice words for Deckard and NQ-Entrophy that aren't very nice... And thus not allowed on these forums. But maybe shooting the messenger is a good idea if no messenger will want to go out here and get shot, maybe they'll send in Deckard and NQ-Entrophy as then messenger...
     
    My issue isn't that I think it's bad that the T1 bot orders are gone, I think it's a good thing. But my issue is the contradicting information from NQ that streams forth from it's rotting orfice, that might not be a nice description, but it's accurate... As how else could you describe the NQ communication channel for the last couple of years. No improvement in communication dependability, first say one thing, then another, and finally do a completely different thing! Every time this happens my motivation for playing DU gets a negative tint. I needed to decide yesterday if I wanted to extend my subscription for my main, I finally went with a 1 month extension at the very last moment, that should give you some indication of how I was already feeling yesterday about DU (and that was already better then during the last couple of weeks). If I had to extend today, it might have had a different result... It looks like every week less and less concurrent players, I also see a huge slowdown of new players (new Haven tiles)... It feels like this ship is going down, or is it already sinking and is NQ trying to get as much out of it before it goes under completely?
  15. Like
    Novean-61657 reacted to GraXXoR in How to bring T1 bots back   
    What bothers me is that a player can say "only 5 characters, nothing silly"  and keep a straight face.
    FML.
  16. Like
    Novean-61657 got a reaction from Devilish in Why should I keep playing, NQ?   
    What someone else said, you shouldn't, unless you want to.
     
    I've been struggling with that myself. I have four accounts, my main's subscription is lapsing on Monday and I'm considering not extending. The other three have longer (already paid for) subscriptions due to beta subscription issues on my main...
     
    The last couple of weeks, constructing more stuff I just wasn't motivated for it. I was trying to keep my ~40 mining tiles up and running and have let that slip the last couple of weeks as well a few times... DU is a grindy time pit, that I'm redoing the same thing I already did the last couple of years in beta (a few times), rebuilding industry and infrastructure. It is boring and quickly losses my interest. And EVE Online (and other projects) have been gaining my interest...
     
    What I've considered the last few weeks:
    - Giving up completely on DU, it's a timesink that's not very fun a lot of the time and not very fulfilling. It's uncertain future also does not help.
    - Just not extending my characters after the current subscription expires and just dip in once in a while when I feel the 'itch'. But that isn't a good idea because my unsubscriped characters will eventually go POOF(tm) and I would have to start from scratch again...
    - Extend the subscription for a month and see if we have a good Blackfriday/Cybermonday/Holiday sale in the meantime. Where extending the accounts doesn't feel like throwing a lot of money in a pit, just a little money in a pit...
     
    Ingame:
    - Deconstruct the 40 mining tiles and put it all in storage.
    - But what if they fix the mining pricing just or a few weeks after I put it all in storage?
    - Rebuild the factory line again for more efficiency and expand what I build, but it's such a chore...
    - Build a couple of ships and do something different in DU
     
    Meanwhile it's not as if I have nothing else to do...
    - EVE Online seems interesting again...
    - I bought a ton of games during the sales that are actual fun to play...
    - I have a very fun 3D printer kit (Voron 2.4 350) that takes 30-40 hours to build and would be actually interesting to build vs. redoing the DU factory again...
    - Some other fun and interesting tech projects...
     
    So yeah, it's actually difficult to let go of DU and in my case that might or might not happen shortly...
     
    As for your specific issues:
    a.) NEVER run pvp space missions during the weekend! Depending on your timezone, I already stopped running missions Friday afternoon (during beta) as some people pirates in other timezones already started playing. With the current player population, pirate population and only two pvp space planets I'm not even sure how safe pvp space is during the rest of the week, maybe I'll find out...
    b.) Currently you can sell your ore at M6 for 13+q/L, all your 450k coal. Also, the weekend might not be the best time to sell as many people want to do the same.
    c.) Why are you using 3 accounts to mine just a coal flower? My 4 accounts can optimally (and that might be something different from what you think it is) 'service' 225 auto miners (at max skills), with 3 per tile, that is 75 tiles. Trust me, that's a lot of work!
    d.) Always check downtime announcements in the discord if you are doing time sensitive stuff, especially if you're cutting it close. They often do announce late, so you might be buggered either way... 😉
    e.) If you're short on cash, do the 180k Alioth mission with you three accounts at the same time (540k per run). You can do that pretty cheaply in an expanded Apex (UEF ship), someone is/was also selling an lvl5 BPC version for it which helps immensely. Add a couple of containers to the hub to get the 30k storage you need for 3 accounts. You can fly the 'cheap' way through atmo, takes about 45 minutes to and from. Or you can do it way faster through low orbit, but that does consume T2 space fuel...
    f.) You can mine the 'old' way, but only in asteroids. Might not be your thing, but I wanted to do that eventually as well.
  17. Like
    Novean-61657 got a reaction from DanBolo in Why should I keep playing, NQ?   
    What someone else said, you shouldn't, unless you want to.
     
    I've been struggling with that myself. I have four accounts, my main's subscription is lapsing on Monday and I'm considering not extending. The other three have longer (already paid for) subscriptions due to beta subscription issues on my main...
     
    The last couple of weeks, constructing more stuff I just wasn't motivated for it. I was trying to keep my ~40 mining tiles up and running and have let that slip the last couple of weeks as well a few times... DU is a grindy time pit, that I'm redoing the same thing I already did the last couple of years in beta (a few times), rebuilding industry and infrastructure. It is boring and quickly losses my interest. And EVE Online (and other projects) have been gaining my interest...
     
    What I've considered the last few weeks:
    - Giving up completely on DU, it's a timesink that's not very fun a lot of the time and not very fulfilling. It's uncertain future also does not help.
    - Just not extending my characters after the current subscription expires and just dip in once in a while when I feel the 'itch'. But that isn't a good idea because my unsubscriped characters will eventually go POOF(tm) and I would have to start from scratch again...
    - Extend the subscription for a month and see if we have a good Blackfriday/Cybermonday/Holiday sale in the meantime. Where extending the accounts doesn't feel like throwing a lot of money in a pit, just a little money in a pit...
     
    Ingame:
    - Deconstruct the 40 mining tiles and put it all in storage.
    - But what if they fix the mining pricing just or a few weeks after I put it all in storage?
    - Rebuild the factory line again for more efficiency and expand what I build, but it's such a chore...
    - Build a couple of ships and do something different in DU
     
    Meanwhile it's not as if I have nothing else to do...
    - EVE Online seems interesting again...
    - I bought a ton of games during the sales that are actual fun to play...
    - I have a very fun 3D printer kit (Voron 2.4 350) that takes 30-40 hours to build and would be actually interesting to build vs. redoing the DU factory again...
    - Some other fun and interesting tech projects...
     
    So yeah, it's actually difficult to let go of DU and in my case that might or might not happen shortly...
     
    As for your specific issues:
    a.) NEVER run pvp space missions during the weekend! Depending on your timezone, I already stopped running missions Friday afternoon (during beta) as some people pirates in other timezones already started playing. With the current player population, pirate population and only two pvp space planets I'm not even sure how safe pvp space is during the rest of the week, maybe I'll find out...
    b.) Currently you can sell your ore at M6 for 13+q/L, all your 450k coal. Also, the weekend might not be the best time to sell as many people want to do the same.
    c.) Why are you using 3 accounts to mine just a coal flower? My 4 accounts can optimally (and that might be something different from what you think it is) 'service' 225 auto miners (at max skills), with 3 per tile, that is 75 tiles. Trust me, that's a lot of work!
    d.) Always check downtime announcements in the discord if you are doing time sensitive stuff, especially if you're cutting it close. They often do announce late, so you might be buggered either way... 😉
    e.) If you're short on cash, do the 180k Alioth mission with you three accounts at the same time (540k per run). You can do that pretty cheaply in an expanded Apex (UEF ship), someone is/was also selling an lvl5 BPC version for it which helps immensely. Add a couple of containers to the hub to get the 30k storage you need for 3 accounts. You can fly the 'cheap' way through atmo, takes about 45 minutes to and from. Or you can do it way faster through low orbit, but that does consume T2 space fuel...
    f.) You can mine the 'old' way, but only in asteroids. Might not be your thing, but I wanted to do that eventually as well.
  18. Like
    Novean-61657 reacted to Knight-Sevy in 24 hour mining unit cooldowns. terrible. please remove   
    24 hour mining unit cooldowns. NICE . please KEEP

    This change is really a good thing.
    Someone who really owns a flower of 7 tiles will finally be able to be rewarded for their investment.
    On a flower of 7 if you only have one T2 / T3 or T4, you can do a calibration on each tile every 24 hours. This allows you to use 49 calibrations. Which makes a good bundle of ore.
    And of course you actively participate in the game:
    - You have to pay taxes like everyone else (which helps keep the price high for higher tier minerals)
    - You must buy and install mining pods, so invest in several mining units and not just one.
    - You are encouraged to go to outer rim planets to get tiles, and therefore either use cell warps or take the risk of crossing the PvP zone. This leads to interactions between players.
    In short, only advantages for the balancing of the game with these changes.
  19. Like
    Novean-61657 reacted to Rokkur in How Most People Outside DU See the Game...   
    Just leaving this here, cause I think it is Critical for NQ to see.

    https://www.mmorpg.com/reviews/dual-universe-review-flawed-ambition-2000126634

    It comes from the perspective of basically any potential new blood to the game, (those not already locked into years of investment like the rest of us.)
    It isn't just us as a community being toxic, unconstructive, giving unbalanced feedback, our points are both valid and real, and should not be dismissed.

    Even people outside the game, giving it a shot have very similar questions, and conclusions about the game's current state.


    In case NQ can't be arsed to click the link: Here is the summary:
     
     
    SEEMS RESOUNDINGLY FAMILIAR TO ALL OUR "UNBALANCED FEEDBACK" OVER THE YEARS...
  20. Like
    Novean-61657 got a reaction from Messaline in NQ, are you removing shopping bots from T1?   
    From the mouth of Deckard during the live stream: T1 bot orders are supposed to refresh, they are currently not, but that will be 'fixed'.
  21. Like
    Novean-61657 got a reaction from ColonkinYT in bots are nearly depleted with no sign of refresh until next year   
    Imho it would be simple. 1 T1 ore is worth 1 token. You give our Great Beneficial AI a liter of T1 ore, she gives you a token. She stores the ore and anyone can buy it back at 1 token per liter T1 ore. No free tokens, no missions for tokens or ore from that bank pool. No taxes needed for tiles, no taxes needed for schematics, no taxes needed for market transactions.
     
    You want missions? Sure, the either players run their own or the AI pays you in schematics.
     
    Markets? Player run markets. They need to build them, if they want to charge for their use, give them options to charge for it.
  22. Like
    Novean-61657 got a reaction from Wyndle in bots are nearly depleted with no sign of refresh until next year   
    Imho it would be simple. 1 T1 ore is worth 1 token. You give our Great Beneficial AI a liter of T1 ore, she gives you a token. She stores the ore and anyone can buy it back at 1 token per liter T1 ore. No free tokens, no missions for tokens or ore from that bank pool. No taxes needed for tiles, no taxes needed for schematics, no taxes needed for market transactions.
     
    You want missions? Sure, the either players run their own or the AI pays you in schematics.
     
    Markets? Player run markets. They need to build them, if they want to charge for their use, give them options to charge for it.
  23. Like
    Novean-61657 reacted to ColonkinYT in bots are nearly depleted with no sign of refresh until next year   
    Maybe I'm not going to say a popular thing, but the vision of JC's game was much nicer to me.
    Regarding the economy controlled by the player. I have only one question.
    WHO WILL BE THE MONEY EMISSION CENTER?
    And as a result, after that, a lot of other questions:
    If it's not Aphelia, then who is it?
    And if Aphelia, then how to distribute money between players without bots and according to what principle?
    And the most important thing. Without the NPC, most people will simply have nothing to do here ...
    As for the players' markets, the dispenser is not even a substitute. This is the crutch of the crutch.
    But we must admit that it would be a mistake to give players such a tool as the admin market. There are still too many unresolved issues here.
    And the main one is the place of storage (containers). With the current limit of 10 links per 1 hub, the maximum that you can do is about 7.5 million liters. For the market, this is very small. If given as is, many will simply use the markets as bottomless free storage.
  24. Like
    Novean-61657 reacted to CodeInfused in Industry Status HUD AR [Update v1.3!!!]   
    IndyHUD 1.3, now has DE and FR translations (Lua Parameters) thanks to @Ikara2184 and @EliasVilld 
     
    ### v1.3
    - Added DE and FR language translations for menus and machine states
    - Added a 3rd mode for Containers, "full" shows all names within range (screenshot 1)
    - Added a corner highlight on machines that are set to "run forever" (screenshot 2)
    - Improved the foreground highlight of boxes being hovered on
    - Improved maintain levels when pending
    - Improved max machine load (no limit found yet)
    - Minor performance improvements

    https://github.com/codeinfused/Indy-Hud
     
    3rd mode of SHIFT+G

     
    Indicator for machines set to "always run"

  25. Like
    Novean-61657 reacted to Msoul in So I got the 1 month post launch backer rewards...   
    The default talent training rate is actually 90/min. Since the game was released on September 27th a talent point booster/accelerator event has been in place. You can read more about it here but this graphic sums it up fair well. Note that after March the talent training rate is expected to return to the default value.
     

×
×
  • Create New...