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Alpha

Found 6 results

  1. Vulkan is great for everyone. Here is an example Another From here
  2. What graphics engine is used to make this game? It looks good, but the animations seem a bit cartoonish to me.
  3. So this is more of a stub than anything worthy of debate. I just wanted to say that I hope there is support for using multiple monitors and higher resolutions (such as 5760x1080), as well as the FOV and other graphics options that go with it. As far as I can tell, the engine shouldn't have any issue with supporting that, so I don't know why it wouldn't be included. Having the game function across multiple monitors allows for the more space to do things, as well as increase the game's immersion. I would hope that the UI would be movable. This would definitely help avoid not being able to see what is going on due to having too many menus open at the same time (I'm looking at you, EVE Online ...).
  4. So i had this idea that novquark could use the euclideon engine for maximal detail and best graphics. they should look it up. http://www.euclideon.com/ basically it grants you graphics on an unlimted detail.
  5. Virtesi

    Voxel Textures

    I'm not sure if it's the final texture but I think a lot of people would agree with me that the texture of the voxels looks very clay like. Are there plans to add metal textures or more textures in the future? This would really be helpful for the builders if we had a wider selection of textures to choose from. It looks like in the videos we can choose the colours but are we also able to select a material? It would be nice when we mine metal and place it down we receive a more metal texture with a reflective surface. If there are already plans to add this to the game then sorry for wasting everyone's time but it would improve the graphics and would also make a lot of builders happy.
  6. How realistic will living and moving things in the game, particularly humans, appear? The other day I happened upon Square Enix's new animation of Hatsune Miku, and the realistic-ness of it was absolutely incredible. I would have thought it to be an actual human had I not known better. Here's the animation: http://otakumode.com/news/545c796972b4c28015ab4eac/Hatsune-Miku-is-Practically-REAL-with-Square-Enix%E2%80%99s-Graphics-Technology!?lang=en
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