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ROOSEE

Alpha Tester
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  1. Like
    ROOSEE got a reaction from Sigtyr in [DevBlog Feedback] Our thoughts on Territory Protection Mechanics   
    Really? I have never seen a game that requires 24/7 attentions, or maybe have they all failed hilariously? I think NQ is wise enough not to attempt that because hardcore players in the end, are minorities
     
    You would be dreaming to believe that they designed NQ so people need to play it 24/7
     
     
  2. Like
    ROOSEE got a reaction from Sigtyr in [DevBlog Feedback] Our thoughts on Territory Protection Mechanics   
    Well, not everyone would have time and energy to deal with things like this, you are definitely one of the lucky ones that can group up quickly and stop the griefing, most, especially casual players who's simply just here to play and enjoy, would just complain and leave and it wouldn't take more than a few dozens for NQ to start swinging ban hammers, and that's not exactly a solution either (see how quickly Conan Exile's population drops when griefers abuse the bugs and made everyone quit the game), especially not a P2P game
     
    Again, I'm not saying a Karma system would completely solve this, but it could have a chance rather than letting them freely roam and attack until last person left on server. In BD you lose the most precious thing if you are neg karma and dies (drop enchantment level) and we certainly could have something similar, something that makes people fear to go full neg and plan their attack carefully
  3. Like
    ROOSEE got a reaction from Sigtyr in [DevBlog Feedback] Our thoughts on Territory Protection Mechanics   
    Wait until someone claim all 6 hex around your city and no one in your city can get out
    And wait until an org camps your base all day long, kill you again and again everytime they see you until you quit
    And wait until an org camps the starter planet and kills everyone that tries to get out
    Wait until an org finds your temporary resurrection node in a pvp zone, kills everything except that and force you to repeatably spawn and gets killed
    the list goes on...
     
    People need to realize that without a rule, a game fails quickly and soon you will have to find your own friends to kill because no one's left to play with you.
    People who calls those anti-griefing system "nanny system", are the ones who wants grief everyone, but cries so hard like a baby when they get griefed, or if they have to do any kind of pve grinding to get to a state when they can properly pvp, I usually call them the "pvp kids"
     
    If you are those teabaggers who called the enemy "noobs, ggez" after a matchup then I don't have anything to say. This is DU , some are here to play, have fun and enjoy the game, and some are just here to commit crimes they can't do in real life and they are the first I will block if such feature is implemented
     
     
    If you want to cause chaos, sure, you can certainly do that! The "Nanny System" isn't going to stop you from doing that, but you won't 100% get away with every destruction you do, like hit and run
     
  4. Like
    ROOSEE got a reaction from Daphne Jones in The New Horizon - the largest transport system in DU   
    Well, let’s state some hard truth as well:
     
    How many orgs are just talking about their grand plans with the game 2 years from release believe that it will go exactly as planned? 
     
    How many orgs are expecting their members to perform an exact job they are assigned to do, throwing the rest of the game aspects away?
    that won’t happen!
     
    How many orgs are expecting to build up a mega city and not to get blown up half way into it by another org that forms up on the day of release and looking to just build ship and pvp?
    that won’t happen!
     
    How many orgs are expecting to be a company designing ships, but have absolutely zero infrastructure and no one “feeding” them resources?
     
    how many orgs are signing contracts and treaties and dreaming that the two parties will keep the contract intact for the next two years?
     
    The horizon project might seem absurd, but he’s just dreaming like pretty much every single orgs are doing right now. With the game this far away from release, all talks are dream talks and I don’t see any problem with it  
  5. Like
    ROOSEE got a reaction from geronimo553 in The New Horizon - the largest transport system in DU   
    Well, let’s state some hard truth as well:
     
    How many orgs are just talking about their grand plans with the game 2 years from release believe that it will go exactly as planned? 
     
    How many orgs are expecting their members to perform an exact job they are assigned to do, throwing the rest of the game aspects away?
    that won’t happen!
     
    How many orgs are expecting to build up a mega city and not to get blown up half way into it by another org that forms up on the day of release and looking to just build ship and pvp?
    that won’t happen!
     
    How many orgs are expecting to be a company designing ships, but have absolutely zero infrastructure and no one “feeding” them resources?
     
    how many orgs are signing contracts and treaties and dreaming that the two parties will keep the contract intact for the next two years?
     
    The horizon project might seem absurd, but he’s just dreaming like pretty much every single orgs are doing right now. With the game this far away from release, all talks are dream talks and I don’t see any problem with it  
  6. Like
    ROOSEE got a reaction from geronimo553 in [DevBlog Feedback] Our thoughts on Territory Protection Mechanics   
    Wait until someone claim all 6 hex around your city and no one in your city can get out
    And wait until an org camps your base all day long, kill you again and again everytime they see you until you quit
    And wait until an org camps the starter planet and kills everyone that tries to get out
    Wait until an org finds your temporary resurrection node in a pvp zone, kills everything except that and force you to repeatably spawn and gets killed
    the list goes on...
     
    People need to realize that without a rule, a game fails quickly and soon you will have to find your own friends to kill because no one's left to play with you.
    People who calls those anti-griefing system "nanny system", are the ones who wants grief everyone, but cries so hard like a baby when they get griefed, or if they have to do any kind of pve grinding to get to a state when they can properly pvp, I usually call them the "pvp kids"
     
    If you are those teabaggers who called the enemy "noobs, ggez" after a matchup then I don't have anything to say. This is DU , some are here to play, have fun and enjoy the game, and some are just here to commit crimes they can't do in real life and they are the first I will block if such feature is implemented
     
     
    If you want to cause chaos, sure, you can certainly do that! The "Nanny System" isn't going to stop you from doing that, but you won't 100% get away with every destruction you do, like hit and run
     
  7. Like
    ROOSEE got a reaction from Serula in I don't think I'm happy that Organizations are already up and running   
    Let's say if every single members of the big organisations are active, how many of them are there because their organisation is the biggest and the strongest?
    And how many will jump ship after their nation's first defeat in pvp when they realize they won't dominate the universe? ?
     
    From my experience in mmorpgs like Black Desert, which is basically a 100-members-guild based game, 50% of the top organisations split, disband or just disappear within the first three month and the new ones rise, so don't worry if your organisation only has 2 members right now, it only matters three month into the release! ?
  8. Like
    ROOSEE got a reaction from Anonymous in The New Horizon - the largest transport system in DU   
    Well, let’s state some hard truth as well:
     
    How many orgs are just talking about their grand plans with the game 2 years from release believe that it will go exactly as planned? 
     
    How many orgs are expecting their members to perform an exact job they are assigned to do, throwing the rest of the game aspects away?
    that won’t happen!
     
    How many orgs are expecting to build up a mega city and not to get blown up half way into it by another org that forms up on the day of release and looking to just build ship and pvp?
    that won’t happen!
     
    How many orgs are expecting to be a company designing ships, but have absolutely zero infrastructure and no one “feeding” them resources?
     
    how many orgs are signing contracts and treaties and dreaming that the two parties will keep the contract intact for the next two years?
     
    The horizon project might seem absurd, but he’s just dreaming like pretty much every single orgs are doing right now. With the game this far away from release, all talks are dream talks and I don’t see any problem with it  
  9. Like
    ROOSEE got a reaction from Vulcore in [DevBlog Feedback] Our thoughts on Territory Protection Mechanics   
    Wait until someone claim all 6 hex around your city and no one in your city can get out
    And wait until an org camps your base all day long, kill you again and again everytime they see you until you quit
    And wait until an org camps the starter planet and kills everyone that tries to get out
    Wait until an org finds your temporary resurrection node in a pvp zone, kills everything except that and force you to repeatably spawn and gets killed
    the list goes on...
     
    People need to realize that without a rule, a game fails quickly and soon you will have to find your own friends to kill because no one's left to play with you.
    People who calls those anti-griefing system "nanny system", are the ones who wants grief everyone, but cries so hard like a baby when they get griefed, or if they have to do any kind of pve grinding to get to a state when they can properly pvp, I usually call them the "pvp kids"
     
    If you are those teabaggers who called the enemy "noobs, ggez" after a matchup then I don't have anything to say. This is DU , some are here to play, have fun and enjoy the game, and some are just here to commit crimes they can't do in real life and they are the first I will block if such feature is implemented
     
     
    If you want to cause chaos, sure, you can certainly do that! The "Nanny System" isn't going to stop you from doing that, but you won't 100% get away with every destruction you do, like hit and run
     
  10. Like
    ROOSEE got a reaction from Vyz Ejstu in The New Horizon - the largest transport system in DU   
    Well, let’s state some hard truth as well:
     
    How many orgs are just talking about their grand plans with the game 2 years from release believe that it will go exactly as planned? 
     
    How many orgs are expecting their members to perform an exact job they are assigned to do, throwing the rest of the game aspects away?
    that won’t happen!
     
    How many orgs are expecting to build up a mega city and not to get blown up half way into it by another org that forms up on the day of release and looking to just build ship and pvp?
    that won’t happen!
     
    How many orgs are expecting to be a company designing ships, but have absolutely zero infrastructure and no one “feeding” them resources?
     
    how many orgs are signing contracts and treaties and dreaming that the two parties will keep the contract intact for the next two years?
     
    The horizon project might seem absurd, but he’s just dreaming like pretty much every single orgs are doing right now. With the game this far away from release, all talks are dream talks and I don’t see any problem with it  
  11. Like
    ROOSEE got a reaction from Aaron Cain in [DevBlog Feedback] Our thoughts on Territory Protection Mechanics   
    The problem is, those pve safe places are available to pvpers as well, and it’s highly exploitable - you can pack your major reserve in a pve zone, while raiding others and hide back when you are attacked, that way pvpers loses nothing upon a defeat, and gets everything when they win - it disencourages building on pvp space, and therefore decreases the chance of pvp in general
     
    the exact same thing happens on empyrion, where you see absolutely no structures at pvp space, simply because there’s no point of putting them there unless you are looking for fights, everyone packs their things in pve space, and fly to pvp space if they need to mine, attack, or look for fight with nothing on their ship.
     
    No one would want to lose the things they spent days to gather.
     
    It’s also unfair for the PvErs at their point of view, unless the ship constructions does not involve materials that you have to get from a pvp space. Big orgs would guarantee to hike up the prices and that will force pvers into pvp space to get it themselves, which they do not want at all - you get less pvers playing as a result as they simply can not build any good jets to sell.
     
    Space pvp and pve will highly unlikely exists at the same time in the same system, so to me it’s either full pvp (except for the starting planets) or everyone has a chance to turn their mode between pvp or pve (say it has 7 day cooldown if they switch),
     
    or you can have a flagging system, where everyone begin with same amount of karma and attacking innocent ships reduces your karma (Black desert style) and when you have negative karma, others can attack you without punishment, arkship/moons defense can attack you as well considering you are the "bandits"  - combined with war declaration between orgs and nations which allows full scale pvp battles without punishment unless they retract their declaration. This way, you get happy pvers minding their own business, and pvpers who are free to attack, but has consequences and can be attacked at any time (which is something they want, more pvp actions). This is the perfect system for an mmo to me, it prevents griefers from doing anything without consequences, pvpers who won't just camp outside of moon for some innocent pvers to leave and attack them, orgs that has to consider the consequence of their actions, and it also supports pvers on whatever they would like to do/build, win-win!
     
     
     
  12. Like
    ROOSEE reacted to Mucus in [DevBlog Feedback] Our thoughts on Territory Protection Mechanics   
    The assumption that everyone would want to have peace status would infer that that would be the majority of players wishes and thus it would make sense not to coral players in to spots and limit playability for them for PVP. That said, I would expect certain zones to be fixed to allow certain  territory modes only EG: a planet could be deemed only to support  unstable , or war or both.  There is nothing to say this cannot be changed by events also, eg: acts of war , organisation war or changes in economy or politics. What we don't want is that players join , have a limited game experience because non PVP players are not catered for as much as PVP players. This actually is probably the crux of the issue . Eg: how to balance gameplay for both.
     
    I should explain further that , Peace = no PVP without serious consequences to the attacker, Unstable = No Construct destruction but personal combat PVP allowed . War - full pvp both personal and construct . Perhaps you could suggest something.
  13. Like
    ROOSEE reacted to pekka1 in [DevBlog Feedback] Our thoughts on Territory Protection Mechanics   
    If you build a ship, is it possible to park it on a safe zone when not playing? What would be a reason then to build a fixed contruction on non safe zone? Are they mines and other production buildings that can't be built into ship?
  14. Like
    ROOSEE reacted to PerksPlus in [DevBlog Feedback] Our thoughts on Territory Protection Mechanics   
    My immediate concern about the MSA is that they'll be used as a proxy staging area for everybody:
     
    You find an active planet with valuable resources.
    Go to the closest satellite.
    Claim a sanctuary zone.
    Load with your choice of ships/ammunition.
    Gank miners.
    Stockpile in the secure area.
     
    Something about that is a little bit unsettling to me. If someone is really being a nuisance in your area, I feel they'd be over-protected.
     
     
     
  15. Like
    ROOSEE got a reaction from Ever_green in The New Horizon - the largest transport system in DU   
    Well, let’s state some hard truth as well:
     
    How many orgs are just talking about their grand plans with the game 2 years from release believe that it will go exactly as planned? 
     
    How many orgs are expecting their members to perform an exact job they are assigned to do, throwing the rest of the game aspects away?
    that won’t happen!
     
    How many orgs are expecting to build up a mega city and not to get blown up half way into it by another org that forms up on the day of release and looking to just build ship and pvp?
    that won’t happen!
     
    How many orgs are expecting to be a company designing ships, but have absolutely zero infrastructure and no one “feeding” them resources?
     
    how many orgs are signing contracts and treaties and dreaming that the two parties will keep the contract intact for the next two years?
     
    The horizon project might seem absurd, but he’s just dreaming like pretty much every single orgs are doing right now. With the game this far away from release, all talks are dream talks and I don’t see any problem with it  
  16. Like
    ROOSEE got a reaction from CoreVamore in The New Horizon - the largest transport system in DU   
    Well, let’s state some hard truth as well:
     
    How many orgs are just talking about their grand plans with the game 2 years from release believe that it will go exactly as planned? 
     
    How many orgs are expecting their members to perform an exact job they are assigned to do, throwing the rest of the game aspects away?
    that won’t happen!
     
    How many orgs are expecting to build up a mega city and not to get blown up half way into it by another org that forms up on the day of release and looking to just build ship and pvp?
    that won’t happen!
     
    How many orgs are expecting to be a company designing ships, but have absolutely zero infrastructure and no one “feeding” them resources?
     
    how many orgs are signing contracts and treaties and dreaming that the two parties will keep the contract intact for the next two years?
     
    The horizon project might seem absurd, but he’s just dreaming like pretty much every single orgs are doing right now. With the game this far away from release, all talks are dream talks and I don’t see any problem with it  
  17. Like
    ROOSEE got a reaction from Supermega in The New Horizon - the largest transport system in DU   
    Well, let’s state some hard truth as well:
     
    How many orgs are just talking about their grand plans with the game 2 years from release believe that it will go exactly as planned? 
     
    How many orgs are expecting their members to perform an exact job they are assigned to do, throwing the rest of the game aspects away?
    that won’t happen!
     
    How many orgs are expecting to build up a mega city and not to get blown up half way into it by another org that forms up on the day of release and looking to just build ship and pvp?
    that won’t happen!
     
    How many orgs are expecting to be a company designing ships, but have absolutely zero infrastructure and no one “feeding” them resources?
     
    how many orgs are signing contracts and treaties and dreaming that the two parties will keep the contract intact for the next two years?
     
    The horizon project might seem absurd, but he’s just dreaming like pretty much every single orgs are doing right now. With the game this far away from release, all talks are dream talks and I don’t see any problem with it  
  18. Like
    ROOSEE got a reaction from Thrice Hapus in The New Horizon - the largest transport system in DU   
    Well, let’s state some hard truth as well:
     
    How many orgs are just talking about their grand plans with the game 2 years from release believe that it will go exactly as planned? 
     
    How many orgs are expecting their members to perform an exact job they are assigned to do, throwing the rest of the game aspects away?
    that won’t happen!
     
    How many orgs are expecting to build up a mega city and not to get blown up half way into it by another org that forms up on the day of release and looking to just build ship and pvp?
    that won’t happen!
     
    How many orgs are expecting to be a company designing ships, but have absolutely zero infrastructure and no one “feeding” them resources?
     
    how many orgs are signing contracts and treaties and dreaming that the two parties will keep the contract intact for the next two years?
     
    The horizon project might seem absurd, but he’s just dreaming like pretty much every single orgs are doing right now. With the game this far away from release, all talks are dream talks and I don’t see any problem with it  
  19. Like
    ROOSEE got a reaction from Aaron Cain in Gday   
    AUSSIE AUSSIE AUSSIE!
  20. Like
    ROOSEE got a reaction from Thrice Hapus in I don't think I'm happy that Organizations are already up and running   
    Let's say if every single members of the big organisations are active, how many of them are there because their organisation is the biggest and the strongest?
    And how many will jump ship after their nation's first defeat in pvp when they realize they won't dominate the universe? ?
     
    From my experience in mmorpgs like Black Desert, which is basically a 100-members-guild based game, 50% of the top organisations split, disband or just disappear within the first three month and the new ones rise, so don't worry if your organisation only has 2 members right now, it only matters three month into the release! ?
  21. Like
    ROOSEE got a reaction from Aaron Cain in I don't think I'm happy that Organizations are already up and running   
    Let's say if every single members of the big organisations are active, how many of them are there because their organisation is the biggest and the strongest?
    And how many will jump ship after their nation's first defeat in pvp when they realize they won't dominate the universe? ?
     
    From my experience in mmorpgs like Black Desert, which is basically a 100-members-guild based game, 50% of the top organisations split, disband or just disappear within the first three month and the new ones rise, so don't worry if your organisation only has 2 members right now, it only matters three month into the release! ?
  22. Like
    ROOSEE got a reaction from Dhara in I don't think I'm happy that Organizations are already up and running   
    Let's say if every single members of the big organisations are active, how many of them are there because their organisation is the biggest and the strongest?
    And how many will jump ship after their nation's first defeat in pvp when they realize they won't dominate the universe? ?
     
    From my experience in mmorpgs like Black Desert, which is basically a 100-members-guild based game, 50% of the top organisations split, disband or just disappear within the first three month and the new ones rise, so don't worry if your organisation only has 2 members right now, it only matters three month into the release! ?
  23. Like
    ROOSEE got a reaction from CoreVamore in I don't think I'm happy that Organizations are already up and running   
    Let's say if every single members of the big organisations are active, how many of them are there because their organisation is the biggest and the strongest?
    And how many will jump ship after their nation's first defeat in pvp when they realize they won't dominate the universe? ?
     
    From my experience in mmorpgs like Black Desert, which is basically a 100-members-guild based game, 50% of the top organisations split, disband or just disappear within the first three month and the new ones rise, so don't worry if your organisation only has 2 members right now, it only matters three month into the release! ?
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