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Cal Rouvenor

Alpha Tester
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  1. Your message makes no point whatsoever, since both Eve and WoW both made it for more than 10 years after release haha
  2. Fun fact: A bug is called a bug, because at the beginning of IT, computers were so big that actual bugs would get in, get fried, and crash them.
  3. Hey there, Has anyone figured out, or found somewhere how a dynamic construct's atmospherical "maximum speed" is calculated? Searching on internet and the forums didn't bring me any answer so far. I get what impacts it, I just can't figure out how it is calculated IG, I'm no physicist or engineer. Anyone with a solid answer?
  4. Welcome on DU boards @Uberraschend! Looking forward to see you online next week
  5. Sandstorms are a (deadly and beautiful) thing in Conan Exiles. (see a YT video of it here) I would love weather events in DU, according to which planet you're on!
  6. @Levi_Palmer For a really good example of automated AND complex crafting system, you should check Factorio out. I know, quite a different game. But extrapolate from this and fit it into DU, and you got your answer! (or at least what I'm expecting crafting to be in DU)
  7. Hey there, welcome! Keep in mind that technically, you'll still be "testing" the game. While testing can still be loads of fun, it's important to remember it, so you don't get disappointed/frustrated
  8. Hey there, I know it's kinda late, organisation-wise to launch that kind of suggestion, but... here it is Before getting my patron pack, I really got surprised and pleased by this december 2017 event. I guess there's plenty in NQ's plates right now, but I figured, that'd still be a good idea to discuss about the dates! If not december '18, later? haha (Oh hey, I'm willing to help at washing dishes if it actually happens)
  9. My thoughts precisely. @Anopheles : As long as there are no NQ announcement that would state otherwise, Alpha1's for the end of november!
  10. Speaking of DeviantArt... (Not intending to encourage the copy of trademarked or copyrighted creations, inspirational purpose only) Full size image can be found on it's author's page: https://www.deviantart.com/dirkloechel/art/Size-Comparison-Science-Fiction-Spaceships-398790051
  11. One huge difference between Eve and DU is the universe's endlessness! Piracy left aside, fights are mostly generated by border defence and territory contests. Border defence and territory contests, just like IRL, come down to acquiring and securing resources. Since it'll be technically feasible to travel as far as you wish to discover new, unhabited planets (which is utterly impossible in Eve), I'd expect less territorial wars (and probably more piracy?) Once we get to know how fuel is produced, we may see some very unique gameplay emerge: Ever travelling ships, aiming at uncharted territories... Hey, from what we know so far about the game, some colonies might develop during years without even meeting others! Yeah, I'm getting carried away. My point is, DU's endless map would theoretically give less reasons for large conflicts than Eve. I believe many of these players would actually look forward to DU's release. The thrill of a new challenge! The occassional fleet fight to break your nex toy, just to get a new one within hours (or minutes), ain't really exciting. Super blocks are quite stable now (since I last checked at least), there's no major turmoil. Put it plainly, boooooring....
  12. Once on your profile page, on your profile picture, at the bottom left corner is a small icon, clicking on it will open a menu to either upload one, or choose to have none.
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