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Kuritho got a reaction from Supermega in Inspirational Architecture
Hey guys!
You have heard of an "IMGUR ALBUM" before, right?
An imgur album allows mobile users to read this without eating up more data than me trying to gain weight because I'm super depressed about my skin body of god why.
So uh... use an imgur album please.
Hugs and Kisses,
-K
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Kuritho got a reaction from CoreVamore in Inspirational Architecture
Hey guys!
You have heard of an "IMGUR ALBUM" before, right?
An imgur album allows mobile users to read this without eating up more data than me trying to gain weight because I'm super depressed about my skin body of god why.
So uh... use an imgur album please.
Hugs and Kisses,
-K
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Kuritho got a reaction from Warden in Hi! Lifetime gamer girl looking for other gamer girls to pack with
Welcome to Tri Galaxy!
Usually, I welcome people with a shitpost. Today is the usual.
Everybody asks me, "How are you such a waste of space?" To which I usually reply "gib like or repoart!"
That has not happened yet, but I have dreams.
I'm part of the ATV who has, in fact, only played Dual Universe for 5 minutes. Call me a reporter at IGN because I do not know how shit works.
I'm testing out new profile pictures so please, somebody let me know if somebody actually likes the legendary "OwO Thonk", which has been passed down generations.
My great-great-great-spiritual wolf grandmother has talked me about the legacy of the OwO and the Thonkers, which she managed to unite under one flag, the OwO Thonk.
Unfortunately, some heretics tend to appropriate our name. The Thonkception, the Tri-Thonkitops, and the Thonk-isphere are just fragments of the OwO-Thonk Alliance's religion, the The Awoken ThOwOnk.
You may be wondering "how does something several centuries years old talk to Kuritho?" and that's by the ritual called "DISCORDIA". DISCORDIA is a very dangerous ritual which I use very often. First, you must sacrifice a fragment of power of the universe and use a communicating device to formulate a message with digits to make digits.
These digits must be spent at the speed of light via cords made of hell-sand.
Please, follow the correct path and join BOO- because I may've sold my soul to them.
Remember, Team AyyMD than team Shintel and their mayo TIM.
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Kuritho got a reaction from Croomar in I don't think I'm happy that Organizations are already up and running
Almost every organization is bound to collapse within first several days of being in the release.
Reasons:
Too big to manage, which causes resource and leadership problems. Half-Senders, I'm ready to laugh at your inevitable downfall.
Too many inactives
Too many """rules and laws"""
Not enough time to expand naturally
Lack of proper leadership architecture
Industrial organizations won't have proper infrastructure.
Ship building organizations are going to be a complete and utter joke early game.
Research organizations... just... why?
Sleeper orgs: DoA.
Exodus fleets need ships and materials, which cannot be supplied until several months into the game.
"And they hated Jesus, for he told the truth."
I know it sounds cliched and dumb, but the ashes of those orgs make actual ones. Ones that function properly.
Organizations that "consume and adapt" (Like BOO, because they know how this shit works) are the proto-orgs that will survive.
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Kuritho got a reaction from ThatAlex in I don't think I'm happy that Organizations are already up and running
Almost every organization is bound to collapse within first several days of being in the release.
Reasons:
Too big to manage, which causes resource and leadership problems. Half-Senders, I'm ready to laugh at your inevitable downfall.
Too many inactives
Too many """rules and laws"""
Not enough time to expand naturally
Lack of proper leadership architecture
Industrial organizations won't have proper infrastructure.
Ship building organizations are going to be a complete and utter joke early game.
Research organizations... just... why?
Sleeper orgs: DoA.
Exodus fleets need ships and materials, which cannot be supplied until several months into the game.
"And they hated Jesus, for he told the truth."
I know it sounds cliched and dumb, but the ashes of those orgs make actual ones. Ones that function properly.
Organizations that "consume and adapt" (Like BOO, because they know how this shit works) are the proto-orgs that will survive.
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Kuritho got a reaction from CoreVamore in I don't think I'm happy that Organizations are already up and running
Almost every organization is bound to collapse within first several days of being in the release.
Reasons:
Too big to manage, which causes resource and leadership problems. Half-Senders, I'm ready to laugh at your inevitable downfall.
Too many inactives
Too many """rules and laws"""
Not enough time to expand naturally
Lack of proper leadership architecture
Industrial organizations won't have proper infrastructure.
Ship building organizations are going to be a complete and utter joke early game.
Research organizations... just... why?
Sleeper orgs: DoA.
Exodus fleets need ships and materials, which cannot be supplied until several months into the game.
"And they hated Jesus, for he told the truth."
I know it sounds cliched and dumb, but the ashes of those orgs make actual ones. Ones that function properly.
Organizations that "consume and adapt" (Like BOO, because they know how this shit works) are the proto-orgs that will survive.
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Kuritho reacted to Warden in I don't think I'm happy that Organizations are already up and running
The early bird catches the worm.
While not all early birds will make it, those who do likely have the biggest advantages as they drive projects for years to come and establish themselves early on. Such as a notable city project as example, or the Aerospace expo. Or news-type projects.
Will they be the only ones in that regard? They might be now, more or less, but likely no, others will come. But the early ones had all the time to establish themselves and make connections where others who join way later have to start from scratch.
I personally think it is deserved. It's like natural selection in a certain way, at least loosely. Some struggle, some prosper. But any individual player has a choice. Compete, join, cooperate, fight, sabotage, support, hinder, whatever you can think of.
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Something else I sometimes wonder about
Regarding specific projects or niches that are already filled I'd actually wonder why some seemingly get the urge to compete instead of joining and supporting the specific project. If it's just an organization with a certain style, then okay, you can try to compete with a different style.
But if it's a very specific project a general community benefits from, why try to invent the wheel anew? If I have a general or sub-community podcast thing, why make 5 more where you compete and likely hinder each other instead of focusing it all into 1 or 2 projects?
Again, I mostly refer to something where the difference is minimal. Is it ego in the end? We all can't be leaders or calling the shots in the end. There could be justified reasons or differences, but often I've seen completely new groups and projects that are already covered by an established group of people or factions where I wonder: "Do you really expect to get far now?"
I guess this also factors into the general question of "established orgs and projects" vs. "new orgs and projects".
My kind suggestion I can give to people: Look, if what you look for already has been covered and if there is no notable difference in execution, do not try to always invent the wheel anew and join up with existing ideas instead of trying to compete as newbie - unless you truly think you can offer something different and unique. This also has practical effects: You may not get far alone or as "copy". Or you may eventually fail despite initial results, meaning you wasted time when it was possibly foreseeable.
Okay, enough text for now. People should get what I mean. Long story short, competing is generally fine, but can sometimes be futile.
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Kuritho got a reaction from Warden in I don't think I'm happy that Organizations are already up and running
Yeah.
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Kuritho got a reaction from Sky Asa in I don't think I'm happy that Organizations are already up and running
Almost every organization is bound to collapse within first several days of being in the release.
Reasons:
Too big to manage, which causes resource and leadership problems. Half-Senders, I'm ready to laugh at your inevitable downfall.
Too many inactives
Too many """rules and laws"""
Not enough time to expand naturally
Lack of proper leadership architecture
Industrial organizations won't have proper infrastructure.
Ship building organizations are going to be a complete and utter joke early game.
Research organizations... just... why?
Sleeper orgs: DoA.
Exodus fleets need ships and materials, which cannot be supplied until several months into the game.
"And they hated Jesus, for he told the truth."
I know it sounds cliched and dumb, but the ashes of those orgs make actual ones. Ones that function properly.
Organizations that "consume and adapt" (Like BOO, because they know how this shit works) are the proto-orgs that will survive.
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Kuritho reacted to Sky Asa in I don't think I'm happy that Organizations are already up and running
You, I love you.
Agreed. If you don't know what you are doing and your organization isn't organized and planned, you are doomed to fail...miserably. ^^
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Kuritho got a reaction from blazemonger in I don't think I'm happy that Organizations are already up and running
Almost every organization is bound to collapse within first several days of being in the release.
Reasons:
Too big to manage, which causes resource and leadership problems. Half-Senders, I'm ready to laugh at your inevitable downfall.
Too many inactives
Too many """rules and laws"""
Not enough time to expand naturally
Lack of proper leadership architecture
Industrial organizations won't have proper infrastructure.
Ship building organizations are going to be a complete and utter joke early game.
Research organizations... just... why?
Sleeper orgs: DoA.
Exodus fleets need ships and materials, which cannot be supplied until several months into the game.
"And they hated Jesus, for he told the truth."
I know it sounds cliched and dumb, but the ashes of those orgs make actual ones. Ones that function properly.
Organizations that "consume and adapt" (Like BOO, because they know how this shit works) are the proto-orgs that will survive.
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Kuritho reacted to blazemonger in I don't think I'm happy that Organizations are already up and running
As I see it I would not worry too much. The 'Organizational landscape' will change drastically once it becomes apparent that running an org is not easy and requires RL skills, effort and a _lot_ of time. Many current orgs are fairly loosely knit communities where infighting and general disagreements will cause breakup of some of the bigger ones very soon after the game starts going.
The current framework is mostly a placeholder IMO and while there are a few solid, well organized ones, these are generally specialized and not the dime a dozen 'we will kill you if we want your land and you do not submit' type of which there are too many.
Also it's interesting how so many seem to think that just setting up a military or government style leadership structure will make things work.. A title is just that unless the person holding it understands what it means to bear it.
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Kuritho got a reaction from CoreVamore in [NON-CANON] Hugs and Kisses (moved)
Posted elsewhere. Contact my representative for more info.
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Kuritho reacted to Greenfox in Fortifications
As soon as we get more info on materials.
Expect a ton of different materials to be resilent to different types of damage.
Intermix them either by layers or random patterns and you get a wall that can't be easily broken down for an entry hole.
When will we have info about these?
I guess when either PvP hits the test or when we're close to Beta/ Realese.
Outside of that, i guess you there's stil a bunch of elements you could use to "absorb" damage. That you could hide inside walls. Might cost alot altough.
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Kuritho got a reaction from Sky Asa in [NON-CANON] Hugs and Kisses (moved)
Posted elsewhere. Contact my representative for more info.
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Kuritho reacted to MaltoSigma in Survival Mechanics
How about:
Exhaustion
Willpower
Love
Fear
And menstrual cycles
Food could also have different nutrients, that give you buffs like beatuiful hair and nails or debuffs like diarrhea.
That brings up another topic: Space Toilets.
Also: Space showers, space toothbrushes and space body lotions.
You could become a hygienic supervisor for the kitchen perk of a large organization maybe.
^^
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Kuritho reacted to Sky Asa in SilverAti's Introducing
You can tax me hard, anytime you want.
Welcome Ati to the forums. Hope you enjoy your stay.
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Kuritho got a reaction from Sky Asa in SilverAti's Introducing
Welcome to Dual Universe.
Now, you may be wondering "who is this sexy Kuritho dude?"
And that's an excellent question!
Kuritho is (unarguably) one of the coolest people on the forums. Kuritho is soooo cool that she sometimes speaks in 3rd person. Isn't that amazing?
He's so cool that she mixes up their pronouns to be unique. Now that's dope.
Also, pay your taxes.
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Kuritho got a reaction from Sky Asa in SHIP Ideas Box
*puts in a slip of paper that is just a picture of bob ross*
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Kuritho reacted to Greenfox in Announcement of first Alpha Race Challenge
Well .... we had a pre-alpha race already. So it's the second or third in DU history (the fact is not under nda, just the possible fotoage).
Just as a sidenote.(
)
Don't do this if you had no acess previously ...
Or ask Yamamushi for inputs as soon as you get to actually being "ingame under nda". And then think out better suited rules ... and means to track people actually adhereing to the course.
There's alot of things to raceing to think off.
For starters you should limit "things" ... alot more.
And specific size limits more clearly ... + how much engines/ fuel/ etc is alloweed.
Which will need to be in the "NDA" covered part of this forum you will gain acess too, when you get into alpha.
And lastly, fly the course yourself a few times. You probably will drop out of the sky duo lack of fuel, if you make it to large of a track. Simple logic on these statements ^^.